Tray Management


Ace_of_Hearts

 

Posted

Ok now I have a problem. My tray setup works fine for just about all my toons except for buffers (of which I only have a few but I take their role very seriously).

Back in the day I used to bind the numpad to the team so hitting a button highlighted the team mate who needed the buff. But as my buffers clear lvl 30ish they have so many powers that I move some to the numpad. This means I can't used numpad for highlighting team mates.

I'm not that good with the hands (arthritic) so I want to simplify buffing the team as much as possible. Clicking doesn't seem to get it for me. Does anyone have any advice on a better way to highlight team mates for buffing?


"Comics, you're not a Mastermind...you're an Overlord!"

 

Posted

Thank you, paragonwiki! Check http://paragonwiki.com/wiki/Powexec_...Slash_Command). Now for some testing, and outfitting all my trays...

Glad I already got used to a better movement key system than WASD!

Tray 1: Q-P
Tray 2: 1-0
Tray 3: SHIFT+[Q-P]
Tray 4: SHIFT+[1-0]
Tray 5: CTRL+[Q-P]
Tray 6: CTRL+[1-0]
Tray 7: CTRL+SHIFT+[Q-P]
Tray 8: CTRL+SHIFT+[1-0]

That should keep me on the keyboard and away from the clicking!

Of course, I'll have to get rid of most of my emote keybinds, but I really don't use them these days anyway.


Current primary characters, all on Guardian:
The Amber Fist (Elec/Stone Tanker) | Pixelbeater (Fire/Kin Corr) | The Sequencer (Bots/Traps MM)
Blakkat (Claws/Dark Brute) | Mhogus'thra (Ill/Dark Cont) | Wyldhunt (Beast/Dark MM)

 

Posted

My setup varies from AT to AT but generally goes something like this:

Tray1: Attacks with Build Ups to the right, click mitigation past that if there's room.
Tray2: Run, Fly, etc. Controlled by mapping to the Numpad. Constants: 1 sprint, 2 Ninja, 3 CJ [or blank], 4 Fly or Raptor pack, 5 Hover or blank, 6 stealth in a sprint or stealth power. 7, 8, and 9 are buffs if the AT has them, Location AoE if not.
Tray 3: Toggles, crap. Usually keep the Warburg phase on ctrl+3 on all toons.
Tray 9 [wrapped around the main menu at upper right]: TPs [Mish, D, WW, Base], Walk [univeral detoggler], Rest, Self Destruct, other crap.

My main thing is disabling B, R, and H. I don't recall which does what besides H, but they do get me killed.

I've played before using a Belkin Nostromo for extra keys. And I tried programming my Logitec G11 Keyboard, but eh, binds work for me. The only toon I really waste powers on is my fire/ice/fire blaster.


 

Posted

Standard practice for non-MM characters:

Look around and precisely target things with the mouse, activate 98% of powers and run around with the keyboard.

Numbers 1-5 (or 6) on all three trays are easy enough to access with the left hand, and so they get the common powers. Tray one gets the main attack powers, Tray 2 gets the common supplemental powers - buffs, heals, and sometimes extra AoEs. Tray 3 gets single-target buffs (forcefields / speedboost), powers requiring a targeting reticle (teleport, Rain of Arrows, etc.) , and rarely used attack powers (AoE holds, vet. attacks, etc.). My toggles, temp powers, etc. go on the right side of the tray - usually, travel toggles are on tray 1 and meaty toggles are tray 2, so I can't accidentally detoggle myself as much. I don't use custom keyboard binds to activate powers, just a customizeable targeting bind to point out priority enemies (Void Hunters, ITF generals, Sappers, and anyone else I don't want to get lost in the fray).


Rule number six of an empathy defender is NEVER underestimate a blaster's ability to die. I don't care if he has CM, Fort, both RAs, bubbles (both FF and Sonic), and is fighting next to a Storm defender with hurricane on. If there is a way to die in that situation, the blaster will find it.