Need help with an em/will brute


all_hell

 

Posted

Hey, I need help with my brute build. I'm at lvl 37 now and get wrecked often enough in combat that I'm beginning to worry.

I have two builds.. where I'm at and where I want to be at 50.

this is where I'm at:

Villain Plan by Mids' Villain Designer 1.93
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 37 Natural Brute
Primary Power Set: Energy Melee
Secondary Power Set: Willpower
Power Pool: Flight
Power Pool: Speed
Power Pool: Fighting

Villain Profile:
Level 1: Barrage

  • (A) Damage Increase
  • (3) Damage Increase
  • (3) Damage Increase
  • (34) Accuracy
  • (34) Accuracy
  • (36) Accuracy
Level 1: High Pain Tolerance
  • (A) Resist Damage
  • (5) Resist Damage
  • (5) Resist Damage
Level 2: Energy Punch
  • (A) Damage Increase
  • (7) Damage Increase
  • (7) Damage Increase
  • (36) Accuracy
  • (36) Accuracy
  • (37) Accuracy
Level 4: Mind Over Body
  • (A) Resist Damage
  • (9) Resist Damage
  • (9) Resist Damage
  • (11) Endurance Reduction
  • (11) Endurance Reduction
  • (13) Endurance Reduction
Level 6: Air Superiority
  • (A) Damage Increase
Level 8: Fast Healing
  • (A) Healing
  • (13) Healing
  • (15) Healing
Level 10: Build Up
  • (A) Recharge Reduction
  • (15) Recharge Reduction
  • (17) Recharge Reduction
Level 12: Indomitable Will
  • (A) Defense Buff
  • (17) Defense Buff
  • (19) Defense Buff
  • (19) Endurance Reduction
  • (21) Endurance Reduction
  • (21) Endurance Reduction
Level 14: Fly
  • (A) Flight Speed
Level 16: Whirling Hands
  • (A) Damage Increase
  • (23) Damage Increase
  • (23) Damage Increase
Level 18: Taunt
  • (A) Recharge Reduction
Level 20: Rise to the Challenge
  • (A) Healing
  • (25) Healing
  • (25) Healing
  • (27) To Hit Debuff
  • (27) To Hit Debuff
  • (29) To Hit Debuff
Level 22: Hasten
  • (A) Recharge Reduction
  • (29) Recharge Reduction
  • (31) Recharge Reduction
Level 24: Quick Recovery
  • (A) Endurance Modification
  • (31) Endurance Modification
  • (31) Endurance Modification
Level 26: Total Focus
  • (A) Damage Increase
Level 28: Heightened Senses
  • (A) Defense Buff
  • (37) Defense Buff
  • (37) Defense Buff
Level 30: Boxing
  • (A) Damage Increase
Level 32: Energy Transfer
  • (A) Damage Increase
Level 35: Resurgence
  • (A) Recharge Reduction
Level 38: [Empty]
Level 41: [Empty]
Level 44: [Empty]
Level 47: [Empty]
Level 49: [Empty]
------------
Level 1: Brawl
  • (A) Empty
Level 1: Fury
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Empty
Level 4: Ninja Run
Level 2: Swift
  • (A) Flight Speed
Level 2: Health
  • (A) Healing
  • (33) Healing
  • (34) Healing
Level 2: Hurdle
  • (A) Jumping
Level 2: Stamina
  • (A) Endurance Modification
  • (33) Endurance Modification
  • (33) Endurance Modification



and this is where I want to be:

Hero Plan by Mids' Hero Designer 1.93
http://www.cohplanner.com/

Click this DataLink to open the build!

Hyperion: Level 50 Natural Brute
Primary Power Set: Energy Melee
Secondary Power Set: Willpower
Power Pool: Flight
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: Barrage
  • (A) Damage Increase
  • (3) Damage Increase
  • (3) Damage Increase
  • (37) Accuracy
  • (39) Accuracy
  • (40) Accuracy
Level 1: High Pain Tolerance
  • (A) Resist Damage
  • (5) Resist Damage
  • (5) Resist Damage
Level 2: Energy Punch
  • (A) Damage Increase
  • (7) Damage Increase
  • (7) Damage Increase
  • (37) Accuracy
  • (39) Accuracy
  • (40) Accuracy
Level 4: Mind Over Body
  • (A) Resist Damage
  • (9) Resist Damage
  • (9) Resist Damage
  • (33) Endurance Reduction
  • (33) Endurance Reduction
  • (33) Endurance Reduction
Level 6: Air Superiority
  • (A) Damage Increase
Level 8: Fast Healing
  • (A) Healing
  • (11) Healing
  • (11) Healing
  • (45) Doctored Wounds - Heal
  • (46) Doctored Wounds - Heal/Recharge
  • (46) Doctored Wounds - Heal/Endurance
Level 10: Build Up
  • (A) Recharge Reduction
  • (13) Recharge Reduction
  • (13) Recharge Reduction
Level 12: Indomitable Will
  • (A) Defense Buff
  • (15) Defense Buff
  • (15) Defense Buff
  • (34) Endurance Reduction
  • (34) Endurance Reduction
  • (34) Endurance Reduction
Level 14: Fly
  • (A) Flight Speed
Level 16: Whirling Hands
  • (A) Damage Increase
  • (17) Damage Increase
  • (17) Damage Increase
Level 18: Rise to the Challenge
  • (A) Healing
  • (19) Healing
  • (19) Healing
  • (21) To Hit Debuff
  • (21) To Hit Debuff
  • (31) To Hit Debuff
Level 20: Hasten
  • (A) Recharge Reduction
  • (23) Recharge Reduction
  • (23) Recharge Reduction
Level 22: Taunt
  • (A) Taunt Duration
Level 24: Quick Recovery
  • (A) Endurance Modification
  • (25) Endurance Modification
  • (25) Endurance Modification
Level 26: Total Focus
  • (A) Damage Increase
  • (42) Damage Increase
  • (42) Damage Increase
Level 28: Heightened Senses
  • (A) Defense Buff
  • (31) Defense Buff
  • (31) Defense Buff
  • (36) Endurance Reduction
  • (36) Endurance Reduction
  • (36) Endurance Reduction
Level 30: Boxing
  • (A) Damage Increase
Level 32: Energy Transfer
  • (A) Damage Increase
  • (42) Damage Increase
  • (43) Damage Increase
Level 35: Resurgence
  • (A) Recharge Reduction
Level 38: Strength of Will
  • (A) Resist Damage
  • (43) Resist Damage
Level 41: Tough
  • (A) Resist Damage
  • (45) Resist Damage
  • (45) Resist Damage
Level 44: Superior Conditioning
  • (A) Endurance Modification
Level 47: Physical Perfection
  • (A) Healing
  • (48) Healing
  • (48) Healing
  • (48) Endurance Modification
  • (50) Endurance Modification
  • (50) Endurance Modification
Level 49: Laser Beam Eyes
  • (A) Damage Increase
Level 0: The Atlas Medallion
------------
Level 1: Brawl
  • (A) Damage Increase
Level 1: Fury
Level 1: Sprint
  • (A) Run Speed
Level 2: Rest
  • (A) Recharge Reduction
Level 2: Swift
  • (A) Flight Speed
Level 2: Health
  • (A) Healing
  • (29) Healing
  • (29) Healing
  • (37) Doctored Wounds - Heal
  • (39) Doctored Wounds - Heal/Endurance
  • (40) Doctored Wounds - Heal/Recharge
Level 2: Hurdle
  • (A) Jumping
Level 2: Stamina
  • (A) Endurance Modification
  • (27) Endurance Modification
  • (27) Endurance Modification
  • (43) Performance Shifter - EndMod
  • (46) Performance Shifter - EndMod/Recharge
  • (50) Performance Shifter - EndMod/Accuracy
Level 4: Ninja Run

so am I doing something wrong or am I crazy?


 

Posted

You do need some help.

To start, there's a thing called Enhancement diversification which practically limits each power to no more than 3 of any one kind of SO enhancement. You can put more in, but they do very little after the third.

http://wiki.cohtitan.com/wiki/Enhanc...iversification

Enhancement Diversification (usually abbreviated ED), also sometimes referred to as Enhancement Diminishing Returns, is a system of modifying the effects of enhancements when the total enhancement is above a certain percentage. Enhancement Diversification became effective on the production servers as of the release of Issue 6 and City of Villains.
Enhancement Diversification is based on a system of diminishing returns on enhancements slotted to raise bonuses to a very high level. It primarily affects Single-Origin, Hamidon, and Crafted enhancements, though it is possible that enough slotted Dual-Origin Enhancements may be affected as well.
Due to the diminishing returns of multiple enhancements of the same type, it is clearly inefficient to put more than three Single Origin enhancements of a given type in one power. For instance, three damage Single Origin enhancements will give you "the most bang for your buck." Note that Single Origin enhancements of another type will not experience the diminishing returns from the other enhancements. Example: If you put three damage enhancements into one power, and put an accuracy enhancement in the fourth slot, the accuracy would not be reduced to 4.99% because of the damage enhancements. The reduction only applies to enhancements of the same type.
Next, unless you have some other reason for choosing and attack, it's usually better to choose the attacks with the higher damage per animation time. Drop Barrage in favor of Bone Smasher.

Now I will begin looking at the build. More later


 

Posted

yes i am very familiar with enhancment divisification. does that apply to slotting so'd with an IO as well?


 

Posted

With Will Power, you can really afford to choose a different Epic Power Pool.

sould Mastery is good for single target damage and it has darkest night which can be handy

Mu has a couple of AoE attacks that you might like to round out the single target heavy Energy Melee

You'd get a lot of benefit from slotting your attacks for some recharge as well as some endurance reduction
Slotting your attack for end red is more efficient than triple slotting your toggles for end red


 

Posted

Quote:
Originally Posted by Lord_Sidious View Post
yes i am very familiar with enhancment divisification. does that apply to slotting so'd with an IO as well?
It applies to the totals for each sort of enhanced attribute


 

Posted

High pain tolerance should be all about the HP so slot it for health first and then if you happen to have extra slots left over they can go into High Pain tolerance with resistance


 

Posted

Energy transfer is your strongest attack. It should definitely be six slotted.

The tohit debuff in Rise to the Challenge is minimal by itself and therefore should only be slotted for if you have slots left over

go ahead and take weave. It has the potential to increase your survivability more than tough


I am working up a new mids' build based on your power choices
do you want well-rounded? Single target damage monster? Damage soaker / tank?


 

Posted

well rounded sounds like the better choice for my play style.


 

Posted

Here's one.
I tried to stay as close to what you had posted as I could.

How attached are you to fly?
How attached are you to the IO sets you chose?

Villain Plan by Mids' Villain Designer 1.93
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Natural Brute
Primary Power Set: Energy Melee
Secondary Power Set: Willpower
Power Pool: Flight
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Soul Mastery

Villain Profile:
Level 1: Energy Punch -- Acc(A), EndRdx(3), RechRdx(3), Dmg(5), Dmg(5), Dmg(7)
Level 1: High Pain Tolerance -- Heal(A), Heal(7), Heal(9), ResDam(15), ResDam(50)
Level 2: Mind Over Body -- ResDam(A), ResDam(9), ResDam(11), EndRdx(11)
Level 4: Fast Healing -- Dct'dW-Heal:50(A), Dct'dW-Heal/EndRdx:50(13), Dct'dW-Heal/Rchg:50(13), Heal(48)
Level 6: Bone Smasher -- Acc(A), EndRdx(15), RechRdx(17), Dmg(17), Dmg(19), Dmg(19)
Level 8: Air Superiority -- RechRdx(A)
Level 10: Indomitable Will -- EndRdx(A), EndRdx(21)
Level 12: Build Up -- RechRdx(A), RechRdx(21), RechRdx(23)
Level 14: Fly -- Flight(A)
Level 16: Rise to the Challenge -- Heal(A), Heal(23), Heal(25), ToHitDeb(25), ToHitDeb(33)
Level 18: Total Focus -- Acc(A), EndRdx(27), RechRdx(27), Dmg(29), Dmg(29), Dmg(31)
Level 20: Quick Recovery -- P'Shift-EndMod:50(A), P'Shift-EndMod/Rchg:50(31), P'Shift-EndMod/Acc:50(31)
Level 22: Hasten -- RechRdx(A), RechRdx(33), RechRdx(33)
Level 24: Whirling Hands -- Acc(A), EndRdx(34), RechRdx(34), Dmg(34), Dmg(36), Dmg(36)
Level 26: Boxing -- RechRdx(A)
Level 28: Heightened Senses -- DefBuff(A), DefBuff(36), DefBuff(37), EndRdx(37)
Level 30: Tough -- ResDam(A), ResDam(37), ResDam(39), EndRdx(39)
Level 32: Energy Transfer -- Acc(A), EndRdx(39), RechRdx(40), Dmg(40), Dmg(40), Dmg(42)
Level 35: Weave -- DefBuff(A), DefBuff(42), DefBuff(42), EndRdx(43), EndRdx(50)
Level 38: Strength of Will -- ResDam(A)
Level 41: Gloom -- Acc(A), EndRdx(43), RechRdx(43), Dmg(45), Dmg(45), Dmg(45)
Level 44: Darkest Night -- EndRdx(A), EndRdx(46), ToHitDeb(46)
Level 47: Resurgence -- RechRdx(A)
Level 49: Taunt -- RechRdx(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Fury
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- Dct'dW-Heal:50(A), Dct'dW-Heal/EndRdx:50(48), Dct'dW-Heal/Rchg:50(50)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- P'Shift-EndMod:50(A), P'Shift-EndMod/Rchg:50(46), P'Shift-EndMod/Acc:50(48)
------------
Set Bonus Totals:

  • 10% FlySpeed
  • 56.22 HP (3.751%) HitPoints
  • 10% JumpHeight
  • 10% JumpSpeed
  • MezResist(Terrorized) 4.4%
  • 2.52% Resistance(Fire)
  • 2.52% Resistance(Cold)
  • 10% RunSpeed
------------
Set Bonuses:
Doctored Wounds
(Fast Healing)
  • MezResist(Terrorized) 2.2%
  • 1.26% Resistance(Fire,Cold)
Performance Shifter
(Quick Recovery)
  • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
  • 28.11 HP (1.875%) HitPoints
Doctored Wounds
(Health)
  • MezResist(Terrorized) 2.2%
  • 1.26% Resistance(Fire,Cold)
Performance Shifter
(Stamina)
  • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
  • 28.11 HP (1.875%) HitPoints



Code:
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Posted

This one has teh Mu mastery to bring you up to 3 AoEs

Villain Plan by Mids' Villain Designer 1.93
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Natural Brute
Primary Power Set: Energy Melee
Secondary Power Set: Willpower
Power Pool: Flight
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Mu Mastery

Villain Profile:
Level 1: Energy Punch -- Acc(A), EndRdx(3), RechRdx(3), Dmg(5), Dmg(5), Dmg(7)
Level 1: High Pain Tolerance -- Heal(A), Heal(7), Heal(9), ResDam(48)
Level 2: Mind Over Body -- ResDam(A), ResDam(9), ResDam(11), EndRdx(11)
Level 4: Fast Healing -- Heal(A), Heal(13), Heal(13)
Level 6: Bone Smasher -- Acc(A), EndRdx(15), RechRdx(17), Dmg(17), Dmg(19), Dmg(19)
Level 8: Air Superiority -- RechRdx(A)
Level 10: Indomitable Will -- EndRdx(A), EndRdx(21)
Level 12: Build Up -- RechRdx(A), RechRdx(21), RechRdx(23)
Level 14: Fly -- Flight(A)
Level 16: Rise to the Challenge -- Heal(A), Heal(23), Heal(25), EndRdx(25), ToHitDeb(48)
Level 18: Total Focus -- Acc(A), EndRdx(27), RechRdx(27), Dmg(29), Dmg(29), Dmg(31)
Level 20: Quick Recovery -- P'Shift-EndMod:50(A), P'Shift-EndMod/Rchg:50(31), P'Shift-EndMod/Acc:50(31)
Level 22: Hasten -- RechRdx(A), RechRdx(33), RechRdx(33)
Level 24: Whirling Hands -- Acc(A), EndRdx(34), RechRdx(34), Dmg(34), Dmg(36), Dmg(36)
Level 26: Boxing -- RechRdx(A)
Level 28: Heightened Senses -- DefBuff(A), DefBuff(36), DefBuff(37), EndRdx(37)
Level 30: Tough -- ResDam(A), ResDam(37), ResDam(39), EndRdx(39)
Level 32: Energy Transfer -- Acc(A), Dmg(33), EndRdx(39), RechRdx(40), Dmg(40), Dmg(40)
Level 35: Weave -- DefBuff(A), DefBuff(42), DefBuff(42), EndRdx(42)
Level 38: Strength of Will -- ResDam(A)
Level 41: Electrifying Fences -- Acc(A), EndRdx(43), RechRdx(43), Dmg(43), Dmg(45), Dmg(45)
Level 44: Ball Lightning -- Acc(A), EndRdx(45), RechRdx(46), Dmg(46), Dmg(50), Dmg(50)
Level 47: Resurgence -- RechRdx(A)
Level 49: Taunt -- RechRdx(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Fury
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- Heal(A), Heal(48), Heal(50)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- P'Shift-EndMod:50(A), P'Shift-EndMod/Acc:50(15), P'Shift-EndMod/Rchg:50(46)
------------
Set Bonus Totals:

  • 10% FlySpeed
  • 56.22 HP (3.751%) HitPoints
  • 10% JumpHeight
  • 10% JumpSpeed
  • 10% RunSpeed
------------
Set Bonuses:
Performance Shifter
(Quick Recovery)
  • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
  • 28.11 HP (1.875%) HitPoints
Performance Shifter
(Stamina)
  • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
  • 28.11 HP (1.875%) HitPoints



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Posted

don't care about the IO sets. very attached to fly.


 

Posted

Here's one with some more IOs from sets.
I think that they're relatively cheap ones.
If you'll PM me you global name, I'll give you a couple hundred million inf for the build.



Villain Plan by Mids' Villain Designer 1.93
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Natural Brute
Primary Power Set: Energy Melee
Secondary Power Set: Willpower
Power Pool: Flight
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leaping
Ancillary Pool: Mu Mastery

Villain Profile:
Level 1: Energy Punch -- Mako-Acc/Dmg/EndRdx/Rchg:50(A), Mako-Acc/EndRdx/Rchg:50(39), Mako-Acc/Dmg:50(40), C'ngImp-Dmg/EndRdx/Rchg:50(40), Dmg(40), RechRdx(43)
Level 1: High Pain Tolerance -- Heal(A), Heal(15), Heal(15), ResDam(50)
Level 2: Bone Smasher -- Mako-Acc/Dmg/EndRdx/Rchg:50(A), Mako-Acc/EndRdx/Rchg:50(3), Mako-Acc/Dmg:50(3), C'ngImp-Dmg/EndRdx:50(9), Dmg(11), RechRdx(11)
Level 4: Fast Healing -- H'zdH-Heal:40(A), H'zdH-Heal/EndRdx:40(5), Heal(5)
Level 6: Mind Over Body -- ImpSkn-ResDam/EndRdx:30(A), ImpSkn-ResDam/EndRdx/Rchg:30(7), ResDam(7), ResDam(9)
Level 8: Air Superiority -- RechRdx(A)
Level 10: Indomitable Will -- EndRdx(A)
Level 12: Build Up -- RechRdx(A), RechRdx(13), RechRdx(13)
Level 14: Fly -- Flight(A)
Level 16: Rise to the Challenge -- H'zdH-Heal:40(A), H'zdH-Heal/EndRdx:40(17), Heal(17), DarkWD-ToHitdeb/Rchg/EndRdx:50(39), DarkWD-ToHitDeb/EndRdx:50(50)
Level 18: Total Focus -- Acc(A), EndRdx(19), RechRdx(19), Dmg(37), Dmg(37), Dmg(39)
Level 20: Quick Recovery -- Efficacy-EndMod:50(A), Efficacy-EndMod/Rchg:50(21), EndMod(21)
Level 22: Whirling Hands -- Acc(A), EndRdx(23), RechRdx(23), Dmg(27), Dmg(27), Dmg(37)
Level 24: Hasten -- RechRdx(A), RechRdx(25), RechRdx(25)
Level 26: Boxing -- RechRdx(A)
Level 28: Heightened Senses -- GftotA-Def/EndRdx:40(A), GftotA-Def/EndRdx/Rchg:40(29), DefBuff(29), DefBuff(34)
Level 30: Tough -- ImpSkn-ResDam/EndRdx:30(A), ImpSkn-ResDam/EndRdx/Rchg:30(31), ResDam(31), ResDam(31)
Level 32: Energy Transfer -- Mako-Acc/Dmg/EndRdx/Rchg:50(A), Mako-Acc/EndRdx/Rchg:50(33), Mako-Acc/Dmg:50(33), C'ngImp-Dmg/EndRdx/Rchg:50(33), C'ngImp-Dmg/Rchg:50(34), C'ngImp-Dmg/EndRdx:50(34)
Level 35: Weave -- GftotA-Def/EndRdx:40(A), GftotA-Def/EndRdx/Rchg:40(36), DefBuff(36), DefBuff(36), EndRdx-I:50(50)
Level 38: Strength of Will -- ResDam-I:50(A)
Level 41: Electrifying Fences -- Posi-Acc/Dmg/EndRdx:50(A), Posi-Acc/Dmg:50(42), Efficacy-Acc/Rchg:50(42), Efficacy-EndMod/Rchg:50(42), Posi-Dmg/Rchg:50(43), Det'tn-Dmg/EndRdx/Rng:50(43)
Level 44: Ball Lightning -- Posi-Acc/Dmg/EndRdx:50(A), Posi-Dmg/Rchg:50(45), Posi-Acc/Dmg:50(45), Efficacy-Acc/Rchg:50(45), Efficacy-EndMod/Rchg:50(46), Det'tn-Dmg/EndRdx/Rng:50(46)
Level 47: Combat Jumping -- DefBuff(A)
Level 49: Taunt -- RechRdx(A)
------------
Level 1: Brawl -- RechRdx(A)
Level 1: Fury
Level 1: Sprint -- EndRdx(A)
Level 2: Rest -- RechRdx(A)
Level 4: Ninja Run
Level 2: Swift -- Flight(A)
Level 2: Health -- H'zdH-Heal:40(A), H'zdH-Heal/EndRdx:40(46), Heal(48)
Level 2: Hurdle -- Jump(A)
Level 2: Stamina -- Efficacy-EndMod:50(A), Efficacy-EndMod/Rchg:50(48), EndMod-I:50(48)
------------
Set Bonus Totals:

  • 174.29 HP (11.63%) HitPoints
  • MezResist(Immobilize) 12.1%
  • MezResist(Sleep) 4.4%
  • 13.5% (0.225 End/sec) Recovery
  • 3.15% Resistance(Fire)
  • 3.15% Resistance(Cold)
------------
Set Bonuses:
Mako's Bite
(Energy Punch)
  • MezResist(Immobilize) 3.3%
  • 22.49 HP (1.5%) HitPoints
Mako's Bite
(Bone Smasher)
  • MezResist(Immobilize) 3.3%
  • 22.49 HP (1.5%) HitPoints
Harmonized Healing
(Fast Healing)
  • 1.5% (0.025 End/sec) Recovery
Impervious Skin
(Mind Over Body)
  • MezResist(Sleep) 2.2%
Harmonized Healing
(Rise to the Challenge)
  • 1.5% (0.025 End/sec) Recovery
Dark Watcher's Despair
(Rise to the Challenge)
  • 22.49 HP (1.5%) HitPoints
Efficacy Adaptor
(Quick Recovery)
  • 16.87 HP (1.125%) HitPoints
Gift of the Ancients
(Heightened Senses)
  • 2% (0.033 End/sec) Recovery
Impervious Skin
(Tough)
  • MezResist(Sleep) 2.2%
Mako's Bite
(Energy Transfer)
  • MezResist(Immobilize) 3.3%
  • 22.49 HP (1.5%) HitPoints
Crushing Impact
(Energy Transfer)
  • MezResist(Immobilize) 2.2%
  • 16.87 HP (1.125%) HitPoints
Gift of the Ancients
(Weave)
  • 2% (0.033 End/sec) Recovery
Positron's Blast
(Electrifying Fences)
  • 2.5% (0.042 End/sec) Recovery
  • 1.575% Resistance(Fire,Cold)
Efficacy Adaptor
(Electrifying Fences)
  • 16.87 HP (1.125%) HitPoints
Positron's Blast
(Ball Lightning)
  • 2.5% (0.042 End/sec) Recovery
  • 1.575% Resistance(Fire,Cold)
Efficacy Adaptor
(Ball Lightning)
  • 16.87 HP (1.125%) HitPoints
Harmonized Healing
(Health)
  • 1.5% (0.025 End/sec) Recovery
Efficacy Adaptor
(Stamina)
  • 16.87 HP (1.125%) HitPoints



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Posted

Here's a leveling up one that's level 37 for you





Villain Plan by Mids' Villain Designer 1.93
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 48 Natural Brute
Primary Power Set: Energy Melee
Secondary Power Set: Willpower
Power Pool: Flight
Power Pool: Speed
Power Pool: Fighting

Villain Profile:
Level 1: Energy Punch -- Acc(A), EndRdx(3), RechRdx(3), Dmg(5), Dmg(5), Dmg(37)
Level 1: High Pain Tolerance -- Heal(A), Heal(11), Heal(11)
Level 2: Bone Smasher -- Acc(A), EndRdx(7), RechRdx(7), Dmg(9), Dmg(9), Dmg(37)
Level 4: Fast Healing -- Heal(A), Heal(13)
Level 6: Mind Over Body -- ResDam(A), ResDam(13), ResDam(15), EndRdx(15)
Level 8: Air Superiority -- RechRdx(A)
Level 10: Indomitable Will -- EndRdx(A)
Level 12: Build Up -- RechRdx(A), RechRdx(17), RechRdx(17)
Level 14: Fly -- Flight(A)
Level 16: Rise to the Challenge -- Heal(A), Heal(23), Heal(23), EndRdx(25)
Level 18: Total Focus -- Acc(A), EndRdx(19), RechRdx(19), Dmg(21), Dmg(21)
Level 20: Quick Recovery -- EndMod(A), EndMod(25)
Level 22: Whirling Hands -- Acc(A), EndRdx(27), RechRdx(27), Dmg(29), Dmg(29)
Level 24: Hasten -- RechRdx(A), RechRdx(31), RechRdx(31)
Level 26: Boxing -- RechRdx(A)
Level 28: Heightened Senses -- DefBuff(A), DefBuff(31), EndRdx(34)
Level 30: Tough -- ResDam(A), EndRdx(34), EndRdx(36)
Level 32: Energy Transfer -- Acc(A), EndRdx(33), RechRdx(33), Dmg(33), Dmg(34), Dmg(37)
Level 35: Weave -- DefBuff(A), DefBuff(36), EndRdx(36)
Level 38: [Empty]
Level 41: [Empty]
Level 44: [Empty]
Level 47: [Empty]
Level 49: [Empty]
------------
Level 1: Brawl -- RechRdx(A)
Level 1: Fury
Level 1: Sprint -- EndRdx(A)
Level 2: Rest -- RechRdx(A)
Level 4: Ninja Run
Level 2: Swift -- Flight(A)
Level 2: Health -- Heal(A)
Level 2: Hurdle -- Jump(A)
Level 2: Stamina -- EndMod(A)
------------
Set Bonus Totals:------------
Set Bonuses:




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Posted

having long experience with EM

barrage
energy punch
bone smasher

your bread and butter slot for end red and accuracy

ie accuracy x2 recharge, end red x 3

these you want to hit and want to use little end

Energy Transfer
Total focus

your SMASH attacks slot dmg x3 (acc/end/rech)
these are you main bread a butter smash stuff
properly slotted and with decent fury both will one shot minions and put the hurt on lts

Build up

slotting... 3 x rech is good... might want to put a +hit on it

your i'm going to smash even harder button BU-ET-TF will take most lts out

whiffing hands...
i mean... whirling hands
aoe attack... sucks big ones... but slotting acc and rech works wonders in crowd control


io wise... the stun sets are darn cheap
but if you are just doing vanilla...
(would recommend frankenslotting for best results)


Saber Spectre Inv / EM Tanker on Guardian
Wraith Scimitar EM/ EA Brute on Guardian
Attack of the s00p3rphr34k ID 49744