Alpha Slot - how does it work with MMs?


Aggelakis

 

Posted

Hi folks,

Jax the newb here, having been playing heavily since getting my beloved Robo/FF MM to 50 (first toon), and I finally got enough threads to purchase an alpha slot ability. I can't remember where I saw it, but I remember seeing that the alpha slot incarnate ability worked pretty much just like a global enhancement - it would effect all powers that could slot that enhancement and wouldn't affect those that couldn't, and that's pretty much exactly how it works. It might've been on a wiki, during the Mender Ramiel arc, or on a forum, but I'm sure I saw that somewhere.

In any case, I'm just confirming that that holds true - that is, if I choose the damage buff (which I have), then it means that my pets get the damage boost (affected by the diminishing returns listed on the ability, of course). Is this the case, or does it work in some other fashion?

Thanks for any help! =)

Jax


 

Posted

The alpha slot abilities all act like extra enhancements slotted into your powers. So a +damage alpha ability is like slotting a damage enhancement in the pet power. Etc.

If a power cannot slot a type of enhancement, it doesn't use it (e.g. Vengeance won't use +recharge alpha abilities).

http://paragonwiki.com/wiki/Alpha_Sl...l_Enhancements


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Posted

Quote:
Originally Posted by Jaxson B View Post
if I choose the damage buff (which I have), then it means that my pets get the damage boost

Yup, that's how it works.

I went Nerve (the Accuracy one). It boosts both my pets Accuracy and the Def in my bubbles and the Protector Bots bubbles too.

Your Musculature will boost all your Bots damage and I think the -ToHit in the seeker drones (if they have it, didn't check).


 

Posted

Yeah, I went with +damage because the final of the +acc, while providing 3 boosts I would use in at least one power each, didn't seem all that appealing. The +acc will only help while doing trials (where the incarnate shifts should help offset the pain anyway), the def buff seems a bit moot between FFs and league wide buffs, and I can live without the hold duration on Web Coccoon. =P

As for musculature, a big damage boost in the end to my pets is very welcome, and while the other two benefits are largely moot, it's virtually the same as the case with the acc one. =)