Am I going in the right direction? WM/DA
No mids on me while I'm at work, but it looks like you're going the right direction. I see all the important stuff: Oppressive Gloom, Theft of Essence proc, defense bonus granting sets.
What I will say is that you have more than enough slots in Oppressive Gloom. I find that the power doesn't need more than the original slot if you just give it a common accuracy IO. Likewise, I think Hasten has too many slots. The third one is largely wasted enhancement value. I'm not sure the best place to put those extra slots, but I'm sure there's somewhere you were looking for another bit of end/dmg/rchg/acc or whatever.
One of the ways to make Dark Regeneration stronger is to get a larger pool of hitpoints. Enhancing its heal value doesn't do much because once you have more than two enemies around, you always get a full bar of health back. Recharge is important, but I have to admit, I think you've almost gone overboard with that. Try to find places you can grab +max HP bonuses. You'll see a lot of returns from that.
I'd definitely go with Cardiac alpha if I were you.
Where to now?
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I'd go with Cardiac as well. It made a huge difference for my DA scrapper.
Playing CoH with Gestures

I agree with Dechs that Op Gloom is way overslotted. One or two of those slots should go into Jawbreaker, which is currently quite underslotted.
If you don't want to use a couple of slots for KB protection IOs, Acrobatics isn't a bad choice, but you're going to need to take it far earlier than level 49.
You have some other slotting issues that I'd fix before deciding on an alpha. Specifically:
Clobber is underslotted for damage with the two Stupefy in there. I'd use a Mako's quad instead and if you have enough slots to spare, put the two Stupfy in Boxing or Op Gloom.
Death Shroud, Whirling Mace and are underslotted for end reduction. You'd be better off using the Erad + CB slotting in WM and Crowd Control and substituting another set for CB in Death Shroud--something like Scirocco's Dervish or Multi Strike that has more end reduction.
Maneuvers and Weave are both relatively high-end toggles and are underslotted for end reduction. I'd try to find another slot for each--the LotG Def/End/Rchg.
Since you have Physical Perfection, once you've corrected the end reduction slotting problems you may not need the Cardiac alpha. I'd fix your slotting and try it out to see if you run into end problems. If you don't, you might want to consider a different alpha, Spiritual for instance, instead of Cardiac. Just a thought.
Here's what I would do with your build, it's lost some of the global recharge bonuses but willl be a LOT more endurance-friendly. I ended up using just one set of Erad + Cleaving Blow because it hits the "Rule of 5" for 1.25% E/NE def bonuses with more than that.
Villain Plan by Mids' Villain Designer 1.92
http://www.cohplanner.com/
Click this DataLink to open the build!
Shamrock Shenanigans: Level 50 Magic Brute
Primary Power Set: War Mace
Secondary Power Set: Dark Armor
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Energy Mastery
Villain Profile:
Level 1: Bash -- C'ngImp-Acc/Dmg:50(A), C'ngImp-Acc/Dmg/EndRdx:50(9), C'ngImp-Dmg/EndRdx:50(17), C'ngImp-Dmg/Rchg:50(17), C'ngImp-Acc/Dmg/Rchg:50(19)
Level 1: Dark Embrace -- RctvArm-ResDam/EndRdx:40(A), RctvArm-ResDam/Rchg:40(3), RctvArm-ResDam/EndRdx/Rchg:40(3), RctvArm-ResDam:40(5), S'fstPrt-ResDam/Def+:30(9)
Level 2: Death Shroud -- Erad-Dmg/Rchg:30(A), Erad-Acc/Dmg/Rchg:30(43), Erad-Acc/Dmg/EndRdx/Rchg:30(45), Erad-%Dam:30(45), Sciroc-Dmg/EndRdx:50(45), Sciroc-Acc/Dmg/EndRdx:50(46)
Level 4: Murky Cloud -- RctvArm-ResDam/EndRdx:40(A), RctvArm-ResDam/Rchg:40(5), RctvArm-ResDam/EndRdx/Rchg:40(7), RctvArm-ResDam:40(7)
Level 6: Jawbreaker -- KntkC'bat-Knock%:35(A), KntkC'bat-Dmg/EndRdx:35(13), KntkC'bat-Dmg/Rchg:35(15), KntkC'bat-Dmg/EndRdx/Rchg:35(15), Mako-Acc/Dmg/EndRdx/Rchg:50(29)
Level 8: Clobber -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(19), KntkC'bat-Dmg/Rchg:35(23), KntkC'bat-Dmg/EndRdx/Rchg:35(23), Mako-Acc/Dmg/EndRdx/Rchg:50(27)
Level 10: Obsidian Shield -- RctvArm-ResDam/EndRdx:40(A), RctvArm-ResDam/Rchg:40(11), RctvArm-ResDam/EndRdx/Rchg:40(11), RctvArm-ResDam:40(13)
Level 12: Combat Jumping -- LkGmblr-Rchg+:50(A), Ksmt-ToHit+:30(34)
Level 14: Super Jump -- Winter-ResSlow:50(A)
Level 16: Dark Regeneration -- Theft-+End%:30(A), Theft-Acc/EndRdx/Heal:30(40), Theft-Acc/EndRdx/Rchg:30(42), Nictus-Acc/EndRdx/Rchg:50(42), Nictus-Heal/HP/Regen/Rchg:50(43), Nictus-Acc/EndRdx/Heal/HP/Regen:50(43)
Level 18: Whirling Mace -- Erad-Acc/Dmg/Rchg:30(A), Erad-Acc/Dmg/EndRdx/Rchg:30(21), Erad-Dmg/Rchg:30(21), M'Strk-Acc/Dmg/EndRdx:50(29), M'Strk-Dmg/EndRdx:50(31)
Level 20: Acrobatics -- EndRdx-I:50(A)
Level 22: Boxing -- Stpfy-Acc/Rchg:50(A), Stpfy-EndRdx/Stun:50(36)
Level 24: Tough -- RctvArm-ResDam/EndRdx:40(A), RctvArm-ResDam/Rchg:40(25), RctvArm-ResDam/EndRdx/Rchg:40(25), RctvArm-ResDam:40(27)
Level 26: Shatter -- C'ngBlow-Acc/Dmg:50(A), C'ngBlow-Dmg/EndRdx:50(36), C'ngBlow-Dmg/Rchg:50(37), Erad-Dmg/Rchg:30(37), Erad-Acc/Dmg/Rchg:30(37), Erad-Acc/Dmg/EndRdx/Rchg:30(39)
Level 28: Cloak of Darkness -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(36), LkGmblr-Def/EndRdx/Rchg:50(39), LkGmblr-Def/EndRdx:50(39)
Level 30: Weave -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(31), LkGmblr-Def/EndRdx:50(31), LkGmblr-Def/EndRdx/Rchg:50(48)
Level 32: Crowd Control -- Erad-Acc/Dmg/EndRdx/Rchg:30(A), Erad-Acc/Dmg/Rchg:30(33), Erad-Dmg/Rchg:30(33), M'Strk-Dmg/EndRdx/Rchg:50(33), M'Strk-Dmg/EndRdx:50(34), FrcFbk-Rechg%:50(34)
Level 35: Oppressive Gloom -- Stpfy-EndRdx/Stun:50(A), Stpfy-Acc/EndRdx:50(46)
Level 38: Soul Transfer -- RechRdx-I:50(A)
Level 41: Hasten -- RechRdx-I:50(A), RechRdx-I:50(42)
Level 44: Superior Conditioning -- P'Shift-End%:50(A)
Level 47: Physical Perfection -- P'Shift-End%:50(A), P'Shift-EndMod:50(48)
Level 49: Maneuvers -- LkGmblr-Def/EndRdx:50(A), LkGmblr-Def/EndRdx/Rchg:50(50), LkGmblr-Def:50(50), LkGmblr-Rchg+:50(50)
Level 50: Spiritual Core Paragon
------------
Level 1: Brawl -- Empty(A)
Level 1: Fury
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- Mrcl-Rcvry+:40(A), Numna-Regen/Rcvry+:50(48)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- P'Shift-End%:50(A), P'Shift-EndMod:50(40), P'Shift-EndMod/Rchg:50(40), P'Shift-EndMod/Acc:50(46)
------------
Set Bonus Totals:
- 15.5% Defense(Smashing)
- 15.5% Defense(Lethal)
- 3% Defense(Fire)
- 3% Defense(Cold)
- 21.75% Defense(Energy)
- 21.75% Defense(Negative)
- 3% Defense(Psionic)
- 9.25% Defense(Melee)
- 12.38% Defense(Ranged)
- 3% Defense(AoE)
- 9% Max End
- 43% Enhancement(Accuracy)
- 35% Enhancement(RechargeTime)
- 10% FlySpeed
- 202.4 HP (13.5%) HitPoints
- 10% JumpHeight
- 10% JumpSpeed
- MezResist(Immobilize) 12.1%
- MezResist(Sleep) 3.3%
- 8.5% (0.142 End/sec) Recovery
- 50% (3.129 HP/sec) Regeneration
- 20% ResEffect(FlySpeed)
- 20% ResEffect(RechargeTime)
- 20% ResEffect(RunSpeed)
- 10% RunSpeed
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My Characters
Knight Court--A CoH Story Complete 2/3/2012

thanks guys. I got him up to 50 and 90% slotted(dont have the erad quads and the lotg 7.5s yet) and even as he is he breezed thru the mender silos arc(all ive had time to do with him so far)
I have never done a DA char before, and I really like WM so I decided to try them together. Just wondering what I can do to make it better. And I cant decide on Cardiac or Spiritual.
Anyways, here's what i have come up with so far.
Thanks in advance
Villain Plan by Mids' Villain Designer 1.93
http://www.cohplanner.com/
Click this DataLink to open the build!
Shamrock Shenanigans: Level 50 Magic Brute
Primary Power Set: War Mace
Secondary Power Set: Dark Armor
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Speed
Ancillary Pool: Energy Mastery
Villain Profile:
Level 1: Bash -- C'ngImp-Acc/Dmg(A), C'ngImp-Acc/Dmg/EndRdx(9), C'ngImp-Dmg/EndRdx(17), C'ngImp-Dmg/Rchg(17), C'ngImp-Acc/Dmg/Rchg(19)
Level 1: Dark Embrace -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(3), RctvArm-ResDam/EndRdx/Rchg(3), RctvArm-ResDam(5), S'fstPrt-ResDam/Def+(9)
Level 2: Death Shroud -- C'ngBlow-Acc/Dmg(A), C'ngBlow-Dmg/EndRdx(43), C'ngBlow-Dmg/Rchg(45), Erad-Dmg(45), Erad-Acc/Dmg/Rchg(45), Erad-Acc/Dmg/EndRdx/Rchg(46)
Level 4: Murky Cloud -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(5), RctvArm-ResDam/EndRdx/Rchg(7), RctvArm-ResDam(7)
Level 6: Jawbreaker -- KntkC'bat-Knock%(A), KntkC'bat-Dmg/EndRdx(13), KntkC'bat-Dmg/Rchg(15), KntkC'bat-Dmg/EndRdx/Rchg(15)
Level 8: Clobber -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(19), KntkC'bat-Dmg/Rchg(23), KntkC'bat-Dmg/EndRdx/Rchg(23), Stpfy-Acc/EndRdx(27), Stpfy-Acc/Stun/Rchg(29)
Level 10: Obsidian Shield -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(11), RctvArm-ResDam/EndRdx/Rchg(11), RctvArm-ResDam(13)
Level 12: Combat Jumping -- LkGmblr-Rchg+(A)
Level 14: Super Jump -- Winter-ResSlow(A)
Level 16: Dark Regeneration -- Theft-+End%(A), Theft-Acc/EndRdx/Heal(40), Theft-Acc/EndRdx/Rchg(42), Nictus-Acc/EndRdx/Rchg(42), Nictus-Heal/HP/Regen/Rchg(43), Nictus-Acc/EndRdx/Heal/HP/Regen(43)
Level 18: Whirling Mace -- Oblit-Dmg(A), Oblit-Acc/Rchg(29), Oblit-Dmg/Rchg(31), Oblit-Acc/Dmg/Rchg(34), Oblit-Acc/Dmg/EndRdx/Rchg(36), Oblit-%Dam(36)
Level 20: Cloak of Darkness -- LkGmblr-Rchg+(A), LkGmblr-Def(21), LkGmblr-Def/EndRdx(21)
Level 22: Boxing -- Empty(A)
Level 24: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(25), RctvArm-ResDam/EndRdx/Rchg(25), RctvArm-ResDam(27)
Level 26: Shatter -- C'ngBlow-Acc/Dmg(A), C'ngBlow-Dmg/EndRdx(36), M'Strk-Acc/Dmg/EndRdx(37), Erad-Dmg/Rchg(37), Erad-Acc/Dmg/Rchg(37), Erad-Acc/Dmg/EndRdx/Rchg(39)
Level 28: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def(39), LkGmblr-Def/EndRdx(39)
Level 30: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(31), LkGmblr-Def/EndRdx(31)
Level 32: Crowd Control -- Oblit-Dmg(A), Oblit-Acc/Rchg(33), Oblit-Dmg/Rchg(33), Oblit-Acc/Dmg/Rchg(33), Oblit-Acc/Dmg/EndRdx/Rchg(34), FrcFbk-Rechg%(34)
Level 35: Oppressive Gloom -- Stpfy-EndRdx/Stun(A), Stpfy-Acc/EndRdx(46), Stpfy-Acc/Rchg(46), Stpfy-Acc/Stun/Rchg(48), Stpfy-Stun/Rng(48), RzDz-Immob%(48)
Level 38: Soul Transfer -- RechRdx-I(A)
Level 41: Hasten -- RechRdx-I(A), RechRdx-I(42), RechRdx-I(50)
Level 44: Superior Conditioning -- P'Shift-End%(A)
Level 47: Physical Perfection -- P'Shift-End%(A)
Level 49: Acrobatics -- EndRdx-I(A)
Level 50: Spiritual Radial Boost
------------
Level 1: Brawl -- Empty(A)
Level 1: Fury
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- Mrcl-Rcvry+(A), Numna-Regen/Rcvry+(50)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(40), P'Shift-EndMod/Rchg(40), P'Shift-EndMod/Acc(50)