Oppressive Gloom with Traps hidden gem


plainguy

 

Posted

Picked up Oppressive Gloom last night and tested it out vs the Cyborg Fire AE mission on setting of 3/8. Basically between Poison Trap, the Lock down Proc and Oppressive Gloom the mobs had a very hard time of doing anything. I basically took no damage. I would like to say I am exaggerating but between the defense cap and the 3 hold / stuns I just wasn't taking any damage.

It was easy before, but this made it much easier. My regen is at 561% with Triage Beacon. I think if you have Traps, Pain or Dark this might be a power to look into if it fits your build.

When I cleared out the first group of mobs and hit the ambush object I had the 2nd group spawn on top of me. Oppressive Gloom immediately kicked in and pretty much stunned every mob as they spawned on top of me.


1. Why Soft Cap is Important : http://dechskaison.blogspot.com/2011...important.html
2. Limits: http://paragonwiki.com/wiki/Limits
3. Attack Mechanics: http://wiki.cohtitan.com/wiki/Attack_Mechanics
4. Rule of Five: http://wiki.cohtitan.com/wiki/Rule_o...e_Law_of_Fives