Spines/Fire/Dark farm build help
It depends on what you want to farm. You could have a character for AE (Architect Entertainment) ticket farming only, or you could have a character that is good for killing anything and be survivable enough to team. Either way, defense from set bonuses and pool powers is the best way to make your character useful again.
For ticket farming, you would only need fire defense. You can set up your critters to only do fire damage, then you can take advantage of your high resistances.
For team play and generic farming, there are two ways to do it. You can either focus on S/L and E/N defense, or melee + ranged + AoE defense. The first option would give you less protection but more flexible slotting while the second is less flexible but protected against everything. It is fairly easy to reach 32.5% defense then depend on small inspirations to reach the soft cap (45%) for the tougher fights. Reaching 45% defense requires sacrificing defense in other categories and leaving yourself "weak" against certain damage types.
I don't have my builds on this PC or I would post one. If you search these forums, you might find my posts in other Spines/Fire threads. I have posted my current build with 32.5% melee + ranged + AoE defense and a build with just S/L and E/N.
Blaze Mastery is MUCH better than Darkness.
It didn't exist 2 years ago, but it lets scrappers take Fireball.
Originally Posted by Dechs Kaison See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately. |
Thanks for the help guys, I decided to ticket farm AE with a couple of friends. Also redid my build on Mids with Blaze Mastery. Here's what I'm looking at now:
Hero Plan by Mids' Hero Designer 1.92
http://www.cohplanner.com/
Click this DataLink to open the build!
Infernal Impaler: Level 50 Magic Scrapper
Primary Power Set: Spines
Secondary Power Set: Fiery Aura
Power Pool: Speed
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Concealment
Ancillary Pool: Blaze Mastery
Hero Profile:
Level 1: Lunge
- (A) Empty
- (A) Endurance Reduction IO
- (11) Resist Damage IO
- (11) Resist Damage IO
- (42) Resist Damage IO
- (A) Obliteration - Damage
- (3) Obliteration - Accuracy/Recharge
- (3) Obliteration - Damage/Recharge
- (23) Obliteration - Accuracy/Damage/Recharge
- (23) Obliteration - Chance for Smashing Damage
- (39) Obliteration - Accuracy/Damage/Endurance/Recharge
- (A) Obliteration - Damage
- (5) Obliteration - Accuracy/Recharge
- (5) Obliteration - Damage/Recharge
- (15) Obliteration - Chance for Smashing Damage
- (15) Obliteration - Accuracy/Damage/Recharge
- (40) Obliteration - Accuracy/Damage/Endurance/Recharge
- (A) Recharge Reduction IO
- (7) Recharge Reduction IO
- (7) Recharge Reduction IO
- (A) Doctored Wounds - Heal/Recharge
- (9) Doctored Wounds - Endurance/Recharge
- (9) Doctored Wounds - Heal/Endurance/Recharge
- (37) Doctored Wounds - Heal
- (39) Doctored Wounds - Recharge
- (39) Doctored Wounds - Heal/Endurance
- (A) Steadfast Protection - Knockback Protection
- (A) Recharge Reduction IO
- (13) Recharge Reduction IO
- (13) Recharge Reduction IO
- (A) Kismet - Accuracy +6%
- (46) Luck of the Gambler - Recharge Speed
- (A) Endurance Reduction IO
- (17) Resist Damage IO
- (17) Resist Damage IO
- (42) Resist Damage IO
- (A) Obliteration - Damage
- (19) Obliteration - Accuracy/Recharge
- (19) Obliteration - Damage/Recharge
- (25) Obliteration - Chance for Smashing Damage
- (34) Obliteration - Accuracy/Damage/Recharge
- (34) Obliteration - Accuracy/Damage/Endurance/Recharge
- (A) Scirocco's Dervish - Accuracy/Recharge
- (21) Scirocco's Dervish - Accuracy/Damage
- (21) Scirocco's Dervish - Damage/Recharge
- (43) Scirocco's Dervish - Damage/Endurance
- (43) Scirocco's Dervish - Chance of Damage(Lethal)
- (43) Scirocco's Dervish - Accuracy/Damage/Endurance
- (A) Luck of the Gambler - Recharge Speed
- (A) Endurance Reduction IO
- (25) Gaussian's Synchronized Fire-Control - Chance for Build Up
- (A) Force Feedback - Chance for +Recharge
- (27) Scirocco's Dervish - Accuracy/Damage/Endurance
- (27) Scirocco's Dervish - Accuracy/Damage
- (40) Scirocco's Dervish - Damage/Endurance
- (40) Scirocco's Dervish - Damage/Recharge
- (42) Scirocco's Dervish - Accuracy/Recharge
- (A) Obliteration - Accuracy/Damage/Endurance/Recharge
- (29) Obliteration - Damage
- (29) Obliteration - Chance for Smashing Damage
- (36) Obliteration - Accuracy/Recharge
- (37) Obliteration - Damage/Recharge
- (37) Obliteration - Accuracy/Damage/Recharge
- (A) Luck of the Gambler - Recharge Speed
- (A) Positron's Blast - Accuracy/Damage
- (33) Positron's Blast - Damage/Endurance
- (33) Positron's Blast - Damage/Recharge
- (33) Positron's Blast - Damage/Range
- (34) Positron's Blast - Chance of Damage(Energy)
- (50) Positron's Blast - Accuracy/Damage/Endurance
- (A) Recharge Reduction IO
- (36) Recharge Reduction IO
- (36) Recharge Reduction IO
- (A) Damage Increase IO
- (A) Empty
- (A) Shield Breaker - Defense Debuff
- (45) Shield Breaker - Accuracy/Defense Debuff
- (45) Shield Breaker - Accuracy/Recharge
- (45) Shield Breaker - Defense Debuff/Endurance/Recharge
- (46) Shield Breaker - Accuracy/Endurance/Recharge
- (46) Shield Breaker - Chance for Lethal Damage
- (A) Positron's Blast - Accuracy/Damage
- (48) Positron's Blast - Damage/Endurance
- (48) Positron's Blast - Damage/Recharge
- (48) Positron's Blast - Damage/Range
- (50) Positron's Blast - Accuracy/Damage/Endurance
- (50) Positron's Blast - Chance of Damage(Energy)
- (A) Luck of the Gambler - Recharge Speed
Level 1: Brawl
- (A) Empty
Level 1: Sprint
- (A) Empty
- (A) Empty
Level 2: Swift
- (A) Run Speed IO
- (A) Numina's Convalescence - +Regeneration/+Recovery
- (A) Jumping IO
- (A) Performance Shifter - Chance for +End
- (31) Endurance Modification IO
- (31) Endurance Modification IO
- (31) Endurance Modification IO
Hiya crew, I'm just getting back into the game after a 2 year break and am looking to upgrade a toon of mine for farming. So much has changed that I feel a little overwhelmed so I would appreciate any help. Here is what I have so far:
Hero Plan by Mids' Hero Designer 1.92
http://www.cohplanner.com/
Click this DataLink to open the build!
Infernal Impaler: Level 50 Magic Scrapper
Primary Power Set: Spines
Secondary Power Set: Fiery Aura
Power Pool: Speed
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Darkness Mastery
Hero Profile:
Level 1: Lunge -- Empty(A)
Level 1: Fire Shield -- EndRdx-I(A), ResDam-I(11), ResDam-I(11), ResDam-I(42)
Level 2: Spine Burst -- Oblit-Dmg(A), Oblit-Acc/Rchg(3), Oblit-Dmg/Rchg(3), Oblit-Acc/Dmg/Rchg(23), Oblit-%Dam(23), Oblit-Acc/Dmg/EndRdx/Rchg(39)
Level 4: Blazing Aura -- Oblit-Dmg(A), Oblit-Acc/Rchg(5), Oblit-Dmg/Rchg(5), Oblit-%Dam(15), Oblit-Acc/Dmg/Rchg(15), Oblit-Acc/Dmg/EndRdx/Rchg(40)
Level 6: Build Up -- RechRdx-I(A), RechRdx-I(7), RechRdx-I(7)
Level 8: Healing Flames -- Dct'dW-Heal/Rchg(A), Dct'dW-EndRdx/Rchg(9), Dct'dW-Heal/EndRdx/Rchg(9), Dct'dW-Heal(37), Dct'dW-Rchg(39), Dct'dW-Heal/EndRdx(39)
Level 10: Temperature Protection -- S'fstPrt-ResKB(A)
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(13), RechRdx-I(13)
Level 14: Combat Jumping -- Ksmt-ToHit+(A), LkGmblr-Rchg+(46)
Level 16: Plasma Shield -- EndRdx-I(A), ResDam-I(17), ResDam-I(17), ResDam-I(42)
Level 18: Quills -- Oblit-Dmg(A), Oblit-Acc/Rchg(19), Oblit-Dmg/Rchg(19), Oblit-%Dam(25), Oblit-Acc/Dmg/Rchg(34), Oblit-Acc/Dmg/EndRdx/Rchg(34)
Level 20: Consume -- Sciroc-Acc/Rchg(A), Sciroc-Acc/Dmg(21), Sciroc-Dmg/Rchg(21), Sciroc-Dmg/EndRdx(43), Sciroc-Dam%(43), Sciroc-Acc/Dmg/EndRdx(43)
Level 22: Maneuvers -- LkGmblr-Rchg+(A)
Level 24: Tactics -- EndRdx-I(A), GSFC-Build%(25)
Level 26: Ripper -- FrcFbk-Rechg%(A), Sciroc-Acc/Dmg/EndRdx(27), Sciroc-Acc/Dmg(27), Sciroc-Dmg/EndRdx(40), Sciroc-Dmg/Rchg(40), Sciroc-Acc/Rchg(42)
Level 28: Burn -- Oblit-Acc/Dmg/EndRdx/Rchg(A), Oblit-Dmg(29), Oblit-%Dam(29), Oblit-Acc/Rchg(36), Oblit-Dmg/Rchg(37), Oblit-Acc/Dmg/Rchg(37)
Level 30: Super Jump -- Jump-I(A)
Level 32: Throw Spines -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(33), Posi-Dmg/Rchg(33), Posi-Dmg/Rng(33), Posi-Dam%(34), Posi-Acc/Dmg/EndRdx(50)
Level 35: Fiery Embrace -- RechRdx-I(A), RechRdx-I(36), RechRdx-I(36)
Level 38: Rise of the Phoenix -- Dmg-I(A)
Level 41: Petrifying Gaze -- Empty(A)
Level 44: Night Fall -- Posi-Dmg/Rchg(A), Posi-Dmg/EndRdx(45), Posi-Dmg/Rng(45), Posi-Dam%(45), Posi-Acc/Dmg(46), Posi-Acc/Dmg/EndRdx(46)
Level 47: Tenebrous Tentacles -- Posi-Dmg/Rng(A), Posi-Dmg/Rchg(48), Posi-Dam%(48), Posi-Dmg/EndRdx(48), Posi-Acc/Dmg(50), Posi-Acc/Dmg/EndRdx(50)
Level 49: Vengeance -- LkGmblr-Rchg+(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Critical Hit
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-End%(A), EndMod-I(31), EndMod-I(31), EndMod-I(31)