Spines/Fire/Dark farm build help


Brujah

 

Posted

Hiya crew, I'm just getting back into the game after a 2 year break and am looking to upgrade a toon of mine for farming. So much has changed that I feel a little overwhelmed so I would appreciate any help. Here is what I have so far:


Hero Plan by Mids' Hero Designer 1.92
http://www.cohplanner.com/

Click this DataLink to open the build!

Infernal Impaler: Level 50 Magic Scrapper
Primary Power Set: Spines
Secondary Power Set: Fiery Aura
Power Pool: Speed
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Darkness Mastery

Hero Profile:
Level 1: Lunge -- Empty(A)
Level 1: Fire Shield -- EndRdx-I(A), ResDam-I(11), ResDam-I(11), ResDam-I(42)
Level 2: Spine Burst -- Oblit-Dmg(A), Oblit-Acc/Rchg(3), Oblit-Dmg/Rchg(3), Oblit-Acc/Dmg/Rchg(23), Oblit-%Dam(23), Oblit-Acc/Dmg/EndRdx/Rchg(39)
Level 4: Blazing Aura -- Oblit-Dmg(A), Oblit-Acc/Rchg(5), Oblit-Dmg/Rchg(5), Oblit-%Dam(15), Oblit-Acc/Dmg/Rchg(15), Oblit-Acc/Dmg/EndRdx/Rchg(40)
Level 6: Build Up -- RechRdx-I(A), RechRdx-I(7), RechRdx-I(7)
Level 8: Healing Flames -- Dct'dW-Heal/Rchg(A), Dct'dW-EndRdx/Rchg(9), Dct'dW-Heal/EndRdx/Rchg(9), Dct'dW-Heal(37), Dct'dW-Rchg(39), Dct'dW-Heal/EndRdx(39)
Level 10: Temperature Protection -- S'fstPrt-ResKB(A)
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(13), RechRdx-I(13)
Level 14: Combat Jumping -- Ksmt-ToHit+(A), LkGmblr-Rchg+(46)
Level 16: Plasma Shield -- EndRdx-I(A), ResDam-I(17), ResDam-I(17), ResDam-I(42)
Level 18: Quills -- Oblit-Dmg(A), Oblit-Acc/Rchg(19), Oblit-Dmg/Rchg(19), Oblit-%Dam(25), Oblit-Acc/Dmg/Rchg(34), Oblit-Acc/Dmg/EndRdx/Rchg(34)
Level 20: Consume -- Sciroc-Acc/Rchg(A), Sciroc-Acc/Dmg(21), Sciroc-Dmg/Rchg(21), Sciroc-Dmg/EndRdx(43), Sciroc-Dam%(43), Sciroc-Acc/Dmg/EndRdx(43)
Level 22: Maneuvers -- LkGmblr-Rchg+(A)
Level 24: Tactics -- EndRdx-I(A), GSFC-Build%(25)
Level 26: Ripper -- FrcFbk-Rechg%(A), Sciroc-Acc/Dmg/EndRdx(27), Sciroc-Acc/Dmg(27), Sciroc-Dmg/EndRdx(40), Sciroc-Dmg/Rchg(40), Sciroc-Acc/Rchg(42)
Level 28: Burn -- Oblit-Acc/Dmg/EndRdx/Rchg(A), Oblit-Dmg(29), Oblit-%Dam(29), Oblit-Acc/Rchg(36), Oblit-Dmg/Rchg(37), Oblit-Acc/Dmg/Rchg(37)
Level 30: Super Jump -- Jump-I(A)
Level 32: Throw Spines -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(33), Posi-Dmg/Rchg(33), Posi-Dmg/Rng(33), Posi-Dam%(34), Posi-Acc/Dmg/EndRdx(50)
Level 35: Fiery Embrace -- RechRdx-I(A), RechRdx-I(36), RechRdx-I(36)
Level 38: Rise of the Phoenix -- Dmg-I(A)
Level 41: Petrifying Gaze -- Empty(A)
Level 44: Night Fall -- Posi-Dmg/Rchg(A), Posi-Dmg/EndRdx(45), Posi-Dmg/Rng(45), Posi-Dam%(45), Posi-Acc/Dmg(46), Posi-Acc/Dmg/EndRdx(46)
Level 47: Tenebrous Tentacles -- Posi-Dmg/Rng(A), Posi-Dmg/Rchg(48), Posi-Dam%(48), Posi-Dmg/EndRdx(48), Posi-Acc/Dmg(50), Posi-Acc/Dmg/EndRdx(50)
Level 49: Vengeance -- LkGmblr-Rchg+(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Critical Hit
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-End%(A), EndMod-I(31), EndMod-I(31), EndMod-I(31)


 

Posted

It depends on what you want to farm. You could have a character for AE (Architect Entertainment) ticket farming only, or you could have a character that is good for killing anything and be survivable enough to team. Either way, defense from set bonuses and pool powers is the best way to make your character useful again.

For ticket farming, you would only need fire defense. You can set up your critters to only do fire damage, then you can take advantage of your high resistances.

For team play and generic farming, there are two ways to do it. You can either focus on S/L and E/N defense, or melee + ranged + AoE defense. The first option would give you less protection but more flexible slotting while the second is less flexible but protected against everything. It is fairly easy to reach 32.5% defense then depend on small inspirations to reach the soft cap (45%) for the tougher fights. Reaching 45% defense requires sacrificing defense in other categories and leaving yourself "weak" against certain damage types.

I don't have my builds on this PC or I would post one. If you search these forums, you might find my posts in other Spines/Fire threads. I have posted my current build with 32.5% melee + ranged + AoE defense and a build with just S/L and E/N.


 

Posted

Blaze Mastery is MUCH better than Darkness.

It didn't exist 2 years ago, but it lets scrappers take Fireball.


Quote:
Originally Posted by Dechs Kaison
See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately.

 

Posted

Thanks for the help guys, I decided to ticket farm AE with a couple of friends. Also redid my build on Mids with Blaze Mastery. Here's what I'm looking at now:

Hero Plan by Mids' Hero Designer 1.92
http://www.cohplanner.com/

Click this DataLink to open the build!

Infernal Impaler: Level 50 Magic Scrapper
Primary Power Set: Spines
Secondary Power Set: Fiery Aura
Power Pool: Speed
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Concealment
Ancillary Pool: Blaze Mastery

Hero Profile:
Level 1: Lunge

  • (A) Empty
Level 1: Fire Shield
  • (A) Endurance Reduction IO
  • (11) Resist Damage IO
  • (11) Resist Damage IO
  • (42) Resist Damage IO
Level 2: Spine Burst
  • (A) Obliteration - Damage
  • (3) Obliteration - Accuracy/Recharge
  • (3) Obliteration - Damage/Recharge
  • (23) Obliteration - Accuracy/Damage/Recharge
  • (23) Obliteration - Chance for Smashing Damage
  • (39) Obliteration - Accuracy/Damage/Endurance/Recharge
Level 4: Blazing Aura
  • (A) Obliteration - Damage
  • (5) Obliteration - Accuracy/Recharge
  • (5) Obliteration - Damage/Recharge
  • (15) Obliteration - Chance for Smashing Damage
  • (15) Obliteration - Accuracy/Damage/Recharge
  • (40) Obliteration - Accuracy/Damage/Endurance/Recharge
Level 6: Build Up
  • (A) Recharge Reduction IO
  • (7) Recharge Reduction IO
  • (7) Recharge Reduction IO
Level 8: Healing Flames
  • (A) Doctored Wounds - Heal/Recharge
  • (9) Doctored Wounds - Endurance/Recharge
  • (9) Doctored Wounds - Heal/Endurance/Recharge
  • (37) Doctored Wounds - Heal
  • (39) Doctored Wounds - Recharge
  • (39) Doctored Wounds - Heal/Endurance
Level 10: Temperature Protection
  • (A) Steadfast Protection - Knockback Protection
Level 12: Hasten
  • (A) Recharge Reduction IO
  • (13) Recharge Reduction IO
  • (13) Recharge Reduction IO
Level 14: Combat Jumping
  • (A) Kismet - Accuracy +6%
  • (46) Luck of the Gambler - Recharge Speed
Level 16: Plasma Shield
  • (A) Endurance Reduction IO
  • (17) Resist Damage IO
  • (17) Resist Damage IO
  • (42) Resist Damage IO
Level 18: Quills
  • (A) Obliteration - Damage
  • (19) Obliteration - Accuracy/Recharge
  • (19) Obliteration - Damage/Recharge
  • (25) Obliteration - Chance for Smashing Damage
  • (34) Obliteration - Accuracy/Damage/Recharge
  • (34) Obliteration - Accuracy/Damage/Endurance/Recharge
Level 20: Consume
  • (A) Scirocco's Dervish - Accuracy/Recharge
  • (21) Scirocco's Dervish - Accuracy/Damage
  • (21) Scirocco's Dervish - Damage/Recharge
  • (43) Scirocco's Dervish - Damage/Endurance
  • (43) Scirocco's Dervish - Chance of Damage(Lethal)
  • (43) Scirocco's Dervish - Accuracy/Damage/Endurance
Level 22: Maneuvers
  • (A) Luck of the Gambler - Recharge Speed
Level 24: Tactics
  • (A) Endurance Reduction IO
  • (25) Gaussian's Synchronized Fire-Control - Chance for Build Up
Level 26: Ripper
  • (A) Force Feedback - Chance for +Recharge
  • (27) Scirocco's Dervish - Accuracy/Damage/Endurance
  • (27) Scirocco's Dervish - Accuracy/Damage
  • (40) Scirocco's Dervish - Damage/Endurance
  • (40) Scirocco's Dervish - Damage/Recharge
  • (42) Scirocco's Dervish - Accuracy/Recharge
Level 28: Burn
  • (A) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (29) Obliteration - Damage
  • (29) Obliteration - Chance for Smashing Damage
  • (36) Obliteration - Accuracy/Recharge
  • (37) Obliteration - Damage/Recharge
  • (37) Obliteration - Accuracy/Damage/Recharge
Level 30: Stealth
  • (A) Luck of the Gambler - Recharge Speed
Level 32: Throw Spines
  • (A) Positron's Blast - Accuracy/Damage
  • (33) Positron's Blast - Damage/Endurance
  • (33) Positron's Blast - Damage/Recharge
  • (33) Positron's Blast - Damage/Range
  • (34) Positron's Blast - Chance of Damage(Energy)
  • (50) Positron's Blast - Accuracy/Damage/Endurance
Level 35: Fiery Embrace
  • (A) Recharge Reduction IO
  • (36) Recharge Reduction IO
  • (36) Recharge Reduction IO
Level 38: Rise of the Phoenix
  • (A) Damage Increase IO
Level 41: Char
  • (A) Empty
Level 44: Melt Armor
  • (A) Shield Breaker - Defense Debuff
  • (45) Shield Breaker - Accuracy/Defense Debuff
  • (45) Shield Breaker - Accuracy/Recharge
  • (45) Shield Breaker - Defense Debuff/Endurance/Recharge
  • (46) Shield Breaker - Accuracy/Endurance/Recharge
  • (46) Shield Breaker - Chance for Lethal Damage
Level 47: Fire Ball
  • (A) Positron's Blast - Accuracy/Damage
  • (48) Positron's Blast - Damage/Endurance
  • (48) Positron's Blast - Damage/Recharge
  • (48) Positron's Blast - Damage/Range
  • (50) Positron's Blast - Accuracy/Damage/Endurance
  • (50) Positron's Blast - Chance of Damage(Energy)
Level 49: Vengeance
  • (A) Luck of the Gambler - Recharge Speed
------------
Level 1: Brawl
  • (A) Empty
Level 1: Critical Hit
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Empty
Level 4: Ninja Run
Level 2: Swift
  • (A) Run Speed IO
Level 2: Health
  • (A) Numina's Convalescence - +Regeneration/+Recovery
Level 2: Hurdle
  • (A) Jumping IO
Level 2: Stamina
  • (A) Performance Shifter - Chance for +End
  • (31) Endurance Modification IO
  • (31) Endurance Modification IO
  • (31) Endurance Modification IO