ELM/SD Just making sure...


SpellsofHate

 

Posted

I just want to make sure I didn't do anything too stupid, I pick and chose a bunch of builds from older threads and made it newer. Just making sure I didn't mess up too bad before making it.

**Forgot to add: I would like to rock out TF's..I know I know SS/SD is fantastic, but I just want to have fun.
140% Recharge atm without Spiritual...I'm looking at Muscles, Cardiac, or Spiritual any advice would be great.

Villain Plan by Mids' Villain Designer 1.92
http://www.cohplanner.com/

Click this DataLink to open the build!

Jimbob: Level 50 Natural Brute
Primary Power Set: Electrical Melee
Secondary Power Set: Shield Defense
Power Pool: Fighting
Power Pool: Concealment
Power Pool: Speed
Power Pool: Leaping
Ancillary Pool: Mu Mastery

Villain Profile:
Level 1: Havoc Punch

  • (A) Touch of Death - Accuracy/Damage
  • (3) Touch of Death - Damage/Endurance
  • (3) Touch of Death - Damage/Recharge
  • (5) Touch of Death - Accuracy/Damage/Endurance
  • (5) Touch of Death - Damage/Endurance/Recharge
  • (7) Touch of Death - Chance of Damage(Negative)
Level 1: Deflection
  • (A) Luck of the Gambler - Recharge Speed
  • (7) Luck of the Gambler - Defense/Endurance
  • (9) Luck of the Gambler - Defense
  • (11) Steadfast Protection - Resistance/Endurance
  • (13) Steadfast Protection - Resistance/+Def 3%
  • (23) Resist Damage IO
Level 2: Battle Agility
  • (A) Red Fortune - Defense/Endurance
  • (9) Red Fortune - Defense/Recharge
  • (11) Red Fortune - Endurance/Recharge
  • (29) Red Fortune - Defense
  • (40) Red Fortune - Endurance
  • (40) Red Fortune - Defense/Endurance/Recharge
Level 4: True Grit
  • (A) Miracle - +Recovery
  • (13) Miracle - Heal
  • (15) Miracle - Heal/Endurance
  • (27) Steadfast Protection - Knockback Protection
Level 6: Kick
  • (A) Empty
Level 8: Thunder Strike
  • (A) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (17) Obliteration - Chance for Smashing Damage
  • (17) Obliteration - Accuracy/Damage/Recharge
  • (19) Obliteration - Damage
  • (19) Obliteration - Damage/Recharge
  • (21) Force Feedback - Chance for +Recharge
Level 10: Stealth
  • (A) Luck of the Gambler - Recharge Speed
Level 12: Hasten
  • (A) Recharge Reduction IO
  • (21) Recharge Reduction IO
Level 14: Taunt
  • (A) Mocking Beratement - Taunt
Level 16: Against All Odds
  • (A) Endurance Reduction IO
Level 18: Chain Induction
  • (A) Efficacy Adaptor - EndMod/Accuracy/Recharge
  • (23) Efficacy Adaptor - Accuracy/Recharge
  • (25) Efficacy Adaptor - EndMod/Recharge
  • (25) Hecatomb - Accuracy/Damage/Recharge
  • (31) Hecatomb - Damage
Level 20: Grant Invisibility
  • (A) Kismet - Accuracy +6%
Level 22: Active Defense
  • (A) HamiO:Cytoskeleton Exposure
Level 24: Phalanx Fighting
  • (A) Defense Buff IO
Level 26: Super Speed
  • (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
  • (29) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
  • (50) Blessing of the Zephyr - Knockback Reduction (4 points)
Level 28: Build Up
  • (A) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
  • (34) Gaussian's Synchronized Fire-Control - Chance for Build Up
  • (39) Gaussian's Synchronized Fire-Control - To Hit Buff
  • (39) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
  • (39) Gaussian's Synchronized Fire-Control - Recharge/Endurance
  • (40) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
Level 30: Combat Jumping
  • (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
  • (31) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
  • (31) Luck of the Gambler - Defense
  • (37) Luck of the Gambler - Defense/Endurance
  • (43) Luck of the Gambler - Recharge Speed
Level 32: Lightning Rod
  • (A) Obliteration - Damage
  • (33) Obliteration - Accuracy/Recharge
  • (33) Obliteration - Damage/Recharge
  • (33) Obliteration - Accuracy/Damage/Recharge
  • (34) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (34) Obliteration - Chance for Smashing Damage
Level 35: Shield Charge
  • (A) Obliteration - Damage
  • (36) Obliteration - Accuracy/Recharge
  • (36) Obliteration - Damage/Recharge
  • (36) Obliteration - Accuracy/Damage/Recharge
  • (37) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (37) Obliteration - Chance for Smashing Damage
Level 38: Grant Cover
  • (A) Luck of the Gambler - Recharge Speed
Level 41: Electrifying Fences
  • (A) Positron's Blast - Accuracy/Damage
  • (42) Positron's Blast - Damage/Endurance
  • (42) Positron's Blast - Damage/Recharge
  • (43) Positron's Blast - Accuracy/Damage/Endurance
  • (46) Positron's Blast - Chance of Damage(Energy)
  • (48) Trap of the Hunter - Chance of Damage(Lethal)
Level 44: Ball Lightning
  • (A) Positron's Blast - Accuracy/Damage
  • (45) Positron's Blast - Damage/Endurance
  • (45) Positron's Blast - Damage/Recharge
  • (45) Positron's Blast - Chance of Damage(Energy)
  • (46) Positron's Blast - Accuracy/Damage/Endurance
  • (46) Ragnarok - Chance for Knockdown
Level 47: Tough
  • (A) Titanium Coating - Resistance/Endurance
  • (48) Titanium Coating - Resistance
  • (48) Titanium Coating - Resistance/Endurance/Recharge
Level 49: Weave
  • (A) Luck of the Gambler - Defense/Endurance
  • (50) Luck of the Gambler - Recharge Speed
  • (50) Luck of the Gambler - Defense
------------
Level 1: Brawl
  • (A) Empty
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Empty
Level 1: Fury
Level 4: Ninja Run
Level 2: Swift
  • (A) Empty
Level 2: Health
  • (A) Numina's Convalescence - +Regeneration/+Recovery
  • (42) Regenerative Tissue - +Regeneration
Level 2: Hurdle
  • (A) Empty
Level 2: Stamina
  • (A) Performance Shifter - EndMod
  • (15) Endurance Modification IO
  • (27) Performance Shifter - Chance for +End
  • (43) Endurance Modification IO
------------
Set Bonus Totals:
  • 16% DamageBuff(Smashing)
  • 16% DamageBuff(Lethal)
  • 16% DamageBuff(Fire)
  • 16% DamageBuff(Cold)
  • 16% DamageBuff(Energy)
  • 16% DamageBuff(Negative)
  • 16% DamageBuff(Toxic)
  • 16% DamageBuff(Psionic)
  • 9.875% Defense(Smashing)
  • 9.875% Defense(Lethal)
  • 5.188% Defense(Fire)
  • 5.188% Defense(Cold)
  • 6.75% Defense(Energy)
  • 6.75% Defense(Negative)
  • 3% Defense(Psionic)
  • 16.75% Defense(Melee)
  • 10.5% Defense(Ranged)
  • 7.375% Defense(AoE)
  • 45% Enhancement(Accuracy)
  • 70% Enhancement(RechargeTime)
  • 10% FlySpeed
  • 168.67 HP (11.25%) HitPoints
  • 10% JumpHeight
  • 10% JumpSpeed
  • Knockback (Mag -8)
  • Knockup (Mag -8)
  • MezResist(Held) 2.75%
  • MezResist(Immobilize) 4.95%
  • MezResist(Sleep) 2.2%
  • MezResist(Stun) 6.6%
  • 17% (0.284 End/sec) Recovery
  • 30% (1.877 HP/sec) Regeneration
  • 4.41% Resistance(Fire)
  • 4.41% Resistance(Cold)
  • 10% RunSpeed



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Posted

I guess I'll give this one more day and then go ahead to see if anyone has anything to say and then start picking up the IO's.