Elec/Fire Build. WILL it work??


Brenzo

 

Posted

hey everyone. its my first attempt at making a elec/fire brute. i have a tanker who can farm very well and at the same time go out into the pve world and still do fine. can this build work for the same?

I picked the musculature Alpha to go with it.

any tips/ advice would work well. please just dont tell me to make another build with different powers.


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333elec farmer: Level 50 Natural Brute
Primary Power Set: Electrical Melee
Secondary Power Set: Fiery Aura
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: Havoc Punch

  • (A) Mako's Bite - Accuracy/Damage
  • (31) Mako's Bite - Damage/Endurance
  • (46) Mako's Bite - Damage/Recharge
  • (50) Mako's Bite - Chance of Damage(Lethal)
Level 1: Fire Shield
  • (A) Reactive Armor - Resistance/Endurance
  • (17) Reactive Armor - Resistance/Recharge
  • (17) Reactive Armor - Resistance/Endurance/Recharge
  • (19) Reactive Armor - Resistance
  • (19) Reactive Armor - Endurance
Level 2: Blazing Aura
  • (A) Obliteration - Damage
  • (9) Obliteration - Accuracy/Recharge
  • (11) Obliteration - Damage/Recharge
  • (11) Obliteration - Accuracy/Damage/Recharge
  • (15) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (15) Obliteration - Chance for Smashing Damage
Level 4: Healing Flames
  • (A) Numina's Convalescence - Heal/Endurance
  • (37) Numina's Convalescence - Heal/Recharge
  • (39) Numina's Convalescence - Heal/Endurance/Recharge
  • (39) Numina's Convalescence - Heal
Level 6: Boxing
  • (A) Damage Increase IO
Level 8: Thunder Strike
  • (A) Obliteration - Damage
  • (42) Obliteration - Damage/Recharge
  • (42) Obliteration - Accuracy/Damage/Recharge
  • (43) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (43) Obliteration - Chance for Smashing Damage
  • (43) Force Feedback - Chance for +Recharge
Level 10: Temperature Protection
  • (A) Steadfast Protection - Resistance/+Def 3%
  • (31) Steadfast Protection - Knockback Protection
Level 12: Hasten
  • (A) Recharge Reduction IO
  • (13) Recharge Reduction IO
  • (13) Recharge Reduction IO
Level 14: Tough
  • (A) Reactive Armor - Resistance/Endurance
  • (21) Reactive Armor - Resistance/Recharge
  • (21) Reactive Armor - Resistance/Endurance/Recharge
  • (23) Reactive Armor - Resistance
  • (23) Reactive Armor - Endurance
Level 16: Plasma Shield
  • (A) Reactive Armor - Resistance/Endurance
  • (33) Reactive Armor - Resistance
  • (34) Reactive Armor - Endurance
Level 18: Chain Induction
  • (A) Crushing Impact - Accuracy/Damage
  • (45) Crushing Impact - Damage/Endurance
  • (45) Crushing Impact - Damage/Recharge
  • (45) Crushing Impact - Accuracy/Damage/Recharge
  • (46) Crushing Impact - Damage/Endurance/Recharge
  • (46) Crushing Impact - Accuracy/Damage/Endurance
Level 20: Consume
  • (A) Performance Shifter - EndMod
  • (36) Performance Shifter - EndMod/Recharge
  • (36) Performance Shifter - EndMod/Accuracy/Recharge
  • (37) Performance Shifter - EndMod/Accuracy
  • (37) Performance Shifter - Chance for +End
Level 22: Weave
  • (A) Luck of the Gambler - Defense/Endurance
  • (29) Luck of the Gambler - Defense
  • (31) Luck of the Gambler - Recharge Speed
Level 24: Combat Jumping
  • (A) Luck of the Gambler - Defense/Endurance
  • (25) Luck of the Gambler - Defense
  • (25) Luck of the Gambler - Recharge Speed
  • (27) Karma - Knockback Protection
Level 26: Maneuvers
  • (A) Luck of the Gambler - Defense/Endurance
  • (27) Luck of the Gambler - Defense
  • (29) Luck of the Gambler - Recharge Speed
Level 28: Burn
  • (A) Obliteration - Damage
  • (39) Obliteration - Accuracy/Recharge
  • (40) Obliteration - Damage/Recharge
  • (40) Obliteration - Accuracy/Damage/Recharge
  • (40) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (42) Obliteration - Chance for Smashing Damage
Level 30: Assault
  • (A) Endurance Reduction IO
Level 32: Lightning Rod
  • (A) Obliteration - Damage
  • (33) Obliteration - Damage/Recharge
  • (33) Obliteration - Accuracy/Damage/Recharge
  • (34) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (34) Obliteration - Chance for Smashing Damage
  • (36) Obliteration - Accuracy/Recharge
Level 35: Fiery Embrace
  • (A) Recharge Reduction IO
Level 38: Rise of the Phoenix
  • (A) Performance Shifter - Chance for +End
Level 41: Vengeance
  • (A) Luck of the Gambler - Recharge Speed
Level 44: Superior Conditioning
  • (A) Performance Shifter - Chance for +End
Level 47: Physical Perfection
  • (A) Performance Shifter - EndMod
  • (48) Performance Shifter - Chance for +End
  • (48) Numina's Convalescence - +Regeneration/+Recovery
  • (48) Miracle - Heal
  • (50) Miracle - +Recovery
Level 49: Build Up
  • (A) Recharge Reduction IO
  • (50) Gaussian's Synchronized Fire-Control - Chance for Build Up
Level 50: Musculature Boost
------------
Level 1: Brawl
  • (A) Damage Increase IO
Level 1: Fury
Level 1: Sprint
  • (A) Run Speed IO
Level 2: Rest
  • (A) Recharge Reduction IO
Level 4: Ninja Run
Level 2: Swift
  • (A) Run Speed IO
Level 2: Health
  • (A) Miracle - Heal/Endurance
  • (3) Miracle - Heal/Recharge
  • (3) Numina's Convalescence - Heal/Endurance
  • (5) Numina's Convalescence - Heal
Level 2: Hurdle
  • (A) Jumping IO
Level 2: Stamina
  • (A) Performance Shifter - EndMod
  • (5) Performance Shifter - EndMod/Recharge
  • (7) Performance Shifter - EndMod/Accuracy/Recharge
  • (7) Performance Shifter - EndMod/Accuracy
  • (9) Performance Shifter - Chance for +End



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Posted

Don't know how much influence you have to spend , but depending on the market Reactive Armors can be fairly pricey and you may wish to possibly slot Aegis in there because they are more affordable.

Obliteration set does not function well in Toggle Auras. It has barely any endurance reduction, and your toggle NEEDS it. Just frankenslot the power with 2 Dam/End and 2 Dam/End/Acc for max benefit with less slots.
Stamina only needs 3 slots, Perf +End / Perf End / IO End

Further switching around slotting , moving IOs (putting Heal Procs into Health so they are always active), I lowered your global endurance consumption and increased your recharge.

Don't know what regular content you'd be running, but I managed to put your Fire/Cold defense to 28% and smashing/lethal to 20% aswell, I'd suggest regular use of inspirations.

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Posted

With your Elec/Fire brute are you farming AE for EXP and with a lowbie in the mission? If so i can tell your the basicly goal you'll need to obtain. You'll want T4 recharge on your toon. I have T4 recharge and T3 DMG with 100 global recharge on my elec/fire. I used the T3 DMG for one mission and went back to the recharge. My LR is up every 22 seconds which is amazing for normal teaming and farming.


 

Posted

Musculature is really not going to see any real improvement on a brute. Spiritual is definately the way to go, especially on a fire brute it really helps out healing flames.

Also, if your using reactive armors for the S/L defense, why no Kinetic Combats? Move a slot from tough into plasma shield for the S/L bonus.

I'll second what was said about the oblits in Blazing Aura. It doesn't work out well on endurance. Frankenslot it for acc/dam/end redux.