Build advice and help?
Nothing too much I can say (Since I only really glanced at it) but I would advise aiming for Cardiac Core Paragon. End use is very high, and the lower you can get it the better off you'll be.
I don't see why you started another thread... yours wasn't even off the front page.
Flipped some IOs around, and actually included the accolades that you claimed you'd be getting.
Hero Plan by Mids' Hero Designer 1.92
http://www.cohplanner.com/
Click this DataLink to open the build!
Dark Ignitros: Level 50 Magic Scrapper
Primary Power Set: Fiery Melee
Secondary Power Set: Invulnerability
Power Pool: Leadership
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Blaze Mastery
Hero Profile:
Level 1: Fire Sword -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(3), KntkC'bat-Dmg/EndRdx/Rchg(5)
Level 1: Resist Physical Damage -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(5), RctvArm-ResDam/Rchg(7), RctvArm-ResDam/EndRdx/Rchg(7), S'fstPrt-ResDam/Def+(37)
Level 2: Cremate -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(9), KntkC'bat-Dmg/Rchg(9), KntkC'bat-Dmg/EndRdx/Rchg(11)
Level 4: Temp Invulnerability -- RctvArm-EndRdx(A), RctvArm-ResDam(11), RctvArm-ResDam/EndRdx(13), RctvArm-ResDam/EndRdx/Rchg(13)
Level 6: Dull Pain -- Dct'dW-Rchg(A), Dct'dW-Heal/EndRdx(21), Dct'dW-Heal/Rchg(23), Dct'dW-Heal/EndRdx/Rchg(23), Dct'dW-Heal(29)
Level 8: Breath of Fire -- Posi-Acc/Dmg/EndRdx(A), Posi-Acc/Dmg(15), Posi-Dmg/EndRdx(15), Posi-Dmg/Rchg(17), Posi-Dmg/Rng(17)
Level 10: Maneuvers -- LkGmblr-Rchg+(A), HO:Enzym(29)
Level 12: Combat Jumping -- LkGmblr-Rchg+(A)
Level 14: Hasten -- RechRdx-I(A), RechRdx-I(25), RechRdx-I(42)
Level 16: Super Speed -- EndRdx-I(A)
Level 18: Unyielding -- RctvArm-EndRdx(A), RctvArm-ResDam(25), RctvArm-ResDam/EndRdx(27), RctvArm-ResDam/EndRdx/Rchg(27)
Level 20: Assault -- EndRdx-I(A)
Level 22: Fire Sword Circle -- Armgdn-Dmg/EndRdx(A), Armgdn-Dmg(31), Armgdn-Dmg/Rchg(31), Armgdn-Acc/Dmg/Rchg(33), Armgdn-Acc/Rchg(33)
Level 24: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(33), KntkC'bat-Dmg/Rchg(34), KntkC'bat-Dmg/EndRdx/Rchg(34)
Level 26: Tough -- RctvArm-EndRdx(A), RctvArm-ResDam(34), RctvArm-ResDam/EndRdx(36), RctvArm-ResDam/EndRdx/Rchg(36)
Level 28: Weave -- LkGmblr-Rchg+(A), HO:Enzym(36)
Level 30: Invincibility -- LkGmblr-Rchg+(A), HO:Enzym(42)
Level 32: Incinerate -- C'ngImp-Dmg/EndRdx/Rchg(A), C'ngImp-Acc/Dmg/EndRdx(37), C'ngImp-Acc/Dmg(37), C'ngImp-Acc/Dmg/Rchg(39), C'ngImp-Dmg/EndRdx(39)
Level 35: Greater Fire Sword -- Hectmb-Dmg/EndRdx(A), Hectmb-Dmg(39), Hectmb-Dmg/Rchg(40), Hectmb-Acc/Dmg/Rchg(40), Hectmb-Acc/Rchg(40)
Level 38: Tough Hide -- LkGmblr-Rchg+(A), LkGmblr-Def(46)
Level 41: Char -- UbrkCons-EndRdx/Hold(A), UbrkCons-Hold(43), UbrkCons-Hold/Rchg(43), UbrkCons-Acc/Hold/Rchg(43), UbrkCons-Acc/Rchg(46)
Level 44: Fire Blast -- Apoc-Dmg/EndRdx(A), Apoc-Dmg(45), Apoc-Dmg/Rchg(45), Apoc-Acc/Dmg/Rchg(45), Apoc-Acc/Rchg(46)
Level 47: Fire Ball -- Ragnrk-Dmg/EndRdx(A), Ragnrk-Dmg(48), Ragnrk-Dmg/Rchg(48), Ragnrk-Acc/Dmg/Rchg(48), Ragnrk-Acc/Rchg(50)
Level 49: Build Up -- RechRdx-I(A), RechRdx-I(50)
Level 50: Cardiac Total Core Revamp
Level 0: The Atlas Medallion
Level 0: Task Force Commander
Level 0: Portal Jockey
Level 0: Freedom Phalanx Reserve
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Level 1: Brawl -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(19), KntkC'bat-Dmg/Rchg(21), KntkC'bat-Dmg/EndRdx/Rchg(50)
Level 1: Critical Hit
Level 1: Sprint -- ULeap-Stlth(A)
Level 2: Rest -- RechRdx-I(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(42)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- EndMod-I(A), P'Shift-EndMod(19), P'Shift-End%(31)
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I hate to be the bringer of bad news... but Willpower sucks!!! you're better off rolling a regen
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^Professional Katana/regen build thread
I'm still working on this build and hoping to get some feedback or ideas on new ways to go but let me give you a little info on what I intend to use it for.
I intend to solo missions set at +1 to +2 for 8 heroes. I'd like to try and solo TF's as well. I will be using this toon as a farmer for my other toons mostly. I have a very aggressive style and will be using mostly Battle Maiden, Demons and such for my missions unless someone has any better suggestions since I'm old school, have been gone for awhile and missed alot and have catching up to do. I built this toon centered around around AoE attacks and defense to S/L through set bonuses.
This same formula seemed to work well with my fire/kin troller so I thought why not try running a Scrapper since I've never used one. I felt the combo of fire and invulnerability works well together and I am familiar with both but I'm also returning to the game after over a year off and alot has changed. I've already familiarized myself with the alignment system and the new hero/vill merits and the whole incarnate alpha slot thing. The first thing I noticed was that health and stamina are now inherent so that opened up lots of possibilities for me.
I will not be PLing this toon. I am currently running him through missions like normal and usually do not PL any toons but he will be used to farm for influence, recipes and such so I can afford to slot out other toons in the future.
I'll be getting the standard fare accolades like the TF commander, Atlas medallion, freedom phalanx, and the portal jockey and I'm going to work toward the Alpha cardiac partial core revamp for now.
I do appreciate any feedback or suggestions anyone might have.
Hero Plan by Mids' Hero Designer 1.92
http://www.cohplanner.com/
Click this DataLink to open the build!
Dark Ignitros: Level 50 Magic Scrapper
Primary Power Set: Fiery Melee
Secondary Power Set: Invulnerability
Power Pool: Leadership
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Blaze Mastery
Hero Profile:
Level 1: Fire Sword -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(3), KntkC'bat-Dmg/EndRdx/Rchg(5)
Level 1: Resist Physical Damage -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(5), RctvArm-ResDam/Rchg(7), RctvArm-ResDam/EndRdx/Rchg(7)
Level 2: Cremate -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(9), KntkC'bat-Dmg/Rchg(9), KntkC'bat-Dmg/EndRdx/Rchg(11)
Level 4: Temp Invulnerability -- RctvArm-EndRdx(A), RctvArm-ResDam(11), RctvArm-ResDam/EndRdx(13), RctvArm-ResDam/EndRdx/Rchg(13), S'fstPrt-ResDam/Def+(37)
Level 6: Dull Pain -- Dct'dW-Rchg(A), Dct'dW-EndRdx/Rchg(21), Dct'dW-Heal/Rchg(23), Dct'dW-Heal/EndRdx/Rchg(23)
Level 8: Breath of Fire -- Posi-Acc/Dmg/EndRdx(A), Posi-Acc/Dmg(15), Posi-Dmg/EndRdx(15), Posi-Dmg/Rchg(17), Posi-Dmg/Rng(17)
Level 10: Maneuvers -- LkGmblr-Rchg+(A), HO:Enzym(29), HO:Enzym(31)
Level 12: Combat Jumping -- LkGmblr-Rchg+(A)
Level 14: Hasten -- RechRdx-I(A), RechRdx-I(25)
Level 16: Super Speed -- Clrty-Stlth(A), Clrty-EndRdx(42)
Level 18: Unyielding -- RctvArm-EndRdx(A), RctvArm-ResDam(25), RctvArm-ResDam/EndRdx(27), RctvArm-ResDam/EndRdx/Rchg(27)
Level 20: Assault -- EndRdx-I(A), EndRdx-I(29)
Level 22: Fire Sword Circle -- Armgdn-Dmg/EndRdx(A), Armgdn-Dmg(31), Armgdn-Dmg/Rchg(31), Armgdn-Acc/Dmg/Rchg(33), Armgdn-Acc/Rchg(33)
Level 24: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(33), KntkC'bat-Dmg/Rchg(34), KntkC'bat-Dmg/EndRdx/Rchg(34)
Level 26: Tough -- RctvArm-EndRdx(A), RctvArm-ResDam(34), RctvArm-ResDam/EndRdx(36), RctvArm-ResDam/EndRdx/Rchg(36)
Level 28: Weave -- LkGmblr-Rchg+(A), HO:Enzym(36), HO:Enzym(46)
Level 30: Invincibility -- LkGmblr-Rchg+(A)
Level 32: Incinerate -- C'ngImp-Dmg/EndRdx/Rchg(A), C'ngImp-Acc/Dmg/EndRdx(37), C'ngImp-Acc/Dmg(37), C'ngImp-Acc/Dmg/Rchg(39), C'ngImp-Dmg/EndRdx(39)
Level 35: Greater Fire Sword -- Hectmb-Dmg/EndRdx(A), Hectmb-Dmg(39), Hectmb-Dmg/Rchg(40), Hectmb-Acc/Dmg/Rchg(40), Hectmb-Acc/Rchg(40)
Level 38: Tough Hide -- LkGmblr-Rchg+(A)
Level 41: Char -- UbrkCons-EndRdx/Hold(A), UbrkCons-Hold(43), UbrkCons-Hold/Rchg(43), UbrkCons-Acc/Hold/Rchg(43), UbrkCons-Acc/Rchg(46)
Level 44: Fire Blast -- Apoc-Dmg/EndRdx(A), Apoc-Dmg(45), Apoc-Dmg/Rchg(45), Apoc-Acc/Dmg/Rchg(45), Apoc-Acc/Rchg(46)
Level 47: Fire Ball -- Ragnrk-Dmg/EndRdx(A), Ragnrk-Dmg(48), Ragnrk-Dmg/Rchg(48), Ragnrk-Acc/Dmg/Rchg(48), Ragnrk-Acc/Rchg(50)
Level 49: Build Up -- RechRdx-I(A), RechRdx-I(50)
Level 50: Cardiac Partial Core Revamp
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Level 1: Brawl -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(19), KntkC'bat-Dmg/Rchg(21), KntkC'bat-Dmg/EndRdx/Rchg(50)
Level 1: Critical Hit
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(42)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- EndMod-I(A), EndMod-I(19), P'Shift-End%(42)
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Set Bonus Totals: