Soo NB/Ele


Mad_Cow_Milk

 

Posted

I have this nice little NB/Ele. He is a tough one for a stalker. I find that is Haste>Power Sink power combination does more damage than all the assassin strikes in the world. SO...

I was wondering if I could get some help building a Mid build for said stalker. I am sorry if I sound like a broken record here, but I still don't have much of a clue on IOs.

Power wise I think I got what I need baring modding to fit IO sets in.

The power I have, not necessarily in order.

Hero Plan by Mids' Hero Designer 1.92
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 48 Technology Stalker
Primary Power Set: Ninja Blade
Secondary Power Set: Electric Armor
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Body Mastery

Hero Profile:
Level 1: Gambler's Cut -- Empty(A)
Level 1: Hide -- Empty(A)
Level 2: Flashing Steel -- Empty(A)
Level 4: Charged Armor -- Empty(A)
Level 6: Assassin's Blade -- Empty(A)
Level 8: Combat Jumping -- Empty(A)
Level 10: Hasten -- Empty(A)
Level 12: Super Speed -- Empty(A)
Level 14: Conductive Shield -- Empty(A)
Level 16: Static Shield -- Empty(A)
Level 18: Grounded -- Empty(A)
Level 20: Lightning Reflexes -- Empty(A)
Level 22: Build Up -- Empty(A)
Level 24: Placate -- Empty(A)
Level 26: Divine Avalanche -- Empty(A)
Level 28: Energize -- Empty(A)
Level 30: Soaring Dragon -- Empty(A)
Level 32: Golden Dragonfly -- Empty(A)
Level 35: Power Sink -- Empty(A)
Level 38: Kick -- Empty(A)
Level 41: Tough -- Empty(A)
Level 44: Weave -- Empty(A)
Level 47: Focused Accuracy -- Empty(A)
Level 49: Power Surge -- Empty(A)
------------
Level 1: Assassination
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- Empty(A)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- Empty(A)


Code:
| Copy & Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
|MxDz;875;396;792;HEX;|
|78DA65D26D4BC2501400E0BB54C67CC186988999600892308CFAD2AB591A041A827|
|D1FC3DDDC6A6DB20DCA6FFD9ADEFB69BDFC033B9E8E21DECB06F73EE7EC7076EFED|
|DEB7928C3D3498943A758C20D0FBA1E1DC703F7EC90796EB39DE70CC64C6589E5CE|
|F728773EDC276AF0DBD7FE7F9E6FA2CD2E257DC0DB8D676F820F4ED81DEF46F3D5F|
|3D772DEE7337D4669364CFF31CADC38D91ED0EE3B8E88F383753383DB387560881F|
|42CCBE47E60D9A37C7B640FB413CF1CEB5D2308B93F9EB5BA0AED55E07D54188D09|
|3C30D8EE54A4797952084024943D9008E544509E416294134359811D90496494322|
|C151205650324419240D9878414554EA11C80A449D22887202A898A72049221C9A0|
|BC8064A97216E515244792437903C9E39F4D581EA50152A09C02CA3B4891A488F20|
|1522229A11C8394A94E196549FEDBDDA95450222055EAB08A1205A991D450622A63|
|1A7DA5A134A1729DA48E5288FE9FD7642DBA78769B82D405D912645B901D413A82F|
|4A28BB74259865B41BD7DC6212ACD47BF05F912E447905F19700EB0|
|-------------------------------------------------------------------|
Power has not been much of a problem. However here I what I am trying to do.

1. Perma Haste if possible!
2. DAMAGE
3. Reduce some endurance cost.

The toon is rather touch as is with SO's slotted so that isn't an issue.

Thanks for all the help!
MCM


 

Posted

Quote:
Originally Posted by Microcosm View Post
What's your budget? I have a couple of builds for this I could share, but they are pretty expensive.
Budget with these first few Heroes and Villains are unlimited.

Here is the build I just got from a friend of mine for perma-haste, what do you think?

Hero Plan by Mids' Hero Designer 1.92
http://www.cohplanner.com/

Click this DataLink to open the build!

Kat Elec: Level 50 Magic Stalker
Primary Power Set: Ninja Blade
Secondary Power Set: Electric Armor
Power Pool: Speed
Power Pool: Leaping
Power Pool: Teleportation
Ancillary Pool: Body Mastery

Hero Profile:
Level 1: Sting of the Wasp
  • (A) Crushing Impact - Accuracy/Damage
  • (7) Crushing Impact - Damage/Endurance
  • (7) Crushing Impact - Damage/Recharge
  • (9) Crushing Impact - Accuracy/Damage/Recharge
  • (42) Crushing Impact - Accuracy/Damage/Endurance
Level 1: Hide
  • (A) Luck of the Gambler - Recharge Speed
Level 2: Charged Armor
  • (A) Titanium Coating - Resistance/Endurance
  • (9) Titanium Coating - Resistance/Recharge
  • (11) Titanium Coating - Endurance/Recharge
  • (11) Titanium Coating - Resistance/Endurance/Recharge
  • (13) Titanium Coating - Resistance
  • (13) Titanium Coating - Endurance
Level 4: Flashing Steel
  • (A) Obliteration - Damage
  • (15) Obliteration - Accuracy/Recharge
  • (15) Obliteration - Damage/Recharge
  • (17) Obliteration - Accuracy/Damage/Recharge
  • (50) Obliteration - Accuracy/Damage/Endurance/Recharge
Level 6: Assassin's Blade
  • (A) Hecatomb - Damage
  • (17) Hecatomb - Damage/Recharge
  • (19) Hecatomb - Accuracy/Damage/Recharge
  • (19) Hecatomb - Accuracy/Recharge
  • (21) Hecatomb - Damage/Endurance
Level 8: Hasten
  • (A) Recharge Reduction IO
  • (21) Recharge Reduction IO
  • (31) Recharge Reduction IO
  • (39) Recharge Reduction IO
Level 10: Conductive Shield
  • (A) Titanium Coating - Resistance/Endurance
  • (23) Titanium Coating - Resistance/Recharge
  • (23) Titanium Coating - Endurance/Recharge
  • (25) Titanium Coating - Resistance/Endurance/Recharge
  • (25) Titanium Coating - Resistance
  • (27) Titanium Coating - Endurance
Level 12: Static Shield
  • (A) Aegis - Resistance/Endurance
  • (27) Aegis - Resistance/Recharge
  • (29) Aegis - Endurance/Recharge
  • (29) Aegis - Resistance/Endurance/Recharge
  • (31) Aegis - Resistance
  • (46) Aegis - Psionic/Status Resistance
Level 14: Super Speed
  • (A) Run Speed IO
Level 16: Grounded
  • (A) Steadfast Protection - Resistance/Endurance
  • (31) Steadfast Protection - Resistance/+Def 3%
  • (37) Resist Damage IO
Level 18: Build Up
  • (A) Recharge Reduction IO
Level 20: Divine Avalanche
  • (A) Luck of the Gambler - Defense/Endurance
  • (33) Luck of the Gambler - Defense/Recharge
  • (33) Luck of the Gambler - Endurance/Recharge
  • (33) Luck of the Gambler - Defense/Endurance/Recharge
  • (42) Luck of the Gambler - Defense
  • (43) Luck of the Gambler - Recharge Speed
Level 22: Lightning Reflexes
  • (A) Run Speed IO
Level 24: Combat Jumping
  • (A) Luck of the Gambler - Recharge Speed
Level 26: Soaring Dragon
  • (A) Crushing Impact - Accuracy/Damage
  • (34) Crushing Impact - Damage/Endurance
  • (34) Crushing Impact - Damage/Recharge
  • (34) Crushing Impact - Accuracy/Damage/Recharge
  • (46) Crushing Impact - Accuracy/Damage/Endurance
Level 28: Energize
  • (A) Panacea - Heal/Endurance
  • (36) Panacea - Endurance/Recharge
  • (36) Panacea - Hea/Recharge
  • (36) Panacea - Heal/Endurance/Recharge
  • (43) Panacea - Heal
  • (43) Panacea - +Hit Points/Endurance
Level 30: Recall Friend
  • (A) Recharge Reduction IO
Level 32: Golden Dragonfly
  • (A) Armageddon - Damage
  • (37) Armageddon - Damage/Recharge
  • (37) Armageddon - Accuracy/Damage/Recharge
  • (39) Armageddon - Accuracy/Recharge
  • (50) Armageddon - Damage/Endurance
Level 35: Power Sink
  • (A) Endurance Modification IO
  • (46) Endurance Modification IO
Level 38: Power Surge
  • (A) Titanium Coating - Resistance/Endurance
  • (39) Titanium Coating - Resistance/Recharge
  • (40) Titanium Coating - Endurance/Recharge
  • (40) Titanium Coating - Resistance/Endurance/Recharge
  • (40) Titanium Coating - Resistance
  • (42) Titanium Coating - Endurance
Level 41: Superior Conditioning
  • (A) Endurance Modification IO
Level 44: Physical Perfection
  • (A) Healing IO
  • (45) Endurance Modification IO
  • (45) Endurance Modification IO
Level 47: Laser Beam Eyes
  • (A) Apocalypse - Damage
  • (48) Apocalypse - Damage/Recharge
  • (48) Apocalypse - Accuracy/Damage/Recharge
  • (48) Apocalypse - Accuracy/Recharge
  • (50) Apocalypse - Damage/Endurance
Level 49: Placate
  • (A) Recharge Reduction IO
------------
Level 1: Brawl
  • (A) Accuracy IO
Level 1: Sprint
  • (A) Endurance Reduction IO
Level 2: Rest
  • (A) Healing IO
Level 1: Assassination
Level 4: Ninja Run
Level 2: Swift
  • (A) Run Speed IO
Level 2: Hurdle
  • (A) Jumping IO
Level 2: Health
  • (A) Doctored Wounds - Heal/Endurance
  • (3) Doctored Wounds - Endurance/Recharge
  • (3) Doctored Wounds - Heal/Recharge
  • (5) Doctored Wounds - Heal/Endurance/Recharge
  • (45) Doctored Wounds - Heal
Level 2: Stamina
  • (A) Endurance Modification IO
  • (5) Endurance Modification IO



Code:
| Copy & Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
|MxDz;1381;656;1312;HEX;|
|78DA6593EB4F1A4114C567044450AAF8401145B0CA9B05AA4DEAA3B5B6DAA451AC8|
|9FD4EB730D56D294B964D5ABFF59F69FAFED3FAF8DE07BDDC330A099B90DF72F6CC|
|9D337367AA6F0F268478B72764E861D3EC746A67AED97CA51C5FD53CB7EA6347A69|
|B386CAABA5F0811D59F6A55D554CA38B15A2FCDDAD91BDB69C4AFBE1CA817AAD551|
|466F88EB58F5DABEF3DA76C28F5B17CA512DD7B87A099EDA76D3386B2BD598E0D76|
|365B6ADD6F934FF794AF5DBB6E39AAE65B7422C3DB2CE2F5C32440FDB56DD786037|
|2E6B55B3E32AE7F22AF002255CA7DFFB80D04FD72B9E112A62D4049E33C6EA8C6C8|
|3B1D5B70B31277BD2364952B2E4933996C6F28C60012832260CA0C4F840A33C7A5E|
|CFEF919E74E30FF09731F58F51E9323E92DDA7EDBE140C69C67406C83266738C556|
|A801F993CFE3C279F05E2400AD8A1B2019D3D80EC11648F20FB02B22F20FB22B2EF|
|D2A8713D6ABC8C2F15C6D22D608311DF64146F336E52A690DEBA5091A7BF4B85265|
|1686432422FCB223ECF582BB0E11319C27A4C1891BF903423244F3E33C595136160|
|1A98616467193934E95E00EDEA159AC3E411CA33AFA579B8BE922BAA77398AC390C|
|46148E2302471188A380C7B648FC1EE8B2D797891CB401C5861E4124092B1EEEF2D|
|10F32E634DDFA8D08A9E77E50E77706D0BD866A47670187619F7C9BE8A2D90AB092|
|402F60338D5BD44EBE8670AFD4CA39F69F4338D7E66D14F2F6D7146EF440685FC24|
|E57567F26B2C151283182583A1231B058E552A02065042E432E333052BEB4597B1E|
|825EFC0555A64E978504AB2744A92D492449058DFD50D4C5D5FA3EEF7E0F5451412|
|3DFE31286558FAD997BCF288D73F720C54B11B278CC213C6AFBE5D4A2CDD0B9407C|
|376E911B921A532A46C0E291B43CA7F1DBFC673|
|-------------------------------------------------------------------|


 

Posted

It's not terrible, but it does have some problems. Stuff like 4 slots in hasten has got to go; also, Superior Conditioning and Physical Perfection (except for the regen portion) are pretty much a waste for the secondary that has limitless endurance.
Hecatomb, along with its proc, should be in the attack that gets used most frequently, likely Sting of the Wasp (which you should switch for Gambler's Cut, btw).
If you are going to use the Panacea proc, that set should be in health instead so it has more chances to fire.
The slotting for Divine Avalanche is no good. That power begs to be frankenslotted.

I will pm you a build when I get home tonight.


The Inspiration Maker's Guide [i12] UPDATED with POPMENUS and Movement Binds!
A Flash in the Dark: The Electric/Ninjitsu Stalker [i23]
Kheldian Inspiration Macros UPDATED with POPMENUS and Movement Binds!
Guide to the Katana~Ninja Blade/Electric [i23]

 

Posted

Quote:
Originally Posted by Microcosm View Post
It's not terrible, but it does have some problems. Stuff like 4 slots in hasten has got to go; also, Superior Conditioning and Physical Perfection (except for the regen portion) are pretty much a waste for the secondary that has limitless endurance.
Hecatomb, along with its proc, should be in the attack that gets used most frequently, likely Sting of the Wasp (which you should switch for Gambler's Cut, btw).
If you are going to use the Panacea proc, that set should be in health instead so it has more chances to fire.
The slotting for Divine Avalanche is no good. That power begs to be frankenslotted.

I will pm you a build when I get home tonight.
The DA slotting needs some thought. It is the primary attack in most fights after any AS. With this build you will have zero problems for energy even with haste, and have a VERY fast attack rate. DA slotted for defence will allow it to stack with itself dramatically; something along the lines of 3-5+ times if the attack rate is fast enough.

Thank you for the help,
MCM


 

Posted

Ideally you want to only have to use DA once per 10seconds to softcap your Lethal and Melee Defense, because even when slotted for damage its dpa is really low. If you can get the rest of the build to that level, and only have to use 3 slots in DA for defense, you can put damage/acc/procs in the other three slots and not lose nearly as much dps. Stacking it is nice for debuff situations or mobs with +tohit, but the power recharges very quickly as it is, so that is not an issue.

The endurance on that build is definitely sustainable; the problem is it is way more than sustainable on an electric armor character. Any recovery that is more than you need to sustain your armors and attacks is not benefiting you at all (especially when you have enormous resistance to enddrain and -recovery).

Still at work (), so can't post a build yet

I forgot to ask, are you going to alpha slot this?


The Inspiration Maker's Guide [i12] UPDATED with POPMENUS and Movement Binds!
A Flash in the Dark: The Electric/Ninjitsu Stalker [i23]
Kheldian Inspiration Macros UPDATED with POPMENUS and Movement Binds!
Guide to the Katana~Ninja Blade/Electric [i23]

 

Posted

Thanks for the suggestions. Still open to others if anyone else is interested.


 

Posted

Quote:
Originally Posted by Microcosm View Post
Ideally you want to only have to use DA once per 10seconds to softcap your Lethal and Melee Defense, because even when slotted for damage its dpa is really low. If you can get the rest of the build to that level, and only have to use 3 slots in DA for defense, you can put damage/acc/procs in the other three slots and not lose nearly as much dps. Stacking it is nice for debuff situations or mobs with +tohit, but the power recharges very quickly as it is, so that is not an issue.

The endurance on that build is definitely sustainable; the problem is it is way more than sustainable on an electric armor character. Any recovery that is more than you need to sustain your armors and attacks is not benefiting you at all (especially when you have enormous resistance to enddrain and -recovery).

Still at work (), so can't post a build yet

I forgot to ask, are you going to alpha slot this?
Thanks. Yes I plan on alpha slotting for damage to make up what is lost getting perma-haste.