Solo Plant/Thermal Build Question
The short version:
1. Slot Roots for Damage.
2. Slot Strangler for damage, but you can have some Hold in there, too. (4 Baz Gaze with the last two slots for a lot of damage and some Acc is good -- like an Acc/Dam and a common Damage in the last two slots.)
3. Get as much Global Recharge as you can, to be able to keep spamming Roots for more damage and have Seeds and Creepers up as much as possible.
LOCAL MAN! The most famous hero of all. There are more newspaper stories about me than anyone else. "Local Man wins Medal of Honor." "Local Man opens Animal Shelter." "Local Man Charged with..." (Um, forget about that one.)
Guide Links: Earth/Rad Guide, Illusion/Rad Guide, Electric Control
I usually play a tank or scrap but recently got on with my 50 P/T troller for the Incarnate content and fell back in love with him. Made a solo build on the alt power set and was wondering what I was missing? I do team but play a lot of solo content as well when it seems everyone is offline. Any and all help and suggestions would be appreciated.
Hero Plan by Mids' Hero Designer 1.92
http://www.cohplanner.com/
Primary Power Set: Plant Control
Secondary Power Set: Thermal Radiation
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Speed
Ancillary Pool: Fire Mastery
Hero Profile:
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Level 1: Entangle Entrpc-Dmg/EndRdx(A), Entrpc-Acc/Dmg(3), Entrpc-Dmg/Rchg(3), Entrpc-Dmg/EndRdx/Rchg(5), Entrpc-Heal%(5), Dmg-I(7)
Level 1: Warmth Numna-Regen/Rcvry+(A), Numna-Heal/EndRdx/Rchg(13), Numna-Heal/Rchg(13), Heal-I(50)
Level 2: Strangler G'Wdw-EndRdx/Hold(A), G'Wdw-Acc/Hold/Rchg(7), G'Wdw-Acc/Rchg(9), Hold-I(9), Acc-I(11), G'Wdw-Dam%(11)
Level 4: Roots Enf'dOp-Acc/Rchg(A), Enf'dOp-EndRdx/Immob(21), Enf'dOp-Acc/EndRdx(23), Enf'dOp-Acc/Immob/Rchg(23), Enf'dOp-Acc/Immob(25), Dmg-I(25)
Level 6: Super Jump Jump-I(A)
Level 8: Spore Burst CSndmn-Acc/Rchg(A), CSndmn-EndRdx/Sleep(15), CSndmn-Acc/EndRdx(15), CSndmn-Sleep/Rng(17), CSndmn-Acc/Sleep/Rchg(27), CSndmn-Heal%(27)
Level 10: Boxing Dmg-I(A)
Level 12: Seeds of Confusion Pplx-Acc/Rchg(A), Pplx-EndRdx/Conf(31), C'phny-Acc/Conf/Rchg(31), C'phny-Acc/EndRdx(33), C'phny-EndRdx/Conf(33), C'phny-Acc/Rchg(33)
Level 14: Combat Jumping EndRdx-I(A)
Level 16: Assault EndRdx-I(A), EndRdx-I(50)
Level 18: Tough EndRdx-I(A)
Level 20: Vines EoCur-Acc/Rchg(A), EoCur-EndRdx/Hold(29), EoCur-Acc/EndRdx(29), EoCur-Hold/Rng(36), EoCur-Acc/Hold(37), EoCur-Acc/Hold/Rchg(37)
Level 22: Acrobatics EndRdx-I(A)
Level 24: Weave EndRdx-I(A)
Level 26: Maneuvers LkGmblr-Def/EndRdx/Rchg(A), LkGmblr-Def/EndRdx(31)
Level 28: Carrion Creepers Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(34), Posi-Dmg/Rchg(34), Posi-Dmg/Rng(34), Posi-Acc/Dmg/EndRdx(36), Posi-Dam%(36)
Level 30: Hasten RechRdx-I(A), RechRdx-I(48), RechRdx-I(48)
Level 32: Fly Trap SvgnRt-Acc/Dmg(A), SvgnRt-Dmg/EndRdx(40), SvgnRt-Acc/EndRdx(40), SvgnRt-Acc/Dmg/EndRdx(40), SvgnRt-Acc(43), SvgnRt-PetResDam(46)
Level 35: Heat Exhaustion RechRdx-I(A), RechRdx-I(37), RechRdx-I(50)
Level 38: Melt Armor RechRdx-I(A), ShldBrk-Acc/Rchg(39), ShldBrk-DefDeb/EndRdx/Rchg(39), ShldBrk-%Dam(39)
Level 41: Fire Blast Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(42), Decim-Dmg/Rchg(42), Decim-Acc/EndRdx/Rchg(42), Decim-Build%(43), Decim-Acc/Dmg/Rchg(43)
Level 44: Fire Ball Det'tn-Acc/Dmg(A), Det'tn-Dmg/EndRdx(45), Det'tn-Dmg/Rchg(45), Det'tn-Dmg/Rng(45), Det'tn-Acc/Dmg/EndRdx(46), Det'tn-Dmg/EndRdx/Rng(46)
Level 47: Consume M'Strk-Dmg/Rchg(A), M'Strk-Acc/Dmg(48)
Level 49: Rise of the Phoenix Dsrnt-I(A)
Level 50: Cardiac Boost
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Level 1: Brawl Empty(A)
Level 1: Containment
Level 1: Sprint Empty(A)
Level 2: Rest Empty(A)
Level 4: Ninja Run
Level 2: Swift Empty(A)
Level 2: Health Mrcl-Heal/EndRdx(A), Mrcl-Heal(19), Mrcl-Rcvry+(21)
Level 2: Hurdle Empty(A)
Level 2: Stamina EnManip-Stun%(A), EnManip-EndMod/Rchg(17), EnManip-EndMod(19)