Elec/stone
My Elec/Stone is a recent lvl 50, got most of the IOs in the build below (except for the PvP IOs), and is handling +0/x8/bosses/EBs (even Devouring Earth) just fine. In fact, I managed 4 lvl 50 Greater Devoured with assorted hanger-ons just this morning - that's something to me since they have a good pure Toxic attack.
My build goes for S/L softcap, +Rech, and +HP. Syntax42 (if I remember correctly) has an excellent Elec/ build going for 32.5 positional defense (one small purple insp away from softcap) - you may want to search and look for that too.
My advice so far?
1. Once you get the Force Feedback: Chance for Recharge in Tremor, you're good to go in crowds. Fault, Tremor, Power Sink, and even a Perfect Zinger in Taunt will make it happen. But watch out in heavy Toxic, that animation in Tremor seems loooong.
2. Stone Fist and Seismic Smash will be your pesky minion killers, and will help you keep Bosses swaying until they're down.
3. With a few enemies and Hasten up, my attack chain is Stone Fist alternating with Seismic Smash, Stone Mallet, Heavy Mallet, Stone Mallet. I can keep that up forever.
4. Turn off Tough, Weave, Manuevers when you don't need the extra def/res, otherwise you'll depend upon the +Rech in Tremor to get Power Sink back up in time. Keep Tactics on when fighting higher-levels and such.
5. Make sure you get the Wedding Band temp power, and later try to get the Eye of the Magus accolade for Toxic times, or swap out a power in my build with Power Surge.
6. Kinetic Dampener can help with +Def as well.
7. You still won't be able to defeat Siege by yourself, and Trapdoor can surprise you. In other words, you have wonderful single-target damage - for a Tanker - but it still won't be enough solo at times. Get some temporary summon powers or help from friends or red inspirations for those times.
That's what I have to share - others, more experienced than I, can likely offer better tips.
Hero Plan by Mids' Hero Designer 1.92
http://www.cohplanner.com/
Click this DataLink to open the build!
The Amber Fist: Level 50 Mutation Tanker
Primary Power Set: Electric Armor
Secondary Power Set: Stone Melee
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Leadership
Hero Profile:
Level 1: Charged Armor -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(9), RctvArm-ResDam/Rchg(9), RctvArm-ResDam/EndRdx/Rchg(43)
Level 1: Stone Fist -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(7), KntkC'bat-Dmg/EndRdx/Rchg(40)
Level 2: Stone Mallet -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(7), KntkC'bat-Dmg/EndRdx/Rchg(45)
Level 4: Heavy Mallet -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(5), KntkC'bat-Dmg/Rchg(5), KntkC'bat-Dmg/EndRdx/Rchg(46)
Level 6: Static Shield -- S'fstPrt-ResDam/Def+(A), ResDam-I(40)
Level 8: Grounded -- GA-3defTpProc(A)
Level 10: Hasten -- RechRdx-I(A), RechRdx-I(11), RechRdx-I(11)
Level 12: Energize -- Dct'dW-Rchg(A), Dct'dW-EndRdx/Rchg(13), Dct'dW-Heal/Rchg(13), Dct'dW-Heal/EndRdx(29), Dct'dW-Heal(33)
Level 14: Super Speed -- Winter-ResSlow(A)
Level 16: Conductive Shield -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(17), RctvArm-ResDam/Rchg(17), RctvArm-ResDam/EndRdx/Rchg(46)
Level 18: Lightning Reflexes -- Run-I(A)
Level 20: Fault -- Zinger-Dam%(A), Zinger-Taunt/Rng(21), Zinger-Taunt(21), Zinger-Taunt/Rchg(37), Zinger-Taunt/Rchg/Rng(40), Zinger-Acc/Rchg(43)
Level 22: Lightning Field -- Oblit-Dmg(A), Oblit-Acc/Rchg(23), Oblit-Dmg/Rchg(23), Oblit-Acc/Dmg/Rchg(34), Oblit-Acc/Dmg/EndRdx/Rchg(34), Oblit-%Dam(34)
Level 24: Build Up -- GSFC-Build%(A), GSFC-ToHit/EndRdx(25), GSFC-ToHit(25), GSFC-ToHit/Rchg(31), GSFC-ToHit/Rchg/EndRdx(31), GSFC-Rchg/EndRdx(31)
Level 26: Power Sink -- P'Shift-EndMod/Acc/Rchg(A), P'Shift-EndMod/Rchg(27), Efficacy-EndMod/Acc/Rchg(27), Efficacy-EndMod/Rchg(29)
Level 28: Taunt -- Zinger-Dam%(A)
Level 30: Boxing -- Acc-I(A)
Level 32: Tough -- TtmC'tng-ResDam(A), TtmC'tng-ResDam/EndRdx(33), TtmC'tng-ResDam/Rchg(33)
Level 35: Tremor -- Oblit-Acc/Rchg(A), Oblit-Dmg/Rchg(36), Oblit-Acc/Dmg/Rchg(36), Oblit-Acc/Dmg/EndRdx/Rchg(36), Oblit-Dmg(37), FrcFbk-Rechg%(37)
Level 38: Seismic Smash -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(39), KntkC'bat-Dmg/Rchg(39), KntkC'bat-Dmg/EndRdx/Rchg(39)
Level 41: Weave -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(42), LkGmblr-Def/Rchg(42), LkGmblr-Rchg+(42), Ksmt-ToHit+(46), SW-ResDam/Re TP(50)
Level 44: Combat Jumping -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(45), LkGmblr-Def/Rchg(45), LkGmblr-Rchg+(50)
Level 47: Maneuvers -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(48), LkGmblr-Def/Rchg(48), LkGmblr-Rchg+(50)
Level 49: Tactics -- Rec'dRet-Pcptn(A)
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 50: Cardiac Core Paragon
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Level 1: Brawl -- Acc-I(A)
Level 1: Sprint -- Jump-I(A)
Level 2: Rest -- Empty(A)
Level 1: Gauntlet
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Numna-Heal(19), Numna-Heal/EndRdx(19), Numna-Heal/Rchg(43)
Level 2: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Acc(15), P'Shift-EndMod/Rchg(15), P'Shift-End%(48)
Current primary characters, all on Guardian:
The Amber Fist (Elec/Stone Tanker) | Pixelbeater (Fire/Kin Corr) | The Sequencer (Bots/Traps MM)
Blakkat (Claws/Dark Brute) | Mhogus'thra (Ill/Dark Cont) | Wyldhunt (Beast/Dark MM)
Anyone have an Elec/Stone tank? I have 1 at 28 and it seems like a pretty good combo. Any builds or advice would be great.
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