Massively Coverage of Cities of Heroes at Pax East 2011


Mirai

 

Posted

Massively's beat reporter for Paragon City/the Rogue Isles/Praetoria has posted overview coverage of the devs' appearance over the weekend at PAX East 2011. Although the panel discussion with art designer Ryan Roth, producer Nate Birkholz, and community manager Tia Parahui has been partially covered elsewhere on these forums and assorted videos are available, it's helpful for some of us to be able to process this information in written form at one setting.

Just to recap, the article's highlights are:

  • North American servers and the European servers will be merging into a single worldwide list;
  • New mid-range Hero and Villain task forces (Admiral Sutter TF and Mortimer Kal SF);
  • Behavioral Adjustment Facility and Lambda Sector Incarnate Trials;
  • Expanded Incarnate abilities Judgment (AoE), Lore (summons), Destiny (party-wide buff), and Interface {edit: proc debuffing attack effect};
  • Post-Issue 20 Keyes Island Reactors and Underground Praetoria Incarnate trials (Anti-Matter and Praetoria Clockwork in the former, Praetorian Devouring Earth in the latter); and
  • Assorted Q&A (Citadel task force fixes, supergroup functionality, additional enemy group costume pieces, backpacks, power choice respecs, etc.).
(None of this is breaking news obviously, but an executive summary has its place.)


 

Posted

There is actually less for me in Issue 20 than Issue 19, and I didn't get much of anything out of 19.

In fact, it looks like there is less for me in 20 than I got out of Issue 4, which featured the Arenas, and I don't do PvP. Issue 21 is sounding like more of the same so far.

Um... yay for more black helicopters, I guess. I hope the incarnate stuff brings more fresh blood into the game, at least. More subscriptions to keep the game thriving are always good.

The server list merger will make a lot of players happy. It didn't make a lot of sense to me to keep them separate in the first place.