Contructive Criticism DM\WP Brute Build Pls


Mister_Meanour

 

Posted

I have never played a Brute till recently, and now im into the 40s I'm looking at the future for this toon. I have spent some time looking on the forums for builds that I liked the look of, and I have used some of the good things I liked from other builds to put my 1st attempt together.

I would be very grateful if some of you talanted people would be willing to offer your thoughts on the build I've done.

My Priorities for the build are:

Decent to very good Regen, followed by reasonable defence...the other stuff are less of a priority for me tho I wanted to have perma Hasten and I believe with the new Alpha slots if I choose to use the spiritual one I should manage perma hasten to give an all round recharge boost 100% of the time all being well...

Thanks in advance of your input folks

Hero Plan by Mids' Hero Designer 1.92
http://www.cohplanner.com/

Click this DataLink to open the build!

DM-WP Build Prototype: Level 50 Mutation Brute
Primary Power Set: Dark Melee
Secondary Power Set: Willpower
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Speed
Power Pool: Leaping
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: Shadow Punch

  • (A) Kinetic Combat - Accuracy/Damage
  • (3) Kinetic Combat - Damage/Endurance
  • (3) Kinetic Combat - Damage/Recharge
  • (5) Kinetic Combat - Damage/Endurance/Recharge
  • (5) Pounding Slugfest - Damage/Recharge
  • (7) Pounding Slugfest - Accuracy/Damage
Level 1: High Pain Tolerance
  • (A) Aegis - Resistance
  • (7) Aegis - Resistance/Endurance
  • (9) Aegis - Resistance/Recharge
  • (9) Numina's Convalescence - Heal
  • (11) Numina's Convalescence - Heal/Endurance
  • (11) Numina's Convalescence - Heal/Recharge
Level 2: Smite
  • (A) Kinetic Combat - Accuracy/Damage
  • (13) Kinetic Combat - Damage/Endurance
  • (13) Kinetic Combat - Damage/Recharge
  • (15) Kinetic Combat - Damage/Endurance/Recharge
  • (15) Pounding Slugfest - Accuracy/Damage
  • (17) Pounding Slugfest - Damage/Recharge
Level 4: Mind Over Body
  • (A) Reactive Armor - Resistance/Endurance
  • (17) Reactive Armor - Resistance/Recharge
  • (19) Reactive Armor - Endurance/Recharge
  • (19) Reactive Armor - Resistance/Endurance/Recharge
Level 6: Fast Healing
  • (A) Numina's Convalescence - Heal
  • (21) Numina's Convalescence - Heal/Endurance
  • (21) Numina's Convalescence - Heal/Recharge
  • (23) Numina's Convalescence - +Regeneration/+Recovery
Level 8: Siphon Life
  • (A) Kinetic Combat - Accuracy/Damage
  • (25) Kinetic Combat - Damage/Endurance
  • (27) Kinetic Combat - Damage/Recharge
  • (27) Kinetic Combat - Damage/Endurance/Recharge
  • (29) Numina's Convalescence - Heal
  • (29) Numina's Convalescence - Heal/Endurance
Level 10: Indomitable Will
  • (A) Luck of the Gambler - Defense
  • (31) Luck of the Gambler - Recharge Speed
  • (31) Luck of the Gambler - Defense/Endurance
Level 12: Shadow Maul
  • (A) Obliteration - Damage/Recharge
  • (33) Obliteration - Accuracy/Damage/Recharge
  • (33) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (33) Obliteration - Chance for Smashing Damage
  • (42) Obliteration - Damage
  • (46) Obliteration - Accuracy/Recharge
Level 14: Kick
  • (A) Accuracy IO
Level 16: Rise to the Challenge
  • (A) Numina's Convalescence - Heal
  • (34) Numina's Convalescence - Heal/Endurance
  • (34) Numina's Convalescence - Heal/Recharge
  • (36) Discouraging Words - To Hit Debuff
  • (36) Discouraging Words - To Hit Debuff/Recharge
  • (36) Discouraging Words - To Hit Debuff/Recharge/Endurance
Level 18: Dark Consumption
  • (A) Adrenal Adjustment - EndMod/Accuracy/Recharge
Level 20: Quick Recovery
  • (A) Performance Shifter - Chance for +End
  • (39) Performance Shifter - EndMod
  • (39) Performance Shifter - EndMod/Recharge
Level 22: Tough
  • (A) Titanium Coating - Resistance
  • (23) Titanium Coating - Resistance/Recharge
  • (42) Titanium Coating - Resistance/Endurance
  • (42) Steadfast Protection - Resistance/+Def 3%
Level 24: Weave
  • (A) Luck of the Gambler - Recharge Speed
  • (43) Luck of the Gambler - Defense
  • (45) Luck of the Gambler - Defense/Endurance
Level 26: Soul Drain
  • (A) Obliteration - Damage
  • (40) Obliteration - Accuracy/Recharge
  • (43) Obliteration - Chance for Smashing Damage
  • (45) Obliteration - Damage/Recharge
  • (46) Obliteration - Accuracy/Damage/Recharge
  • (46) Obliteration - Accuracy/Damage/Endurance/Recharge
Level 28: Heightened Senses
  • (A) Luck of the Gambler - Recharge Speed
  • (48) Luck of the Gambler - Defense
  • (48) Luck of the Gambler - Defense/Endurance
Level 30: Taunt
  • (A) Mocking Beratement - Taunt/Range
  • (31) Mocking Beratement - Taunt/Recharge
  • (34) Mocking Beratement - Accuracy/Recharge
  • (45) Mocking Beratement - Taunt/Recharge/Range
Level 32: Midnight Grasp
  • (A) Kinetic Combat - Accuracy/Damage
  • (37) Pounding Slugfest - Accuracy/Damage
  • (37) Pounding Slugfest - Damage/Endurance
  • (50) Kinetic Combat - Damage/Endurance
  • (50) Kinetic Combat - Damage/Recharge
  • (50) Kinetic Combat - Damage/Endurance/Recharge
Level 35: Maneuvers
  • (A) Luck of the Gambler - Recharge Speed
  • (37) Luck of the Gambler - Defense
  • (39) Luck of the Gambler - Defense/Endurance
Level 38: Hasten
  • (A) Recharge Reduction IO
  • (40) Recharge Reduction IO
Level 41: Combat Jumping
  • (A) Luck of the Gambler - Recharge Speed
  • (48) Luck of the Gambler - Defense
Level 44: Superior Conditioning
  • (A) Performance Shifter - Chance for +End
Level 47: Physical Perfection
  • (A) Regenerative Tissue - +Regeneration
Level 49: Super Speed
  • (A) Celerity - +Stealth
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 50: Spiritual Core Paragon
------------
Level 1: Brawl
  • (A) Empty
Level 1: Fury
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Recharge Reduction IO
Level 4: Ninja Run
Level 2: Swift
  • (A) Run Speed IO
Level 2: Health
  • (A) Numina's Convalescence - Heal
  • (25) Numina's Convalescence - Heal/Endurance
  • (43) Numina's Convalescence - Heal/Recharge
Level 2: Hurdle
  • (A) Jumping IO
Level 2: Stamina
  • (A) Efficacy Adaptor - EndMod/Recharge
  • (40) Efficacy Adaptor - EndMod
------------
Set Bonus Totals:
  • 6% DamageBuff(Smashing)
  • 6% DamageBuff(Lethal)
  • 6% DamageBuff(Fire)
  • 6% DamageBuff(Cold)
  • 6% DamageBuff(Energy)
  • 6% DamageBuff(Negative)
  • 6% DamageBuff(Toxic)
  • 6% DamageBuff(Psionic)
  • 26.75% Defense(Smashing)
  • 26.75% Defense(Lethal)
  • 6.125% Defense(Fire)
  • 6.125% Defense(Cold)
  • 4.25% Defense(Energy)
  • 4.25% Defense(Negative)
  • 3% Defense(Psionic)
  • 20.5% Defense(Melee)
  • 3.625% Defense(Ranged)
  • 4.563% Defense(AoE)
  • 1.8% Max End
  • 18% Enhancement(Accuracy)
  • 6% Enhancement(Heal)
  • 47.5% Enhancement(RechargeTime)
  • 5% FlySpeed
  • 337.33 HP (22.5%) HitPoints
  • 5% JumpHeight
  • 5% JumpSpeed
  • MezResist(Confused) 1.65%
  • MezResist(Held) 2.75%
  • MezResist(Immobilize) 12.1%
  • MezResist(Sleep) 2.2%
  • MezResist(Stun) 4.4%
  • 134% (8.386 HP/sec) Regeneration
  • 10% RunSpeed



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