So I have been thinking lately about sonic and thermal and how there are big psi holes in these buff sets. Unless I'm mistaken, Pain Dom's World of Pain and Mind Link are the only buffs that give psi res (lol dom's link minds doesnt really count.. since it give a unenhanceable whopping 1.7% res to psi)

So here is what I propose, and I have a few different variations that could make it more interesting. So to break it down a little easier Ill give Corr base numbers to look at for each option as well.

Remember these are corruptor numbers

1. Add Psi Res to Sonic Haven and Plasma Shield buffs of equal value to the other amount of Res applied.

Sonic Barrier - 15% Res to S/L/T Sonic Haven - 15% Res to E/N/F/C/P

Fire Shield - 15% Res to S/L/F - 7.5% to C Plasma Shield - 15% Res to E/N/F/P

2. Add Add Psi Res to Sonic res buffs and Thermal buffs, half and half (of total res value) to each of the res buffs, so as to get the full Psi Res value you would have to be getting both buffs.

Sonic Barrier - 15% Res to S/L/T - 7.5% to P Sonic Haven - 15% Res to E/N/F/C - 7.5% to P

Fire Shield - 15% Res to S/L/F - 7.5% to C/P Plasma Shield - 15% Res to E/N/F - 7.5% to P

3. Add Add Psi Res to Sonic res buffs and Thermal buffs, do 45% (of total value) to each res buff and 10% (of total value) to the status protection buff (Clarity and Thaw), so as to get the full Psi Res value you would have to be getting both buffs and the status protection buff as well.

Sonic Barrier - 15% Res to S/L/T - 6.75% to P Sonic Haven - 15% Res to E/N/F/C - 6.75% to P Clarity - 1.5% to P

Fire Shield - 15% Res to S/L/F - 7.5% to C - 6.75% to P Plasma Shield - 15% Res to E/N/F - 6.75% to P Thaw - 1.5% to P - 7.5% to C

So that is about the jist of it. Constructive feedback is always nice.

Posted

I like the idea Firi, those sets in PvP should give alternative +res like psi.

So I have been thinking lately about sonic and thermal and how there are big psi holes in these buff sets. Unless I'm mistaken, Pain Dom's World of Pain and Mind Link are the only buffs that give psi res (lol dom's link minds doesnt really count.. since it give a unenhanceable whopping 1.7% res to psi)

So here is what I propose, and I have a few different variations that could make it more interesting. So to break it down a little easier Ill give Corr base numbers to look at for each option as well.

Remember these are

corruptornumbers1. Add Psi Res to Sonic Haven and Plasma Shield buffs of equal value to the other amount of Res applied.

2. Add Add Psi Res to Sonic res buffs and Thermal buffs, half and half (of total res value) to each of the res buffs, so as to get the full Psi Res value you would have to be getting both buffs.

3. Add Add Psi Res to Sonic res buffs and Thermal buffs, do 45% (of total value) to each res buff and 10% (of total value) to the status protection buff (Clarity and Thaw), so as to get the full Psi Res value you would have to be getting both buffs and the status protection buff as well.

So that is about the jist of it. Constructive feedback is always nice.