Just a few questions.


AnElfCalledMack

 

Posted

I run an SD/Elec. Melee tank. I'm currently using Charged Brawl, Laser Beam Eyes, Air Superiority, and Jacob's Ladder as my single target attack chain. I'm using Laser Beam Eyes for the -12% defense, and Air Superiority(because it outperforms Havoc Punch, and I need something to branch into Fly, anyways). I really don't want to take Hasten, but I'm open to other suggestions. Without taking Hasten, can you build me a good single target attack chain? I mean, at this point I'm actually considering using Boxing, because it has a reasonable DPS.

I mean, the attack chain I'm using can't even dent a Rikti Pylon.


 

Posted

Well, I'd put Havoc Punch back in, and ignore the Def Debuff in LBE - you can slot your attacks up to 95% chance to hit pretty easy, so you really shouldn't need it.

Unslotted DPA (slotting shouldn't change this order much at all)

Charged Brawl: 35.38
Havoc Punch: 34.22
Jacob's Ladder: 36.11
Air Superiority: 25.92 (Mids seems to be giving double the actual animation time for some reason, but RedTomax has the data)
Laser Beam Eyes: 24.07
Chain Induction: 49.24
Thunder Strike: 24.41

In short, get Havoc Punch in there - it's a lot better than Air Superiority once you start factoring in animation times. Also, consider using Chain Induction on a single target. LBE may well wind up in your ST chain, though if possible swap into Pyre or Soul Mastery - Fire Blast has over 40 DPA, and Gloom clocks in at nearly 60.

I don't really know Elec Melee that well, but I hope some numbers help your quest.


 

Posted

Came home and downloaded Mids. This is what I have planned, now.

Hero Plan by Mids' Hero Designer 1.92
http://www.cohplanner.com/
Click this DataLink to open the build!
GI Justice: Level 50 Science Tanker
Primary Power Set: Shield Defense
Secondary Power Set: Electrical Melee
Power Pool: Flight
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Speed
Ancillary Pool: Energy Mastery
Hero Profile:
Level 1: Deflection -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(5), LkGmblr-Rchg+(17), LkGmblr-Def(23), LkGmblr-Def/EndRdx(37), LkGmblr-Def/EndRdx/Rchg(42)
Level 1: Charged Brawl -- Hectmb-Dam%(A), Hectmb-Dmg(7), Hectmb-Dmg/Rchg(11), Hectmb-Acc/Dmg/Rchg(19), Hectmb-Acc/Rchg(37)
Level 2: Battle Agility -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(7), RedFtn-EndRdx/Rchg(17), RedFtn-Def/EndRdx/Rchg(23), RedFtn-Def(37), RedFtn-EndRdx(42)
Level 4: Jacobs Ladder -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(9), Sciroc-Dmg/Rchg(13), Sciroc-Acc/Rchg(19), Sciroc-Acc/Dmg/EndRdx(40), Sciroc-Dam%(43)
Level 6: Air Superiority -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(9), C'ngImp-Acc/Dmg/Rchg(15), C'ngImp-Dmg/EndRdx/Rchg(42), C'ngImp-Acc/Dmg/EndRdx(43)
Level 8: Active Defense -- HO:Membr(A), HO:Membr(11), HO:Membr(50)
Level 10: Taunt -- RechRdx-I(A)
Level 12: True Grit -- S'fstPrt-ResDam/Def+(A), ResDam-I(13), Heal-I(15)
Level 14: Fly -- Winter-ResSlow(A)
Level 16: Against All Odds -- EndRdx-I(A)
Level 18: Phalanx Fighting -- LkGmblr-Rchg+(A)
Level 20: Build Up -- GSFC-ToHit(A), GSFC-ToHit/Rchg(21), GSFC-ToHit/Rchg/EndRdx(21), GSFC-Rchg/EndRdx(36), GSFC-ToHit/EndRdx(36), GSFC-Build%(46)
Level 22: Grant Cover -- LkGmblr-Rchg+(A), LkGmblr-Def(25), LkGmblr-Def/EndRdx(25)
Level 24: Boxing -- RechRdx-I(A)
Level 26: Shield Charge -- Oblit-Dmg(A), Oblit-Acc/Rchg(27), Oblit-Dmg/Rchg(27), Oblit-Acc/Dmg/Rchg(43), Oblit-Acc/Dmg/EndRdx/Rchg(46), Oblit-%Dam(48)
Level 28: Chain Induction -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(29), C'ngImp-Dmg/Rchg(29), C'ngImp-Acc/Dmg/Rchg(45), C'ngImp-Acc/Dmg/EndRdx(46)
Level 30: Tough -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/Rchg(31), Aegis-EndRdx/Rchg(31), Aegis-ResDam/EndRdx/Rchg(31), Aegis-ResDam(34), Aegis-Psi/Status(34)
Level 32: Weave -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/Rchg(33), LkGmblr-EndRdx/Rchg(33), LkGmblr-Def/EndRdx/Rchg(33), LkGmblr-Def(34), LkGmblr-Rchg+(36)
Level 35: One with the Shield -- ResDam-I(A)
Level 38: Lightning Rod -- Armgdn-Dmg(A), Armgdn-Dmg/Rchg(39), Armgdn-Acc/Dmg/Rchg(39), Armgdn-Acc/Rchg(39), Armgdn-Dmg/EndRdx(40), Armgdn-Dam%(40)
Level 41: Conserve Power -- RechRdx-I(A)
Level 44: Physical Perfection -- Numna-Regen/Rcvry+(A), P'Shift-End%(45), P'Shift-EndMod(45)
Level 47: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def(48), LkGmblr-Def/EndRdx(48)
Level 49: Hasten -- RechRdx-I(A), RechRdx-I(50), RechRdx-I(50)
Level 50: Cardiac Core Paragon
------------
Level 1: Brawl -- Empty(A)
Level 1: Gauntlet
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Flight-I(A)
Level 2: Health -- Heal-I(A), Heal-I(3)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- EndMod-I(A), EndMod-I(3), EndMod-I(5)

http://www.cohplanner.com/mids/downl...D97F01D626D53F


 

Posted

Just put this together. Soft capped to everything, low on endurance. Hard hitting, high recharged attacks. Hope it helps you.

Hero Plan by Mids' Hero Designer 1.92
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Mutation Tanker
Primary Power Set: Shield Defense
Secondary Power Set: Electrical Melee
Power Pool: Flight
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: Deflection -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(3), LkGmblr-Rchg+(15)
Level 1: Charged Brawl -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(7), Mako-Dmg/Rchg(7), Mako-Acc/EndRdx/Rchg(33), Mako-Acc/Dmg/EndRdx/Rchg(33), Mako-Dam%(43)
Level 2: Battle Agility -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(3), LkGmblr-Rchg+(15)
Level 4: True Grit -- Numna-Heal(A), Numna-Heal/EndRdx(5), Numna-Heal/Rchg(5), ImpArm-ResDam/EndRdx(25), ImpArm-ResDam(25), ImpArm-ResDam/Rchg(37)
Level 6: Active Defense -- RechRdx-I(A)
Level 8: Havoc Punch -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(9), C'ngImp-Dmg/Rchg(9), C'ngImp-Acc/Dmg/Rchg(13), C'ngImp-Acc/Dmg/EndRdx(33)
Level 10: Jacobs Ladder -- Oblit-Dmg(A), Oblit-Acc/Rchg(11), Oblit-Dmg/Rchg(11), Oblit-Acc/Dmg/Rchg(13), Oblit-Acc/Dmg/EndRdx/Rchg(31)
Level 12: Hover -- LkGmblr-Rchg+(A)
Level 14: Fly -- Winter-ResSlow(A)
Level 16: Thunder Strike -- Oblit-Dmg(A), Oblit-Acc/Rchg(17), Oblit-Dmg/Rchg(17), Oblit-Acc/Dmg/Rchg(19), Oblit-Acc/Dmg/EndRdx/Rchg(19), Oblit-%Dam(45)
Level 18: Phalanx Fighting -- LkGmblr-Rchg+(A)
Level 20: Hasten -- RechRdx-I(A), RechRdx-I(23), RechRdx-I(23)
Level 22: Against All Odds -- EndRdx-I(A)
Level 24: Taunt -- Mocking-Taunt(A), Mocking-Taunt/Rchg(34), Mocking-Taunt/Rchg/Rng(34), Mocking-Acc/Rchg(34), Mocking-Taunt/Rng(37), Mocking-Rchg(37)
Level 26: Shield Charge -- Erad-Dmg(A), Erad-Acc/Rchg(27), Erad-Dmg/Rchg(27), Erad-Acc/Dmg/Rchg(29), Erad-Acc/Dmg/EndRdx/Rchg(31), Erad-%Dam(40)
Level 28: Build Up -- GSFC-ToHit(A), GSFC-ToHit/Rchg(29), GSFC-ToHit/Rchg/EndRdx(31), GSFC-Rchg/EndRdx(42), GSFC-ToHit/EndRdx(43), GSFC-Build%(43)
Level 30: Boxing -- Empty(A)
Level 32: One with the Shield -- S'fstPrt-ResDam/Def+(A)
Level 35: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(36), RctvArm-ResDam/EndRdx/Rchg(36), RctvArm-ResDam(36)
Level 38: Lightning Rod -- Oblit-Dmg(A), Oblit-Acc/Rchg(39), Oblit-Dmg/Rchg(39), Oblit-Acc/Dmg/Rchg(39), Oblit-Acc/Dmg/EndRdx/Rchg(40)
Level 41: Weave -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(42), LkGmblr-Rchg+(42)
Level 44: Conserve Power -- RechRdx-I(A), RechRdx-I(45), RechRdx-I(46)
Level 47: Laser Beam Eyes -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(48), Decim-Dmg/Rchg(48), Decim-Acc/EndRdx/Rchg(48), Decim-Acc/Dmg/Rchg(50)
Level 49: Physical Perfection -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(50), P'Shift-EndMod/Acc(50)
Level 0: The Atlas Medallion
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 50: Cardiac Core Boost
------------
Level 1: Brawl -- Empty(A)
Level 1: Gauntlet
Level 1: Sprint -- Empty(A)
Level 2: Rest -- RechRdx-I(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Numna-Heal(40), Numna-Heal/EndRdx(45), RgnTis-Regen+(46), Mrcl-Rcvry+(46)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(21), P'Shift-EndMod/Acc(21)
------------
Set Bonus Totals:

  • 14.5% DamageBuff(Smashing)
  • 14.5% DamageBuff(Lethal)
  • 14.5% DamageBuff(Fire)
  • 14.5% DamageBuff(Cold)
  • 14.5% DamageBuff(Energy)
  • 14.5% DamageBuff(Negative)
  • 14.5% DamageBuff(Toxic)
  • 14.5% DamageBuff(Psionic)
  • 9.875% Defense(Smashing)
  • 9.875% Defense(Lethal)
  • 8.938% Defense(Fire)
  • 8.938% Defense(Cold)
  • 10.5% Defense(Energy)
  • 10.5% Defense(Negative)
  • 4.875% Defense(Psionic)
  • 11.13% Defense(Melee)
  • 11.44% Defense(Ranged)
  • 10.19% Defense(AoE)
  • 5.85% Max End
  • 34% Enhancement(Accuracy)
  • 71.25% Enhancement(RechargeTime)
  • 15% FlySpeed
  • 351.39 HP (18.75%) HitPoints
  • 15% JumpHeight
  • 15% JumpSpeed
  • MezResist(Held) 6.05%
  • MezResist(Immobilize) 9.35%
  • MezResist(Stun) 6.6%
  • 5% (0.084 End/sec) Recovery
  • 54% (4.225 HP/sec) Regeneration
  • 20% ResEffect(FlySpeed)
  • 20% ResEffect(RechargeTime)
  • 20% ResEffect(RunSpeed)
  • 15% RunSpeed
  • 2% XPDebtProtection



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