Need help with Key Mapping


Master-Blade

 

Posted

OK this is driving me crazy. I have 3 bars on the bottom of my screen: tray 1, 2 and 3.

I can map keys just fine to any of the 10 buttons on tray 1. HOWEVER, the key binds in game that I thought bind keys to tray 2 and 3 instead just bind a second and third button to those same abilities on tray 1.

How the heck can I bind the Q key to activate ability 1 in tray #2? and so on?


 

Posted

In the Key Mapping menu:
The regular tray is "Tray Slot #"
2nd tray is "Alt Tray Slot #"
3rd tray is "Alt2 Tray Slot #"


Using slash commands to bind them yourself:
The regular tray is "powexec_slot #"
2nd tray is "powexec_altslot #"
3rd tray is "powexec_alt2slot #"

Example:
/bind Q "powexecaltslot 1"


If you were looking to bind a specific power that is located there, you might consider just binding it by name manually instead, just in case you decide to move things around later:

Example:
/bind Q "powexec_name Taunt"


 

Posted

wow ok thanks. (cant believe you gotta use a bind though) Is there any bind window to see what has been saved as key binds, or you just gotta remember what you have done?


 

Posted

Quote:
Originally Posted by Vilephire View Post
wow ok thanks. (cant believe you gotta use a bind though)
You don't. Look back up at my post. I just edited in how to do it from the keymapping window.

Quote:
Originally Posted by Vilephire View Post
Is there any bind window to see what has been saved as key binds, or you just gotta remember what you have done?
You can either "/bindsavefile filename.txt" and then look at the contents of that file, or do "/showbind KEY_NAME" to see what is bound to a specific key.


 

Posted

What I mean is that under the key bind tab in the Options section, you can not bind keys to those 2nd and 3rd tray slots. It just maps a second and third button to the corresponding abilities in that first tray.

Example:Alt 2 Tray Slot 1 if I map Mouse Button 5 to that, all it does is exactly the same thing as pressing the 1 button on the keyboard instead of pushing the first ability on the 2nd tray slot (which imho it SHOULD do)

So.. in essence I am going to have to map 20 /bind keys in order to press the abilities in tray 2 and 3.

I am also trying to map mouse buttons but that is a bit trickier since there are spaces such as Mouse Button 5 (still messing with that)


 

Posted

Quote:
Originally Posted by Vilephire View Post
What I mean is that under the key bind tab in the Options section, you can not bind keys to those 2nd and 3rd tray slots. It just maps a second and third button to the corresponding abilities in that first tray.

Example:Alt 2 Tray Slot 1 if I map Mouse Button 5 to that, all it does is exactly the same thing as pressing the 1 button on the keyboard instead of pushing the first ability on the 2nd tray slot (which imho it SHOULD do)

So.. in essence I am going to have to map 20 /bind keys in order to press the abilities in tray 2 and 3.
"Alt 2 Tray Slot 1" should be using the first power that you have in your THIRD tray (not second). That's what it's designed to do. Did you remember to "Apply Now"? Also remember that the first tray is the one on the bottom. 2nd tray is the middle, and 3rd tray is the top.

I'm not sure why it wouldn't be working for you. I just tested and confirmed that the interface is not bugged. All 30 standard powerslots in the first 3 trays can be controlled from the Keymapping tab in the Options.

Quote:
Originally Posted by Vilephire View Post
I am also trying to map mouse buttons but that is a bit trickier since there are spaces such as Mouse Button 5 (still messing with that)
Try "Button5" for the Key_Name


 

Posted

OK it took a bit of playing around but I figured out what happened.

First off, I clicked the + button to create a 2nd and 3rd ability bar so I could drag then to the location on my screen that I wanted. I then changed each of them to subsequently be tray 2 and 3 respectively. However when I used the key binds to try and map keys to them it just mapped those buttons to the abilities on the first bar.

I had to hold down the control key to make the first bar 'rise a 2nd bar above it' and then while holding down the control button, change that temporary bar to the #2. Then, do the same thing with the Alt key depressed.

Now once I map buttons to the abilities in tray 2 and 3, they work fine. It just should not have been that complicated. If you make a bar the 2nd or 3rd bar, it should .. well just BE the 2nd or 3rd bar. That was way more complicated than it had to be.

Anyway.. thank you Master-Blade. Your help actually helped me figure out what was going on.


 

Posted

Quote:
Originally Posted by Vilephire View Post
I clicked the + button to create a 2nd and 3rd ability bar
That would certainly explain it. Technically, those are separate power windows. You are right that those can not be controlled from the Keybind options, but you can still make binds for them, but that's another subject.

You'll want to click the Arrow in the top right corner of the standard window (instead of the +). That will expand the standard window to 3 trays permanently. Then change the number on those trays so they don't all show a copy of the first tray. Then use the options in the keymapping menu like you wanted to in the first place.