KM/SD advice


Amy_Amp

 

Posted

hey there. i thought my first attempt at a kin meleer might as well be my first shielder as well. ive seen broken prey and a few others have good success with the combo. as such, this is what i have so far. i dont know much about hami os and thats why i havent slotted any.

Hero Plan by Mids' Hero Designer 1.92
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Scrapper
Primary Power Set: Kinetic Melee
Secondary Power Set: Shield Defense
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leaping
Power Pool: Concealment
Ancillary Pool: Body Mastery

Hero Profile:
Level 1: Quick Strike -- T'Death-Acc/Dmg:40(A), T'Death-Dmg/EndRdx:40(3), T'Death-Dmg/Rchg:40(3), T'Death-Acc/Dmg/EndRdx:40(5), T'Death-Dmg/EndRdx/Rchg:40(5), T'Death-Dam%:40(45)
Level 1: Deflection -- Aegis-ResDam:50(A), Aegis-ResDam/EndRdx:50(7), Aegis-ResDam/Rchg:50(7), Aegis-EndRdx/Rchg:50(9), Aegis-ResDam/EndRdx/Rchg:50(9)
Level 2: Body Blow -- T'Death-Acc/Dmg:40(A), T'Death-Dmg/EndRdx:40(11), T'Death-Dmg/Rchg:40(11), T'Death-Acc/Dmg/EndRdx:40(13), T'Death-Dmg/EndRdx/Rchg:40(13), T'Death-Dam%:40(46)
Level 4: Smashing Blow -- T'Death-Acc/Dmg:40(A), T'Death-Dmg/EndRdx:40(15), T'Death-Dmg/Rchg:40(15), T'Death-Acc/Dmg/EndRdx:40(17), T'Death-Dmg/EndRdx/Rchg:40(17), T'Death-Dam%:40(46)
Level 6: Power Siphon -- GSFC-Build%:50(A), GSFC-ToHit/Rchg/EndRdx:50(19), GSFC-Rchg/EndRdx:50(19), GSFC-ToHit/Rchg:50(21), GSFC-ToHit:50(21), GSFC-ToHit/EndRdx:50(23)
Level 8: Battle Agility -- RedFtn-Def/EndRdx:50(A), RedFtn-Def/Rchg:50(23), RedFtn-EndRdx/Rchg:50(25), RedFtn-Def/EndRdx/Rchg:50(46), RedFtn-Def:50(48), RedFtn-EndRdx:50(50)
Level 10: True Grit -- RctvArm-ResDam:40(A), RctvArm-ResDam/EndRdx:40(25), RctvArm-ResDam/Rchg:40(45)
Level 12: Active Defense -- RechRdx-I:50(A), RechRdx-I:50(27)
Level 14: Boxing -- Empty(A)
Level 16: Against All Odds -- EndRdx-I:50(A)
Level 18: Burst -- Oblit-Acc/Dmg/EndRdx/Rchg:30(A), Oblit-Dmg:30(27), Oblit-Acc/Rchg:30(29), Oblit-%Dam:30(29), Oblit-Dmg/Rchg:30(31), Oblit-Acc/Dmg/Rchg:30(31)
Level 20: Phalanx Fighting -- LkGmblr-Rchg+:50(A)
Level 22: Tough -- Aegis-ResDam:50(A), Aegis-ResDam/EndRdx:50(31), Aegis-ResDam/Rchg:50(33), Aegis-EndRdx/Rchg:50(33), Aegis-ResDam/EndRdx/Rchg:50(33)
Level 24: Weave -- LkGmblr-Rchg+:50(A), LkGmblr-Def/EndRdx:50(34), LkGmblr-Def:50(34), LkGmblr-Def/Rchg:50(50)
Level 26: Focused Burst -- Thundr-Acc/Dmg:50(A), Thundr-Dmg/EndRdx:50(34), Thundr-Dmg/Rchg:50(36), Thundr-Acc/Dmg/EndRdx:50(36), Thundr-Acc/Dmg/Rchg:50(36), Thundr-Dmg/EndRdx/Rchg:50(37)
Level 28: Grant Cover -- LkGmblr-Rchg+:50(A)
Level 30: Hasten -- RechRdx-I:50(A), RechRdx-I:50(37)
Level 32: Concentrated Strike -- T'Death-Acc/Dmg:40(A), T'Death-Dmg/EndRdx:40(37), T'Death-Dmg/Rchg:40(39), T'Death-Acc/Dmg/EndRdx:40(39), T'Death-Dmg/EndRdx/Rchg:40(39), T'Death-Dam%:40(40)
Level 35: Shield Charge -- Erad-Dmg:30(A), Erad-Acc/Rchg:30(40), Erad-Dmg/Rchg:30(40), Erad-Acc/Dmg/Rchg:30(42), Erad-Acc/Dmg/EndRdx/Rchg:30(42), Erad-%Dam:30(42)
Level 38: One with the Shield -- S'fstPrt-ResDam/Def+:30(A)
Level 41: Combat Jumping -- LkGmblr-Rchg+:50(A)
Level 44: Conserve Power -- RechRdx-I:50(A)
Level 47: Physical Perfection -- P'Shift-EndMod:50(A)
Level 49: Stealth -- LkGmblr-Rchg+:50(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Critical Hit
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- Numna-Heal/EndRdx:30(A), Numna-Regen/Rcvry+:40(43), Numna-Heal:40(45), Numna-EndRdx/Rchg:40(48), Numna-Heal/Rchg:40(48), Numna-Heal/EndRdx/Rchg:50(50)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- P'Shift-EndMod:50(A), P'Shift-EndMod/Rchg:50(43), P'Shift-EndMod/Acc/Rchg:50(43)



id appreciate any tips. thanks.


 

Posted

pretty please?


 

Posted

Try slotting your defense powers for defense. Like Deflection.

Try slotting some heal IOs in true git -- that's really its primary function, granting bonus HP. Resist is nice if you have the slots.

You'll find you can quit slotting a lot of melee def elsewhere and have something resembling some spare slots to move around.

You have no real movement power. You might want one.

Shield charge's slotting makes sad panda sad. Flip it and burst at the very least. Oblit belongs in shield charge.


 

Posted

Quote:
Originally Posted by Rhysem View Post
You have no real movement power. You might want one.
Ninja/Beast run has been known to replace people's travel power.


 

Posted

im indifferent about a travel.

on the other notes, i am capped to positions, but thought some more durability in the form of resistance might be helpful. on the other hand, you're correct, it could free some slots, for instance to stick in physical perfection. i'll have to monitor my endurance and see if thats a better bet


 

Posted

Quote:
Originally Posted by Shisui View Post
on the other notes, i am capped to positions, but thought some more durability in the form of resistance might be helpful. on the other hand, you're correct, it could free some slots, for instance to stick in physical perfection. i'll have to monitor my endurance and see if thats a better bet
There is no reason you can't do nearly full enhancement for defense and resist and still have your attacks well slotted.

Note that boosted health is another form of mitigation, just like resistance. If I remember looking at your build in mids you were ~1700 HP. True Grit is giving you ~133 of those HP. That's enhanceable though, and if you did that's 1833 HP instead of 1700. So it now takes ~7% more damage to kill you. Your psycho-resistance slotting is not netting you anywhere near 7% more resist to S/L, much less any of the other available damage types.

Also if you're that concerned about endurance and resistance, you should pick up the end redux alpha slot which also boosts resistance as a secondary effect.


 

Posted

Hero Plan by Mids' Hero Designer 1.92
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Scrapper
Primary Power Set: Kinetic Melee
Secondary Power Set: Shield Defense
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leaping
Power Pool: Concealment
Ancillary Pool: Body Mastery

Hero Profile:
Level 1: Quick Strike -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(3), KntkC'bat-Dmg/Rchg:35(3), KntkC'bat-Dmg/EndRdx/Rchg:35(5)
Level 1: Deflection -- RedFtn-Def:50(A), RedFtn-EndRdx:50(7), RedFtn-Def/Rchg:50(7), RedFtn-Def/EndRdx:50(9), RedFtn-EndRdx/Rchg:50(9), RedFtn-Def/EndRdx/Rchg:50(45)
Level 2: Body Blow -- T'Death-Acc/Dmg:40(A), T'Death-Dmg/EndRdx:40(11), T'Death-Dmg/Rchg:40(11), T'Death-Acc/Dmg/EndRdx:40(13), T'Death-Dmg/EndRdx/Rchg:40(13), T'Death-Dam%:40(46)
Level 4: Smashing Blow -- T'Death-Acc/Dmg:40(A), T'Death-Dmg/EndRdx:40(15), T'Death-Dmg/Rchg:40(15), T'Death-Acc/Dmg/EndRdx:40(17), T'Death-Dmg/EndRdx/Rchg:40(17), T'Death-Dam%:40(46)
Level 6: Power Siphon -- GSFC-Build%:50(A), GSFC-ToHit/Rchg/EndRdx:50(19), GSFC-Rchg/EndRdx:50(19), GSFC-ToHit/Rchg:50(21), GSFC-ToHit:50(21), GSFC-ToHit/EndRdx:50(23)
Level 8: Battle Agility -- RedFtn-Def/EndRdx:50(A), RedFtn-Def/Rchg:50(23), RedFtn-EndRdx/Rchg:50(25), RedFtn-EndRdx:50(37), RedFtn-Def/EndRdx/Rchg:50(46), RedFtn-Def:50(48)
Level 10: True Grit -- Numna-Regen/Rcvry+:40(A), Numna-Heal:40(25), Numna-EndRdx/Rchg:50(34), Numna-Heal/EndRdx/Rchg:50(36), Numna-Heal/EndRdx:50(45), Numna-Heal/Rchg:50(50)
Level 12: Active Defense -- RechRdx-I:50(A), RechRdx-I:50(27)
Level 14: Boxing -- Empty(A)
Level 16: Against All Odds -- EndRdx-I:50(A)
Level 18: Burst -- Erad-Dmg:30(A), Erad-%Dam:30(27), Erad-Acc/Rchg:30(29), Erad-Dmg/Rchg:30(29), Erad-Acc/Dmg/Rchg:30(31), Erad-Acc/Dmg/EndRdx/Rchg:30(31)
Level 20: Phalanx Fighting -- LkGmblr-Rchg+:50(A)
Level 22: Tough -- Aegis-ResDam:50(A), Aegis-ResDam/EndRdx:50(31), Aegis-ResDam/Rchg:50(33), Aegis-EndRdx/Rchg:50(33), Aegis-ResDam/EndRdx/Rchg:50(33)
Level 24: Weave -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(34)
Level 26: Focused Burst -- Thundr-Acc/Dmg:50(A), Thundr-Dmg/EndRdx:50(34), Thundr-Dmg/Rchg:50(36), Thundr-Acc/Dmg/EndRdx:50(36)
Level 28: Grant Cover -- LkGmblr-Rchg+:50(A)
Level 30: Hasten -- RechRdx-I:50(A), RechRdx-I:50(37)
Level 32: Concentrated Strike -- T'Death-Acc/Dmg:40(A), T'Death-Dmg/EndRdx:40(37), T'Death-Dmg/Rchg:40(39), T'Death-Acc/Dmg/EndRdx:40(39), T'Death-Dmg/EndRdx/Rchg:40(39), T'Death-Dam%:40(40)
Level 35: Shield Charge -- Erad-Dmg:30(A), Erad-Acc/Rchg:30(40), Erad-Dmg/Rchg:30(40), Erad-Acc/Dmg/Rchg:30(42), Erad-Acc/Dmg/EndRdx/Rchg:30(42), Erad-%Dam:30(42)
Level 38: One with the Shield -- S'fstPrt-ResDam/Def+:30(A)
Level 41: Combat Jumping -- LkGmblr-Rchg+:50(A)
Level 44: Conserve Power -- RechRdx-I:50(A)
Level 47: Physical Perfection -- P'Shift-EndMod:50(A), P'Shift-End%:50(48), P'Shift-EndMod/Acc:50(50), P'Shift-EndMod/Rchg:50(50)
Level 49: Stealth -- LkGmblr-Rchg+:50(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Critical Hit
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- Mrcl-Heal/EndRdx:30(A), Mrcl-Heal/EndRdx/Rchg:40(5), Mrcl-Heal:40(43), Mrcl-Rcvry+:40(45), Mrcl-Heal/Rchg:40(48)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- P'Shift-EndMod:50(A), P'Shift-EndMod/Rchg:50(43), P'Shift-EndMod/Acc/Rchg:50(43)