So... Energy Aura Compleatly usless?
My point is not that recharge doesn't help at all, but it doesn't help EA as much as other power sets, in particular at the level of a multi-billion build. This point is more obvious for SR. Also, it's a comparison with other power sets. If killing faster helps survival for EA, it helps other power sets equally well. For awesomeness of energy drain to support toggles like darkest night, I believe my guide in my signature can't emphasize it enough.
I think he talked about the end return as a kind of side bar to demonstrate the awesomeness of Energy Drain, mentioning it primarily for its heal (which is pretty substantial in a large mob), and that recharge bonuses ARE, in fact, useful for survivability. As well as end management, though that was beside the point :O
Plus killing stuff quicker makes you die less.
@Rooks
"You should come inside the box... Then you'll know what I mean."