Fire/Therm Corruptor build


Llewthor

 

Posted

Hey -

I'm playing around with using the second build on my fire/therm corruptor for possible zone and arena pvp. It's a "wishful thinking" build, as I have some access right now to pvp enhancements.

But anyways, here is the build ... any input is appreciated.

Villain Plan by Mids' Villain Designer 1.92
http://www.cohplanner.com/

Llewminous (pvp): Level 50 Mutation Corruptor
Primary Power Set: Fire Blast
Secondary Power Set: Thermal Radiation
Power Pool: Speed
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Leviathan Mastery

Villain Profile:
------------
Level 1: Flares
(A) Apocalypse - Damage/Recharge
(3) Apocalypse - Accuracy/Damage/Recharge
(3) Apocalypse - Accuracy/Recharge
(5) Apocalypse - Damage/Endurance
(5) Apocalypse - Chance of Damage(Negative)
(34) Gladiator's Javelin - Chance of Damage(Toxic)


Level 1: Warmth
(A) Panacea - Heal/Endurance
(25) Panacea - Endurance/Recharge
(25) Panacea - Hea/Recharge
(34) Panacea - Heal/Endurance/Recharge
(34) Panacea - Heal


Level 2: Fire Blast
(A) Gladiator's Javelin - Accuracy/Damage
(11) Gladiator's Javelin - Damage/Recharge
(11) Gladiator's Javelin - Accuracy/Damage/End/Rech
(33) Gladiator's Javelin - Chance of Damage(Toxic)
(33) Gladiator's Javelin - Accuracy/Endurance/Recharge
(33) Gladiator's Javelin - Damage/Endurance/Recharge


Level 4: Fire Shield
(A) Steadfast Protection - Knockback Protection


Level 6: Hasten
(A) Recharge Reduction IO
(7) Recharge Reduction IO
(7) Recharge Reduction IO


Level 8: Cauterize
(A) Panacea - Heal/Endurance
(9) Panacea - Endurance/Recharge
(9) Panacea - Hea/Recharge
(48) Panacea - Heal/Endurance/Recharge
(48) Panacea - Heal


Level 10: Plasma Shield
(A) Steadfast Protection - Knockback Protection


Level 12: Aim
(A) Adjusted Targeting - To Hit Buff/Recharge
(13) Adjusted Targeting - To Hit Buff/Endurance/Recharge
(13) Adjusted Targeting - Endurance/Recharge
(45) Adjusted Targeting - To Hit Buff/Endurance
(46) Adjusted Targeting - Recharge


Level 14: Super Speed
(A) HamiO:Microfilament Exposure
(15) HamiO:Microfilament Exposure
(15) Blessing of the Zephyr - Knockback Reduction (4 points)


Level 16: Combat Jumping
(A) Luck of the Gambler - Recharge Speed
(17) Kismet - Accuracy +6%
(17) Blessing of the Zephyr - Knockback Reduction (4 points)


Level 18: Blaze
(A) Devastation - Accuracy/Damage
(19) Devastation - Damage/Endurance
(19) Devastation - Damage/Recharge
(43) HamiO:Nucleolus Exposure
(46) HamiO:Nucleolus Exposure
(46) Gladiator's Javelin - Damage/Endurance/Recharge


Level 20: Thaw
(A) Steadfast Protection - Knockback Protection


Level 22: Maneuvers
(A) Luck of the Gambler - Recharge Speed
(23) Karma - Knockback Protection


Level 24: Assault
(A) Endurance Reduction IO


Level 26: Tactics
(A) Rectified Reticle - Increased Perception
(27) Gaussian's Synchronized Fire-Control - To Hit Buff
(27) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
(43) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance


Level 28: Forge
(A) Gaussian's Synchronized Fire-Control - Chance for Build Up
(29) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
(29) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
(48) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance


Level 30: Super Jump
(A) Unbounded Leap - Endurance
(31) Unbounded Leap - Jumping
(31) Unbounded Leap - +Stealth
(31) Blessing of the Zephyr - Knockback Reduction (4 points)


Level 32: Vengeance
(A) Luck of the Gambler - Recharge Speed


Level 35: Heat Exhaustion
(A) Accuracy IO
(36) Accuracy IO
(36) Accuracy IO
(36) Recharge Reduction IO
(37) Recharge Reduction IO
(37) Recharge Reduction IO


Level 38: Melt Armor
(A) Achilles' Heel - Chance for Res Debuff
(39) Analyze Weakness - Accuracy/Recharge
(39) Shield Breaker - Accuracy/Recharge
(39) HamiO:Enzyme Exposure
(40) HamiO:Enzyme Exposure
(40) HamiO:Enzyme Exposure


Level 41: Shark Skin
(A) Gladiator's Armor - Resistance
(42) Gladiator's Armor - Recharge/Endurance
(42) Gladiator's Armor - Recharge/Resist
(42) Gladiator's Armor - Resistance/Rech/End
(43) Gladiator's Armor - End/Resist


Level 44: Hibernate
(A) Numina's Convalescence - Heal
(45) Numina's Convalescence - Heal/Recharge
(45) Numina's Convalescence - Heal/Endurance/Recharge


Level 47: Acrobatics
(A) Endurance Reduction IO


Level 49: Summon Coralax
(A) Soulbound Allegiance - Damage/Recharge
(50) Soulbound Allegiance - Accuracy/Damage/Recharge
(50) Soulbound Allegiance - Accuracy/Recharge
(50) Soulbound Allegiance - Damage/Endurance


Level 0: Born In Battle
Level 0: High Pain Threshold
Level 0: Invader
Level 0: Marshal
------------
Level 1: Brawl
(A) Empty


Level 1: Scourge
Level 1: Sprint
(A) Empty


Level 2: Rest
(A) Recharge Reduction IO


Level 2: Swift
(A) Run Speed IO


Level 2: Health
(A) Numina's Convalescence - +Regeneration/+Recovery
(37) Miracle - Heal/Endurance/Recharge


Level 2: Hurdle
(A) Jumping IO


Level 2: Stamina
(A) Efficacy Adaptor - EndMod
(21) Efficacy Adaptor - EndMod/Endurance
(21) Performance Shifter - Chance for +End
(23) Performance Shifter - EndMod
(40) Performance Shifter - EndMod/Recharge


Level 4: Ninja Run



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@Llewthor, @Llewthor2

 

Posted

Overall looks like a solid build. I think my only thing is you might wanna rethink your slotting on blaze and put some cent HOs (dam/range) in there instead of the nucs.

One other thing is if your going to be hanging out in zones a lot youll want to invest in getting the temp phase (either from warburg or the crafted one). Having only hiber is like putting a big spotlight on you to get camped.

If your looking for something that more affordable for the average joe, this is something I've been working on. Its about where I want it but will probably get a few more tweaks. Mine is more for support then damage but its pretty flexible either way.


(obviously mine isn't fire, but the power choice/slotting is the same either way)
Click this DataLink to open the build!


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