We deserve an accolade for this


DumpleBerry

 

Posted

Dr. Advance lived to the end of Apex TF.

Then died two seconds later from a blue patch... But he lived to the end!

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Currently listening to Al Kooper and Mike Bloomfield's Fillmore East: The Lost Concert Tapes 12/13/68


Chief Hamster of the Fist of Justice / Shadows of Victory
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Posted

Quote:
Originally Posted by Leandro View Post
I have had him survive the whole thing before. I really wonder what's the point of having him there.
Eh. Show how powerful Battle Maiden is beating him and the woman up? IIRC, he's a level 44 grav controller and the other npc is level 25ish. If you can save him from the initial aggro, nothing else aggros to him (and he doesn't aggro to anything else) due to the level difference. We healed him whenever a patch formed on him (the untyped damage barely affects him).

To be honest, that was the first time I've ever see him not be oneshot before anyone got 5' out of the door.

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Currently listening to Al Kooper and Mike Bloomfield's Fillmore East: The Lost Concert Tapes 12/13/68


Chief Hamster of the Fist of Justice / Shadows of Victory
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Posted

Hehe, something similar happened to me and my team at the first mish of Apex. We got three of the Kheldian Cops still alive even after all those War Walkers and Clockwork swarms. Those were some tough cops


 

Posted

Quote:
Originally Posted by Pyrokinetix View Post
Hehe, something similar happened to me and my team at the first mish of Apex. We got three of the Kheldian Cops still alive even after all those War Walkers and Clockwork swarms. Those were some tough cops
I've never been able to keep them alive to the end. Best I've gotten is the third wave, then they get aoe'ed. Maybe if it was a buff heavy team that made sure to shield/heal them...

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Currently listening to Al Kooper and Mike Bloomfield's Fillmore East: The Lost Concert Tapes 12/13/68


Chief Hamster of the Fist of Justice / Shadows of Victory
Victory Server: Join Victory Forum for team forming and general game chat and IRC Chat: irc.hashmark.net #victory for offline chatting.
Rock, rock on Hamster.

 

Posted

Quote:
Originally Posted by Satanic_Hamster View Post
I've never been able to keep them alive to the end. Best I've gotten is the third wave, then they get aoe'ed. Maybe if it was a buff heavy team that made sure to shield/heal them...
If you wipe out the initial first wave of the Clockworks, two of the kheldians run to the side of the stairs and hide, the third normally stays in agro view but a good bubbler or well placed trip mines usually protect him from any harm


 

Posted

Quote:
Originally Posted by Vanden View Post
I've never even heard of these NPCs.
Apex TF


No one pays attention to me, cause I listen to the voices in my head.

 

Posted

Quote:
Originally Posted by Vanden View Post
I've never even heard of these NPCs.
I've attempted that TF several times before. And I've never heard of any of these NPCs before, either.


There are no words for what this community, and the friends I have made here mean to me. Please know that I care for all of you, yes, even you. If you Twitter, I'm MrThan. If you're Unleashed, I'm dumps. I'll try and get registered on the Titan Forums as well. Peace, and thanks for the best nine years anyone could ever ask for.

 

Posted

When you enter street level in the Apex TF, there are low-level, friendly NPCs standing in front of Battle Maiden and her troops. I assume they represent the last of low-level heroes trying to fend off the invaders. They are summarily filled with arrows as you arrive. This usually defeats the female NPC immediately, but the male one, Dr. Advance, usually survives it.

I know I have seen Dr. Advance in some other tip or Mayhem missions, so I'm guessing the other one probably is from somewhere else also. Since she always bites it, I don't remember her name.

I've also seen Dr. Advance survive the TF. I think I've seen it twice.

(In case folks haven't discovered this, the nanite patches do far less DoT to NPCs like pets. This and the fact that he and the invaders lose mutual aggro quickly due to level difference is how I think he ever survives more than a few seconds. Edit: It also helps that the arrows KB both lowbie NPCs significantly, frequently kicking Advance out of the area of any early patches, which seems to be a common but not consistent occurrence.)


Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA