Katana/Regen/SM Help Please


Elegost

 

Posted

Alright, I am a casual player so I am just now making an attempt at IOing my first toon, and I know next to nothing about min maxing a toon anymore. I am not as good at math as alot of you out there are, so calculating the numbers myself will be hit or miss. What I am looking for is if someone already has a decent build I could use. If someone could throw together a decent build for me that would be awesome too. I just don't want to blow all of my recipies and Infl on a gimp build, which is what would happen if I just picked sets that looked cool. :-D

I am looking at around 1 billion influence, and a good chunck of decent recipies (3-4 LotG global rech, a few others that sell 40+ mill). What I am looking for is a build that would cost me no more than 2 billion influence, would be survivable (based on others tips I know soft cap s/l is not gonna happen, but decent numbers would be awesome), and shooting for perma hasten with the Spiritual incarnate.

Is anyone out there able to help me out by posting such a build?


 

Posted

Dip your toe in the water. Toss something together in Mids, and then show it to us...

Or, dig through the archives, there's more than enough fodder there, Kat/Regen is a common combo.

Also, it's your toon, we may suggest things you find abhorrent.


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http://www.change.org/petitions/ncso...city-of-heroes

 

Posted

OK, here is a build I found previously posted. This looks llike it would fit well with my play style. My main concern is the purple sets. Does anyone see a way around using these sets, or at least taking out Hecatomb and Armagedon? I could probabaly swing absolute amazment if I needed to, it would just take more time than I was hoping.

Hero Plan by Mids' Hero Designer 1.92
http://www.cohplanner.com/

Click this DataLink to open the build!

Temperance Virtue: Level 50 Magic Scrapper
Primary Power Set: Katana
Secondary Power Set: Regeneration
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Soul Mastery

Hero Profile:
Level 1: Gambler's Cut -- C'ngImp-Dmg/EndRdx/Rchg(A), C'ngImp-Acc/Dmg/EndRdx(25), C'ngImp-Acc/Dmg/Rchg(27), C'ngImp-Dmg/EndRdx(27), C'ngImp-Acc/Dmg(31)
Level 1: Fast Healing -- Numna-Regen/Rcvry+(A), Numna-Heal(3), Numna-Heal/EndRdx(3), Numna-EndRdx/Rchg(15), Numna-Heal/Rchg(31), Numna-Heal/EndRdx/Rchg(42)
Level 2: Flashing Steel -- Sciroc-Dmg/EndRdx(A), Sciroc-Dmg/Rchg(33), Sciroc-Acc/Dmg(33), Sciroc-Acc/Dmg/EndRdx(33), Sciroc-Acc/Rchg(34)
Level 4: Reconstruction -- Numna-Heal/Rchg(A), Numna-Heal/EndRdx/Rchg(5), Numna-Heal(5), RechRdx-I(7)
Level 6: Quick Recovery -- P'Shift-End%(A), P'Shift-EndMod(7), P'Shift-EndMod/Acc(9), P'Shift-EndMod/Rchg(9)
Level 8: Divine Avalanche -- C'ngImp-Acc/Dmg/EndRdx(A), C'ngImp-Acc/Dmg/Rchg(34), C'ngImp-Dmg/Rchg(34), C'ngImp-Acc/Dmg(36), C'ngImp-Dmg/EndRdx(36)
Level 10: Dull Pain -- Numna-Heal(A), Numna-Heal/Rchg(11), Numna-Heal/EndRdx/Rchg(13), RechRdx-I(13)
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(15)
Level 14: Super Speed -- Winter-ResSlow(A)
Level 16: Integration -- Numna-Heal/EndRdx(A), Numna-Heal/EndRdx/Rchg(17), Heal-I(17)
Level 18: The Lotus Drops -- Armgdn-Dmg/Rchg(A), Armgdn-Dam%(37), Armgdn-Acc/Dmg/Rchg(37), Armgdn-Acc/Rchg(37), Armgdn-Dmg/EndRdx(39)
Level 20: Build Up -- GSFC-ToHit(A), GSFC-ToHit/Rchg(21), GSFC-ToHit/Rchg/EndRdx(21), GSFC-Rchg/EndRdx(23), GSFC-ToHit/EndRdx(23), GSFC-Build%(25)
Level 22: Combat Jumping -- LkGmblr-Rchg+(A)
Level 24: Resilience -- S'fstPrt-ResDam/Def+(A)
Level 26: Soaring Dragon -- Hectmb-Dam%(A), Hectmb-Dmg/Rchg(43), Hectmb-Acc/Dmg/Rchg(43), Hectmb-Acc/Rchg(43), Hectmb-Dmg/EndRdx(45)
Level 28: Instant Healing -- Heal-I(A), Numna-Heal/Rchg(29), Numna-Heal/EndRdx/Rchg(29), RechRdx-I(31)
Level 30: Boxing -- Amaze-Stun(A), Amaze-Stun/Rchg(36), Amaze-Acc/Stun/Rchg(45), Amaze-Acc/Rchg(50), Amaze-EndRdx/Stun(50)
Level 32: Golden Dragonfly -- Oblit-Dmg(A), Oblit-%Dam(40), Oblit-Acc/Rchg(45), Oblit-Dmg/Rchg(46), Oblit-Acc/Dmg/Rchg(46), Oblit-Acc/Dmg/EndRdx/Rchg(46)
Level 35: Tough -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(40), Aegis-ResDam/EndRdx/Rchg(40)
Level 38: Moment of Glory -- LkGmblr-Rchg+(A), RechRdx-I(39), RechRdx-I(39)
Level 41: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(42), LkGmblr-Def/EndRdx(42)
Level 44: Moonbeam -- Range-I(A)
Level 47: Shadow Meld -- LkGmblr-Rchg+(A), LkGmblr-Def/Rchg(48), LkGmblr-Def/EndRdx/Rchg(48), LkGmblr-EndRdx/Rchg(48)
Level 49: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(50)
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 50: Spiritual Radial Boost
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- ULeap-Stlth(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Critical Hit
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Health -- Mrcl-Rcvry+(A), Mrcl-Heal(19), RgnTis-Regen+(19)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(11)


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Posted

I messed around with the build you posted and made some changes to it. I mainly tried to focus more on melee defense, as you'll get more bang for your buck there. This build has no purples and should be well under 2 bil. With 1 application of Divine Avalanche, your defense to melee damage is at the soft-cap. I didn't spend a ton of time with it, and I'm sure there's a lot more that you could do with it, but this is what I'd change at a first glance.

Anyways, here's the build. I tried to keep the slotting of your powers the same with the exception of health, which I just stripped off in the name of more melee defense. I put two Dark Watcher's Despair in Moonbeam so you'd get at least a little use out of it.

Hero Plan by Mids' Hero Designer 1.92
http://www.cohplanner.com/

Click this DataLink to open the build!

Temperance Virtue: Level 50 Magic Scrapper
Primary Power Set: Katana
Secondary Power Set: Regeneration
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Soul Mastery

Hero Profile:
Level 1: Gambler's Cut -- Achilles-ResDeb%(A), C'ngImp-Dmg/Rchg(19), C'ngImp-Acc/Dmg/EndRdx(25), C'ngImp-Acc/Dmg/Rchg(27), C'ngImp-Dmg/EndRdx(27), C'ngImp-Acc/Dmg(31)
Level 1: Fast Healing -- Numna-Regen/Rcvry+(A), Numna-Heal(3), Numna-Heal/EndRdx(3), Mrcl-Rcvry+(15), Mrcl-Heal(31)
Level 2: Flashing Steel -- Oblit-Dmg(A), Oblit-Acc/Rchg(17), Oblit-Dmg/Rchg(33), Oblit-Acc/Dmg/Rchg(33), Oblit-Acc/Dmg/EndRdx/Rchg(33), Oblit-%Dam(34)
Level 4: Reconstruction -- Numna-Heal(A), Numna-Heal/EndRdx/Rchg(5), Numna-Heal/Rchg(5), RechRdx-I(7)
Level 6: Quick Recovery -- P'Shift-End%(A), P'Shift-EndMod(7), P'Shift-EndMod/Acc(9), P'Shift-EndMod/Rchg(9)
Level 8: Divine Avalanche -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(19), T'Death-Dmg/Rchg(34), T'Death-Acc/Dmg/EndRdx(34), T'Death-Dmg/EndRdx/Rchg(36), T'Death-Dam%(36)
Level 10: Dull Pain -- Numna-Heal(A), Numna-Heal/Rchg(11), Numna-Heal/EndRdx/Rchg(13), RechRdx-I(13)
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(15)
Level 14: Super Speed -- Winter-ResSlow(A)
Level 16: Integration -- HO:Golgi(A), HO:Golgi(17)
Level 18: The Lotus Drops -- Oblit-Dmg(A), Oblit-%Dam(29), Oblit-Acc/Rchg(37), Oblit-Dmg/Rchg(37), Oblit-Acc/Dmg/Rchg(37), Oblit-Acc/Dmg/EndRdx/Rchg(39)
Level 20: Build Up -- GSFC-ToHit(A), GSFC-ToHit/Rchg(21), GSFC-ToHit/Rchg/EndRdx(21), GSFC-Rchg/EndRdx(23), GSFC-ToHit/EndRdx(23), GSFC-Build%(25)
Level 22: Combat Jumping -- LkGmblr-Rchg+(A)
Level 24: Resilience -- S'fstPrt-ResDam/Def+(A)
Level 26: Soaring Dragon -- Mako-Dam%(A), C'ngImp-Acc/Dmg(42), C'ngImp-Dmg/EndRdx(43), C'ngImp-Dmg/Rchg(43), C'ngImp-Acc/Dmg/Rchg(43), C'ngImp-Acc/Dmg/EndRdx(45)
Level 28: Instant Healing -- Numna-Heal(A), Numna-Heal/Rchg(29), RechRdx-I(31), RechRdx-I(39)
Level 30: Boxing -- Amaze-Stun(A), Amaze-Stun/Rchg(36), Amaze-Acc/Stun/Rchg(45), Amaze-Acc/Rchg(50), Amaze-EndRdx/Stun(50)
Level 32: Golden Dragonfly -- Oblit-Dmg(A), Oblit-%Dam(40), Oblit-Acc/Rchg(45), Oblit-Dmg/Rchg(46), Oblit-Acc/Dmg/Rchg(46), Oblit-Acc/Dmg/EndRdx/Rchg(46)
Level 35: Tough -- TtmC'tng-ResDam(A), TtmC'tng-ResDam/EndRdx(40), TtmC'tng-ResDam/EndRdx/Rchg(40)
Level 38: Moment of Glory -- LkGmblr-Rchg+(A), RechRdx-I(39)
Level 41: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(42), LkGmblr-Def/EndRdx(42)
Level 44: Moonbeam -- DarkWD-ToHitDeb(A), DarkWD-ToHitDeb/Rchg(48)
Level 47: Shadow Meld -- LkGmblr-Rchg+(A), LkGmblr-Def/Rchg(48), LkGmblr-Def/EndRdx/Rchg(48)
Level 49: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(50)
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 50: Spiritual Core Paragon
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- ULeap-Stlth(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Critical Hit
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Health -- RgnTis-Regen+(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(11)



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Posted

Sweet thanks! Thats much closer to the type of price range I was looking at. Is this build capable of perma hasten?


 

Posted

Perma hasten is a bit tougher (even with spiritual core paragon), if you're not wanting purples.
I made this up as an alternative build for comparison.
Melee at base is around 25, ranged and AoE are 20, Shmeld throws them through the roof (which is useful against -def, just shooting for 45% will still get you in trouble).
1 DA will throw you over 45 melee and about 41 lethal, and you have recharge to cycle between GC and DA if you need to super-stack defense for whatever ridiculous reason.
Even with Spiritual Core Paragon, however, hasten isn't quite permanent. The downside to katana/regen is that you run out of 5% recharges *very* quickly (between crushing impact, doctored wounds, and obliterations) if you aren't willing to dive into purples.
The endurance on this build should be fine, the only other downside is accuracy vs +4s is a bit lower than I'd prefer on Gambler's Cut, Flashing Steel, and DA (They're by no means "low" however). Your other 3 attacks are fine.

Hero Plan by Mids' Hero Designer 1.92
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Scrapper
Primary Power Set: Katana
Secondary Power Set: Regeneration
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Soul Mastery

Hero Profile:
Level 1: Gambler's Cut -- C'ngImp-Acc/Dmg/EndRdx(A), C'ngImp-Dmg/EndRdx/Rchg(40), C'ngImp-Dmg/EndRdx(40), C'ngImp-Dmg/Rchg(42), C'ngImp-Acc/Dmg/Rchg(43), Achilles-ResDeb%(43)
Level 1: Fast Healing -- Mrcl-Rcvry+(A), Mrcl-Heal(37), Heal-I(40)
Level 2: Flashing Steel -- Sciroc-Dmg/EndRdx(A), Sciroc-Dmg/Rchg(3), Sciroc-Acc/Rchg(3), Sciroc-Dam%(27), Sciroc-Acc/Dmg/EndRdx(37), LdyGrey-%Dam(37)
Level 4: Reconstruction -- Dct'dW-Heal(A), Dct'dW-Rchg(5), Dct'dW-Heal/EndRdx(5), Dct'dW-Heal/Rchg(17), Dct'dW-Heal/EndRdx/Rchg(36)
Level 6: Build Up -- GSFC-ToHit(A), GSFC-ToHit/Rchg(7), GSFC-ToHit/Rchg/EndRdx(7), GSFC-Build%(45), GSFC-Rchg/EndRdx(48), GSFC-ToHit/EndRdx(50)
Level 8: Divine Avalanche -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(9), Mako-Dmg/Rchg(9), Mako-Acc/Dmg/EndRdx/Rchg(15), LkGmblr-Rchg+(15), LkGmblr-Def(17)
Level 10: Dull Pain -- Dct'dW-Heal(A), Dct'dW-Rchg(11), Dct'dW-EndRdx/Rchg(11), Dct'dW-Heal/Rchg(13), Dct'dW-Heal/EndRdx/Rchg(13)
Level 12: Combat Jumping -- LkGmblr-Rchg+(A)
Level 14: Super Jump -- Winter-ResSlow(A)
Level 16: Integration -- Numna-Heal/EndRdx(A), Numna-Heal(46), Heal-I(46), RgnTis-Regen+(50)
Level 18: The Lotus Drops -- Oblit-Dmg(A), Oblit-Acc/Dmg/EndRdx/Rchg(19), Oblit-%Dam(19), Oblit-Acc/Rchg(23), Oblit-Dmg/Rchg(23), Oblit-Acc/Dmg/Rchg(25)
Level 20: Quick Recovery -- P'Shift-End%(A), P'Shift-EndMod(21), EndMod-I(21)
Level 22: Boxing -- Empty(A)
Level 24: Tough -- ResDam-I(A), ResDam-I(25)
Level 26: Soaring Dragon -- Mako-Dmg/EndRdx(A), Mako-Dmg/Rchg(27), Mako-Acc/EndRdx/Rchg(29), Mako-Acc/Dmg(29), Mako-Acc/Dmg/EndRdx/Rchg(31), Mako-Dam%(43)
Level 28: Instant Healing -- Numna-Heal/Rchg(A), Dct'dW-Heal/Rchg(34), Mrcl-Heal/Rchg(36)
Level 30: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(31), HO:Enzym(31), Ksmt-ToHit+(46)
Level 32: Golden Dragonfly -- Oblit-Dmg(A), Oblit-Acc/Rchg(33), Oblit-Dmg/Rchg(33), Oblit-Acc/Dmg/Rchg(33), Oblit-Acc/Dmg/EndRdx/Rchg(34), Oblit-%Dam(34)
Level 35: Hasten -- RechRdx-I(A), RechRdx-I(36), RechRdx-I(48)
Level 38: Moment of Glory -- LkGmblr-Rchg+(A), LkGmblr-Def/Rchg(39), RechRdx-I(39), RechRdx-I(39)
Level 41: Dark Blast -- DefEgo-ToHitDeb(A), DefEgo-ToHitDeb/Rchg(42)
Level 44: Shadow Meld -- HO:Membr(A), HO:Membr(45), HO:Membr(45)
Level 47: Maneuvers -- LkGmblr-Rchg+(A), HO:Enzym(48), LkGmblr-Def/EndRdx(50)
Level 49: Resilience -- S'fstPrt-ResDam/Def+(A)
Level 0: The Atlas Medallion
Level 0: Task Force Commander
Level 0: Portal Jockey
Level 0: Freedom Phalanx Reserve
Level 50: Spiritual Radial Boost
------------
Level 1: Brawl -- Empty(A)
Level 1: Critical Hit
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Numna-Heal(42)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- EndMod-I(A)



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|B168A91D4816C45C7A0E149D749EA82CBE8DA62D7C26D006D4C5EA1595C1C912FAC|
|0B0DFFE62ACED501C10BF51EF3ACF784D1F787B14A51117D4891572CF51C01095E5|
|D9221AA338AD6E91106293184C8D83C9BFA8017F4A65FA7D08F760DA05D430E8056|
|0EA379B3FB8C0D8A1A44946F30CB958DEA235CE3CFC524435C77208E3E0D7703974|
|8340DB17022BC16BC24E388DE7F042D48A0E8048A4EA0E851F465147D19A3A831DD|
|82B1394E691C5804526498C4B2C624F63F1F0660D0F84ACB4DC327A73FF21D98F9C|
|4F815C245F2B698BB8C9CE7FF639876B1741A167659D4E52551ED3A3996F4F7B214|
|E3431F321B37937EDEE98C988D5B579F6D79BBD4A2245B940B2DCAC51625D5A264C|
|CC665169295B6EEC645AD7F0BD25B9DBA5CE06EFDF8274979870B9CC177FDBDD93C|
|CDE69FCD123ECC9DA01789E5EDA6F1DDA671A669CCCF568442B5F017E626F305|
|-------------------------------------------------------------------|
It's also probably worth noting that the new softcap for the BAF trial is 59% defense. So overshooting will be helpful in that instance :]

Enjoy


Quote:
Originally Posted by Iggy_Kamakaze View Post
I hate to be the bringer of bad news... but Willpower sucks!!! you're better off rolling a regen
http://boards.cityofheroes.com/showthread.php?t=260718
^Professional Katana/regen build thread