So, after leaving right around the time ED hit, I've come back to COH to find everything different. So I read about fifty pages of forum threads, and played with MIDS for almost four hours and this is what I'm thinking of growing into. Now, I don't and won't farm, my APP is chosen for theme, and I love TFs and large groups. So. Thoughts, notes, places I've gone competely off the rails? Please let me know.
Sigh: Level 50 Magic Controller Primary Power Set: Fire Control Secondary Power Set: Kinetics Power Pool: Speed Power Pool: Leadership Power Pool: Leaping Power Pool: Fighting Ancillary Pool: Fire Mastery
So, after leaving right around the time ED hit, I've come back to COH to find everything different. So I read about fifty pages of forum threads, and played with MIDS for almost four hours and this is what I'm thinking of growing into. Now, I don't and won't farm, my APP is chosen for theme, and I love TFs and large groups. So. Thoughts, notes, places I've gone competely off the rails? Please let me know.
Hero Plan by Mids' Hero Designer 1.91
http://www.cohplanner.com/
Click this DataLink to open the build!
Sigh: Level 50 Magic Controller
Primary Power Set: Fire Control
Secondary Power Set: Kinetics
Power Pool: Speed
Power Pool: Leadership
Power Pool: Leaping
Power Pool: Fighting
Ancillary Pool: Fire Mastery
Hero Profile:
Level 1: Char -- Lock-%Hold(A), Lock-Acc/Hold(3), Lock-Acc/Rchg(5), Lock-Rchg/Hold(9), Lock-EndRdx/Rchg/Hold(9), Lock-Acc/EndRdx/Rchg/Hold(11)
Level 1: Transfusion -- Theft-+End%(A), Nictus-%Dam(3), Theft-Heal(7), Numna-Heal(11), Numna-EndRdx/Rchg(13), Numna-Heal/EndRdx/Rchg(13)
Level 2: Fire Cages -- Posi-Dmg/Rchg(A), Posi-Dmg/EndRdx(5), Posi-Dam%(15), Posi-Dmg/Rng(15), Posi-Acc/Dmg/EndRdx(17)
Level 4: Siphon Power -- RechRdx-I(A)
Level 6: Hasten -- RechRdx-I(A), RechRdx-I(7)
Level 8: Hot Feet -- Oblit-Dmg(A), Oblit-Acc/Rchg(17), Oblit-Dmg/Rchg(19), Oblit-Acc/Dmg/Rchg(19), Oblit-Acc/Dmg/EndRdx/Rchg(21), Oblit-%Dam(21)
Level 10: Siphon Speed -- RechRdx-I(A)
Level 12: Flashfire -- Stpfy-Acc/Rchg(A), Stpfy-EndRdx/Stun(23), Stpfy-Acc/EndRdx(23), Stpfy-Acc/Stun/Rchg(25), Stpfy-Stun/Rng(25), JavVoll-Dam%(27)
Level 14: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(34), LkGmblr-Def(34), LkGmblr-EndRdx/Rchg(34)
Level 16: Increase Density -- ImpArm-ResPsi(A)
Level 18: Cinders -- UbrkCons-Dam%(A), UbrkCons-Hold/Rchg(27), UbrkCons-Acc/Rchg(29), UbrkCons-Acc/Hold/Rchg(29), UbrkCons-EndRdx/Hold(31), G'Wdw-Dam%(31)
Level 20: Combat Jumping -- LkGmblr-Rchg+(A)
Level 22: Speed Boost -- EndMod-I(A)
Level 24: Tactics -- GSFC-Build%(A), GSFC-ToHit(31), GSFC-ToHit/EndRdx(33), GSFC-ToHit/Rchg(33), GSFC-Rchg/EndRdx(33)
Level 26: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(46), KntkC'bat-Dmg/Rchg(46), KntkC'bat-Dmg/EndRdx/Rchg(46), Amaze-EndRdx/Stun(48), Amaze-ToHitDeb%(50)
Level 28: Tough -- Aegis-ResDam/EndRdx(A), Aegis-ResDam(43), Aegis-ResDam/EndRdx/Rchg(45)
Level 30: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(37), LkGmblr-Def(37), LkGmblr-EndRdx/Rchg(39)
Level 32: Fire Imps -- ExRmnt-Acc/Dmg(A), ExRmnt-Acc/Dmg/Rchg(40), ExRmnt-+Res(Pets)(40), ExRmnt-EndRdx/Dmg/Rchg(40)
Level 35: Transference -- Efficacy-EndMod/Acc/Rchg(A), Efficacy-Acc/Rchg(39), Efficacy-EndMod/Acc(39), Efficacy-EndMod/Rchg(42), Efficacy-EndMod(42), Efficacy-EndMod/EndRdx(43)
Level 38: Fulcrum Shift -- RechRdx-I(A)
Level 41: Fire Ball -- Posi-Acc/Dmg(A), Posi-Dam%(42), Posi-Acc/Dmg/EndRdx(43), Posi-Dmg/EndRdx(48), Posi-Dmg/Rchg(48)
Level 44: Fire Shield -- Aegis-ResDam/EndRdx(A), Aegis-ResDam(45), Aegis-Psi/Status(45)
Level 47: Consume -- Efficacy-Acc/Rchg(A), Efficacy-EndMod/Acc/Rchg(50), Efficacy-EndMod/Rchg(50)
Level 49: Rise of the Phoenix -- RechRdx-I(A)
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Level 1: Brawl -- C'ngImp-Acc/Dmg(A)
Level 1: Sprint -- Clrty-Stlth(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Containment
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Numna-Heal(36), Heal-I(37)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(36), EndMod-I(36)
------------
Set Bonuses:
Lockdown
(Char)
- 3% DamageBuff(All)
- 2.5% Enhancement(Held)
- MezResist(Held) 2.2%
- 2.5% Defense(AoE), 1.25% Defense(Fire), 1.25% Defense(Cold)
- 3.75% Defense(Ranged), 1.875% Defense(Energy), 1.875% Defense(Negative)
Theft of Essence(Transfusion)
- 10% (0.425 HP/sec) Regeneration
Numina's Convalescence(Transfusion)
- 12% (0.51 HP/sec) Regeneration
- 19.08 HP (1.876%) HitPoints
Positron's Blast(Fire Cages)
- 2.5% (0.042 End/sec) Recovery
- 1.575% Resistance(Fire,Cold)
- 9% Enhancement(Accuracy)
- 6.25% Enhancement(RechargeTime)
Obliteration(Hot Feet)
- MezResist(Stun) 2.2%
- 3% DamageBuff(All)
- 9% Enhancement(Accuracy)
- 5% Enhancement(RechargeTime)
- 3.75% Defense(Melee), 1.875% Defense(Lethal), 1.875% Defense(Smashing)
Stupefy(Flashfire)
- 2.5% (0.042 End/sec) Recovery
- 19.08 HP (1.876%) HitPoints
- 3% Enhancement(Stun)
- 6.25% Enhancement(RechargeTime)
Luck of the Gambler(Maneuvers)
- 10% (0.425 HP/sec) Regeneration
- 11.45 HP (1.125%) HitPoints
- 9% Enhancement(Accuracy)
- 7.5% Enhancement(RechargeTime)
Impervium Armor(Increase Density)
- 3% Resistance(Psionic)
Unbreakable Constraint(Cinders)
- 4% (0.067 End/sec) Recovery
- 2.52% Resistance(Fire,Cold)
- 15% Enhancement(Accuracy)
- 10% Enhancement(RechargeTime)
Luck of the Gambler(Combat Jumping)
- 7.5% Enhancement(RechargeTime)
Gaussian's Synchronized Fire-Control(Tactics)
- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
- 19.08 HP (1.876%) HitPoints
- 2.5% (0.042 End/sec) Recovery
- 2.5% DamageBuff(All)
Kinetic Combat(Boxing)
- MezResist(Immobilize) 2.75%
- 15.26 HP (1.501%) HitPoints
- 3.75% Defense(Smashing,Lethal), 1.875% Defense(Melee)
Absolute Amazement(Boxing)
- 4% (0.067 End/sec) Recovery
Aegis(Tough)
- 5% RunSpeed
- 3.125% Defense(Fire,Cold), 1.563% Defense(AoE)
Luck of the Gambler(Weave)
- 10% (0.425 HP/sec) Regeneration
- 11.45 HP (1.125%) HitPoints
- 9% Enhancement(Accuracy)
- 7.5% Enhancement(RechargeTime)
Expedient Reinforcement(Fire Imps)
- Status Resistance 2.5%
- 3% DamageBuff(All)
- 6.25% Enhancement(RechargeTime)
- 10% Resistance(All)
Efficacy Adaptor(Transference)
- 11.45 HP (1.125%) HitPoints
- 1.5% (0.025 End/sec) Recovery
- 10% (0.425 HP/sec) Regeneration
- 2.5% DamageBuff(All)
- 5% Enhancement(RechargeTime)
Positron's Blast(Fire Ball)
- 2.5% (0.042 End/sec) Recovery
- 1.575% Resistance(Fire,Cold)
- 9% Enhancement(Accuracy)
- 6.25% Enhancement(RechargeTime)
Aegis(Fire Shield)
- 5% RunSpeed
- 3.125% Defense(Fire,Cold), 1.563% Defense(AoE)
- 3% Resistance(Psionic)
Efficacy Adaptor(Consume)
- 11.45 HP (1.125%) HitPoints
- 1.5% (0.025 End/sec) Recovery
Numina's Convalescence(Health)
- 12% (0.51 HP/sec) Regeneration
Performance Shifter(Stamina)