So, after leaving right around the time ED hit, I've come back to COH to find everything different. So I read about fifty pages of forum threads, and played with MIDS for almost four hours and this is what I'm thinking of growing into. Now, I don't and won't farm, my APP is chosen for theme, and I love TFs and large groups. So. Thoughts, notes, places I've gone competely off the rails? Please let me know.
Hero Plan by Mids' Hero Designer 1.91
http://www.cohplanner.com/
Click this DataLink to open the build!
Sigh: Level 50 Magic Controller
Primary Power Set: Fire Control
Secondary Power Set: Kinetics
Power Pool: Speed
Power Pool: Leadership
Power Pool: Leaping
Power Pool: Fighting
Ancillary Pool: Fire Mastery
Hero Profile:
Level 1: Char -- Lock-%Hold(A)
, Lock-Acc/Hold(3)
, Lock-Acc/Rchg(5)
, Lock-Rchg/Hold(9)
, Lock-EndRdx/Rchg/Hold(9)
, Lock-Acc/EndRdx/Rchg/Hold(11)
Level 1: Transfusion -- Theft-+End%(A)
, Nictus-%Dam(3)
, Theft-Heal(7)
, Numna-Heal(11)
, Numna-EndRdx/Rchg(13)
, Numna-Heal/EndRdx/Rchg(13)
Level 2: Fire Cages -- Posi-Dmg/Rchg(A)
, Posi-Dmg/EndRdx(5)
, Posi-Dam%(15)
, Posi-Dmg/Rng(15)
, Posi-Acc/Dmg/EndRdx(17)
Level 4: Siphon Power -- RechRdx-I(A)
Level 6: Hasten -- RechRdx-I(A)
, RechRdx-I(7)
Level 8: Hot Feet -- Oblit-Dmg(A)
, Oblit-Acc/Rchg(17)
, Oblit-Dmg/Rchg(19)
, Oblit-Acc/Dmg/Rchg(19)
, Oblit-Acc/Dmg/EndRdx/Rchg(21)
, Oblit-%Dam(21)
Level 10: Siphon Speed -- RechRdx-I(A)
Level 12: Flashfire -- Stpfy-Acc/Rchg(A)
, Stpfy-EndRdx/Stun(23)
, Stpfy-Acc/EndRdx(23)
, Stpfy-Acc/Stun/Rchg(25)
, Stpfy-Stun/Rng(25)
, JavVoll-Dam%(27)
Level 14: Maneuvers -- LkGmblr-Rchg+(A)
, LkGmblr-Def/EndRdx(34)
, LkGmblr-Def(34)
, LkGmblr-EndRdx/Rchg(34)
Level 16: Increase Density -- ImpArm-ResPsi(A)
Level 18: Cinders -- UbrkCons-Dam%(A)
, UbrkCons-Hold/Rchg(27)
, UbrkCons-Acc/Rchg(29)
, UbrkCons-Acc/Hold/Rchg(29)
, UbrkCons-EndRdx/Hold(31)
, G'Wdw-Dam%(31)
Level 20: Combat Jumping -- LkGmblr-Rchg+(A)
Level 22: Speed Boost -- EndMod-I(A)
Level 24: Tactics -- GSFC-Build%(A)
, GSFC-ToHit(31)
, GSFC-ToHit/EndRdx(33)
, GSFC-ToHit/Rchg(33)
, GSFC-Rchg/EndRdx(33)
Level 26: Boxing -- KntkC'bat-Acc/Dmg(A)
, KntkC'bat-Dmg/EndRdx(46)
, KntkC'bat-Dmg/Rchg(46)
, KntkC'bat-Dmg/EndRdx/Rchg(46)
, Amaze-EndRdx/Stun(48)
, Amaze-ToHitDeb%(50)
Level 28: Tough -- Aegis-ResDam/EndRdx(A)
, Aegis-ResDam(43)
, Aegis-ResDam/EndRdx/Rchg(45)
Level 30: Weave -- LkGmblr-Rchg+(A)
, LkGmblr-Def/EndRdx(37)
, LkGmblr-Def(37)
, LkGmblr-EndRdx/Rchg(39)
Level 32: Fire Imps -- ExRmnt-Acc/Dmg(A)
, ExRmnt-Acc/Dmg/Rchg(40)
, ExRmnt-+Res(Pets)(40)
, ExRmnt-EndRdx/Dmg/Rchg(40)
Level 35: Transference -- Efficacy-EndMod/Acc/Rchg(A)
, Efficacy-Acc/Rchg(39)
, Efficacy-EndMod/Acc(39)
, Efficacy-EndMod/Rchg(42)
, Efficacy-EndMod(42)
, Efficacy-EndMod/EndRdx(43)
Level 38: Fulcrum Shift -- RechRdx-I(A)
Level 41: Fire Ball -- Posi-Acc/Dmg(A)
, Posi-Dam%(42)
, Posi-Acc/Dmg/EndRdx(43)
, Posi-Dmg/EndRdx(48)
, Posi-Dmg/Rchg(48)
Level 44: Fire Shield -- Aegis-ResDam/EndRdx(A)
, Aegis-ResDam(45)
, Aegis-Psi/Status(45)
Level 47: Consume -- Efficacy-Acc/Rchg(A)
, Efficacy-EndMod/Acc/Rchg(50)
, Efficacy-EndMod/Rchg(50)
Level 49: Rise of the Phoenix -- RechRdx-I(A)
------------
Level 1: Brawl -- C'ngImp-Acc/Dmg(A)
Level 1: Sprint -- Clrty-Stlth(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Containment
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A)
, Numna-Heal(36)
, Heal-I(37)
Level 2: Stamina -- P'Shift-End%(A)
, P'Shift-EndMod(36)
, EndMod-I(36)
------------
Set Bonuses:
Lockdown
(Char)- 3% DamageBuff(All)
- 2.5% Enhancement(Held)
- MezResist(Held) 2.2%
- 2.5% Defense(AoE), 1.25% Defense(Fire), 1.25% Defense(Cold)
- 3.75% Defense(Ranged), 1.875% Defense(Energy), 1.875% Defense(Negative)
Theft of Essence
(Transfusion)- 10% (0.425 HP/sec) Regeneration
Numina's Convalescence
(Transfusion)- 12% (0.51 HP/sec) Regeneration
- 19.08 HP (1.876%) HitPoints
Positron's Blast
(Fire Cages)- 2.5% (0.042 End/sec) Recovery
- 1.575% Resistance(Fire,Cold)
- 9% Enhancement(Accuracy)
- 6.25% Enhancement(RechargeTime)
Obliteration
(Hot Feet)- MezResist(Stun) 2.2%
- 3% DamageBuff(All)
- 9% Enhancement(Accuracy)
- 5% Enhancement(RechargeTime)
- 3.75% Defense(Melee), 1.875% Defense(Lethal), 1.875% Defense(Smashing)
Stupefy
(Flashfire)- 2.5% (0.042 End/sec) Recovery
- 19.08 HP (1.876%) HitPoints
- 3% Enhancement(Stun)
- 6.25% Enhancement(RechargeTime)
Luck of the Gambler
(Maneuvers)- 10% (0.425 HP/sec) Regeneration
- 11.45 HP (1.125%) HitPoints
- 9% Enhancement(Accuracy)
- 7.5% Enhancement(RechargeTime)
Impervium Armor
(Increase Density)Unbreakable Constraint
(Cinders)- 4% (0.067 End/sec) Recovery
- 2.52% Resistance(Fire,Cold)
- 15% Enhancement(Accuracy)
- 10% Enhancement(RechargeTime)
Luck of the Gambler
(Combat Jumping)- 7.5% Enhancement(RechargeTime)
Gaussian's Synchronized Fire-Control
(Tactics)- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
- 19.08 HP (1.876%) HitPoints
- 2.5% (0.042 End/sec) Recovery
- 2.5% DamageBuff(All)
Kinetic Combat
(Boxing)- MezResist(Immobilize) 2.75%
- 15.26 HP (1.501%) HitPoints
- 3.75% Defense(Smashing,Lethal), 1.875% Defense(Melee)
Absolute Amazement
(Boxing)- 4% (0.067 End/sec) Recovery
Aegis
(Tough)- 5% RunSpeed
- 3.125% Defense(Fire,Cold), 1.563% Defense(AoE)
Luck of the Gambler
(Weave)- 10% (0.425 HP/sec) Regeneration
- 11.45 HP (1.125%) HitPoints
- 9% Enhancement(Accuracy)
- 7.5% Enhancement(RechargeTime)
Expedient Reinforcement
(Fire Imps)- Status Resistance 2.5%
- 3% DamageBuff(All)
- 6.25% Enhancement(RechargeTime)
- 10% Resistance(All)
Efficacy Adaptor
(Transference)- 11.45 HP (1.125%) HitPoints
- 1.5% (0.025 End/sec) Recovery
- 10% (0.425 HP/sec) Regeneration
- 2.5% DamageBuff(All)
- 5% Enhancement(RechargeTime)
Positron's Blast
(Fire Ball)- 2.5% (0.042 End/sec) Recovery
- 1.575% Resistance(Fire,Cold)
- 9% Enhancement(Accuracy)
- 6.25% Enhancement(RechargeTime)
Aegis
(Fire Shield)- 5% RunSpeed
- 3.125% Defense(Fire,Cold), 1.563% Defense(AoE)
- 3% Resistance(Psionic)
Efficacy Adaptor
(Consume)- 11.45 HP (1.125%) HitPoints
- 1.5% (0.025 End/sec) Recovery
Numina's Convalescence
(Health)- 12% (0.51 HP/sec) Regeneration
Performance Shifter
(Stamina)- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed