Flamin_Murphy

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  1. So, after leaving right around the time ED hit, I've come back to COH to find everything different. So I read about fifty pages of forum threads, and played with MIDS for almost four hours and this is what I'm thinking of growing into. Now, I don't and won't farm, my APP is chosen for theme, and I love TFs and large groups. So. Thoughts, notes, places I've gone competely off the rails? Please let me know.

    Hero Plan by Mids' Hero Designer 1.91
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Sigh: Level 50 Magic Controller
    Primary Power Set: Fire Control
    Secondary Power Set: Kinetics
    Power Pool: Speed
    Power Pool: Leadership
    Power Pool: Leaping
    Power Pool: Fighting
    Ancillary Pool: Fire Mastery

    Hero Profile:
    Level 1: Char -- Lock-%Hold(A), Lock-Acc/Hold(3), Lock-Acc/Rchg(5), Lock-Rchg/Hold(9), Lock-EndRdx/Rchg/Hold(9), Lock-Acc/EndRdx/Rchg/Hold(11)
    Level 1: Transfusion -- Theft-+End%(A), Nictus-%Dam(3), Theft-Heal(7), Numna-Heal(11), Numna-EndRdx/Rchg(13), Numna-Heal/EndRdx/Rchg(13)
    Level 2: Fire Cages -- Posi-Dmg/Rchg(A), Posi-Dmg/EndRdx(5), Posi-Dam%(15), Posi-Dmg/Rng(15), Posi-Acc/Dmg/EndRdx(17)
    Level 4: Siphon Power -- RechRdx-I(A)
    Level 6: Hasten -- RechRdx-I(A), RechRdx-I(7)
    Level 8: Hot Feet -- Oblit-Dmg(A), Oblit-Acc/Rchg(17), Oblit-Dmg/Rchg(19), Oblit-Acc/Dmg/Rchg(19), Oblit-Acc/Dmg/EndRdx/Rchg(21), Oblit-%Dam(21)
    Level 10: Siphon Speed -- RechRdx-I(A)
    Level 12: Flashfire -- Stpfy-Acc/Rchg(A), Stpfy-EndRdx/Stun(23), Stpfy-Acc/EndRdx(23), Stpfy-Acc/Stun/Rchg(25), Stpfy-Stun/Rng(25), JavVoll-Dam%(27)
    Level 14: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(34), LkGmblr-Def(34), LkGmblr-EndRdx/Rchg(34)
    Level 16: Increase Density -- ImpArm-ResPsi(A)
    Level 18: Cinders -- UbrkCons-Dam%(A), UbrkCons-Hold/Rchg(27), UbrkCons-Acc/Rchg(29), UbrkCons-Acc/Hold/Rchg(29), UbrkCons-EndRdx/Hold(31), G'Wdw-Dam%(31)
    Level 20: Combat Jumping -- LkGmblr-Rchg+(A)
    Level 22: Speed Boost -- EndMod-I(A)
    Level 24: Tactics -- GSFC-Build%(A), GSFC-ToHit(31), GSFC-ToHit/EndRdx(33), GSFC-ToHit/Rchg(33), GSFC-Rchg/EndRdx(33)
    Level 26: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(46), KntkC'bat-Dmg/Rchg(46), KntkC'bat-Dmg/EndRdx/Rchg(46), Amaze-EndRdx/Stun(48), Amaze-ToHitDeb%(50)
    Level 28: Tough -- Aegis-ResDam/EndRdx(A), Aegis-ResDam(43), Aegis-ResDam/EndRdx/Rchg(45)
    Level 30: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(37), LkGmblr-Def(37), LkGmblr-EndRdx/Rchg(39)
    Level 32: Fire Imps -- ExRmnt-Acc/Dmg(A), ExRmnt-Acc/Dmg/Rchg(40), ExRmnt-+Res(Pets)(40), ExRmnt-EndRdx/Dmg/Rchg(40)
    Level 35: Transference -- Efficacy-EndMod/Acc/Rchg(A), Efficacy-Acc/Rchg(39), Efficacy-EndMod/Acc(39), Efficacy-EndMod/Rchg(42), Efficacy-EndMod(42), Efficacy-EndMod/EndRdx(43)
    Level 38: Fulcrum Shift -- RechRdx-I(A)
    Level 41: Fire Ball -- Posi-Acc/Dmg(A), Posi-Dam%(42), Posi-Acc/Dmg/EndRdx(43), Posi-Dmg/EndRdx(48), Posi-Dmg/Rchg(48)
    Level 44: Fire Shield -- Aegis-ResDam/EndRdx(A), Aegis-ResDam(45), Aegis-Psi/Status(45)
    Level 47: Consume -- Efficacy-Acc/Rchg(A), Efficacy-EndMod/Acc/Rchg(50), Efficacy-EndMod/Rchg(50)
    Level 49: Rise of the Phoenix -- RechRdx-I(A)
    ------------
    Level 1: Brawl -- C'ngImp-Acc/Dmg(A)
    Level 1: Sprint -- Clrty-Stlth(A)
    Level 2: Rest -- RechRdx-I(A)
    Level 1: Containment
    Level 4: Ninja Run
    Level 2: Swift -- Run-I(A)
    Level 2: Hurdle -- Jump-I(A)
    Level 2: Health -- Numna-Regen/Rcvry+(A), Numna-Heal(36), Heal-I(37)
    Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(36), EndMod-I(36)
    ------------
    Set Bonuses:
    Lockdown
    (Char)
    • 3% DamageBuff(All)
    • 2.5% Enhancement(Held)
    • MezResist(Held) 2.2%
    • 2.5% Defense(AoE), 1.25% Defense(Fire), 1.25% Defense(Cold)
    • 3.75% Defense(Ranged), 1.875% Defense(Energy), 1.875% Defense(Negative)
    Theft of Essence
    (Transfusion)
    • 10% (0.425 HP/sec) Regeneration
    Numina's Convalescence
    (Transfusion)
    • 12% (0.51 HP/sec) Regeneration
    • 19.08 HP (1.876%) HitPoints
    Positron's Blast
    (Fire Cages)
    • 2.5% (0.042 End/sec) Recovery
    • 1.575% Resistance(Fire,Cold)
    • 9% Enhancement(Accuracy)
    • 6.25% Enhancement(RechargeTime)
    Obliteration
    (Hot Feet)
    • MezResist(Stun) 2.2%
    • 3% DamageBuff(All)
    • 9% Enhancement(Accuracy)
    • 5% Enhancement(RechargeTime)
    • 3.75% Defense(Melee), 1.875% Defense(Lethal), 1.875% Defense(Smashing)
    Stupefy
    (Flashfire)
    • 2.5% (0.042 End/sec) Recovery
    • 19.08 HP (1.876%) HitPoints
    • 3% Enhancement(Stun)
    • 6.25% Enhancement(RechargeTime)
    Luck of the Gambler
    (Maneuvers)
    • 10% (0.425 HP/sec) Regeneration
    • 11.45 HP (1.125%) HitPoints
    • 9% Enhancement(Accuracy)
    • 7.5% Enhancement(RechargeTime)
    Impervium Armor
    (Increase Density)
    • 3% Resistance(Psionic)
    Unbreakable Constraint
    (Cinders)
    • 4% (0.067 End/sec) Recovery
    • 2.52% Resistance(Fire,Cold)
    • 15% Enhancement(Accuracy)
    • 10% Enhancement(RechargeTime)
    Luck of the Gambler
    (Combat Jumping)
    • 7.5% Enhancement(RechargeTime)
    Gaussian's Synchronized Fire-Control
    (Tactics)
    • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
    • 19.08 HP (1.876%) HitPoints
    • 2.5% (0.042 End/sec) Recovery
    • 2.5% DamageBuff(All)
    Kinetic Combat
    (Boxing)
    • MezResist(Immobilize) 2.75%
    • 15.26 HP (1.501%) HitPoints
    • 3.75% Defense(Smashing,Lethal), 1.875% Defense(Melee)
    Absolute Amazement
    (Boxing)
    • 4% (0.067 End/sec) Recovery
    Aegis
    (Tough)
    • 5% RunSpeed
    • 3.125% Defense(Fire,Cold), 1.563% Defense(AoE)
    Luck of the Gambler
    (Weave)
    • 10% (0.425 HP/sec) Regeneration
    • 11.45 HP (1.125%) HitPoints
    • 9% Enhancement(Accuracy)
    • 7.5% Enhancement(RechargeTime)
    Expedient Reinforcement
    (Fire Imps)
    • Status Resistance 2.5%
    • 3% DamageBuff(All)
    • 6.25% Enhancement(RechargeTime)
    • 10% Resistance(All)
    Efficacy Adaptor
    (Transference)
    • 11.45 HP (1.125%) HitPoints
    • 1.5% (0.025 End/sec) Recovery
    • 10% (0.425 HP/sec) Regeneration
    • 2.5% DamageBuff(All)
    • 5% Enhancement(RechargeTime)
    Positron's Blast
    (Fire Ball)
    • 2.5% (0.042 End/sec) Recovery
    • 1.575% Resistance(Fire,Cold)
    • 9% Enhancement(Accuracy)
    • 6.25% Enhancement(RechargeTime)
    Aegis
    (Fire Shield)
    • 5% RunSpeed
    • 3.125% Defense(Fire,Cold), 1.563% Defense(AoE)
    • 3% Resistance(Psionic)
    Efficacy Adaptor
    (Consume)
    • 11.45 HP (1.125%) HitPoints
    • 1.5% (0.025 End/sec) Recovery
    Numina's Convalescence
    (Health)
    • 12% (0.51 HP/sec) Regeneration
    Performance Shifter
    (Stamina)
    • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed