Claws/SR build help


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my claws scrapper was one of my first toon he has a good build at the min but i wanted to give him some more love and turn him from good to god like

current build

Hero Plan by Mids' Hero Designer 1.91
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Mutation Scrapper
Primary Power Set: Claws
Secondary Power Set: Super Reflexes
Power Pool: Leaping
Power Pool: Speed
Power Pool: Concealment
Ancillary Pool: Body Mastery

Hero Profile:
Level 1: Strike

  • (A) Touch of Death - Accuracy/Damage
  • (3) Touch of Death - Damage/Endurance
  • (3) Touch of Death - Damage/Recharge
  • (5) Touch of Death - Accuracy/Damage/Endurance
  • (5) Touch of Death - Damage/Endurance/Recharge
  • (7) Touch of Death - Chance of Damage(Negative)
Level 1: Focused Fighting
  • (A) Luck of the Gambler - Defense/Endurance
  • (7) Luck of the Gambler - Defense/Recharge
  • (9) Luck of the Gambler - Defense/Endurance/Recharge
  • (9) Luck of the Gambler - Defense
Level 2: Focused Senses
  • (A) Serendipity - Defense/Endurance
  • (11) Serendipity - Defense/Recharge
  • (13) Serendipity - Defense/Endurance/Recharge
  • (13) Serendipity - Defense
  • (15) Serendipity - Endurance
Level 4: Slash
  • (A) Mako's Bite - Accuracy/Damage
  • (11) Mako's Bite - Damage/Endurance
  • (15) Mako's Bite - Damage/Recharge
  • (17) Mako's Bite - Accuracy/Endurance/Recharge
  • (17) Mako's Bite - Accuracy/Damage/Endurance/Recharge
  • (19) Mako's Bite - Chance of Damage(Lethal)
Level 6: Spin
  • (A) Obliteration - Damage
  • (19) Obliteration - Accuracy/Recharge
  • (21) Obliteration - Damage/Recharge
  • (21) Obliteration - Accuracy/Damage/Recharge
  • (23) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (23) Obliteration - Chance for Smashing Damage
Level 8: Agile
  • (A) Luck of the Gambler - Defense/Endurance
  • (25) Luck of the Gambler - Defense
Level 10: Practiced Brawler
  • (A) Recharge Reduction IO
Level 12: Combat Jumping
  • (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
  • (25) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
  • (27) Blessing of the Zephyr - Knockback Reduction (4 points)
Level 14: Super Jump
  • (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
  • (27) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
  • (29) Blessing of the Zephyr - Knockback Reduction (4 points)
Level 16: Dodge
  • (A) Luck of the Gambler - Defense/Endurance
  • (33) Luck of the Gambler - Defense
Level 18: Follow Up
  • (A) Crushing Impact - Accuracy/Damage
  • (34) Crushing Impact - Damage/Endurance/Recharge
  • (34) Crushing Impact - Accuracy/Damage/Endurance
  • (34) Crushing Impact - Damage/Recharge
  • (36) Crushing Impact - Accuracy/Damage/Recharge
Level 20: Focus
  • (A) Devastation - Accuracy/Damage/Endurance/Recharge
  • (36) Devastation - Accuracy/Damage/Recharge
  • (36) Thunderstrike - Damage/Endurance/Recharge
  • (37) Thunderstrike - Accuracy/Damage/Endurance
  • (37) Thunderstrike - Accuracy/Damage/Recharge
Level 22: Quickness
  • (A) Run Speed IO
Level 24: Hasten
  • (A) Recharge Reduction IO
Level 26: Eviscerate
  • (A) Obliteration - Damage
  • (39) Obliteration - Accuracy/Recharge
  • (39) Obliteration - Damage/Recharge
  • (40) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (40) Obliteration - Accuracy/Damage/Recharge
  • (46) Obliteration - Chance for Smashing Damage
Level 28: Lucky
  • (A) Luck of the Gambler - Defense/Endurance
  • (40) Luck of the Gambler - Defense
Level 30: Super Speed
  • (A) Run Speed IO
Level 32: Shockwave
  • (A) Detonation - Accuracy/Damage
  • (42) Detonation - Damage/Recharge
  • (43) Detonation - Damage/Range
  • (43) Detonation - Accuracy/Damage/Endurance
  • (43) Detonation - Damage/Endurance/Range
  • (45) Air Burst - Accuracy/Damage
Level 35: Evasion
  • (A) Serendipity - Defense/Endurance
  • (37) Serendipity - Defense/Recharge
  • (39) Serendipity - Defense/Endurance/Recharge
  • (45) Serendipity - Defense
  • (45) Serendipity - Endurance
Level 38: Elude
  • (A) Recharge Reduction IO
Level 41: Focused Accuracy
  • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
  • (42) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
  • (42) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
  • (46) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
  • (46) Gaussian's Synchronized Fire-Control - Recharge/Endurance
  • (50) Gaussian's Synchronized Fire-Control - Chance for Build Up
Level 44: Conserve Power
  • (A) Recharge Reduction IO
Level 47: Energy Torrent
  • (A) Detonation - Accuracy/Damage
  • (48) Detonation - Damage/Recharge
  • (48) Detonation - Damage/Range
  • (48) Detonation - Accuracy/Damage/Endurance
  • (50) Detonation - Damage/Endurance/Range
  • (50) Air Burst - Accuracy/Damage
Level 49: Stealth
  • (A) Shield Wall - +Res (Teleportation), +3% Res (All)
------------
Level 1: Brawl
  • (A) Empty
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Empty
Level 1: Critical Hit
Level 4: Ninja Run
Level 2: Swift
  • (A) Empty
Level 2: Hurdle
  • (A) Empty
Level 2: Health
  • (A) Numina's Convalescence - Heal/Endurance
  • (29) Numina's Convalescence - Heal
  • (31) Numina's Convalescence - +Regeneration/+Recovery
  • (31) Miracle - +Recovery
Level 2: Stamina
  • (A) Performance Shifter - EndMod
  • (31) Performance Shifter - EndMod/Recharge
  • (33) Performance Shifter - EndMod/Accuracy
  • (33) Performance Shifter - Chance for +End
------------
Set Bonus Totals:
  • 14% DamageBuff(Smashing)
  • 14% DamageBuff(Lethal)
  • 14% DamageBuff(Fire)
  • 14% DamageBuff(Cold)
  • 14% DamageBuff(Energy)
  • 14% DamageBuff(Negative)
  • 14% DamageBuff(Toxic)
  • 14% DamageBuff(Psionic)
  • 6.875% Defense(Smashing)
  • 6.875% Defense(Lethal)
  • 6.25% Defense(Fire)
  • 6.25% Defense(Cold)
  • 6.875% Defense(Energy)
  • 6.875% Defense(Negative)
  • 13.75% Defense(Melee)
  • 10% Defense(Ranged)
  • 12.5% Defense(AoE)
  • 15% Enhancement(RechargeTime)
  • 40% Enhancement(Accuracy)
  • 10% FlySpeed
  • 165.65 HP (12.37%) HitPoints
  • 10% JumpHeight
  • 10% JumpSpeed
  • Knockback (Mag -8)
  • Knockup (Mag -8)
  • MezResist(Held) 6.05%
  • MezResist(Immobilize) 8.25%
  • MezResist(Sleep) 3.3%
  • MezResist(Stun) 4.4%
  • 7% (0.117 End/sec) Recovery
  • 72% (4.025 HP/sec) Regeneration
  • 3% Resistance(Smashing)
  • 3% Resistance(Lethal)
  • 3% Resistance(Fire)
  • 3% Resistance(Cold)
  • 6.75% Resistance(Energy)
  • 3% Resistance(Negative)
  • 3% Resistance(Toxic)
  • 3% Resistance(Psionic)
  • 10% RunSpeed
  • 2% XPDebtProtection
------------
Set Bonuses:
Touch of Death
(Strike)
  • MezResist(Immobilize) 2.75%
  • 20.08 HP (1.5%) HitPoints
  • 2.5% DamageBuff(All)
  • MezResist(Held) 2.75%
  • 3.75% Defense(Melee), 1.875% Defense(Lethal), 1.875% Defense(Smashing)
Luck of the Gambler
(Focused Fighting)
  • 10% (0.559 HP/sec) Regeneration
  • 15.06 HP (1.125%) HitPoints
  • 9% Enhancement(Accuracy)
Serendipity
(Focused Senses)
  • 4% (0.224 HP/sec) Regeneration
  • 10.04 HP (0.75%) HitPoints
  • 3% Enhancement(Accuracy)
  • 1.25% Defense(AoE), 0.625% Defense(Fire), 0.625% Defense(Cold)
Mako's Bite
(Slash)
  • MezResist(Immobilize) 3.3%
  • 20.08 HP (1.5%) HitPoints
  • 3% DamageBuff(All)
  • MezResist(Held) 3.3%
  • 3.75% Defense(Ranged), 1.875% Defense(Energy), 1.875% Defense(Negative)
Obliteration
(Spin)
  • MezResist(Stun) 2.2%
  • 3% DamageBuff(All)
  • 9% Enhancement(Accuracy)
  • 5% Enhancement(RechargeTime)
  • 3.75% Defense(Melee), 1.875% Defense(Lethal), 1.875% Defense(Smashing)
Luck of the Gambler
(Agile)
  • 10% (0.559 HP/sec) Regeneration
Blessing of the Zephyr
(Combat Jumping)
  • 1.25% Defense(Ranged), 0.625% Defense(Energy), 0.625% Defense(Negative)
  • 1.875% Defense(AoE), 0.938% Defense(Fire), 0.938% Defense(Cold)
  • Knockback,Knockup protection (Mag 4)
Blessing of the Zephyr
(Super Jump)
  • 1.25% Defense(Ranged), 0.625% Defense(Energy), 0.625% Defense(Negative)
  • 1.875% Defense(AoE), 0.938% Defense(Fire), 0.938% Defense(Cold)
  • Knockback,Knockup protection (Mag 4)
Luck of the Gambler
(Dodge)
  • 10% (0.559 HP/sec) Regeneration
Crushing Impact
(Follow Up)
  • MezResist(Immobilize) 2.2%
  • 15.06 HP (1.125%) HitPoints
  • 7% Enhancement(Accuracy)
  • 5% Enhancement(RechargeTime)
Devastation
(Focus)
  • 12% (0.671 HP/sec) Regeneration
Thunderstrike
(Focus)
  • 2% (0.033 End/sec) Recovery
  • 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
Obliteration
(Eviscerate)
  • MezResist(Stun) 2.2%
  • 3% DamageBuff(All)
  • 9% Enhancement(Accuracy)
  • 5% Enhancement(RechargeTime)
  • 3.75% Defense(Melee), 1.875% Defense(Lethal), 1.875% Defense(Smashing)
Luck of the Gambler
(Lucky)
  • 10% (0.559 HP/sec) Regeneration
Detonation
(Shockwave)
  • MezResist(Sleep) 1.65%
  • 1.875% Resistance(Energy)
  • 1% XPDebtProtection
  • 1.875% Defense(AoE), 0.938% Defense(Fire), 0.938% Defense(Cold)
Serendipity
(Evasion)
  • 4% (0.224 HP/sec) Regeneration
  • 10.04 HP (0.75%) HitPoints
  • 3% Enhancement(Accuracy)
  • 1.25% Defense(AoE), 0.625% Defense(Fire), 0.625% Defense(Cold)
Gaussian's Synchronized Fire-Control
(Focused Accuracy)
  • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
  • 25.1 HP (1.874%) HitPoints
  • 2.5% (0.042 End/sec) Recovery
  • 2.5% DamageBuff(All)
  • 2.5% Defense(Melee), 1.25% Defense(Lethal), 1.25% Defense(Smashing), 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative), 2.5% Defense(AoE), 1.25% Defense(Fire), 1.25% Defense(Cold)
Detonation
(Energy Torrent)
  • MezResist(Sleep) 1.65%
  • 1.875% Resistance(Energy)
  • 1% XPDebtProtection
  • 1.875% Defense(AoE), 0.938% Defense(Fire), 0.938% Defense(Cold)
Shield Wall
(Stealth)
  • 3% Resistance(All)
Numina's Convalescence
(Health)
  • 12% (0.671 HP/sec) Regeneration
  • 25.1 HP (1.874%) HitPoints
Performance Shifter
(Stamina)
  • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
  • 25.1 HP (1.874%) HitPoints
  • 2.5% (0.042 End/sec) Recovery



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build iv'e made to be more god like

Hero Plan by Mids' Hero Designer 1.91
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Scrapper
Primary Power Set: Claws
Secondary Power Set: Super Reflexes
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Body Mastery

Hero Profile:
Level 1: Strike
  • (A) Touch of Death - Accuracy/Damage
  • (3) Touch of Death - Damage/Endurance
  • (3) Touch of Death - Damage/Recharge
  • (33) Touch of Death - Accuracy/Damage/Endurance
  • (33) Touch of Death - Damage/Endurance/Recharge
  • (33) Touch of Death - Chance of Damage(Negative)
Level 1: Focused Fighting
  • (A) Luck of the Gambler - Defense
  • (34) Luck of the Gambler - Defense/Endurance
  • (34) Luck of the Gambler - Recharge Speed
  • (36) Defense Buff IO
  • (36) Defense Buff IO
  • (50) Defense Buff IO
Level 2: Focused Senses
  • (A) Luck of the Gambler - Defense
  • (34) Luck of the Gambler - Defense/Endurance
  • (36) Luck of the Gambler - Recharge Speed
Level 4: Slash
  • (A) Mako's Bite - Accuracy/Damage
  • (5) Mako's Bite - Damage/Endurance
  • (5) Mako's Bite - Damage/Recharge
  • (7) Mako's Bite - Accuracy/Endurance/Recharge
  • (7) Mako's Bite - Accuracy/Damage/Endurance/Recharge
  • (9) Mako's Bite - Chance of Damage(Lethal)
Level 6: Agile
  • (A) Luck of the Gambler - Defense
  • (37) Luck of the Gambler - Defense/Endurance
  • (37) Luck of the Gambler - Recharge Speed
Level 8: Spin
  • (A) Scirocco's Dervish - Accuracy/Damage
  • (9) Scirocco's Dervish - Damage/Endurance
  • (11) Scirocco's Dervish - Damage/Recharge
  • (11) Scirocco's Dervish - Accuracy/Recharge
  • (13) Scirocco's Dervish - Accuracy/Damage/Endurance
Level 10: Practiced Brawler
  • (A) Recharge Reduction IO
Level 12: Combat Jumping
  • (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
  • (13) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
  • (15) Blessing of the Zephyr - Knockback Reduction (4 points)
Level 14: Super Jump
  • (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
  • (15) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
  • (17) Blessing of the Zephyr - Knockback Reduction (4 points)
Level 16: Follow Up
  • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
  • (17) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
  • (19) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
  • (19) Gaussian's Synchronized Fire-Control - Recharge/Endurance
  • (21) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
  • (21) Gaussian's Synchronized Fire-Control - Chance for Build Up
Level 18: Dodge
  • (A) Defense Buff IO
  • (50) Defense Buff IO
  • (50) Defense Buff IO
Level 20: Focus
  • (A) Thunderstrike - Accuracy/Damage
  • (23) Thunderstrike - Damage/Endurance
  • (23) Thunderstrike - Damage/Recharge
  • (25) Thunderstrike - Accuracy/Damage/Recharge
  • (25) Thunderstrike - Accuracy/Damage/Endurance
  • (27) Thunderstrike - Damage/Endurance/Recharge
Level 22: Quickness
  • (A) Run Speed IO
Level 24: Boxing
  • (A) Damage Increase IO
Level 26: Eviscerate
  • (A) Multi Strike - Accuracy/Damage
  • (27) Multi Strike - Damage/Endurance
  • (29) Multi Strike - Damage/Recharge
  • (29) Multi Strike - Accuracy/Endurance
  • (31) Multi Strike - Accuracy/Damage/Endurance
  • (31) Multi Strike - Damage/Endurance/Recharge
Level 28: Lucky
  • (A) Defense Buff IO
Level 30: Tough
  • (A) Steadfast Protection - Resistance/+Def 3%
  • (31) Titanium Coating - Resistance
Level 32: Weave
  • (A) Luck of the Gambler - Recharge Speed
  • (46) Luck of the Gambler - Defense
  • (46) Luck of the Gambler - Defense/Endurance
Level 35: Evasion
  • (A) Luck of the Gambler - Recharge Speed
  • (45) Luck of the Gambler - Defense
  • (45) Luck of the Gambler - Defense/Endurance
  • (46) Defense Buff IO
Level 38: Shockwave
  • (A) Detonation - Accuracy/Damage
  • (39) Detonation - Damage/Endurance
  • (39) Detonation - Damage/Recharge
  • (39) Detonation - Damage/Range
  • (40) Detonation - Accuracy/Damage/Endurance
  • (40) Detonation - Damage/Endurance/Range
Level 41: Hasten
  • (A) Recharge Reduction IO
  • (42) Recharge Reduction IO
  • (42) Recharge Reduction IO
Level 44: Conserve Power
  • (A) Recharge Reduction IO
Level 47: Physical Perfection
  • (A) Performance Shifter - Chance for +End
  • (48) Performance Shifter - EndMod/Accuracy
  • (48) Performance Shifter - EndMod
  • (48) Performance Shifter - EndMod/Recharge
Level 49: Maneuvers
  • (A) Defense Buff IO
------------
Level 1: Brawl
  • (A) Empty
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Empty
Level 1: Critical Hit
Level 4: Ninja Run
Level 2: Swift
  • (A) Run Speed IO
Level 2: Hurdle
  • (A) Jumping IO
Level 2: Health
  • (A) Numina's Convalescence - +Regeneration/+Recovery
  • (37) Numina's Convalescence - Heal
  • (40) Numina's Convalescence - Heal/Endurance
  • (42) Miracle - +Recovery
  • (43) Miracle - Heal
Level 2: Stamina
  • (A) Efficacy Adaptor - EndMod/Endurance
  • (43) Efficacy Adaptor - EndMod
  • (43) Efficacy Adaptor - EndMod/Accuracy
  • (45) Efficacy Adaptor - EndMod/Recharge
------------
Set Bonus Totals:
  • 8% DamageBuff(Smashing)
  • 8% DamageBuff(Lethal)
  • 8% DamageBuff(Fire)
  • 8% DamageBuff(Cold)
  • 8% DamageBuff(Energy)
  • 8% DamageBuff(Negative)
  • 8% DamageBuff(Toxic)
  • 8% DamageBuff(Psionic)
  • 7.063% Defense(Smashing)
  • 7.063% Defense(Lethal)
  • 9.563% Defense(Fire)
  • 9.563% Defense(Cold)
  • 11.13% Defense(Energy)
  • 11.13% Defense(Negative)
  • 3% Defense(Psionic)
  • 11.13% Defense(Melee)
  • 15.5% Defense(Ranged)
  • 16.13% Defense(AoE)
  • 16% Enhancement(Accuracy)
  • 37.5% Enhancement(RechargeTime)
  • 14% FlySpeed
  • 190.75 HP (14.25%) HitPoints
  • 14% JumpHeight
  • 14% JumpSpeed
  • Knockback (Mag -8)
  • Knockup (Mag -8)
  • MezResist(Held) 6.05%
  • MezResist(Immobilize) 6.05%
  • MezResist(Sleep) 3.3%
  • MezResist(Stun) 1.65%
  • 11% (0.184 End/sec) Recovery
  • 62% (3.466 HP/sec) Regeneration
  • 0.945% Resistance(Fire)
  • 0.945% Resistance(Cold)
  • 1.875% Resistance(Energy)
  • 3.125% Resistance(Negative)
  • 1.875% Resistance(Toxic)
  • 14% RunSpeed
  • 1% XPDebtProtection
------------
Set Bonuses:
Touch of Death
(Strike)
  • MezResist(Immobilize) 2.75%
  • 20.08 HP (1.5%) HitPoints
  • 2.5% DamageBuff(All)
  • MezResist(Held) 2.75%
  • 3.75% Defense(Melee), 1.875% Defense(Lethal), 1.875% Defense(Smashing)
Luck of the Gambler
(Focused Fighting)
  • 10% (0.559 HP/sec) Regeneration
  • 15.06 HP (1.125%) HitPoints
  • 7.5% Enhancement(RechargeTime)
Luck of the Gambler
(Focused Senses)
  • 10% (0.559 HP/sec) Regeneration
  • 15.06 HP (1.125%) HitPoints
  • 7.5% Enhancement(RechargeTime)
Mako's Bite
(Slash)
  • MezResist(Immobilize) 3.3%
  • 20.08 HP (1.5%) HitPoints
  • 3% DamageBuff(All)
  • MezResist(Held) 3.3%
  • 3.75% Defense(Ranged), 1.875% Defense(Energy), 1.875% Defense(Negative)
Luck of the Gambler
(Agile)
  • 10% (0.559 HP/sec) Regeneration
  • 15.06 HP (1.125%) HitPoints
  • 7.5% Enhancement(RechargeTime)
Scirocco's Dervish
(Spin)
  • 10% (0.559 HP/sec) Regeneration
  • 3.125% Resistance(Negative)
  • 9% Enhancement(Accuracy)
  • 3.125% Defense(AoE), 1.563% Defense(Fire), 1.563% Defense(Cold)
Blessing of the Zephyr
(Combat Jumping)
  • 1.25% Defense(Ranged), 0.625% Defense(Energy), 0.625% Defense(Negative)
  • 1.875% Defense(AoE), 0.938% Defense(Fire), 0.938% Defense(Cold)
  • Knockback,Knockup protection (Mag 4)
Blessing of the Zephyr
(Super Jump)
  • 1.25% Defense(Ranged), 0.625% Defense(Energy), 0.625% Defense(Negative)
  • 1.875% Defense(AoE), 0.938% Defense(Fire), 0.938% Defense(Cold)
  • Knockback,Knockup protection (Mag 4)
Gaussian's Synchronized Fire-Control
(Follow Up)
  • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
  • 25.1 HP (1.874%) HitPoints
  • 2.5% (0.042 End/sec) Recovery
  • 2.5% DamageBuff(All)
  • 2.5% Defense(Melee), 1.25% Defense(Lethal), 1.25% Defense(Smashing), 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative), 2.5% Defense(AoE), 1.25% Defense(Fire), 1.25% Defense(Cold)
Thunderstrike
(Focus)
  • 2% (0.033 End/sec) Recovery
  • 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
  • 7% Enhancement(Accuracy)
  • 4% RunSpeed, 4% FlySpeed, 4% JumpSpeed, 4% JumpHeight
  • 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative)
Multi Strike
(Eviscerate)
  • MezResist(Sleep) 1.65%
  • 0.945% Resistance(Fire,Cold)
  • MezResist(Stun) 1.65%
  • 1.875% Defense(AoE), 0.938% Defense(Fire), 0.938% Defense(Cold)
  • 1.875% Defense(Melee), 0.938% Defense(Lethal), 0.938% Defense(Smashing)
Steadfast Protection
(Tough)
  • 3% Defense(Smashing,Lethal,Fire,Cold,Energy,Negative, Psionic,Melee,Ranged,AoE)
Luck of the Gambler
(Weave)
  • 10% (0.559 HP/sec) Regeneration
  • 15.06 HP (1.125%) HitPoints
  • 7.5% Enhancement(RechargeTime)
Luck of the Gambler
(Evasion)
  • 10% (0.559 HP/sec) Regeneration (Exceeded 5 Bonus Cap)
  • 15.06 HP (1.125%) HitPoints
  • 7.5% Enhancement(RechargeTime)
Detonation
(Shockwave)
  • MezResist(Sleep) 1.65%
  • 1.875% Resistance(Energy)
  • 1% XPDebtProtection
  • 1.875% Defense(AoE), 0.938% Defense(Fire), 0.938% Defense(Cold)
  • 1.875% Resistance(Toxic)
Performance Shifter
(Physical Perfection)
  • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
  • 25.1 HP (1.874%) HitPoints
  • 2.5% (0.042 End/sec) Recovery
Numina's Convalescence
(Health)
  • 12% (0.671 HP/sec) Regeneration
  • 25.1 HP (1.874%) HitPoints
Miracle
(Health)
  • 2.5% (0.042 End/sec) Recovery
Efficacy Adaptor
(Stamina)
  • 15.06 HP (1.125%) HitPoints (Exceeded 5 Bonus Cap)
  • 1.5% (0.025 End/sec) Recovery
  • 10% (0.559 HP/sec) Regeneration (Exceeded 5 Bonus Cap)



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| Copy & Paste this data into Mids' Hero Designer to view the build |
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id love to be great quick and easy pve play and be able to solo AV's am i heading the right way please


 

Posted

can claws get enough DPS to out damage an av's regen?


 

Posted

I personally dislike your build for a few reasons:
1) it feels like there's too much of a def buffer, considering SR has capped def resists.
2) You use body mastery, which basically means you lack a little in damage potential (granted with better end usage)
3) A heavy focus in regen. (I personally prefer just getting first aid directly)
4) Followup is rendered useless by your slotting: Not enough acc to hit, no damage.
5) No -res proc on slash.

Trying to keep your build focus while improving it, here:

Hero Plan by Mids' Hero Designer 1.92
http://www.cohplanner.com/

Click this DataLink to open the build!

Code:
| Copy & Paste this data into Mids' Hero Designer to view the build |
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|-------------------------------------------------------------------|
Changes:
Slightly less def. (still way past cap)
WAY more acc bonuses.
Better end usage (granted not by much)
Followup slotted for attacking.

And for reference, the build I'm working towards currently. (also, tips would be appreciated)

Hero Plan by Mids' Hero Designer 1.92
http://www.cohplanner.com/

Click this DataLink to open the build!

Code:
| Copy & Paste this data into Mids' Hero Designer to view the build |
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Differences:
Different APP pool: Fire instead of Body
Stealth and First Aid instead of Manuevers and Hasten
Greater focus on recharge, lower def surplus
Dropped Shockwave (dislike the kb)
No travel power (ninja run + swift + quickness is already pretty fast)

Fireblast would help tremendously in the DPS department, being pure fire (hence hitting better against lethal-resistant mobs) and doing more damage than focus or slash. Optimal damage chain would be Follow-up -> Slash (for resist proc) -> Fire Blast (for pure damage), and should beat AV regen if I'm not wrong. Swipe is just a slot mule in this case. (or as quick damage if exemplared under 30)