Posted 02-06-2011 01:20 PM Hey all as the title says im looking for feedback on my build for soloing av's Villain Plan by Mids' Villain Designer 1.92 http://www.cohplanner.com/ Click this DataLink to open the build! Level 50 Magic Mastermind Primary Power Set: Ninjas Secondary Power Set: Traps Power Pool: Leaping Power Pool: Leadership Power Pool: Fighting Power Pool: Presence Ancillary Pool: Chill Mastery Villain Profile: Level 1: Call Genin -- BldM'dt-Acc/Dmg(A), BldM'dt-Acc(3), BldM'dt-Dmg(3), BldM'dt-Dmg/EndRdx(5), BldM'dt-Acc/EndRdx(5), BldM'dt-Acc/Dmg/EndRdx(7) Level 1: Web Grenade -- Enf'dOp-Acc/Rchg(A), Enf'dOp-Acc/EndRdx(43), Enf'dOp-EndRdx/Immob(46), Enf'dOp-Immob/Rng(46), Enf'dOp-Acc/Immob/Rchg(46), Enf'dOp-Acc/Immob(48) Level 2: Caltrops -- Ragnrk-Knock%(A) Level 4: Triage Beacon -- RechRdx-I(A) Level 6: Train Ninjas -- EndRdx-I(A) Level 8: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def(9), LkGmblr-Def/EndRdx(9) Level 10: Acid Mortar -- ShldBrk-DefDeb(A), ShldBrk-Acc/EndRdx/Rchg(11), ShldBrk-Acc/DefDeb(11), ShldBrk-Acc/Rchg(36), ShldBrk-DefDeb/EndRdx/Rchg(37), ShldBrk-%Dam(37) Level 12: Call Jounin -- S'bndAl-Build%(A), S'bndAl-Acc/Dmg/Rchg(13), S'bndAl-Dmg/Rchg(13), Achilles-ResDeb%(15), HO:Nucle(15), HO:Nucle(17) Level 14: Super Jump -- Zephyr-ResKB(A) Level 16: Force Field Generator -- RedFtn-Def(A), RedFtn-Def/EndRdx(17), RedFtn-EndRdx(34), RedFtn-Def/Rchg(34), RedFtn-EndRdx/Rchg(36), RedFtn-Def/EndRdx/Rchg(36) Level 18: Maneuvers -- RedFtn-Def(A), RedFtn-Def/EndRdx(19), RedFtn-EndRdx(19), RedFtn-Def/Rchg(33), RedFtn-EndRdx/Rchg(33), RedFtn-Def/EndRdx/Rchg(34) Level 20: Poison Trap -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(21), BasGaze-Rchg/Hold(21), BasGaze-EndRdx/Rchg/Hold(31), Lock-%Hold(33) Level 22: Tactics -- GSFC-ToHit(A), GSFC-ToHit/Rchg(23), GSFC-ToHit/Rchg/EndRdx(23), GSFC-Rchg/EndRdx(25), GSFC-ToHit/EndRdx(25), GSFC-Build%(31) Level 24: Boxing -- Empty(A) Level 26: Oni -- S'bndAl-Dmg(A), S'bndAl-Dmg/EndRdx(27), S'bndAl-Acc/Rchg(27), EdctM'r-Acc/Dmg(29), EdctM'r-Acc/Dmg/EndRdx(29), EdctM'r-Acc/EndRdx(31) Level 28: Seeker Drones -- SipInsght-ToHitDeb(A), SipInsght-Acc/ToHitDeb(37), SipInsght-Acc/Rchg(39), SipInsght-ToHitDeb/EndRdx/Rchg(39), SipInsght-Acc/EndRdx/Rchg(39), SipInsght-%ToHit(40) Level 30: Tough -- S'fstPrt-ResDam/Def+(A) Level 32: Kuji In Zen -- EndRdx-I(A) Level 35: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(42), LkGmblr-Def(42) Level 38: Provoke -- Zinger-Taunt(A), Zinger-Taunt/Rchg(42), Zinger-Taunt/Rng(43), Zinger-Acc/Rchg(43) Level 41: Ice Blast -- Dev'n-Acc/Dmg(A), Dev'n-Acc/Dmg/EndRdx/Rchg(50), Dev'n-Acc/Dmg/Rchg(50), Thundr-Acc/Dmg/EndRdx(50) Level 44: Frozen Armor -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(45), LkGmblr-Def/EndRdx/Rchg(45), LkGmblr-Def(45) Level 47: Hoarfrost -- Mrcl-Heal/Rchg(A), Dct'dW-Heal/Rchg(48), Numna-Heal/Rchg(48) Level 49: Hibernate -- Heal-I(A) Level 0: Born In Battle Level 0: High Pain Threshold Level 0: Invader Level 0: Marshal Level 50: Spiritual Radial Paragon ------------ Level 1: Brawl -- Empty(A) Level 1: Sprint -- Empty(A) Level 1: Supremacy Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Run-I(A) Level 2: Health -- Numna-Regen/Rcvry+(A) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(7), P'Shift-EndMod/Acc(40), P'Shift-End%(40) Code: | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1421;691;1382;HEX;| |78DA6593DB4F134114C667BB5D4A6FB4A59472BF235060A1D1C417230A5E626411C| |5A8F1856CA0D035655BDB9288F73F41C1CBB351411F8D31FAEAFFE0E5C547A38917| |F0D9977AF63B836CD206F29BFDE67C73BE99CC18D78E8584B83B2194E854CE2C95E| |60DB354CE14572C7B5133CC656B41F884104D7BEAFCDCEACA4ADED6672CFB8A594A| |B82626579796F4F345B3508A9DB2B39962C62EEBBB83D06C3E9FD3A73366C1B2972| |3BB1F8B9962296B15C2F83E612D67CB341BC39761DA5661356796ADBC5D7FBC602D| |E853592B9793F1D69A28548AFE5F6942FE2A9AF841480BCF366307F0FE64FC026A7| |E036B5E97EB9EE248A97560F43E6383F100187B085C2797C22EA11CF438D20D9254| |29A9C358FB3525D2A4A475436AA423F4C159F1F81258ABB68111056ED2327E99C7A| |FD082ED22A0313C40AF0AF4791935C01B6A1394AEE014F2848E302680BAF784B8A8| |3B4425E48C4A26294E58260C7F41E52D0A10E1845AA40E99A201A03BC20802BD214| |61888D14231E98AB1AB9E5DF5ECEA625717BBBAD975DBEB8482CB1BFFE07176D2F0| |91F109E8F80C74FD45B4383549C8268967901A9F333681A62DC60BA0E325A0902B2| |9F798ACD04FBCA5D36A96A7D57C18452D938CA340DB579A1B106DDF818E6FC01D0A| |DB2A5DAD3ED5A9EBAB05F6F919014610180801AACFD900776F4F2ACEC73B6ADF29A| |54EBE165EAAEA91D7A287AFC510DF8721BE1D2D54D0CF1EB5DF46C8A13C902A32AE| |02A7A3420CCABAC1A7583BBDC5D8643C0166A86E981BAAC3DC70841B8EC419DCD7A| |03A5D06D34F2ACE398C19FC12E6803354302E3733DE87B5DBF69E14FD39079EAA52| |C6AB947495B2BF4A3950A54C572986A370E2CAACFB9962D61FFDFF4A2BBF0334ABC| |8D95144DF714B17B0DD6DB73488AA3F7B92AAACE3DC6B368081478CC7C059AAABC8| |28175DE34BAEF165D7F81CBD85B41CFF03BD1FEA73| |-------------------------------------------------------------------| Thank you for all the replys @Nutty Take the Magic: The Gathering 'What Color Are You?' Quiz.
Hey all as the title says im looking for feedback on my build for soloing av's
Villain Plan by Mids' Villain Designer 1.92
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Mastermind
Primary Power Set: Ninjas
Secondary Power Set: Traps
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Fighting
Power Pool: Presence
Ancillary Pool: Chill Mastery
Villain Profile:
Level 1: Call Genin -- BldM'dt-Acc/Dmg(A), BldM'dt-Acc(3), BldM'dt-Dmg(3), BldM'dt-Dmg/EndRdx(5), BldM'dt-Acc/EndRdx(5), BldM'dt-Acc/Dmg/EndRdx(7)
Level 1: Web Grenade -- Enf'dOp-Acc/Rchg(A), Enf'dOp-Acc/EndRdx(43), Enf'dOp-EndRdx/Immob(46), Enf'dOp-Immob/Rng(46), Enf'dOp-Acc/Immob/Rchg(46), Enf'dOp-Acc/Immob(48)
Level 2: Caltrops -- Ragnrk-Knock%(A)
Level 4: Triage Beacon -- RechRdx-I(A)
Level 6: Train Ninjas -- EndRdx-I(A)
Level 8: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def(9), LkGmblr-Def/EndRdx(9)
Level 10: Acid Mortar -- ShldBrk-DefDeb(A), ShldBrk-Acc/EndRdx/Rchg(11), ShldBrk-Acc/DefDeb(11), ShldBrk-Acc/Rchg(36), ShldBrk-DefDeb/EndRdx/Rchg(37), ShldBrk-%Dam(37)
Level 12: Call Jounin -- S'bndAl-Build%(A), S'bndAl-Acc/Dmg/Rchg(13), S'bndAl-Dmg/Rchg(13), Achilles-ResDeb%(15), HO:Nucle(15), HO:Nucle(17)
Level 14: Super Jump -- Zephyr-ResKB(A)
Level 16: Force Field Generator -- RedFtn-Def(A), RedFtn-Def/EndRdx(17), RedFtn-EndRdx(34), RedFtn-Def/Rchg(34), RedFtn-EndRdx/Rchg(36), RedFtn-Def/EndRdx/Rchg(36)
Level 18: Maneuvers -- RedFtn-Def(A), RedFtn-Def/EndRdx(19), RedFtn-EndRdx(19), RedFtn-Def/Rchg(33), RedFtn-EndRdx/Rchg(33), RedFtn-Def/EndRdx/Rchg(34)
Level 20: Poison Trap -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(21), BasGaze-Rchg/Hold(21), BasGaze-EndRdx/Rchg/Hold(31), Lock-%Hold(33)
Level 22: Tactics -- GSFC-ToHit(A), GSFC-ToHit/Rchg(23), GSFC-ToHit/Rchg/EndRdx(23), GSFC-Rchg/EndRdx(25), GSFC-ToHit/EndRdx(25), GSFC-Build%(31)
Level 24: Boxing -- Empty(A)
Level 26: Oni -- S'bndAl-Dmg(A), S'bndAl-Dmg/EndRdx(27), S'bndAl-Acc/Rchg(27), EdctM'r-Acc/Dmg(29), EdctM'r-Acc/Dmg/EndRdx(29), EdctM'r-Acc/EndRdx(31)
Level 28: Seeker Drones -- SipInsght-ToHitDeb(A), SipInsght-Acc/ToHitDeb(37), SipInsght-Acc/Rchg(39), SipInsght-ToHitDeb/EndRdx/Rchg(39), SipInsght-Acc/EndRdx/Rchg(39), SipInsght-%ToHit(40)
Level 30: Tough -- S'fstPrt-ResDam/Def+(A)
Level 32: Kuji In Zen -- EndRdx-I(A)
Level 35: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(42), LkGmblr-Def(42)
Level 38: Provoke -- Zinger-Taunt(A), Zinger-Taunt/Rchg(42), Zinger-Taunt/Rng(43), Zinger-Acc/Rchg(43)
Level 41: Ice Blast -- Dev'n-Acc/Dmg(A), Dev'n-Acc/Dmg/EndRdx/Rchg(50), Dev'n-Acc/Dmg/Rchg(50), Thundr-Acc/Dmg/EndRdx(50)
Level 44: Frozen Armor -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(45), LkGmblr-Def/EndRdx/Rchg(45), LkGmblr-Def(45)
Level 47: Hoarfrost -- Mrcl-Heal/Rchg(A), Dct'dW-Heal/Rchg(48), Numna-Heal/Rchg(48)
Level 49: Hibernate -- Heal-I(A)
Level 0: Born In Battle
Level 0: High Pain Threshold
Level 0: Invader
Level 0: Marshal
Level 50: Spiritual Radial Paragon
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 1: Supremacy
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(7), P'Shift-EndMod/Acc(40), P'Shift-End%(40)
@Nutty