Cold/Rad builds,suggestions.
Well, I got the below build with thanks to the cold/ice build someone posted on forums (sorry I didn't write down who), used a lot of same sets. The build is 47.1% to S/L, 53.6% to nrg, 40.4% to Neg nrg (surely I can get to 45%), and 46% to ranged.
86.3% recharge, 156.3% with hasten going. I think this is enough for perma hasten when I get very rare recharge alpha slot.
Also no purps/pvp ios.
End use seems high, but heat loss should be up a lot. Been staring at it for a while so something is probably missing (I didn't have heat loss for half the time LOL).
Please give me notes, first defender IO'd build
Hero Plan by Mids' Hero Designer 1.91
http://www.cohplanner.com/
Click this DataLink to open the build!
Test: Level 50 Mutation Defender
Primary Power Set: Cold Domination
Secondary Power Set: Radiation Blast
Power Pool: Flight
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Speed
Ancillary Pool: Mace Mastery
Hero Profile:
Level 1: Infrigidate
- (A) Accuracy IO: Level 50
- (A) Decimation - Accuracy/Damage: Level 40
- (3) Decimation - Damage/Endurance: Level 40
- (3) Decimation - Damage/Recharge: Level 40
- (5) Decimation - Accuracy/Endurance/Recharge: Level 40
- (5) Decimation - Accuracy/Damage/Recharge: Level 40
- (A) Luck of the Gambler - Defense/Endurance: Level 50
- (7) Luck of the Gambler - Defense: Level 50
- (7) Luck of the Gambler - Recharge Speed: Level 50
- (27) Luck of the Gambler - Defense/Endurance/Recharge: Level 50
- (A) Endurance Reduction IO: Level 50
- (A) Luck of the Gambler - Recharge Speed: Level 50
- (9) Luck of the Gambler - Defense: Level 50
- (9) Luck of the Gambler - Defense/Endurance: Level 50
- (29) Luck of the Gambler - Defense/Endurance/Recharge: Level 50
- (A) Decimation - Accuracy/Damage: Level 40
- (11) Decimation - Damage/Endurance: Level 40
- (11) Decimation - Damage/Recharge: Level 40
- (13) Decimation - Accuracy/Endurance/Recharge: Level 40
- (13) Decimation - Accuracy/Damage/Recharge: Level 40
- (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance: Level 50
- (15) Blessing of the Zephyr - Knockback Reduction (4 points): Level 50
- (15) Defense Buff IO: Level 50
- (A) Red Fortune - Defense/Endurance: Level 50
- (17) Red Fortune - Defense/Recharge: Level 50
- (17) Red Fortune - Endurance/Recharge: Level 50
- (19) Red Fortune - Defense/Endurance/Recharge: Level 50
- (19) Red Fortune - Defense: Level 50
- (21) Red Fortune - Endurance: Level 50
- (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range: Level 50
- (50) Blessing of the Zephyr - Knockback Reduction (4 points): Level 50
- (A) Stupefy - Accuracy/Recharge: Level 50
- (21) Stupefy - Endurance/Stun: Level 50
- (23) Stupefy - Accuracy/Endurance: Level 50
- (23) Stupefy - Stun/Range: Level 50
- (25) Stupefy - Chance of Knockback: Level 50
- (25) Stupefy - Accuracy/Stun/Recharge: Level 50
- (A) Endurance Reduction IO: Level 50
- (27) Endurance Reduction IO: Level 50
- (A) Steadfast Protection - Resistance/+Def 3%: Level 30
- (29) Steadfast Protection - Knockback Protection: Level 30
- (A) Red Fortune - Defense/Endurance: Level 50
- (31) Red Fortune - Defense/Recharge: Level 50
- (31) Red Fortune - Endurance/Recharge: Level 50
- (31) Red Fortune - Defense/Endurance/Recharge: Level 50
- (33) Red Fortune - Defense: Level 50
- (33) Red Fortune - Endurance: Level 50
- (A) Accuracy IO: Level 50
- (33) Recharge Reduction IO: Level 50
- (34) Recharge Reduction IO: Level 50
- (34) Recharge Reduction IO: Level 50
- (A) Achilles' Heel - Chance for Res Debuff: Level 20
- (34) Recharge Reduction IO: Level 50
- (36) Recharge Reduction IO: Level 50
- (36) Recharge Reduction IO: Level 50
- (A) Thunderstrike - Accuracy/Damage: Level 50
- (36) Thunderstrike - Damage/Endurance: Level 50
- (37) Thunderstrike - Damage/Recharge: Level 50
- (37) Thunderstrike - Accuracy/Damage/Recharge: Level 50
- (37) Thunderstrike - Accuracy/Damage/Endurance: Level 50
- (39) Thunderstrike - Damage/Endurance/Recharge: Level 50
- (A) Luck of the Gambler - Defense: Level 50
- (39) Luck of the Gambler - Defense/Endurance: Level 50
- (39) Luck of the Gambler - Recharge Speed: Level 50
- (A) Efficacy Adaptor - EndMod/Accuracy: Level 50
- (40) Efficacy Adaptor - EndMod/Recharge: Level 50
- (40) Efficacy Adaptor - Accuracy/Recharge: Level 50
- (43) Efficacy Adaptor - EndMod/Accuracy/Recharge: Level 50
- (A) Positron's Blast - Accuracy/Damage: Level 50
- (40) Positron's Blast - Damage/Endurance: Level 50
- (42) Positron's Blast - Damage/Recharge: Level 50
- (42) Positron's Blast - Damage/Range: Level 50
- (42) Positron's Blast - Accuracy/Damage/Endurance: Level 50
- (A) Recharge Reduction IO: Level 50
- (43) Recharge Reduction IO: Level 50
- (A) Luck of the Gambler - Defense/Endurance: Level 50
- (43) Luck of the Gambler - Recharge Speed: Level 50
- (A) Basilisk's Gaze - Accuracy/Hold: Level 30
- (45) Basilisk's Gaze - Accuracy/Recharge: Level 30
- (45) Basilisk's Gaze - Recharge/Hold: Level 30
- (45) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold: Level 30
- (A) Expedient Reinforcement - Accuracy/Recharge: Level 50
- (48) Expedient Reinforcement - Accuracy/Damage: Level 50
- (48) Expedient Reinforcement - Damage/Endurance: Level 50
- (48) Expedient Reinforcement - Accuracy/Damage/Recharge: Level 50
- (50) Expedient Reinforcement - Endurance/Damage/Recharge: Level 50
- (50) Expedient Reinforcement - Resist Bonus Aura for Pets: Level 50
- (A) Luck of the Gambler - Recharge Speed: Level 50
Level 1: Brawl
- (A) Empty
- (A) Empty
- (A) Empty
Level 4: Ninja Run
Level 2: Swift
- (A) Flight Speed IO: Level 50
- (A) Jumping IO: Level 50
- (A) Miracle - +Recovery: Level 40
- (46) Numina's Convalescence - +Regeneration/+Recovery: Level 50
- (A) Performance Shifter - EndMod: Level 50
- (46) Performance Shifter - EndMod/Recharge: Level 50
- (46) Performance Shifter - Chance for +End: Level 50
Well here is the build I ended up going with. I didn't notice until I was IO'n him, but I had 6 7.5% recharges, so I changed the scorpion shield to hami 2 slotted instead of two lotgs.
This does however put me at 78.8% recharge, and I'm pretty sure you need 80% (with hasten 2 slotted) to have it perma once the very rare alpha slot is available.
Does anybody see a way to trade one/two of the energy defense bonuses around for another recharge bonus? I'm not seeing it. Any changes would be appreciated. He needs fly for concept though, and please no glad proc.
I have this actual build now in game, except for the LotG +recharges. It is a blast. I can definatly see the benefit of recharge bonuses on a cold, sleet is almost always up its awesome.
Second time today I've forgot to actually paste the build...
Hero Plan by Mids' Hero Designer 1.91
http://www.cohplanner.com/
Click this DataLink to open the build!
Test2: Level 50 Mutation Defender
Primary Power Set: Cold Domination
Secondary Power Set: Radiation Blast
Power Pool: Flight
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Speed
Ancillary Pool: Mace Mastery
Hero Profile:
Level 1: Infrigidate -- Acc-I:50(A)
Level 1: Neutrino Bolt -- Decim-Acc/Dmg:40(A), Decim-Dmg/EndRdx:40(3), Decim-Dmg/Rchg:40(3), Decim-Acc/EndRdx/Rchg:40(5), Decim-Acc/Dmg/Rchg:40(5), Achilles-DefDeb:20(27)
Level 2: Ice Shield -- LkGmblr-Def/EndRdx:50(A), LkGmblr-Def:50(7), LkGmblr-Rchg+:50(7), LkGmblr-Def/EndRdx/Rchg:50(27)
Level 4: Snow Storm -- EndRdx-I:50(A)
Level 6: Glacial Shield -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(9), LkGmblr-Def/EndRdx:50(9), LkGmblr-Def/EndRdx/Rchg:50(29)
Level 8: X-Ray Beam -- Decim-Acc/Dmg:40(A), Decim-Dmg/EndRdx:40(11), Decim-Dmg/Rchg:40(11), Decim-Acc/EndRdx/Rchg:40(13), Decim-Acc/Dmg/Rchg:40(13)
Level 10: Hover -- Zephyr-Travel/EndRdx:50(A), Zephyr-ResKB:50(15), Ksmt-ToHit+:30(15)
Level 12: Arctic Fog -- RedFtn-Def/EndRdx:50(A), RedFtn-Def/Rchg:50(17), RedFtn-EndRdx/Rchg:50(17), RedFtn-Def/EndRdx/Rchg:50(19), RedFtn-Def:50(19), RedFtn-EndRdx:50(21)
Level 14: Fly -- Zephyr-Travel:50(A), Zephyr-ResKB:50(50)
Level 16: Boxing -- Stpfy-Acc/Rchg:50(A), Stpfy-EndRdx/Stun:50(21), Stpfy-Acc/EndRdx:20(23), Stpfy-Stun/Rng:50(23), Stpfy-KB%:40(25), Stpfy-Acc/Stun/Rchg:50(25)
Level 18: Assault -- EndRdx-I:50(A)
Level 20: Tough -- S'fstPrt-ResDam/Def+:30(A), S'fstPrt-ResKB:30(29)
Level 22: Weave -- RedFtn-Def/EndRdx:50(A), RedFtn-Def/Rchg:50(31), RedFtn-EndRdx/Rchg:50(31), RedFtn-Def/EndRdx/Rchg:50(31), RedFtn-Def:50(33), RedFtn-EndRdx:50(33)
Level 24: Benumb -- Acc-I:50(A), RechRdx-I:50(33), RechRdx-I:50(34), RechRdx-I:50(34)
Level 26: Sleet -- Achilles-ResDeb%:20(A), RechRdx-I:50(34), RechRdx-I:50(36), RechRdx-I:50(36)
Level 28: Cosmic Burst -- Thundr-Acc/Dmg:50(A), Thundr-Dmg/EndRdx:50(36), Thundr-Dmg/Rchg:50(37), Thundr-Acc/Dmg/Rchg:50(37), Thundr-Acc/Dmg/EndRdx:50(37), Thundr-Dmg/EndRdx/Rchg:50(39)
Level 30: Maneuvers -- LkGmblr-Def:50(A), LkGmblr-Def/EndRdx:50(39), LkGmblr-Rchg+:50(39)
Level 32: Heat Loss -- Efficacy-EndMod/Acc:50(A), Efficacy-EndMod/Rchg:50(40), Efficacy-Acc/Rchg:50(40), Efficacy-EndMod/Acc/Rchg:50(43)
Level 35: Neutron Bomb -- Posi-Acc/Dmg:50(A), Posi-Dmg/EndRdx:50(40), Posi-Dmg/Rchg:50(42), Posi-Dmg/Rng:50(42), Posi-Acc/Dmg/EndRdx:50(42)
Level 38: Hasten -- RechRdx-I:50(A), RechRdx-I:50(43)
Level 41: Scorpion Shield -- HO:Cyto(A), HO:Cyto(43)
Level 44: Web Cocoon -- BasGaze-Acc/Hold:19(A), BasGaze-Acc/Rchg:30(45), BasGaze-Rchg/Hold:30(45), BasGaze-EndRdx/Rchg/Hold:30(45)
Level 47: Summon Disruptor -- ExRmnt-Acc/Rchg:50(A), ExRmnt-Acc/Dmg:50(48), ExRmnt-Dmg/EndRdx:50(48), ExRmnt-Acc/Dmg/Rchg:50(48), ExRmnt-EndRdx/Dmg/Rchg:50(50), ExRmnt-+Res(Pets):50(50)
Level 49: Vengeance -- LkGmblr-Rchg+:50(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Clrty-Stlth:50(A)
Level 2: Rest -- Empty(A)
Level 1: Vigilance
Level 4: Ninja Run
Level 2: Swift -- Flight-I:50(A)
Level 2: Hurdle -- Jump-I:50(A)
Level 2: Health -- Mrcl-Rcvry+:40(A), Numna-Regen/Rcvry+:50(46)
Level 2: Stamina -- P'Shift-EndMod:50(A), P'Shift-EndMod/Rchg:50(46), P'Shift-End%:50(46)
Howdy. I am fairly new to mids, but not the game. My newest IO project is my cold/rad def. I have only really IO'd one other toon, ma/sr, and defense slotting is different sets altogether, at least I think.
I'm wanting to get 45% def to s/l/e, possibly ranged as well, and get to 80% recharge so when I get the very rare recharge I can get hasten perma.
I would like to avoid purp/pvp ios if at all possible. I don't think u can get to 80% recharge w/o them but I'm gonna try I guess. I'd rather get the glad +3 than fool with purps right now to be honest.
I tried searching but coudln't really find an up to date cold/rad build. I fould one cold/ice build that will be a good brainstorming point I guess.
Any help with builds you might have laying around would be much apprciated.