A Simple Blunt Instrument Build Advice
Well I guess this build was basically ok as I recieved no criticism or suggestions. Seg is now 50 and I have decided that for the present I will use a Spiritual Alpha and slot only the one purple in Rain of Arrows.
I really would really appreciate any last minute advice as this build is already about 1/2 complete.
Hero Plan by Mids' Hero Designer 1.91
http://www.cohplanner.com/
Click this DataLink to open the build!
Seg Segutorio V6-B One purple I-19 S/L cap near perma-haste: Level 50 Technology Blaster
Primary Power Set: Archery
Secondary Power Set: Energy Manipulation
Power Pool: Flight
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Cold Mastery
Hero Profile:
Level 1: Snap Shot -- Decim-Acc/Dmg:40(A), Decim-Dmg/EndRdx:40(7), Decim-Dmg/Rchg:40(11), Decim-Acc/EndRdx/Rchg:40(39), Decim-Acc/Dmg/Rchg:40(39), Thundr-Acc/Dmg/EndRdx:50(40)
Level 1: Power Thrust -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(31), KntkC'bat-Dmg/Rchg:35(37), KntkC'bat-Dmg/EndRdx/Rchg:35(42)
Level 2: Aimed Shot -- Decim-Acc/Dmg:40(A), Decim-Dmg/EndRdx:40(3), Decim-Dmg/Rchg:40(3), Decim-Acc/EndRdx/Rchg:40(17), Decim-Acc/Dmg/Rchg:40(27), Thundr-Acc/Dmg/EndRdx:50(34)
Level 4: Fistful of Arrows -- Posi-Acc/Dmg:50(A), Posi-Dmg/Rchg:50(5), Posi-Dmg/EndRdx:50(5), Posi-Dmg/Rng:50(7), Posi-Acc/Dmg/EndRdx:50(17), Det'tn-Dmg/EndRdx/Rng:50(27)
Level 6: Hover -- LkGmblr-Def/EndRdx:50(A), Ksmt-ToHit+:10(36), LkGmblr-Rchg+:25(40)
Level 8: Blazing Arrow -- Decim-Acc/Dmg:40(A), Decim-Dmg/EndRdx:40(9), Decim-Dmg/Rchg:40(9), Decim-Acc/EndRdx/Rchg:40(19), Decim-Acc/Dmg/Rchg:40(23), Thundr-Dmg/EndRdx/Rchg:50(31)
Level 10: Build Up -- Rec'dRet-ToHit/Rchg:20(A), Rec'dRet-ToHit:20(11), RechRdx-I:50(15)
Level 12: Explosive Arrow -- Posi-Acc/Dmg:50(A), Posi-Dmg/Rchg:50(13), Posi-Dmg/EndRdx:50(13), Posi-Dmg/Rng:50(19), Posi-Acc/Dmg/EndRdx:50(21), RechRdx-I:50(31)
Level 14: Fly -- Zephyr-ResKB:10(A)
Level 16: Boxing -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(42), KntkC'bat-Dmg/Rchg:35(46), KntkC'bat-Dmg/EndRdx/Rchg:35(50)
Level 18: Tough -- S'fstPrt-ResDam/Def+:30(A)
Level 20: Hasten -- RechRdx-I:50(A), RechRdx-I:50(21)
Level 22: Ranged Shot -- Mantic-Acc/Dmg:50(A), Mantic-Dmg/ActRdx/Rchg:50(23), Mantic-Acc/ActRdx/Rng:50(36), Mantic-Dmg/EndRdx/Rchg:50(37), Mantic-Dmg/EndRdx:50(37)
Level 24: Aim -- Rec'dRet-ToHit/Rchg:20(A), Rec'dRet-Pcptn:20(25), RechRdx-I:50(25)
Level 26: Maneuvers -- LkGmblr-Rchg+:25(A), RedFtn-Def/EndRdx:50(43), RedFtn-EndRdx/Rchg:50(45), RedFtn-Def/EndRdx/Rchg:50(48), RedFtn-EndRdx:50(48), RedFtn-Def:50(50)
Level 28: Conserve Power -- RechRdx-I:50(A)
Level 30: Weave -- LkGmblr-Rchg+:25(A), LkGmblr-Def/EndRdx:50(39), LkGmblr-Def/EndRdx/Rchg:50(40), LkGmblr-Def:50(46)
Level 32: Rain of Arrows -- Ragnrk-Dmg:50(A), Ragnrk-Dmg/Rchg:50(33), Ragnrk-Acc/Dmg/Rchg:50(33), Ragnrk-Acc/Rchg:50(33), Ragnrk-Dmg/EndRdx:50(34), JavVoll-Dam/End/Rech:50(34)
Level 35: Boost Range -- EndRdx-I:50(A)
Level 38: Assault -- EndRdx-I:50(A), EndRdx-I:50(50)
Level 41: Snow Storm -- EndRdx-I:50(A)
Level 44: Frozen Armor -- LkGmblr-Rchg+:25(A), LkGmblr-Def:50(45), LkGmblr-Def/EndRdx:50(45), LkGmblr-Def/EndRdx/Rchg:50(46)
Level 47: Super Speed -- Clrty-Stlth:47(A), EndRdx-I:50(48)
Level 49: Vengeance -- LkGmblr-Rchg+:25(A)
------------
Level 1: Brawl -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(29), KntkC'bat-Dmg/Rchg:35(43), KntkC'bat-Dmg/EndRdx/Rchg:35(43)
Level 1: Sprint -- Run-I:50(A)
Level 2: Rest -- RechRdx-I:50(A)
Level 1: Defiance
Level 4: Ninja Run
Level 2: Swift -- Run-I:50(A)
Level 2: Hurdle -- Jump-I:50(A)
Level 2: Health -- Mrcl-Rcvry+:20(A), Numna-Regen/Rcvry+:30(36)
Level 2: Stamina -- P'Shift-End%:21(A), P'Shift-EndMod/Rchg:50(15), P'Shift-EndMod:50(29), P'Shift-EndMod/Acc:50(42)
| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1652;819;1638;HEX;| |78DAA554DB6E1251143DC3A5943B14E815E8006D6969A1C55EB46A626CAD494D1BB| |1347D529B1126404267C62924F2E607F8A489556B1FF413BCC6F811DE5EFD052F3F| |60709FBD0FD284474966AD73F6ECB3F63AFBCC61FBDE150F63F72F31C9BB5E570E0| |FF7D7001BAAE9DA554B554DAFEB95D6C5A25A91E1693674B3A6CB7B2BD935F9BAA6| |CA46D334EAAA2C6F66F3AB72717E4B2E2986ACA98A291BAA79A064AB5CC8C1181B1| |49AFB3B8A5651CBB9CB66A9AA9AAD54275C6C1A866E36721B9A6A565AFBDB8A5633| |9A75A551D3B5E0A606A9AAD6C87506EE82AED77357EBB54AB5E1A5311FD6B48A0B6| |7454355CB7E1C6EA94A59350FAB3523B861D44AB975BD5E06755EB3350CBE96E189| |B2CEAF6D67474069D6F704C9F51469EA19D13152FA05509E1D745759590128C9E23| |790267690668A48314049A84BA46E21750BA907487D94D413A41E07B48A55D6D718| |B2BD257A83D4F70E29F01E69F41592135A6DC7626D8B3D20F150EA0FCC9C2C1D81D| |9301B878943C83AC84C3F99E9273303646690CCC45FA2AC8E1224EB7C6E612CC45C| |C748BE594C4800BA85AC9BDC7AC8AD87DC0E90DB30B98DD32A3738F1D22AE6FD6EE| |1352408F94553FDD4D4196A6A969A9AA7A65A212F28960687606B3196845088F62E| |85A84098280918A1645BE4138606BF22A5BE204D7C23FA8C24030E89DD0ED16E874| |F88482F089546A8927D84FA9A7161B3E73C48F35E223F52DE877417F2C784E53112| |B281508C84AC31129AA2534B8790B261A409C81817ED1D3F6341938B444B44CB488| |915A2B3564E0DEC14154C26E818A0E0A4E8D12485F2441558322D92A7295483D0AC| |70374BEEE6C8CF1C99CC92C91488E68468CE090E726C9E14C2F06641882E9042D4D| |6736BA274C0193AE00C1DF056378FB12CAA156CFF2E1293C47767EB5CAEF67FFD3E| |783A3ACE1D17E02E870280B4C7473739DCE2D3DB7CA4F0D11D0E253E6D7FF474BCF| |ACF7143AB1CCE73B8C021120078C0331DFC8EB801240F1F7939F838F83904388438| |8C7238E1D07606FEFD0FB47FF092926800F5E4E7E9D034867E754392744DE2DF6D6| |A0F6FC8EFEE1BAB7404071566BE47F8C5441F22CD3C465A38DD7BDE1E96E989E47B| |224B3D91C59E48B7E37F01F4622F87| |-------------------------------------------------------------------|
Jak
In Fistful replace the Posi: Dam/End with the Posi: Chnc for Nrg.
In Rain of Arrows replace the Rag: Damage with the Rag: Chnc for KD. I am not sure the Javelin's Volley is really necessary since you are going to use the Spiritual Alpha. Once you have that Alpha slotted, the Javelin's Volley recharge portion will be saving less than a quarter second on the recharge (even without the alpha, it is only just above a quarter second). I might just go with a less expensive Detonation: Dam/End.
I'd move the 2nd slot out of Assault and put it in Hover as a Fly Speed. I'd also put a common Fly Speed in Swift, instead of Run Speed.
Since you are a solely a ranger, I would have gone for ranged defense, instead of Sm/Le (it would have been cheaper too, likely). Your build looks really fun and should obliterate stuff nicely.
Why Blasters? Empathy Sucks.
So, you want to be Mental?
What the hell? Let's buff defenders.
Tactics are for those who do not have a big enough hammer. Wisdom is knowing how big your hammer is.
Stratonexus thanks muchly for for you advice.
Unfortunately the Ragnarok is already bought and crafted as shown. Also I prefer final knockdown (faceplant ). Instead, how about I use a Positrons Energy Damage proc I have? If not that then I am thinking just a plain old max IO endurance reduction.
I see you are totally right about the Jav Volley, but it is already made too, so I moved it to the Explosive Arrow where it looks more useful anyway.
Fixed Swift with Fly speed. As to the 2nd endurance reduce in Assault, I am concerned about the endurance load in this build, especially once all the recharge is in place and attacks are constant. So until I get Seg finished with all his accolades and play him at full recovery a bit I will leave it as is. If endurance proves robust at full power i'll respec it then.
I went S/L as the Thunderstrikes you have to use for a ranged def build just killed his global recharge potential. I also like the max endurance boosts in the Decimations as that gives you a deeper pool and leverages all your recovery tools (11.7 end every time Perf Shift procs for example). Lastly, with no good ways to keep people at range on all those indoor and cave maps, I have found Ranged def to be more situational and S/L more all-around. Kinda a Vanilla/Chocolate thing I see across all forums. Am saving up Thunderstrikes for my Storm Defender as Hurricane keeps em at range great.
Corrected Build:
Hero Plan by Mids' Hero Designer 1.91
http://www.cohplanner.com/
Click this DataLink to open the build!
Seg Segutorio V6-B2 One purple I-19 S/L cap near perma-haste: Level 50 Technology Blaster
Primary Power Set: Archery
Secondary Power Set: Energy Manipulation
Power Pool: Flight
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Cold Mastery
Hero Profile:
Level 1: Snap Shot -- Decim-Acc/Dmg:40(A), Decim-Dmg/EndRdx:40(7), Decim-Dmg/Rchg:40(11), Decim-Acc/EndRdx/Rchg:40(39), Decim-Acc/Dmg/Rchg:40(39), Thundr-Dmg/EndRdx:50(40)
Level 1: Power Thrust -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(31), KntkC'bat-Dmg/Rchg:35(37), KntkC'bat-Dmg/EndRdx/Rchg:35(42)
Level 2: Aimed Shot -- Decim-Acc/Dmg:40(A), Decim-Dmg/EndRdx:40(3), Decim-Dmg/Rchg:40(3), Decim-Acc/EndRdx/Rchg:40(17), Decim-Acc/Dmg/Rchg:40(27), Thundr-Dmg/EndRdx:50(34)
Level 4: Fistful of Arrows -- Posi-Acc/Dmg:50(A), Posi-Dmg/Rchg:50(5), Posi-Dmg/EndRdx:50(5), Posi-Dmg/Rng:50(7), Posi-Acc/Dmg/EndRdx:50(17), Range-I:50(27)
Level 6: Hover -- LkGmblr-Def/EndRdx:50(A), Ksmt-ToHit+:10(36), LkGmblr-Rchg+:25(40)
Level 8: Blazing Arrow -- Decim-Acc/Dmg:40(A), Decim-Dmg/EndRdx:40(9), Decim-Dmg/Rchg:40(9), Decim-Acc/EndRdx/Rchg:40(19), Decim-Acc/Dmg/Rchg:40(23), Thundr-Dmg/EndRdx:50(31)
Level 10: Build Up -- Rec'dRet-ToHit/Rchg:20(A), Rec'dRet-ToHit:20(11), RechRdx-I:50(15)
Level 12: Explosive Arrow -- Posi-Acc/Dmg:50(A), Posi-Dmg/Rchg:50(13), Posi-Dmg/EndRdx:50(13), Posi-Dmg/Rng:50(19), Posi-Acc/Dmg/EndRdx:50(21), JavVoll-Dam/End/Rech:50(31)
Level 14: Fly -- Zephyr-ResKB:10(A)
Level 16: Boxing -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(42), KntkC'bat-Dmg/Rchg:35(46), KntkC'bat-Dmg/EndRdx/Rchg:35(50)
Level 18: Tough -- S'fstPrt-ResDam/Def+:30(A)
Level 20: Hasten -- RechRdx-I:50(A), RechRdx-I:50(21)
Level 22: Ranged Shot -- Mantic-Acc/Dmg:50(A), Mantic-Dmg/ActRdx/Rchg:50(23), Mantic-Acc/ActRdx/Rng:50(36), Mantic-Dmg/EndRdx/Rchg:50(37), Mantic-Dmg/EndRdx:50(37)
Level 24: Aim -- Rec'dRet-ToHit/Rchg:20(A), Rec'dRet-Pcptn:20(25), RechRdx-I:50(25)
Level 26: Maneuvers -- LkGmblr-Rchg+:25(A), RedFtn-Def/EndRdx:50(43), RedFtn-EndRdx/Rchg:50(45), RedFtn-Def/EndRdx/Rchg:50(48), RedFtn-EndRdx:50(48), RedFtn-Def:50(50)
Level 28: Conserve Power -- RechRdx-I:50(A)
Level 30: Weave -- LkGmblr-Rchg+:25(A), LkGmblr-Def/EndRdx:50(39), LkGmblr-Def/EndRdx/Rchg:50(40), LkGmblr-Def:50(46)
Level 32: Rain of Arrows -- Ragnrk-Dmg:50(A), Ragnrk-Dmg/Rchg:50(33), Ragnrk-Acc/Dmg/Rchg:50(33), Ragnrk-Acc/Rchg:50(33), Ragnrk-Dmg/EndRdx:50(34), Posi-Dam%:31(34)
Level 35: Boost Range -- EndRdx-I:50(A)
Level 38: Assault -- EndRdx-I:50(A), EndRdx-I:50(50)
Level 41: Snow Storm -- EndRdx-I:50(A)
Level 44: Frozen Armor -- LkGmblr-Rchg+:25(A), LkGmblr-Def:50(45), LkGmblr-Def/EndRdx:50(45), LkGmblr-Def/EndRdx/Rchg:50(46)
Level 47: Super Speed -- Clrty-Stlth:47(A), Clrty-EndRdx:50(48)
Level 49: Vengeance -- LkGmblr-Rchg+:25(A)
------------
Level 1: Brawl -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(29), KntkC'bat-Dmg/Rchg:35(43), KntkC'bat-Dmg/EndRdx/Rchg:35(43)
Level 1: Sprint -- Run-I:50(A)
Level 2: Rest -- RechRdx-I:50(A)
Level 1: Defiance
Level 4: Ninja Run
Level 2: Swift -- Flight-I:50(A)
Level 2: Hurdle -- Jump-I:50(A)
Level 2: Health -- Mrcl-Rcvry+:20(A), Numna-Regen/Rcvry+:30(36)
Level 2: Stamina -- P'Shift-End%:21(A), P'Shift-EndMod/Rchg:50(15), P'Shift-EndMod:50(29), P'Shift-EndMod/Acc:50(42)
| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1653;821;1642;HEX;| |78DAA594DB6E12511486F77028E50C057A043A405B5A5A68E949AB31C6D69AD4B41| |14BD32BB51961022474669C4222773E80579A58B5D697F01C1FC2D3ADAFE0E1050C| |AEBDD6469A702909FFB7F762CFBFFF597B869DFB573D8C3DB8CC24EF465D393A3A5| |8076DA8A66B4F2D5535BDAE575A978A6A45866FB3A19B355DDE5FCDAE2FCA373455| |369AA6515765792B9B5F938BF3DB724931644D554CD950CD43255BE54E0EC6D8A03| |03DD855B48A5ACE5D314B55D56CA53AE562D33074B391DBD454B3D23AD851B49AD1| |AC2B8D9AAE05B73458AA6A8D5C67E02EE87A3D77AD5EAB541B5E1AF3614DABB8705| |63454B5ECC7E1B6AA9455F3A85A33829B46AD94DBD0EB6570E77BB68621D70A7CA3| |ACF369DBD93120CDFA9E225CCF1053CF092788F44B409E1D76AFB2B20220C9E2371| |113BB88992222062A097789DC2DE46E21F700B98F927B82DCE3A0567195F515966C| |6F08AF117D6F11817788D10CC209ADB6E3666D8B3D20F152EA0FCC9C2C1D81D9301| |B878943D83A284C3F85E9A73003146690C2C4298C8E1664EB7C61612CC45C2708DF| |2C2E4880BA85AD9BD27A28AD87D20E50DA30A58D9FB372B8218997AE62DEEF16BE8| |70425BF68AA9F9A3A434DCD5253F3D4542BAC0B8A4B8343706B3196845288EE5D0A| |51AC3021091AA1C5B6C8272C0D7E45A4BE2026BE113E2364D02171B74374B7C3A70| |4F20BC24E23B4937D84FA9A7161B3E73C88792FC18FC8FB10F760FD98883C464636| |308A919135464653746AE910221B464CC08A71D1DEF1450B865C222C1356108955C| |27B5819670DEC146D984CD031C08693A2479354CA132A7022D362F134956A509A15| |E96629DD1CE599A390590A9902D39C30CD3921418ECD3B3048187E5910A60BE410B| |5F5BC35513AE00C1D70860E78BBBB8EB12CE629D8FEBD484C12CF9DADF372B5FFEB| |F3C1D3F171EEBA40F7B81440A47D3EBAC5E5369FDEE123858FEE7229F169FBA3A79| |3D57F9E075AE37281CB452E9100C843BED2C1DF113788E4E1232F171F173F970097| |1097512EA75CDACEC0BFFF81F60FBEA5241A90C206FC3C5B9AC6D2AF6E4992AE4BF| |CB94DEDE31BF2BBFB8B553A86130A33DF633CA8E823C4CC13C4C2D9DEF3F6B04C4F| |25DF5359EEA92CF554BA1DFF0BB31D2F80| |-------------------------------------------------------------------|
PS: Changed the 6th slot in Fistful to a max range boost as that 30 degree cone needs it and it coordinates with the other two AOE blasts much better that way. Am finding that RoA followed by Fistful arrive almost simultaneously and with Explosive last all the Damage arrives in just over 2 seconds. Gives Great sychronicity and delays any scatter from Explosive to the end.
This is an Archery-Energy-Cold blaster about to reach 50. The plan is to alternate Aim and Build Up with Rain of Arrows + Explosive Arrow. Blazing Arrow to finish the boss. He is soft capped for Smash/Lethal. Judicious use of two Purples gives near perma haste. He should be useful for about anything.
Planning to have two Alpha enhancers available. A Spiritual to go to perma-haste rchg levels and a Rare-Very Rare level Musculature for hopefully insane damage.
Any advice or suggestions appreciated,
Jak
Hero Plan by Mids' Hero Designer 1.91
http://www.cohplanner.com/
Click this DataLink to open the build!
Seg Segutorio V6 I-19 S/L cap near perma-haste: Level 50 Technology Blaster
Primary Power Set: Archery
Secondary Power Set: Energy Manipulation
Power Pool: Flight
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Cold Mastery
Hero Profile:
Level 1: Snap Shot -- Decim-Acc/Dmg:40(A), Decim-Dmg/EndRdx:40(7), Decim-Dmg/Rchg:40(11), Decim-Acc/EndRdx/Rchg:40(39), Decim-Acc/Dmg/Rchg:40(39), Thundr-Acc/Dmg/EndRdx:50(40)
Level 1: Power Thrust -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(31), KntkC'bat-Dmg/Rchg:35(37), KntkC'bat-Dmg/EndRdx/Rchg:35(42)
Level 2: Aimed Shot -- Decim-Acc/Dmg:40(A), Decim-Dmg/EndRdx:40(3), Decim-Dmg/Rchg:40(3), Decim-Acc/EndRdx/Rchg:40(17), Decim-Acc/Dmg/Rchg:40(27), Thundr-Acc/Dmg/EndRdx:50(34)
Level 4: Fistful of Arrows -- Posi-Acc/Dmg:50(A), Posi-Dmg/Rchg:50(5), Posi-Dmg/EndRdx:50(5), Posi-Dmg/Rng:50(7), Posi-Acc/Dmg/EndRdx:50(17), Det'tn-Dmg/EndRdx/Rng:50(27)
Level 6: Hover -- LkGmblr-Def/EndRdx:50(A), Ksmt-ToHit+:10(36), LkGmblr-Rchg+:25(40)
Level 8: Blazing Arrow -- Apoc-Dmg/Rchg:50(A), Apoc-Acc/Dmg/Rchg:50(9), Apoc-Acc/Rchg:50(9), Apoc-Dmg/EndRdx:50(19), Apoc-Dam%:50(23), Thundr-Dmg/EndRdx/Rchg:50(31)
Level 10: Build Up -- Rec'dRet-ToHit/Rchg:20(A), Rec'dRet-ToHit:20(11), RechRdx-I:50(15)
Level 12: Explosive Arrow -- Posi-Acc/Dmg:50(A), Posi-Dmg/Rchg:50(13), Posi-Dmg/EndRdx:50(13), Posi-Dmg/Rng:50(19), Posi-Acc/Dmg/EndRdx:50(21), RechRdx-I:50(31)
Level 14: Fly -- Zephyr-ResKB:10(A)
Level 16: Boxing -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(42), KntkC'bat-Dmg/Rchg:35(46), KntkC'bat-Dmg/EndRdx/Rchg:35(50)
Level 18: Tough -- S'fstPrt-ResDam/Def+:30(A)
Level 20: Hasten -- RechRdx-I:50(A), RechRdx-I:50(21), RechRdx-I:50(48)
Level 22: Ranged Shot -- Mantic-Acc/Dmg:50(A), Mantic-Dmg/ActRdx/Rchg:50(23), Mantic-Acc/ActRdx/Rng:50(36), Mantic-Dmg/EndRdx/Rchg:50(37), Mantic-Dmg/EndRdx:50(37)
Level 24: Aim -- Rec'dRet-ToHit/Rchg:20(A), Rec'dRet-Pcptn:20(25), RechRdx-I:50(25)
Level 26: Maneuvers -- LkGmblr-Rchg+:25(A), RedFtn-Def/EndRdx:50(43), RedFtn-EndRdx/Rchg:50(45), RedFtn-Def/EndRdx/Rchg:50(48), RedFtn-EndRdx:50(48), RedFtn-Def:50(50)
Level 28: Conserve Power -- RechRdx-I:50(A), RechRdx-I:50(42)
Level 30: Weave -- LkGmblr-Rchg+:25(A), LkGmblr-Def/EndRdx:50(39), LkGmblr-Def/EndRdx/Rchg:50(40), LkGmblr-Def:50(46)
Level 32: Rain of Arrows -- Ragnrk-Dmg/Rchg:50(A), Ragnrk-Acc/Dmg/Rchg:50(33), Ragnrk-Acc/Rchg:50(33), Ragnrk-Dmg/EndRdx:50(33), Ragnrk-Dmg:50(34), JavVoll-Dam/End/Rech:50(34)
Level 35: Boost Range -- RechRdx-I:50(A)
Level 38: Assault -- EndRdx-I:50(A), EndRdx-I:50(50)
Level 41: Flash Freeze -- Acc-I:50(A)
Level 44: Frozen Armor -- LkGmblr-Rchg+:25(A), LkGmblr-Def:50(45), LkGmblr-Def/EndRdx:50(45), LkGmblr-Def/EndRdx/Rchg:50(46)
Level 47: Super Speed -- Clrty-Stlth:15(A)
Level 49: Vengeance -- LkGmblr-Rchg+:25(A)
------------
Level 1: Brawl -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(29), KntkC'bat-Dmg/Rchg:35(43), KntkC'bat-Dmg/EndRdx/Rchg:35(43)
Level 1: Sprint -- Run-I:50(A)
Level 2: Rest -- RechRdx-I:50(A)
Level 1: Defiance
Level 4: Ninja Run
Level 2: Swift -- Run-I:50(A)
Level 2: Hurdle -- Jump-I:50(A)
Level 2: Health -- Mrcl-Rcvry+:20(A), Numna-Regen/Rcvry+:30(36)
Level 2: Stamina -- P'Shift-End%:21(A), P'Shift-EndMod/Rchg:50(15), P'Shift-EndMod:50(29)