Pet emotes


Chaos Creator

 

Posted

How would I go about making my zombies do the thriller dance and bind it to a key?


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Posted

First you'd have to buy the Party pack
/petsayall <em EMOTENAME>
/bind 1 petsayall <em EMOTENAME>


 

Posted

Don't the > and < symbols not work in new binds?

and it you don't need the second slash in the bind command.


 

Posted

Quote:
Originally Posted by Shadow State View Post
Don't the > and < symbols not work in new binds?

and it you don't need the second slash in the bind command.
<> is how the game knows it isn't normal text.
Good point on the second though.


 

Posted

Quote:
Originally Posted by Chaos Creator View Post
<> is how the game knows it isn't normal text.
I know, but last I recall, <> don't get saved right in a key bind anymore. If your bind predated that change it should work, but binds made since don't.

Just double checked, /petsayall <em dance1> gets my zombies dancing but /bind 1 petsayall <em dance1> just has them say <em dance1>.

Only suggestions I have is to either try doing it with popmenus or as a beginchat bind.


 

Posted

Yeah I am doing something wrong. I can go /petsayall "em popdance" and it works, but if I go /bind u petsayall "em popdance" or /bind u "petsayall em popdance" they just state it. I tried /bind u "petsayall <em popdance>" too.


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Posted

Quote:
Originally Posted by JayboH View Post
Yeah I am doing something wrong. I can go /petsayall "em popdance" and it works, but if I go /bind u petsayall "em popdance" or /bind u "petsayall em popdance" they just state it. I tried /bind u "petsayall <em popdance>" too.

paragonwiki.com/wiki/Known_issues#Petsay_Binds


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Posted

You can still use the <> in macros though, and then use a bind to access the macro.