Yikes! Another corruptor?
Probably play very nice
Villain Plan by Mids' Villain Designer 1.91
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Technology Corruptor
Primary Power Set: Dual Pistols
Secondary Power Set: Traps
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Power Mastery
Villain Profile:
Level 1: Dual Wield -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(3), Thundr-Dmg/Rchg(3), Thundr-Acc/Dmg/Rchg(5), Thundr-Acc/Dmg/EndRdx(5), Thundr-Dmg/EndRdx/Rchg(7)
Level 1: Web Grenade -- Acc-I(A)
Level 2: Empty Clips -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(7), Posi-Dmg/Rchg(13), Posi-Acc/Dmg/EndRdx(13), Posi-Dmg/Rng(15), EndRdx-I(37)
Level 4: Triage Beacon -- Empty(A)
Level 6: Swap Ammo
Level 8: Bullet Rain -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(9), Posi-Dmg/Rchg(9), Posi-Dmg/Rng(11), Posi-Acc/Dmg/EndRdx(11), EndRdx-I(15)
Level 10: Acid Mortar -- ShldBrk-DefDeb(A), ShldBrk-%Dam(19), ShldBrk-Acc/DefDeb(25), ShldBrk-Acc/Rchg(27), ShldBrk-Acc/EndRdx/Rchg(39), ShldBrk-DefDeb/EndRdx/Rchg(43)
Level 12: Caltrops -- RechRdx-I(A)
Level 14: Kick -- Empty(A)
Level 16: Force Field Generator -- LkGmblr-Rchg+(A), GftotA-Def/EndRdx(17), GftotA-Def(17), DefBuff-I(25)
Level 18: Executioner's Shot -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(19), Thundr-Dmg/Rchg(21), Thundr-Acc/Dmg/Rchg(21), Thundr-Acc/Dmg/EndRdx(23), Thundr-Dmg/EndRdx/Rchg(23)
Level 20: Hasten -- RechRdx-I(A), RechRdx-I(37), RechRdx-I(40)
Level 22: Poison Trap -- Lock-Acc/Hold(A), Lock-Acc/Rchg(33), Lock-Rchg/Hold(33), Lock-EndRdx/Rchg/Hold(33), Lock-Acc/EndRdx/Rchg/Hold(34), Lock-%Hold(34)
Level 24: Combat Jumping -- LkGmblr-Rchg+(A)
Level 26: Piercing Rounds -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(27), Posi-Dmg/Rchg(29), Posi-Acc/Dmg/EndRdx(29), Posi-Dmg/Rng(31), EndRdx-I(40)
Level 28: Super Speed -- Clrty-Stlth(A)
Level 30: Super Jump -- Jump-I(A)
Level 32: Hail of Bullets -- Oblit-Dmg(A), Oblit-Acc/Rchg(34), Oblit-Dmg/Rchg(36), Oblit-Acc/Dmg/Rchg(36), Oblit-Acc/Dmg/EndRdx/Rchg(36), Oblit-%Dam(37)
Level 35: Tough -- S'fstPrt-ResDam/Def+(A)
Level 38: Weave -- GftotA-Def(A), GftotA-Def/EndRdx(39), Ksmt-Def/EndRdx(39), LkGmblr-Rchg+(40), Ksmt-Def/EndRdx/Rchg(45)
Level 41: Trip Mine -- Oblit-Dmg(A), Oblit-Acc/Rchg(42), Oblit-Dmg/Rchg(42), Oblit-Acc/Dmg/Rchg(42), Oblit-Acc/Dmg/EndRdx/Rchg(43), Oblit-%Dam(43)
Level 44: Maneuvers -- GftotA-Def(A), EndRdx-I(45), LkGmblr-Rchg+(45), GftotA-Def/EndRdx(46), Ksmt-Def/EndRdx(46), Ksmt-Def/EndRdx/Rchg(46)
Level 47: Tactics -- GSFC-ToHit(A), GSFC-ToHit/Rchg(48), GSFC-ToHit/Rchg/EndRdx(48), GSFC-Rchg/EndRdx(50), GSFC-ToHit/EndRdx(50), GSFC-Build%(50)
Level 49: Power Build Up -- RechRdx-I(A)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Scourge
Level 6: Chemical Ammunition
Level 6: Incendiary Ammunition
Level 6: Cryo Ammunition
Level 6: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Hurdle -- Empty(A)
Level 2: Health -- Mrcl-Rcvry+(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(31), P'Shift-EndMod/Rchg(31), EndMod-I(48)
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It doesn't cost a lot to be nice and reply to tells
I'm playing my fire/dark, but now I'm thinking of trying a DP/Traps.....
How does that combo play? Any advice?
thanks!