Another Elec/shield check Please
Fitness is inherent now, so you don't need to take those powers. I'd really, really want Hasten. Electric/Shield is kind of centered around long recharge PBAoEs. You want those back faster. Shield Defense's defense debuff resistance is centered around Active Defense recharging in around 60 seconds. You want that back faster. I assume you've chosen to not splurge on Hamios, but just in case you weren't aware, slotting Membranes in Active Defense will further boost your defense debuff resistance.
"That's because Werner can't do maths." - BunnyAnomaly
"Four hours in, and I was no longer making mistakes, no longer detoggling. I was a machine." - Werner
Videos of Other Stupid Scrapper Tricks
Yea, with I-19 you can do quite a bit more with your build. By comparison here is mine with the three extra choices in powers since you now automatically have the fitness pool.
Hero Plan by Mids' Hero Designer 1.91
http://www.cohplanner.com/
Click this DataLink to open the build!
Targe: Level 50 Magic Scrapper
Primary Power Set: Electrical Melee
Secondary Power Set: Shield Defense
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Mu Mastery
Hero Profile:
Level 1: Charged Brawl -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(39), Mako-Dmg/Rchg(39), Mako-Acc/EndRdx/Rchg(39), Mako-Acc/Dmg/EndRdx/Rchg(40), Mako-Dam%(40)
Level 1: Deflection -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(5), LkGmblr-Rchg+(37)
Level 2: Battle Agility -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(3), LkGmblr-Rchg+(3)
Level 4: True Grit -- Mrcl-Rcvry+(A), Mrcl-Heal(5), Mrcl-Heal/Rchg(50)
Level 6: Build Up -- GSFC-ToHit(A), GSFC-ToHit/Rchg(7), GSFC-ToHit/Rchg/EndRdx(7), GSFC-Rchg/EndRdx(17), GSFC-ToHit/EndRdx(17), GSFC-Build%(34)
Level 8: Thunder Strike -- Armgdn-Dmg/Rchg(A), Armgdn-Acc/Dmg/Rchg(9), Armgdn-Acc/Rchg(9), Armgdn-Dmg/EndRdx(13), Armgdn-Dam%(15), FrcFbk-Rechg%(15)
Level 10: Active Defense -- HO:Membr(A), HO:Membr(11), HO:Membr(11)
Level 12: Combat Jumping -- LkGmblr-Def(A), LkGmblr-Rchg+(13)
Level 14: Kick -- KBDist-I(A)
Level 16: Against All Odds -- EndRdx-I(A)
Level 18: Chain Induction -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(19), Mako-Dmg/Rchg(19), Mako-Acc/EndRdx/Rchg(21), Mako-Acc/Dmg/EndRdx/Rchg(21), Mako-Dam%(31)
Level 20: Phalanx Fighting -- Ksmt-ToHit+(A)
Level 22: Tough -- Aegis-ResDam/EndRdx(A), Aegis-ResDam(23), Aegis-Psi/Status(23), Aegis-ResDam/Rchg(31), Aegis-ResDam/EndRdx/Rchg(31)
Level 24: Weave -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(25), LkGmblr-Rchg+(25)
Level 26: Hasten -- RechRdx-I(A), RechRdx-I(27), RechRdx-I(27)
Level 28: Maneuvers -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(29), LkGmblr-Rchg+(29)
Level 30: Super Speed -- Winter-ResSlow(A)
Level 32: Lightning Rod -- Oblit-Dmg(A), Oblit-Acc/Rchg(33), Oblit-Dmg/Rchg(33), Oblit-Acc/Dmg/Rchg(33), Oblit-Acc/Dmg/EndRdx/Rchg(34), Oblit-%Dam(34)
Level 35: Shield Charge -- Oblit-Dmg(A), Oblit-Acc/Rchg(36), Oblit-Dmg/Rchg(36), Oblit-Acc/Dmg/Rchg(36), Oblit-Acc/Dmg/EndRdx/Rchg(37), Oblit-%Dam(37)
Level 38: One with the Shield -- S'fstPrt-ResDam/Def+(A)
Level 41: Mu Bolts -- Thundr-Acc/Dmg/Rchg(A), Thundr-Dmg/EndRdx/Rchg(42), Dev'n-Acc/Dmg/Rchg(42), Dev'n-Acc/Dmg/EndRdx/Rchg(42), Dev'n-Hold%(43), Decim-Build%(43)
Level 44: Ball Lightning -- Ragnrk-Dmg/Rchg(A), Ragnrk-Acc/Dmg/Rchg(45), Ragnrk-Acc/Rchg(45), Ragnrk-Dmg(45), Ragnrk-Knock%(46), EndRdx-I(46)
Level 47: Grant Cover -- EndRdx-I(A)
Level 49: Lightning Clap -- Amaze-Acc/Stun/Rchg(A), Amaze-ToHitDeb%(50)
------------
Level 1: Brawl -- Acc-I(A)
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Critical Hit
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Numna-Heal(46), RgnTis-Regen+(48)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(40), P'Shift-EndMod/Acc(43), P'Shift-EndMod/Rchg(48), P'Shift-EndMod/Acc/Rchg(48), P'Shift-Acc/Rchg(50)
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hey gang Thanks for taking the time to look this over for me, Was wondering if this is Doable an will Survive most attacks. Recharge looks Decent as well as Defense, But need other eye's to look it over thanks.
Hero Plan by Mids' Hero Designer 1.91
http://www.cohplanner.com/
Level 50 Magic Scrapper
Primary Power Set: Electrical Melee
Secondary Power Set: Shield Defense
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Fighting
Ancillary Pool: Body Mastery
Hero Profile:
------------
Level 1: Havoc Punch Mako-Acc/Dmg:50(A), Mako-Dmg/EndRdx:50(40), Mako-Dmg/Rchg:50(48), Mako-Acc/EndRdx/Rchg:50(50), Mako-Acc/Dmg/EndRdx/Rchg:50(50), Mako-Dam%:50(50)
Level 1: Deflection LkGmblr-Rchg+:50(A), LkGmblr-Def:50(3), LkGmblr-Def/EndRdx:50(5), GftotA-Def/EndRdx:40(7)
Level 2: Battle Agility LkGmblr-Rchg+:50(A), LkGmblr-Def:50(3), LkGmblr-Def/EndRdx:50(5), GftotA-Def/EndRdx:40(7)
Level 4: Jacobs Ladder Oblit-Dmg:50(A), Oblit-Acc/Rchg:50(15), Oblit-Dmg/Rchg:50(15), Oblit-Acc/Dmg/Rchg:50(17), Oblit-Acc/Dmg/EndRdx/Rchg:50(17), Oblit-%Dam:50(19)
Level 6: True Grit Numna-Heal/EndRdx:50(A), Numna-EndRdx/Rchg:50(25), Numna-Heal/Rchg:50(27), Numna-Heal/EndRdx/Rchg:50(27), Numna-Heal:50(31), Numna-Regen/Rcvry+:50(31)
Level 8: Thunder Strike Oblit-Dmg:50(A), Oblit-Acc/Rchg:50(9), Oblit-Dmg/Rchg:50(9), Oblit-Acc/Dmg/Rchg:50(11), Oblit-Acc/Dmg/EndRdx/Rchg:50(13), Oblit-%Dam:50(13)
Level 10: Active Defense RechRdx-I:50(A), RechRdx-I:50(11)
Level 12: Hurdle Jump-I:50(A)
Level 14: Combat Jumping Ksmt-ToHit+:30(A), Zephyr-Travel:50(40), Zephyr-Travel/EndRdx:50(43), Zephyr-ResKB:50(46)
Level 16: Health Mrcl-Rcvry+:40(A)
Level 18: Build Up RechRdx-I:50(A), RechRdx-I:50(19), RechRdx-I:50(25)
Level 20: Stamina P'Shift-End%:50(A), P'Shift-EndMod:50(21), P'Shift-EndMod/Acc:50(21), P'Shift-EndMod/Rchg:50(40)
Level 22: Phalanx Fighting LkGmblr-Rchg+:50(A), LkGmblr-Def:50(23), LkGmblr-Def/EndRdx:50(23)
Level 24: Boxing Acc-I:50(A)
Level 26: Tough Aegis-ResDam:50(A), Aegis-ResDam/EndRdx:50(34), Aegis-ResDam/Rchg:50(37), Aegis-EndRdx/Rchg:50(39), Aegis-ResDam/EndRdx/Rchg:50(39), S'fstPrt-ResDam/Def+:30(39)
Level 28: Weave LkGmblr-Rchg+:50(A), LkGmblr-Def:50(29), LkGmblr-Def/EndRdx:50(29), LkGmblr-Def/EndRdx/Rchg:50(31)
Level 30: Against All Odds EndRdx-I:50(A)
Level 32: Lightning Rod Oblit-Dmg:50(A), Oblit-Acc/Rchg:50(33), Oblit-Dmg/Rchg:50(33), Oblit-Acc/Dmg/Rchg:50(33), Oblit-%Dam:50(34), Oblit-Acc/Dmg/EndRdx/Rchg:50(34)
Level 35: Shield Charge Oblit-Dmg:50(A), Oblit-Acc/Rchg:50(36), Oblit-Dmg/Rchg:50(36), Oblit-Acc/Dmg/Rchg:50(36), Oblit-Acc/Dmg/EndRdx/Rchg:50(37), Oblit-%Dam:50(37)
Level 38: Super Jump Zephyr-Travel:50(A), Zephyr-Travel/EndRdx:50(48), Zephyr-ResKB:50(48)
Level 41: Chain Induction Mako-Acc/Dmg:50(A), Mako-Dmg/EndRdx:50(42), Mako-Dmg/Rchg:50(42), Mako-Acc/EndRdx/Rchg:50(42), Mako-Acc/Dmg/EndRdx/Rchg:50(43), Mako-Dam%:50(43)
Level 44: Focused Accuracy GSFC-ToHit:50(A), GSFC-ToHit/Rchg:50(45), GSFC-ToHit/Rchg/EndRdx:50(45), GSFC-Rchg/EndRdx:50(45), GSFC-ToHit/EndRdx:50(46), GSFC-Build%:50(46)
Level 47: Physical Perfection RgnTis-Regen+:30(A)
Level 49: Grant Cover LkGmblr-Rchg+:50(A)
------------
Level 1: Brawl Empty(A)
Level 1: Sprint Empty(A)
Level 2: Rest Empty(A)
Level 1: Critical Hit
Level 4: Ninja Run
------------
| Copy & Paste this data into Mids' Hero Designer to view the build |
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