MA/SD I need help slotting after new issue.


Amazing_Guy

 

Posted

I'm not quite sure how to move my slots around to make them better than what I have now. I still have SELECTED fitness, not inherit. I could use some help moving over to inherit... This is what I have from my original build. Any advice would be nice. Ive always enjoyed doing uncommon builds.


Hero Plan by Mids' Hero Designer 1.91
http://www.cohplanner.com/

Click this DataLink to open the build!

Amazing .: Level 50 Natural Scrapper
Primary Power Set: Martial Arts
Secondary Power Set: Shield Defense
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Blaze Mastery

Hero Profile:
Level 1: Storm Kick

  • (A) Touch of Death - Accuracy/Damage
  • (3) Touch of Death - Damage/Endurance
  • (3) Touch of Death - Damage/Recharge
  • (5) Touch of Death - Accuracy/Damage/Endurance
  • (5) Touch of Death - Damage/Endurance/Recharge
  • (7) Touch of Death - Chance of Damage(Negative)
Level 1: Deflection
  • (A) Luck of the Gambler - Defense
  • (7) Luck of the Gambler - Defense/Endurance
  • (9) Luck of the Gambler - Recharge Speed
  • (9) Steadfast Protection - Resistance/+Def 3%
Level 2: Battle Agility
  • (A) Luck of the Gambler - Defense
  • (11) Luck of the Gambler - Recharge Speed
  • (11) Luck of the Gambler - Defense/Endurance
  • (13) Luck of the Gambler - Defense/Recharge
Level 4: True Grit
  • (A) Numina's Convalescence - Heal/Endurance
  • (13) Numina's Convalescence - Endurance/Recharge
  • (15) Numina's Convalescence - Heal/Recharge
  • (15) Numina's Convalescence - Heal/Endurance/Recharge
  • (17) Numina's Convalescence - Heal
  • (17) Numina's Convalescence - +Regeneration/+Recovery
Level 6: Focus Chi
  • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
  • (19) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
  • (19) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
  • (21) Gaussian's Synchronized Fire-Control - Recharge/Endurance
  • (21) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
  • (23) Gaussian's Synchronized Fire-Control - Chance for Build Up
Level 8: Combat Jumping
  • (A) Luck of the Gambler - Recharge Speed
Level 10: Hurdle
  • (A) Jumping IO
Level 12: Crane Kick
  • (A) Crushing Impact - Accuracy/Damage
  • (23) Crushing Impact - Damage/Endurance
  • (25) Crushing Impact - Accuracy/Damage/Endurance
  • (25) Crushing Impact - Damage/Endurance/Recharge
  • (27) Crushing Impact - Accuracy/Damage/Recharge
Level 14: Super Jump
  • (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
  • (27) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
Level 16: Health
  • (A) Miracle - Heal
  • (29) Miracle - +Recovery
  • (29) Miracle - Heal/Endurance
  • (31) Regenerative Tissue - +Regeneration
Level 18: Active Defense
  • (A) Recharge Reduction IO
  • (31) Recharge Reduction IO
Level 20: Stamina
  • (A) Performance Shifter - EndMod
  • (31) Performance Shifter - EndMod/Recharge
  • (33) Performance Shifter - EndMod/Accuracy/Recharge
  • (33) Performance Shifter - Accuracy/Recharge
  • (33) Performance Shifter - EndMod/Accuracy
  • (34) Performance Shifter - Chance for +End
Level 22: Boxing
  • (A) Accuracy IO
Level 24: Against All Odds
  • (A) Recharge Reduction IO
Level 26: Dragon's Tail
  • (A) Scirocco's Dervish - Accuracy/Damage
  • (34) Scirocco's Dervish - Damage/Endurance
  • (34) Scirocco's Dervish - Damage/Recharge
  • (36) Scirocco's Dervish - Accuracy/Damage/Endurance
  • (36) Scirocco's Dervish - Accuracy/Recharge
Level 28: Hasten
  • (A) Recharge Reduction IO
  • (36) Recharge Reduction IO
Level 30: Tough
  • (A) Aegis - Resistance/Endurance
  • (37) Aegis - Endurance/Recharge
  • (37) Aegis - Resistance/Endurance/Recharge
Level 32: Eagles Claw
  • (A) Mako's Bite - Accuracy/Damage
  • (43) Mako's Bite - Damage/Endurance
  • (43) Mako's Bite - Damage/Recharge
  • (46) Mako's Bite - Accuracy/Endurance/Recharge
  • (50) Mako's Bite - Accuracy/Damage/Endurance/Recharge
  • (50) Mako's Bite - Chance of Damage(Lethal)
Level 35: Shield Charge
  • (A) Obliteration - Damage
  • (37) Obliteration - Accuracy/Recharge
  • (39) Obliteration - Accuracy/Damage/Recharge
  • (39) Obliteration - Damage/Recharge
  • (39) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (40) Obliteration - Chance for Smashing Damage
Level 38: Weave
  • (A) Gift of the Ancients - Defense/Endurance
  • (40) Gift of the Ancients - Defense/Endurance/Recharge
  • (40) Gift of the Ancients - Run Speed +7.5%
  • (42) Gift of the Ancients - Defense
Level 41: Char
  • (A) Basilisk's Gaze - Accuracy/Hold
  • (42) Basilisk's Gaze - Accuracy/Recharge
  • (42) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
  • (43) Basilisk's Gaze - Recharge/Hold
Level 44: Melt Armor
  • (A) Shield Breaker - Accuracy/Defense Debuff
  • (45) Shield Breaker - Defense Debuff
  • (45) Shield Breaker - Accuracy/Recharge
  • (45) Shield Breaker - Accuracy/Endurance/Recharge
  • (46) Shield Breaker - Defense Debuff/Endurance/Recharge
  • (46) Shield Breaker - Chance for Lethal Damage
Level 47: Fire Ball
  • (A) Positron's Blast - Accuracy/Damage
  • (48) Positron's Blast - Damage/Endurance
  • (48) Positron's Blast - Damage/Recharge
  • (48) Positron's Blast - Chance of Damage(Energy)
  • (50) Positron's Blast - Accuracy/Damage/Endurance
Level 49: Phalanx Fighting
  • (A) Luck of the Gambler - Recharge Speed
------------
Level 1: Brawl
  • (A) Empty
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Empty
Level 1: Critical Hit
Level 4: Ninja Run
Level 0: LEGACY BUILD


 

Posted

Deselecting it is easy. Picking the 3 new powers is easy. Finding slots for them is hard. Just looking at the build it looks like you're slotted to hit soft-cap. Stealing slots means losing soft-cap UNLESS you do leadership/maneuvers as what you pick up. Then it might compensate for it.

6-slot Nummies in true git feels like a waste.

You've only got 4 luck of the gamblers -- even not slotting leadership powers at all lets you move the one luck from CJ to maneuvers and add one to vengeance for the cap of 5 of them. You gain some recharge and defense (slot CJ for def-IO) and give up nothing. If you're in a team with someone who gives +end, you can even then afford to run some of leadership for extra bonus goodness.


 

Posted

Inherent: involved in the essential character of something : belonging by nature or habit : intrinsic

Inherit: to receive from an ancestor

Inherent Fitness.


If we are to die, let us die like men. -- Patrick Cleburne
----------------------------------------------------------

The rule is that they must be loved. --Jayne Fynes-Clinton, Death of an Abandoned Dog

 

Posted

this is the build i'm running on live atm. it can farm +3/x8 very fast even with bosses .
i also take the cardiac alpha end/res .
the forcefeedback proc in the DT is pure win btw.
hope it helps or gives you some new ideas.


Hero Plan by Mids' Hero Designer 1.91
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Scrapper
Primary Power Set: Martial Arts
Secondary Power Set: Shield Defense
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Flight
Ancillary Pool: Blaze Mastery

Hero Profile:
Level 1: Storm Kick -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(3), T'Death-Dmg/Rchg(3), T'Death-Acc/Dmg/EndRdx(5), T'Death-Dmg/EndRdx/Rchg(5), T'Death-Dam%(7)
Level 1: Deflection -- LkGmblr-Rchg+(A), LkGmblr-Def(7), LkGmblr-Def/EndRdx(9), S'fstPrt-ResDam/Def+(11)
Level 2: Cobra Strike -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(11), T'Death-Dmg/Rchg(13), T'Death-Acc/Dmg/EndRdx(13), T'Death-Dmg/EndRdx/Rchg(15), T'Death-Dam%(15)
Level 4: Battle Agility -- LkGmblr-Rchg+(A), LkGmblr-Def(17), LkGmblr-Def/EndRdx(17), LkGmblr-Def/EndRdx/Rchg(19)
Level 6: Focus Chi -- GSFC-ToHit(A), GSFC-ToHit/Rchg(19), GSFC-ToHit/Rchg/EndRdx(21), GSFC-Rchg/EndRdx(21), GSFC-ToHit/EndRdx(23), GSFC-Build%(23)
Level 8: True Grit -- Numna-Heal(A), Numna-Heal/Rchg(9), Numna-Heal/EndRdx(25)
Level 10: Active Defense -- HO:Membr(A)
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(25), RechRdx-I(27)
Level 14: Combat Jumping -- LkGmblr-Rchg+(A)
Level 16: Against All Odds -- EndRdx-I(A)
Level 18: Crippling Axe Kick -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(27), Mako-Dmg/Rchg(29), Mako-Acc/EndRdx/Rchg(29), Mako-Acc/Dmg/EndRdx/Rchg(31), Mako-Dam%(31)
Level 20: Phalanx Fighting -- LkGmblr-Rchg+(A)
Level 22: Boxing -- Empty(A)
Level 24: Tough -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(31), Aegis-ResDam/EndRdx/Rchg(33)
Level 26: Dragon's Tail -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(33), Sciroc-Dmg/Rchg(33), Sciroc-Acc/Rchg(34), Sciroc-Acc/Dmg/EndRdx(34), FrcFbk-Rechg%(34)
Level 28: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(36), LkGmblr-Def/EndRdx(36), LkGmblr-Def/EndRdx/Rchg(36)
Level 30: Hover -- Ksmt-ToHit+(A)
Level 32: Eagles Claw -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(37), Mako-Dmg/Rchg(37), Mako-Acc/EndRdx/Rchg(37), Mako-Acc/Dmg/EndRdx/Rchg(39), Mako-Dam%(39)
Level 35: Shield Charge -- Oblit-Dmg(A), Oblit-Acc/Rchg(39), Oblit-Dmg/Rchg(40), Oblit-Acc/Dmg/Rchg(40), Oblit-Acc/Dmg/EndRdx/Rchg(40), Oblit-%Dam(42)
Level 38: Grant Cover -- EndRdx-I(A)
Level 41: Char -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(42), BasGaze-Acc/EndRdx/Rchg/Hold(42), BasGaze-Rchg/Hold(43)
Level 44: Fire Blast -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(45), Decim-Dmg/Rchg(45), Decim-Acc/EndRdx/Rchg(45), Decim-Acc/Dmg/Rchg(46)
Level 47: Fire Ball -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(48), Posi-Dmg/Rchg(48), Posi-Acc/Dmg/EndRdx(48), Posi-Dam%(50)
Level 49: Super Speed -- Winter-ResSlow(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Critical Hit
Level 4: Ninja Run
Level 2: Swift -- Flight-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(46), RgnTis-Regen+(50), Numna-Heal(50)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod/Acc(43), P'Shift-EndMod(43), P'Shift-EndMod/Rchg(46)



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i never go all the way to aoe soft cap...just my thing i guess.


@kreegor


 

Posted

How does this look? I'm not sure whether i need that many attack powers, but im definitely softcapped, and it looks pretty good. Lemme know if theres any flaw in it, or something i could do better at.

Hero Plan by Mids' Hero Designer 1.91
http://www.cohplanner.com/

Click this DataLink to open the build!

Amazing .: Level 50 Natural Scrapper
Primary Power Set: Martial Arts
Secondary Power Set: Shield Defense
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Blaze Mastery

Hero Profile:
Level 1: Storm Kick

  • (A) Touch of Death - Accuracy/Damage
  • (3) Touch of Death - Damage/Endurance
  • (3) Touch of Death - Damage/Recharge
  • (5) Touch of Death - Accuracy/Damage/Endurance
  • (5) Touch of Death - Damage/Endurance/Recharge
  • (7) Touch of Death - Chance of Damage(Negative)
Level 1: Deflection
  • (A) Luck of the Gambler - Defense
  • (7) Luck of the Gambler - Defense/Endurance
  • (9) Luck of the Gambler - Recharge Speed
  • (9) Steadfast Protection - Resistance/+Def 3%
Level 2: Battle Agility
  • (A) Luck of the Gambler - Defense
  • (11) Luck of the Gambler - Recharge Speed
  • (11) Luck of the Gambler - Defense/Endurance
  • (13) Luck of the Gambler - Defense/Recharge
Level 4: True Grit
  • (A) Numina's Convalescence - Heal/Endurance
  • (13) Numina's Convalescence - Endurance/Recharge
  • (15) Numina's Convalescence - Heal/Recharge
  • (15) Numina's Convalescence - Heal/Endurance/Recharge
  • (17) Numina's Convalescence - Heal
  • (17) Numina's Convalescence - +Regeneration/+Recovery
Level 6: Focus Chi
  • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
  • (19) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
  • (19) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
  • (21) Gaussian's Synchronized Fire-Control - Recharge/Endurance
  • (21) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
  • (23) Gaussian's Synchronized Fire-Control - Chance for Build Up
Level 8: Combat Jumping
  • (A) Luck of the Gambler - Recharge Speed
Level 10: Cobra Strike
  • (A) Mako's Bite - Accuracy/Damage
  • (29) Mako's Bite - Chance of Damage(Lethal)
  • (33) Mako's Bite - Accuracy/Damage/Endurance/Recharge
Level 12: Crane Kick
  • (A) Crushing Impact - Accuracy/Damage
  • (23) Crushing Impact - Damage/Endurance
  • (25) Crushing Impact - Accuracy/Damage/Endurance
  • (25) Crushing Impact - Damage/Endurance/Recharge
  • (27) Crushing Impact - Accuracy/Damage/Recharge
Level 14: Super Jump
  • (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
  • (27) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
Level 16: Maneuvers
  • (A) Defense Buff IO
Level 18: Active Defense
  • (A) Recharge Reduction IO
  • (31) Recharge Reduction IO
Level 20: Crippling Axe Kick
  • (A) Touch of Death - Accuracy/Damage/Endurance
  • (34) Touch of Death - Chance of Damage(Negative)
  • (42) Touch of Death - Damage/Endurance
  • (43) Touch of Death - Accuracy/Damage
Level 22: Boxing
  • (A) Accuracy IO
Level 24: Against All Odds
  • (A) Recharge Reduction IO
Level 26: Dragon's Tail
  • (A) Scirocco's Dervish - Accuracy/Damage
  • (34) Scirocco's Dervish - Damage/Endurance
  • (34) Scirocco's Dervish - Damage/Recharge
  • (36) Scirocco's Dervish - Accuracy/Damage/Endurance
  • (36) Scirocco's Dervish - Accuracy/Recharge
Level 28: Hasten
  • (A) Recharge Reduction IO
  • (36) Recharge Reduction IO
Level 30: Tough
  • (A) Aegis - Resistance/Endurance
  • (37) Aegis - Endurance/Recharge
  • (37) Aegis - Resistance/Endurance/Recharge
Level 32: Eagles Claw
  • (A) Mako's Bite - Accuracy/Damage
  • (43) Mako's Bite - Damage/Endurance
  • (43) Mako's Bite - Damage/Recharge
  • (46) Mako's Bite - Accuracy/Endurance/Recharge
  • (50) Mako's Bite - Accuracy/Damage/Endurance/Recharge
  • (50) Mako's Bite - Chance of Damage(Lethal)
Level 35: Shield Charge
  • (A) Obliteration - Damage
  • (37) Obliteration - Accuracy/Recharge
  • (39) Obliteration - Accuracy/Damage/Recharge
  • (39) Obliteration - Damage/Recharge
  • (39) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (40) Obliteration - Chance for Smashing Damage
Level 38: Weave
  • (A) Gift of the Ancients - Defense/Endurance
  • (40) Gift of the Ancients - Defense/Endurance/Recharge
  • (40) Gift of the Ancients - Run Speed +7.5%
  • (42) Gift of the Ancients - Defense
Level 41: Char
  • (A) Basilisk's Gaze - Chance for Recharge Slow
Level 44: Melt Armor
  • (A) Shield Breaker - Accuracy/Defense Debuff
  • (45) Shield Breaker - Defense Debuff
  • (45) Shield Breaker - Accuracy/Recharge
  • (45) Shield Breaker - Accuracy/Endurance/Recharge
  • (46) Shield Breaker - Defense Debuff/Endurance/Recharge
  • (46) Shield Breaker - Chance for Lethal Damage
Level 47: Fire Ball
  • (A) Positron's Blast - Accuracy/Damage
  • (48) Positron's Blast - Damage/Endurance
  • (48) Positron's Blast - Damage/Recharge
  • (48) Positron's Blast - Chance of Damage(Energy)
  • (50) Positron's Blast - Accuracy/Damage/Endurance
Level 49: Phalanx Fighting
  • (A) Luck of the Gambler - Recharge Speed
------------
Level 1: Brawl
  • (A) Empty
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Empty
Level 1: Critical Hit
Level 4: Ninja Run
Level 2: Swift
  • (A) Empty
Level 2: Hurdle
  • (A) Empty
Level 2: Health
  • (A) Miracle - +Recovery
  • (42) Regenerative Tissue - +Regeneration
Level 2: Stamina
  • (A) Performance Shifter - EndMod
  • (29) Performance Shifter - EndMod/Recharge
  • (31) Performance Shifter - EndMod/Accuracy/Recharge
  • (31) Performance Shifter - Accuracy/Recharge
  • (33) Performance Shifter - EndMod/Accuracy
  • (33) Performance Shifter - Chance for +End


 

Posted

Quote:
Originally Posted by Amazing_Guy View Post
How does this look? I'm not sure whether i need that many attack powers, but im definitely softcapped, and it looks pretty good. Lemme know if theres any flaw in it, or something i could do better at.
did you even look at the build i put up for you?
compare the 2 builds side by side....there about the same cost as well
melt armor is just about worthless and yes imho ,
you have 1 to many atk's


@Kreegor


 

Posted

Quote:
Originally Posted by XkreegorX View Post
did you even look at the build i put up for you?
compare the 2 builds side by side....there about the same cost as well
melt armor is just about worthless and yes imho ,
you have 1 to many atk's


@Kreegor
I did, the thing is i have 90% of the build's enhacements already, seems like a waste to spend money/have to switch out enhacements i already have. If it works, is there a reason to change it? I could switch a power to grant cover and get another LoTG +rec, I threw this together, grabbed grant cover for hopefully handling those pesky guys on the ITF.

Hero Plan by Mids' Hero Designer 1.91
http://www.cohplanner.com/

Click this DataLink to open the build!

Amazing .: Level 50 Natural Scrapper
Primary Power Set: Martial Arts
Secondary Power Set: Shield Defense
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Blaze Mastery

Hero Profile:
Level 1: Storm Kick
  • (A) Touch of Death - Accuracy/Damage
  • (3) Touch of Death - Damage/Endurance
  • (3) Touch of Death - Damage/Recharge
  • (5) Touch of Death - Accuracy/Damage/Endurance
  • (5) Touch of Death - Damage/Endurance/Recharge
  • (7) Touch of Death - Chance of Damage(Negative)
Level 1: Deflection
  • (A) Luck of the Gambler - Defense
  • (7) Luck of the Gambler - Defense/Endurance
  • (9) Luck of the Gambler - Recharge Speed
  • (9) Steadfast Protection - Resistance/+Def 3%
Level 2: Battle Agility
  • (A) Luck of the Gambler - Defense
  • (11) Luck of the Gambler - Recharge Speed
  • (11) Luck of the Gambler - Defense/Endurance
  • (13) Luck of the Gambler - Defense/Recharge
Level 4: True Grit
  • (A) Numina's Convalescence - Heal/Endurance
  • (13) Numina's Convalescence - Endurance/Recharge
  • (15) Numina's Convalescence - Heal/Recharge
  • (15) Numina's Convalescence - Heal/Endurance/Recharge
  • (17) Numina's Convalescence - Heal
  • (17) Numina's Convalescence - +Regeneration/+Recovery
Level 6: Focus Chi
  • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
  • (19) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
  • (19) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
  • (21) Gaussian's Synchronized Fire-Control - Recharge/Endurance
  • (21) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
  • (23) Gaussian's Synchronized Fire-Control - Chance for Build Up
Level 8: Combat Jumping
  • (A) Luck of the Gambler - Recharge Speed
Level 10: Cobra Strike
  • (A) Mako's Bite - Accuracy/Damage
  • (29) Mako's Bite - Chance of Damage(Lethal)
  • (33) Mako's Bite - Accuracy/Damage/Endurance/Recharge
  • (43) Mako's Bite - Damage/Endurance
Level 12: Crane Kick
  • (A) Crushing Impact - Accuracy/Damage
  • (23) Crushing Impact - Damage/Endurance
  • (25) Crushing Impact - Accuracy/Damage/Endurance
  • (25) Crushing Impact - Damage/Endurance/Recharge
  • (27) Crushing Impact - Accuracy/Damage/Recharge
Level 14: Super Jump
  • (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
  • (27) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
Level 16: Maneuvers
  • (A) Luck of the Gambler - Recharge Speed
Level 18: Active Defense
  • (A) Recharge Reduction IO
  • (31) Recharge Reduction IO
Level 20: Hasten
  • (A) Recharge Reduction IO
  • (34) Recharge Reduction IO
Level 22: Boxing
  • (A) Accuracy IO
Level 24: Against All Odds
  • (A) Recharge Reduction IO
Level 26: Dragon's Tail
  • (A) Scirocco's Dervish - Accuracy/Damage
  • (34) Scirocco's Dervish - Damage/Endurance
  • (34) Scirocco's Dervish - Damage/Recharge
  • (36) Scirocco's Dervish - Accuracy/Damage/Endurance
  • (36) Scirocco's Dervish - Accuracy/Recharge
Level 28: Grant Cover
  • (A) Luck of the Gambler - Recharge Speed
Level 30: Tough
  • (A) Aegis - Resistance/Endurance
  • (37) Aegis - Endurance/Recharge
  • (37) Aegis - Resistance/Endurance/Recharge
Level 32: Eagles Claw
  • (A) Mako's Bite - Accuracy/Damage
  • (43) Mako's Bite - Damage/Endurance
  • (43) Mako's Bite - Damage/Recharge
  • (46) Mako's Bite - Accuracy/Endurance/Recharge
  • (50) Mako's Bite - Accuracy/Damage/Endurance/Recharge
  • (50) Mako's Bite - Chance of Damage(Lethal)
Level 35: Shield Charge
  • (A) Obliteration - Damage
  • (37) Obliteration - Accuracy/Recharge
  • (39) Obliteration - Accuracy/Damage/Recharge
  • (39) Obliteration - Damage/Recharge
  • (39) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (40) Obliteration - Chance for Smashing Damage
Level 38: Weave
  • (A) Gift of the Ancients - Defense/Endurance
  • (40) Gift of the Ancients - Defense/Endurance/Recharge
  • (40) Gift of the Ancients - Run Speed +7.5%
  • (42) Gift of the Ancients - Defense
Level 41: Char
  • (A) Basilisk's Gaze - Chance for Recharge Slow
Level 44: Melt Armor
  • (A) Shield Breaker - Accuracy/Defense Debuff
  • (45) Shield Breaker - Defense Debuff
  • (45) Shield Breaker - Accuracy/Recharge
  • (45) Shield Breaker - Accuracy/Endurance/Recharge
  • (46) Shield Breaker - Defense Debuff/Endurance/Recharge
  • (46) Shield Breaker - Chance for Lethal Damage
Level 47: Fire Ball
  • (A) Positron's Blast - Accuracy/Damage
  • (48) Positron's Blast - Damage/Endurance
  • (48) Positron's Blast - Damage/Recharge
  • (48) Positron's Blast - Chance of Damage(Energy)
  • (50) Positron's Blast - Accuracy/Damage/Endurance
Level 49: Phalanx Fighting
  • (A) Luck of the Gambler - Recharge Speed
------------
Level 1: Brawl
  • (A) Empty
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Empty
Level 1: Critical Hit
Level 4: Ninja Run
Level 2: Swift
  • (A) Empty
Level 2: Hurdle
  • (A) Empty
Level 2: Health
  • (A) Miracle - +Recovery
  • (36) Miracle - Heal
  • (42) Regenerative Tissue - +Regeneration
  • (42) Miracle - Heal/Endurance
Level 2: Stamina
  • (A) Performance Shifter - EndMod
  • (29) Performance Shifter - EndMod/Recharge
  • (31) Performance Shifter - EndMod/Accuracy/Recharge
  • (31) Performance Shifter - Accuracy/Recharge
  • (33) Performance Shifter - EndMod/Accuracy
  • (33) Performance Shifter - Chance for +End


 

Posted

Quote:
Originally Posted by XkreegorX View Post
this is the build i'm running on live atm. it can farm +3/x8 very fast even with bosses .
i also take the cardiac alpha end/res .
the forcefeedback proc in the DT is pure win btw.
hope it helps or gives you some new ideas.


Hero Plan by Mids' Hero Designer 1.91
http://www.cohplanner.com/

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Level 50 Magic Scrapper
Primary Power Set: Martial Arts
Secondary Power Set: Shield Defense
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Flight
Ancillary Pool: Blaze Mastery

Hero Profile:
Level 1: Storm Kick -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(3), T'Death-Dmg/Rchg(3), T'Death-Acc/Dmg/EndRdx(5), T'Death-Dmg/EndRdx/Rchg(5), T'Death-Dam%(7)
Level 1: Deflection -- LkGmblr-Rchg+(A), LkGmblr-Def(7), LkGmblr-Def/EndRdx(9), S'fstPrt-ResDam/Def+(11)
Level 2: Cobra Strike -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(11), T'Death-Dmg/Rchg(13), T'Death-Acc/Dmg/EndRdx(13), T'Death-Dmg/EndRdx/Rchg(15), T'Death-Dam%(15)
Level 4: Battle Agility -- LkGmblr-Rchg+(A), LkGmblr-Def(17), LkGmblr-Def/EndRdx(17), LkGmblr-Def/EndRdx/Rchg(19)
Level 6: Focus Chi -- GSFC-ToHit(A), GSFC-ToHit/Rchg(19), GSFC-ToHit/Rchg/EndRdx(21), GSFC-Rchg/EndRdx(21), GSFC-ToHit/EndRdx(23), GSFC-Build%(23)
Level 8: True Grit -- Numna-Heal(A), Numna-Heal/Rchg(9), Numna-Heal/EndRdx(25)
Level 10: Active Defense -- HO:Membr(A)
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(25), RechRdx-I(27)
Level 14: Combat Jumping -- LkGmblr-Rchg+(A)
Level 16: Against All Odds -- EndRdx-I(A)
Level 18: Crippling Axe Kick -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(27), Mako-Dmg/Rchg(29), Mako-Acc/EndRdx/Rchg(29), Mako-Acc/Dmg/EndRdx/Rchg(31), Mako-Dam%(31)
Level 20: Phalanx Fighting -- LkGmblr-Rchg+(A)
Level 22: Boxing -- Empty(A)
Level 24: Tough -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(31), Aegis-ResDam/EndRdx/Rchg(33)
Level 26: Dragon's Tail -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(33), Sciroc-Dmg/Rchg(33), Sciroc-Acc/Rchg(34), Sciroc-Acc/Dmg/EndRdx(34), FrcFbk-Rechg%(34)
Level 28: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(36), LkGmblr-Def/EndRdx(36), LkGmblr-Def/EndRdx/Rchg(36)
Level 30: Hover -- Ksmt-ToHit+(A)
Level 32: Eagles Claw -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(37), Mako-Dmg/Rchg(37), Mako-Acc/EndRdx/Rchg(37), Mako-Acc/Dmg/EndRdx/Rchg(39), Mako-Dam%(39)
Level 35: Shield Charge -- Oblit-Dmg(A), Oblit-Acc/Rchg(39), Oblit-Dmg/Rchg(40), Oblit-Acc/Dmg/Rchg(40), Oblit-Acc/Dmg/EndRdx/Rchg(40), Oblit-%Dam(42)
Level 38: Grant Cover -- EndRdx-I(A)
Level 41: Char -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(42), BasGaze-Acc/EndRdx/Rchg/Hold(42), BasGaze-Rchg/Hold(43)
Level 44: Fire Blast -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(45), Decim-Dmg/Rchg(45), Decim-Acc/EndRdx/Rchg(45), Decim-Acc/Dmg/Rchg(46)
Level 47: Fire Ball -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(48), Posi-Dmg/Rchg(48), Posi-Acc/Dmg/EndRdx(48), Posi-Dam%(50)
Level 49: Super Speed -- Winter-ResSlow(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Critical Hit
Level 4: Ninja Run
Level 2: Swift -- Flight-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(46), RgnTis-Regen+(50), Numna-Heal(50)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod/Acc(43), P'Shift-EndMod(43), P'Shift-EndMod/Rchg(46)



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i never go all the way to aoe soft cap...just my thing i guess.


@kreegor
Why no crane kick? With the changes, is it not needed anymore or does it hurt dps?

Nevermind, just noticed you get those defense numbers by running a unslotted hover. I like free movement with my characters. Can't see me running up to a guy, hitting hover, killing him, turning hover off, repeat.


 

Posted

Quote:
Originally Posted by snake1313 View Post
Nevermind, just noticed you get those defense numbers by running a unslotted hover. I like free movement with my characters. Can't see me running up to a guy, hitting hover, killing him, turning hover off, repeat.
Hover is a lot faster than it used to be, plus we now get Swiftness for free. It's perfectly practical to Hover in combat these days.


"That's because Werner can't do maths." - BunnyAnomaly
"Four hours in, and I was no longer making mistakes, no longer detoggling. I was a machine." - Werner
Videos of Other Stupid Scrapper Tricks

 

Posted

Quote:
Originally Posted by Werner View Post
Hover is a lot faster than it used to be, plus we now get Swiftness for free. It's perfectly practical to Hover in combat these days.
The base speed of hover got a buff? Been gone since March of last year and had no idea. I'll have to check that out then.


 

Posted

Quote:
Originally Posted by snake1313 View Post
The base speed of hover got a buff? Been gone since March of last year and had no idea. I'll have to check that out then.
Yeah, I think it was fairly recently, like maybe a few months or half a year. I remember put-put-putting around on one of my characters. I took flight for concept, and three slotted both Swiftness and Hover for speed. Put-put-put slow. I recently returned to him, and Hover with the slots felt almost as fast as flying. It was fast enough that I took the slots back out, and now go with the default slot. What does that give... 26.7 mph at 50 according to Mids. Certainly less at lower levels, but workable. I tend to swap back and forth between Hover and Fly in missions, which I've bound to the E key. But Hover stays on in combat. 20+ mph is fast enough to get from bad guy to bad buy. My IO'd toons are Hovering over 30 mph without any specific attention paid to flight speed. It took me a little time to get used to (I'm a long time bunny hopper), but it works just fine.


"That's because Werner can't do maths." - BunnyAnomaly
"Four hours in, and I was no longer making mistakes, no longer detoggling. I was a machine." - Werner
Videos of Other Stupid Scrapper Tricks