Need help growing up with my Mind/Energy PermaDom
Something funky happened to my data link so here's another attempt at posting my build:
Villain Plan by Mids' Villain Designer 1.91
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Science Dominator
Primary Power Set: Mind Control
Secondary Power Set: Energy Assault
Power Pool: Speed
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Concealment
Ancillary Pool: Ice Mastery
Villain Profile:
Level 1: Mesmerize -- CSndmn-Acc/Rchg(A), CSndmn-EndRdx/Sleep(3), CSndmn-Acc/EndRdx(7), CSndmn-Sleep/Rng(25), CSndmn-Acc/Sleep/Rchg(33)
Level 1: Power Bolt -- Thundr-Acc/Dmg(A), Thundr-Acc/Dmg/Rchg(3), Thundr-Acc/Dmg/EndRdx(13), Thundr-Dmg/EndRdx/Rchg(15)
Level 2: Dominate -- BasGaze-Acc/Hold(A), BasGaze-Rchg/Hold(5), BasGaze-EndRdx/Rchg/Hold(31), BasGaze-Acc/EndRdx/Rchg/Hold(39)
Level 4: Bone Smasher -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/Rchg(5), C'ngImp-Acc/Dmg/Rchg(15), C'ngImp-Acc/Dmg/EndRdx(21), C'ngImp-Dmg/EndRdx/Rchg(23)
Level 6: Hasten -- RechRdx-I(A), RechRdx-I(7), RechRdx-I(9)
Level 8: Mass Hypnosis -- CSndmn-Acc/Rchg(A), CSndmn-EndRdx/Sleep(9), CSndmn-Acc/EndRdx(19), CSndmn-Sleep/Rng(40), CSndmn-Acc/Sleep/Rchg(42)
Level 10: Power Blast -- Thundr-Acc/Dmg(A), Thundr-Acc/Dmg/Rchg(11), Thundr-Acc/Dmg/EndRdx(11), Thundr-Dmg/EndRdx/Rchg(23)
Level 12: Confuse -- Mlais-Acc/Rchg(A), Mlais-EndRdx/Conf(13), Mlais-Acc/EndRdx(25), Mlais-Conf/Rng(37), Mlais-Acc/Conf/Rchg(40)
Level 14: Combat Jumping -- LkGmblr-Rchg+(A), Winter-ResSlow(33)
Level 16: Power Boost -- RechRdx-I(A), RechRdx-I(17), RechRdx-I(31)
Level 18: Total Domination -- BasGaze-Acc/Hold(A), BasGaze-Rchg/Hold(19), BasGaze-EndRdx/Rchg/Hold(31), BasGaze-Acc/EndRdx/Rchg/Hold(37)
Level 20: Whirling Hands -- Oblit-Acc/Rchg(A), Oblit-Dmg/Rchg(21), Oblit-Acc/Dmg/Rchg(29), Oblit-Acc/Dmg/EndRdx/Rchg(33), Oblit-%Dam(36)
Level 22: Assault -- EndRdx-I(A)
Level 24: Stealth -- LkGmblr-Rchg+(A)
Level 26: Terrify -- U'spkT-Acc/Rchg(A), U'spkT-EndRdx/Fear(27), U'spkT-Acc/EndRdx(27), U'spkT-Fear/Rng(36), U'spkT-Acc/Fear/Rchg(42)
Level 28: Total Focus -- C'ngImp-Dmg/EndRdx(A), C'ngImp-Dmg/Rchg(29), C'ngImp-Acc/Dmg/Rchg(34), C'ngImp-Acc/Dmg/EndRdx(34), C'ngImp-Dmg/EndRdx/Rchg(34)
Level 30: Maneuvers -- EndRdx-I(A), LkGmblr-Rchg+(42)
Level 32: Mass Confusion -- Mlais-Acc/Rchg(A), Mlais-EndRdx/Conf(36), Mlais-Acc/EndRdx(37), Mlais-Conf/Rng(40), Mlais-Acc/Conf/Rchg(43)
Level 35: Grant Invisibility -- LkGmblr-Rchg+(A)
Level 38: Power Burst -- Thundr-Acc/Dmg(A), Thundr-Acc/Dmg/Rchg(39), Thundr-Acc/Dmg/EndRdx(39), Thundr-Dmg/EndRdx/Rchg(45)
Level 41: Sleet -- LdyGrey-DefDeb/Rchg/EndRdx(A), AnWeak-DefDeb/EndRdx/Rchg(45), AnWeak-Acc/Rchg/EndRdx(46)
Level 44: Frozen Armor -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(45), LkGmblr-Def(46), LkGmblr-Rchg+(46)
Level 47: Ice Storm -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(48), Posi-Dmg/Rchg(48), Posi-Acc/Dmg/EndRdx(48), Posi-Dam%(50)
Level 49: Hoarfrost -- Dct'dW-Heal/Rchg(A), Mrcl-Heal/Rchg(50), Numna-Heal/Rchg(50)
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Level 2: Health -- Mrcl-Rcvry+(A), Numna-Regen/Rcvry+(43)
Level 2: Stamina -- EndMod-I(A), EndMod-I(17), P'Shift-End%(43)
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Okay, turns out the problem was a bug in Mids with certain powers (like Dominator - Ice Mastery's Sleet) that they fixed with in version 1.91 (19.11 (30/Dec/2010)) so it won't load the build unless you have the latest database.
Very solid. The only thing that I would change is try to find a way to get a fifth slot in Dominate, since I'm old-fashioned gotta-slot-that-hold, but so far the only way I see that happening is to get rid of the End redux in Maneuvers. Granted, that can work marvelously, I do it, but you probably have to go Cardiac Incarnate (which is what I did). Personally, I enjoy being Cardiac, but that's up to you.
Since you're getting so much accuracy from your set bonuses, I say you can go for minimal accuracy from the thunderstrikes and eke out every last bit of damage that you can. You can get that number up to 95% easy while still keeping a 26.5% accuracy bonus, which is all you should need when you've got a 62% set bonus total. The thunderstrikes themselves, funnily enough, are giving you the most bonus to your accuracy, so stay with that set and just replace two of the triple stats with double stats.
This build is so good it's giving me ideas. Well done.
I've had concept around that I've wanted to play for a long time but never found a good fit until now. A Mind/Energy Dom finally seems like the best choice.
As a relatively new Mids freak, and after finally figuring out the "Rule of 5" for set bonuses, I think I've developed a good level 50 (non-purple) PermaDomination, PermaHasten build but I need some advice for what to do while growing up as a Mind Energy Dominator. So much of the level 50 build is focused on PermaDomination/Hasten that I don't think it will be as effective as it could be while leveling and with using mostly just plain non-set IOs or Frankenslotted lesser sets so odds are I'll be needing an entirely different build for her early career.
As an Energy Blaster, I've come to know the joy that is Power Push for use against Bosses, so even though that won't be in my PermaDom build, it's definitely going in the early build as a good form of Boss Soft Control. It'll be even better than my Blaster's version since the accuracy and damage are so much higher! The first few levels are already a good sign as having both Mesmerize and Dominate at early levels seem to make a solo three-spawn almost trivial.
Any other tips or suggestions would be greatly welcomed to help make getting to level 50 as enjoyable as it looks like being level 50 is going to be!
For the level 50 build, I'm not sure what Epic Pool to take but I'm leaning towards Ice Mastery since it seems to help fill a few holes and provides some more effectiveness for use in large teams besides just controls. I'm also kind of stuck for an Alpha Slot choice. None of the secondary and tertiary bonuses really synergizes with the primary for use with Mind/Energy so I'm probably just going to aim for the 45% Damage bonuses from Musculature. Any other thoughts there?