Dark/Rad. Corruptor build (critique)


Energizing_Ion

 

Posted

Hello all

I have a lvl 50 Dark/Radiation Emission Corr. and was thinking about a 2nd build for her (1st build has the Mako/Spirit Shark APP since she's a pirate ).

Her main issues is with endurance consumption so that's why I'm going with an APP with an End. drain/recovery power. Also decided to slot her with actual set IOs instead of SOs (old toon )....


Below is my build for her atm....I was mainly going for end. recovery bonuses as well as any recharge bonuses.

Let me know what you think.


Villain Plan by Mids' Villain Designer 1.91
http://www.cohplanner.com/

Click this DataLink to open the build!

New_MadPirateJane_InherentFitness: Level 50 Magic Corruptor
Primary Power Set: Dark Blast
Secondary Power Set: Radiation Emission
Power Pool: Leaping
Power Pool: Speed
Power Pool: Teleportation
Power Pool: Leadership
Ancillary Pool: Mu Mastery

Villain Profile:
Level 1: Dark Blast -- Thundr-Acc/Dmg/EndRdx:50(A), Thundr-Acc/Dmg:50(3), Cloud-Acc/EndRdx/Rchg:30(15), Cloud-Acc/ToHitDeb:30(19), Cloud-ToHitDeb/EndRdx/Rchg:30(19), Cloud-%Dam:30(23)
Level 1: Radiant Aura -- HO:Golgi(A), Mrcl-Heal:40(3), Mrcl-Heal/EndRdx:40(5), H'zdH-Heal/Rchg:40(9), H'zdH-EndRdx/Rchg:40(11), H'zdH-EndRdx:40(13)
Level 2: Radiation Infection -- Achilles-ResDeb%:20(A), LdyGrey-DefDeb/EndRdx:50(5), LdyGrey-DefDeb/Rchg/EndRdx:50(7), LdyGrey-Rchg/EndRdx:50(7), DampS-ToHitDeb/EndRdx:50(9), DampS-ToHitDeb/Rchg/EndRdx:50(11)
Level 4: Accelerate Metabolism -- RechRdx-I:50(A), RechRdx-I:50(15), RechRdx-I:50(37)
Level 6: Combat Jumping -- Krma-ResKB:30(A), LkGmblr-Rchg+:50(25)
Level 8: Gloom -- Decim-Acc/EndRdx/Rchg:40(A), Decim-Dmg/EndRdx:40(13), Decim-Acc/Dmg:40(17), Decim-Acc/Dmg/Rchg:40(21), Decim-Dmg/Rchg:40(23)
Level 10: Super Speed -- EndRdx-I:50(A)
Level 12: Tenebrous Tentacles -- GravAnch-Acc/Immob/Rchg:50(A), GravAnch-Hold%:50(17), Posi-Acc/Dmg/EndRdx:50(21), Posi-Acc/Dmg:50(25), Posi-Dmg/EndRdx:50(27)
Level 14: Enervating Field -- EndRdx-I:50(A), EndRdx-I:50(27)
Level 16: Night Fall -- Posi-Acc/Dmg/EndRdx:50(A), Posi-Acc/Dmg:50(29), Posi-Dmg/EndRdx:50(29), Posi-Dmg/Rchg:50(31), Posi-Dmg/Rng:50(31)
Level 18: Hasten -- RechRdx-I:50(A), RechRdx-I:50(31), RechRdx-I:50(33)
Level 20: Lingering Radiation -- TmpRdns-Acc/Slow:50(A), TmpRdns-Acc/EndRdx:50(33), TmpRdns-Acc/Dmg/Slow:50(33), TmpRdns-Rng/Slow:50(34), TmpRdns-EndRdx/Rchg/Slow:50(34), RechRdx-I:50(34)
Level 22: Recall Friend -- EndRdx-I:50(A)
Level 24: Moonbeam -- Mantic-Acc/Dmg:50(A), Mantic-Acc/ActRdx/Rng:50(36), Mantic-Dmg/ActRdx/Rchg:50(36), Mantic-Dmg/EndRdx/Rchg:50(36), Mantic-Dmg/EndRdx:50(37)
Level 26: Maneuvers -- EndRdx-I:50(A)
Level 28: Tactics -- EndRdx-I:50(A)
Level 30: Mutation -- RechRdx-I:50(A)
Level 32: Blackstar -- Oblit-Acc/Dmg/Rchg:50(A), Oblit-Acc/Dmg/EndRdx/Rchg:50(37), Oblit-Dmg:50(39), Oblit-%Dam:50(39), Oblit-Dmg/Rchg:50(39), Oblit-Acc/Rchg:50(40)
Level 35: Fallout -- Cloud-Acc/EndRdx/Rchg:30(A), Cloud-Acc/Rchg:30(40), Cloud-Acc/ToHitDeb:30(40), Cloud-ToHitDeb/EndRdx/Rchg:30(42)
Level 38: EM Pulse -- BasGaze-Acc/EndRdx/Rchg/Hold:30(A), BasGaze-Acc/Hold:30(43), BasGaze-Acc/Rchg:30(43), BasGaze-EndRdx/Rchg/Hold:30(43), EnManip-EndMod/Rchg:20(45), EnManip-EndMod:20(50)
Level 41: Power Sink -- Efficacy-EndMod/EndRdx:50(A), Efficacy-EndMod:50(45), Efficacy-EndMod/Rchg:50(45), Efficacy-EndMod/Acc/Rchg:50(46), RechRdx-I:50(50)
Level 44: Charged Armor -- ImpArm-ResDam:40(A), ImpArm-EndRdx/Rchg:40(46), ImpArm-ResDam/EndRdx:40(46), ImpArm-ResDam/EndRdx/Rchg:40(48)
Level 47: Electric Shackles -- UbrkCons-Acc/Hold/Rchg:50(A), UbrkCons-Acc/Rchg:50(48), Thundr-Acc/Dmg/EndRdx:50(48), Thundr-Acc/Dmg:50(50)
Level 49: Vengeance -- Dct'dW-Rchg:50(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Clrty-Stlth:50(A)
Level 2: Rest -- Empty(A)
Level 1: Scourge
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Hurdle -- Empty(A)
Level 2: Health -- Mrcl-Rcvry+:40(A)
Level 2: Stamina -- P'Shift-End%:50(A), EndMod-I:50(42), EndMod-I:50(42)
------------
Set Bonus Totals:

  • 8% DamageBuff(Smashing)
  • 8% DamageBuff(Lethal)
  • 8% DamageBuff(Fire)
  • 8% DamageBuff(Cold)
  • 8% DamageBuff(Energy)
  • 8% DamageBuff(Negative)
  • 8% DamageBuff(Toxic)
  • 8% DamageBuff(Psionic)
  • 1.875% Defense(Smashing)
  • 1.875% Defense(Lethal)
  • 3.438% Defense(Energy)
  • 3.438% Defense(Negative)
  • 1.875% Defense(Psionic)
  • 3.75% Defense(Melee)
  • 3.125% Defense(Ranged)
  • 9.9% Max End
  • 1.5% Enhancement(JumpSpeed)
  • 1.5% Enhancement(JumpHeight)
  • 1.5% Enhancement(FlySpeed)
  • 1.5% Enhancement(RunSpeed)
  • 18% Enhancement(Accuracy)
  • 56.25% Enhancement(RechargeTime)
  • 40.16 HP (3.75%) HitPoints
  • Knockback (Mag -4)
  • Knockup (Mag -4)
  • MezResist(Confused) 6.65%
  • MezResist(Held) 5%
  • MezResist(Immobilize) 7.75%
  • MezResist(Sleep) 5%
  • MezResist(Stun) 7.2%
  • MezResist(Terrorized) 5%
  • 32.5% (0.543 End/sec) Recovery
  • 22% (0.984 HP/sec) Regeneration
  • 3.15% Resistance(Fire)
  • 3.15% Resistance(Cold)




I will ask this though, is the chance for -res proc in Radiation Infection worth it? As well as, would a chance for dmg proc in RI be worth it?


Leader of The LEGION/Fallen LEGION on the Liberty server!
SSBB FC: 2062-8881-3944
MKW FC: 4167-4891-5991