Km/SR Build for Review
Quote:
For SR, softcapping defense is nearly all that matters. The next thing I would optimize for is hit points. Recharge is not essential for SR, but for higher dps. It is the best if you have an attack chain in your mind, which tells you the necessary recharge rate. For your build, I would 3-slot your defense passives with LotG to get the hit point bonus. I would slot tough with Aegis for AoE defense bonus. This would allow you to slot repulsing torrent and focused burst with other sets. Also, superior conditioning does not 3 slots.
In general I wanted to take all the primary attacks (Some people might argue agianst it, that's fine), all the SR abilities then worry about, in order, defense, recharge, recovery, regen, damage, acc and resistance. Tough was taken but not weave as it was unneeded. I didn't have the space to take Aid Self, but I'm planning to have a very green tray. Softcap has been reached and res is up to just over 14% for S/L.
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Villain Plan by Mids' Villain Designer 1.91
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Science Brute
Primary Power Set: Kinetic Melee
Secondary Power Set: Super Reflexes
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leaping
Ancillary Pool: Energy Mastery
Villain Profile:
Level 1: Quick Strike -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(19), T'Death-Dmg/Rchg(23), T'Death-Acc/Dmg/EndRdx(23), T'Death-Dmg/EndRdx/Rchg(33), T'Death-Dam%(33)
Level 1: Focused Fighting -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(3), RedFtn-EndRdx/Rchg(3), RedFtn-Def/EndRdx/Rchg(40), RedFtn-Def(46), RedFtn-EndRdx(46)
Level 2: Focused Senses -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(5), RedFtn-EndRdx/Rchg(5), RedFtn-Def/EndRdx/Rchg(43), RedFtn-Def(50), RedFtn-EndRdx(50)
Level 4: Body Blow -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(33), T'Death-Dmg/Rchg(34), T'Death-Acc/Dmg/EndRdx(34), T'Death-Dmg/EndRdx/Rchg(34), T'Death-Dam%(36)
Level 6: Power Siphon -- GSFC-ToHit(A), GSFC-ToHit/Rchg(7), GSFC-ToHit/Rchg/EndRdx(7), GSFC-Rchg/EndRdx(9), GSFC-ToHit/EndRdx(9), GSFC-Build%(11)
Level 8: Smashing Blow -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(36), Mako-Dmg/Rchg(36), Mako-Acc/EndRdx/Rchg(37), Mako-Acc/Dmg/EndRdx/Rchg(37), Mako-Dam%(37)
Level 10: Practiced Brawler -- RechRdx-I(A), RechRdx-I(45)
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(15), RechRdx-I(19)
Level 14: Super Speed -- Winter-ResSlow(A)
Level 16: Dodge -- LkGmblr-Rchg+(A), LkGmblr-Def(17), LkGmblr-Def/Rchg(17)
Level 18: Burst -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(39), Sciroc-Dmg/Rchg(39), Sciroc-Acc/Rchg(39), Sciroc-Acc/Dmg/EndRdx(40)
Level 20: Evasion -- LkGmblr-Rchg+(A), LkGmblr-Def(21), LkGmblr-Def/EndRdx(21), LkGmblr-Def/EndRdx/Rchg(46)
Level 22: Boxing -- Empty(A)
Level 24: Tough -- Aegis-Psi/Status(A), Aegis-ResDam(25), Aegis-ResDam/EndRdx(25), Aegis-EndRdx/Rchg(27), Aegis-ResDam/EndRdx/Rchg(27), S'fstPrt-ResDam/Def+(29)
Level 26: Focused Burst -- Dev'n-Hold%(A), Dev'n-Dmg/EndRdx(40), Dev'n-Dmg/Rchg(42), Dev'n-Acc/Dmg/Rchg(42), Dev'n-Acc/Dmg/EndRdx/Rchg(42)
Level 28: Agile -- LkGmblr-Rchg+(A), LkGmblr-Def(29), LkGmblr-Def/Rchg(31)
Level 30: Lucky -- LkGmblr-Rchg+(A), LkGmblr-Def(31), LkGmblr-Def/Rchg(31)
Level 32: Concentrated Strike -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(43), C'ngImp-Acc/Dmg/Rchg(43), C'ngImp-Acc/Dmg/EndRdx(45), C'ngImp-Dmg/EndRdx/Rchg(45)
Level 35: Combat Jumping -- Ksmt-ToHit+(A)
Level 38: Elude -- LkGmblr-Rchg+(A)
Level 41: Superior Conditioning -- P'Shift-End%(A)
Level 44: Physical Perfection -- RgnTis-Regen+(A)
Level 47: Repulsing Torrent -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(48), Posi-Dmg/Rng(48), Posi-Acc/Dmg/EndRdx(48), Posi-Dam%(50)
Level 49: Quickness -- Run-I(A)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Fury
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(15)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod/Acc(11), P'Shift-EndMod(13), P'Shift-EndMod/Rchg(13)
The high recharge is there because she is a speedster, hence the high rate of recharge.
Adapted the build a bit still, moved slots from Superior Conditioning to three slot Tough with Steadfast (HP Bonus), and Combat Jumping. CJ and the three Passives are all trip slotted with LoTG for even more HP bonuses.
Still, good advice.
This is based on a Speedster concept I had awhile back that's up to level 36 now. I am not a min/maxer and while I do try to get the best out of my toons I don't obsess over everything.
In general I wanted to take all the primary attacks (Some people might argue agianst it, that's fine), all the SR abilities then worry about, in order, defense, recharge, recovery, regen, damage, acc and resistance. Tough was taken but not weave as it was unneeded. I didn't have the space to take Aid Self, but I'm planning to have a very green tray. Softcap has been reached and res is up to just over 14% for S/L.
Villain Plan by Mids' Villain Designer 1.91
http://www.cohplanner.com/
Click this DataLink to open the build!
Mach Four: Level 50 Science Brute
Primary Power Set: Kinetic Melee
Secondary Power Set: Super Reflexes
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Ancillary Pool: Energy Mastery
Villain Profile:
Level 1: Quick Strike -- T'Death-Dam%:40(A), T'Death-Dmg/EndRdx/Rchg:40(7), T'Death-Dmg/Rchg:40(19), T'Death-Acc/Dmg/EndRdx:40(27), T'Death-Dmg/EndRdx:40(27), T'Death-Acc/Dmg:40(37)
Level 1: Focused Fighting -- RedFtn-EndRdx:50(A), RedFtn-Def:50(3), RedFtn-Def/EndRdx/Rchg:50(9), RedFtn-EndRdx/Rchg:50(11), RedFtn-Def/Rchg:50(15), RedFtn-Def/EndRdx:50(17)
Level 2: Focused Senses -- RedFtn-EndRdx:50(A), RedFtn-Def:50(3), RedFtn-Def/Rchg:50(9), RedFtn-EndRdx/Rchg:50(15), RedFtn-Def/EndRdx/Rchg:50(17), RedFtn-Def/EndRdx:50(19)
Level 4: Body Blow -- T'Death-Dam%:40(A), T'Death-Dmg/EndRdx/Rchg:40(7), T'Death-Acc/Dmg/EndRdx:40(25), T'Death-Dmg/Rchg:40(25), T'Death-Dmg/EndRdx:40(45), T'Death-Acc/Dmg:40(45)
Level 6: Agile -- DefBuff-I:50(A), LkGmblr-Def:50(43), LkGmblr-Rchg+:50(46)
Level 8: Smashing Blow -- C'ngImp-Acc/Dmg:50(A), C'ngImp-Acc/Dmg/EndRdx:50(29), C'ngImp-Dmg/EndRdx/Rchg:50(29), C'ngImp-Dmg/EndRdx:50(39), C'ngImp-Acc/Dmg/Rchg:50(39)
Level 10: Practiced Brawler -- RechRdx-I:50(A), RechRdx-I:50(50)
Level 12: Power Siphon -- GSFC-Build%:50(A), GSFC-ToHit/EndRdx:50(13), GSFC-ToHit/Rchg/EndRdx:50(13), GSFC-Rchg/EndRdx:50(21), GSFC-ToHit/Rchg:50(21), GSFC-ToHit:50(23)
Level 14: Hasten -- RechRdx-I:50(A), RechRdx-I:50(34), RechRdx-I:50(50)
Level 16: Dodge -- DefBuff-I:50(A), LkGmblr-Def:50(45), LkGmblr-Rchg+:50(46)
Level 18: Repulsing Torrent -- Det'tn-Dmg/EndRdx/Rng:50(A), Det'tn-Acc/Dmg/EndRdx:50(40), Det'tn-Dmg/EndRdx:50(40), Det'tn-Dmg/Rchg:50(40), Det'tn-Acc/Dmg:50(43)
Level 20: Evasion -- RedFtn-Def:50(A), RedFtn-EndRdx:50(31), RedFtn-Def/EndRdx:50(31), RedFtn-Def/Rchg:50(31), RedFtn-EndRdx/Rchg:50(34), RedFtn-Def/EndRdx/Rchg:50(36)
Level 22: Burst -- Sciroc-Acc/Dmg/EndRdx:50(A), Sciroc-Dmg/Rchg:50(23), Sciroc-Acc/Rchg:50(36), Sciroc-Dmg/EndRdx:50(36), Sciroc-Acc/Dmg:50(37)
Level 24: Super Speed -- Winter-ResSlow:50(A)
Level 26: Focused Burst -- Ruin-Acc/Dmg/Rchg:40(A), Ruin-Acc/EndRdx/Rchg:40(37), Ruin-Dmg/Rchg:40(48), Ruin-Dmg/EndRdx:40(48), Ruin-Acc/Dmg:40(48)
Level 28: Lucky -- DefBuff-I:50(A), LkGmblr-Def:50(43), LkGmblr-Rchg+:50(46)
Level 30: Combat Jumping -- LkGmblr-Def:50(A), LkGmblr-Rchg+:50(39)
Level 32: Concentrated Strike -- C'ngImp-Dmg/EndRdx/Rchg:50(A), C'ngImp-Acc/Dmg/EndRdx:50(33), C'ngImp-Acc/Dmg:50(33), C'ngImp-Dmg/EndRdx:50(33), C'ngImp-Acc/Dmg/Rchg:50(34)
Level 35: Quickness -- Run-I:50(A)
Level 38: Boxing -- Empty(A)
Level 41: Superior Conditioning -- EndMod-I:50(A), EndMod-I:50(42), EndMod-I:50(42)
Level 44: Tough -- S'fstPrt-ResDam/EndRdx:30(A), S'fstPrt-ResDam/Def+:30(50)
Level 47: Physical Perfection -- EndMod-I:50(A)
Level 49: Elude -- LkGmblr-Rchg+:50(A)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Run-I:50(A)
Level 2: Rest -- RechRdx-I:50(A)
Level 1: Fury
Level 4: Ninja Run
Level 2: Swift -- Run-I:50(A)
Level 2: Hurdle -- Jump-I:50(A)
Level 2: Health -- Numna-Regen/Rcvry+:50(A), Mrcl-Rcvry+:40(11), RgnTis-Regen+:30(42)
Level 2: Stamina -- EndMod-I:50(A), EndMod-I:50(5), EndMod-I:50(5)