ELEC/STONE Brute build (Hero side right now)


MCG_Warface

 

Posted

For the past year and a half, this brute has been my vaccum cleaner. If I could take him home and have him char away all the dog poop in my back yard I would. :P

However,

It is time to RESPEC into the inherent fitness, etc. Thought it was a good time to relook at him. I did a quick stab, based on the current IOs I already have....I love his recharge and regen........but lately been thinking I could up his defense and resistance a bit. Any thoughts or recommendations from you SERIOUS number crunchers out there?

Villain Plan by Mids' Villain Designer 1.91
http://www.cohplanner.com/

Click this DataLink to open the build!

Septimus Bane: Level 50 Magic Brute
Primary Power Set: Electrical Melee
Secondary Power Set: Stone Armor
Power Pool: Teleportation
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Mu Mastery

Villain Profile:
Level 1: Havoc Punch -- C'ngImp-Acc/Dmg/Rchg:50(A), C'ngImp-Dmg/EndRdx/Rchg:50(9)
Level 1: Rock Armor -- LkGmblr-Def:50(A), LkGmblr-EndRdx/Rchg:50(3)
Level 2: Stone Skin -- ResDam-I:50(A), ResDam-I:50(3), S'fstPrt-ResDam/Def+:30(9)
Level 4: Earth's Embrace -- Aegis-Psi/Status:50(A), Aegis-ResDam/Rchg:50(5), Numna-EndRdx/Rchg:50(5), Numna-Heal/EndRdx:50(21), Mrcl-Heal/EndRdx:30(21), Mrcl-Heal:30(37)
Level 6: Jacobs Ladder -- Sciroc-Dmg/EndRdx:50(A), Sciroc-Acc/Dmg:50(7), Sciroc-Dmg/Rchg:50(7), Sciroc-Dam%:50(40)
Level 8: Build Up -- RechRdx-I:50(A)
Level 10: Thunder Strike -- Sciroc-Acc/Dmg:50(A), Sciroc-Dmg/EndRdx:50(11), Sciroc-Dmg/Rchg:50(11), Sciroc-Acc/Rchg:50(15), Sciroc-Acc/Dmg/EndRdx:50(15), Sciroc-Dam%:50(43)
Level 12: Mud Pots -- Oblit-Dmg:50(A), Oblit-Acc/Rchg:50(13), Oblit-Dmg/Rchg:50(13), Oblit-Acc/Dmg/EndRdx/Rchg:50(42), Oblit-%Dam:50(42), Oblit-Acc/Dmg/Rchg:50(42)
Level 14: Taunt -- Zinger-Dam%:50(A)
Level 16: Rooted -- RgnTis-Regen+:30(A), Numna-Heal/EndRdx:50(17), Numna-Heal:40(17), Numna-EndRdx/Rchg:50(23), Numna-Heal/Rchg:50(23), Numna-Heal/EndRdx/Rchg:50(37)
Level 18: Chain Induction -- Hectmb-Dmg:50(A), Hectmb-Dam%:50(19), Hectmb-Dmg/Rchg:50(19), Hectmb-Acc/Rchg:50(43), Hectmb-Dmg/EndRdx:50(45)
Level 20: Teleport -- TSM'n-Stlth:50(A)
Level 22: Kick -- Acc-I:50(A)
Level 24: Tough -- Aegis-ResDam/EndRdx:50(A), Aegis-ResDam:50(25), ImpArm-ResDam/EndRdx:40(25), ImpArm-ResDam:40(50)
Level 26: Weave -- LkGmblr-Def:50(A), LkGmblr-Def/EndRdx:50(27), LkGmblr-Def/Rchg:50(27), DefBuff-I:50(48), DefBuff-I:50(48), DefBuff-I:50(48)
Level 28: Recall Friend -- RechRdx-I:50(A)
Level 30: Hasten -- RechRdx-I:50(A), RechRdx-I:50(31), RechRdx-I:50(31)
Level 32: Lightning Rod -- Sciroc-Acc/Dmg:50(A), Sciroc-Dmg/EndRdx:50(33), Sciroc-Dmg/Rchg:50(33), Sciroc-Acc/Dmg/EndRdx:50(33), Sciroc-Dam%:50(34), Sciroc-Acc/Rchg:50(34)
Level 35: Maneuvers -- DefBuff-I:50(A)
Level 38: Granite Armor -- LkGmblr-Def/EndRdx:50(A), LkGmblr-Def:50(39), LkGmblr-Rchg+:50(39), LkGmblr-EndRdx/Rchg:50(39), ResDam-I:50(40), ResDam-I:50(40)
Level 41: Electrifying Fences -- Ragnrk-Knock%:50(A), Ragnrk-Dmg/EndRdx:50(43), Ragnrk-Acc/Dmg/Rchg:50(46), Ragnrk-Dmg/Rchg:50(46), Ragnrk-Dmg:50(46)
Level 44: Mu Lightning -- Dev'n-Hold%:50(A), Dev'n-Dmg/EndRdx:50(45), Dev'n-Dmg/Rchg:50(45)
Level 47: Summon Striker -- S'bndAl-Dmg:50(A), S'bndAl-Build%:50(50), S'bndAl-Dmg/Rchg:50(50)
Level 49: Assault -- EndRdx-I:50(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Fury
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Hurdle -- Empty(A)
Level 2: Health -- Numna-Regen/Rcvry+:50(A), Mrcl-Rcvry+:40(29), Numna-Heal/EndRdx:50(29), Numna-EndRdx/Rchg:50(36), Numna-Heal/Rchg:50(36), Numna-Heal:50(37)
Level 2: Stamina -- P'Shift-End%:50(A), P'Shift-EndMod:50(31), P'Shift-EndMod/Acc:50(34), P'Shift-EndMod/Rchg:50(36)
------------
Set Bonus Totals:

  • 3% DamageBuff(Smashing)
  • 3% DamageBuff(Lethal)
  • 3% DamageBuff(Fire)
  • 3% DamageBuff(Cold)
  • 3% DamageBuff(Energy)
  • 3% DamageBuff(Negative)
  • 3% DamageBuff(Toxic)
  • 3% DamageBuff(Psionic)
  • 4.875% Defense(Smashing)
  • 4.875% Defense(Lethal)
  • 6.125% Defense(Fire)
  • 6.125% Defense(Cold)
  • 3% Defense(Energy)
  • 3% Defense(Negative)
  • 9.25% Defense(Psionic)
  • 6.75% Defense(Melee)
  • 3% Defense(Ranged)
  • 9.25% Defense(AoE)
  • 32.5% Enhancement(RechargeTime)
  • 75% Enhancement(Accuracy)
  • 12% Enhancement(Heal)
  • 5% FlySpeed
  • 196.78 HP (13.13%) HitPoints
  • 5% JumpHeight
  • 5% JumpSpeed
  • MezResist(Held) 6.6%
  • MezResist(Immobilize) 2.2%
  • MezResist(Stun) 2.2%
  • 15.5% (0.259 End/sec) Recovery
  • 114% (7.134 HP/sec) Regeneration
  • 5.04% Resistance(Fire)
  • 5.04% Resistance(Cold)
  • 9.375% Resistance(Negative)
  • 3% Resistance(Psionic)
  • 15% RunSpeed
------------
Set Bonuses:
Crushing Impact
(Havoc Punch)
  • MezResist(Immobilize) 2.2%
Luck of the Gambler
(Rock Armor)
  • 10% (0.626 HP/sec) Regeneration
Steadfast Protection
(Stone Skin)
  • 3% Defense(Smashing,Lethal,Fire,Cold,Energy,Negative, Psionic,Melee,Ranged,AoE)
Aegis
(Earth's Embrace)
  • 5% RunSpeed
  • 3% Resistance(Psionic)
Numina's Convalescence
(Earth's Embrace)
  • 12% (0.751 HP/sec) Regeneration
Miracle
(Earth's Embrace)
  • 2.5% (0.042 End/sec) Recovery
Scirocco's Dervish
(Jacobs Ladder)
  • 10% (0.626 HP/sec) Regeneration
  • 3.125% Resistance(Negative)
  • 9% Enhancement(Accuracy)
Scirocco's Dervish
(Thunder Strike)
  • 10% (0.626 HP/sec) Regeneration
  • 3.125% Resistance(Negative)
  • 9% Enhancement(Accuracy)
  • 3.125% Defense(AoE), 1.563% Defense(Fire), 1.563% Defense(Cold)
  • 3.125% Defense(Psionic)
Obliteration
(Mud Pots)
  • MezResist(Stun) 2.2%
  • 3% DamageBuff(All)
  • 9% Enhancement(Accuracy)
  • 5% Enhancement(RechargeTime)
  • 3.75% Defense(Melee), 1.875% Defense(Lethal), 1.875% Defense(Smashing)
Numina's Convalescence
(Rooted)
  • 12% (0.751 HP/sec) Regeneration
  • 28.11 HP (1.875%) HitPoints
  • 6% Enhancement(Heal)
  • MezResist(Held) 3.3%
Hecatomb
(Chain Induction)
  • 4% (0.067 End/sec) Recovery
  • 2.52% Resistance(Fire,Cold)
  • 15% Enhancement(Accuracy)
  • 10% Enhancement(RechargeTime)
Aegis
(Tough)
  • 5% RunSpeed
Impervium Armor
(Tough)
  • 2.5% (0.042 End/sec) Recovery
Luck of the Gambler
(Weave)
  • 10% (0.626 HP/sec) Regeneration
  • 16.87 HP (1.125%) HitPoints
Scirocco's Dervish
(Lightning Rod)
  • 10% (0.626 HP/sec) Regeneration
  • 3.125% Resistance(Negative)
  • 9% Enhancement(Accuracy)
  • 3.125% Defense(AoE), 1.563% Defense(Fire), 1.563% Defense(Cold)
  • 3.125% Defense(Psionic)
Luck of the Gambler
(Granite Armor)
  • 10% (0.626 HP/sec) Regeneration (Exceeded 5 Bonus Cap)
  • 16.87 HP (1.125%) HitPoints
  • 9% Enhancement(Accuracy)
  • 7.5% Enhancement(RechargeTime)
Ragnarok
(Electrifying Fences)
  • 4% (0.067 End/sec) Recovery
  • 2.52% Resistance(Fire,Cold)
  • 15% Enhancement(Accuracy)
  • 10% Enhancement(RechargeTime)
Devastation
(Mu Lightning)
  • 12% (0.751 HP/sec) Regeneration
  • 33.73 HP (2.25%) HitPoints
Soulbound Allegiance
(Summon Striker)
  • 16% (1.001 HP/sec) Regeneration
  • 44.98 HP (3.001%) HitPoints
Numina's Convalescence
(Health)
  • 12% (0.751 HP/sec) Regeneration
  • 28.11 HP (1.875%) HitPoints
  • 6% Enhancement(Heal)
  • MezResist(Held) 3.3%
Performance Shifter
(Stamina)
  • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
  • 28.11 HP (1.875%) HitPoints
  • 2.5% (0.042 End/sec) Recovery


View the story of W.A.R.F.A.C.E. and Septimus Bane here: http://www.fanfiction.net/s/6785073/1/Meus_Profiteor#
my email chrismfears99@yahoo.com