Gravity/elec Can it be L/S capped?
Hey guys..
So i made a build for my gravity/elec, focusing on pets, and just damage, but after running it in a ITF, i really feel like having the lethal/smash def cap will do her a lot of good. But i'm not sure if its possible with the abilities i want. I want mu mastery, as the pet can heal, and with singy as well, healing would just be nice. Does anyone have any builds out there i can look at that either L/S capped gravity/ or /elec? |
If thats still the way you want to go though, maybe this can get you started,
It has softcapped S/L defense with Mu Mastery, though I left everything else blank so you can design the rest of it as you like.
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After looking it over, im thinking i may just have to resort to ice mastery, as sleet, ice storm, and frozen armor are really just too hard to pass up, and i could really use the AoE goodness.
Mu mastery i stuck with due to concept (there is no elec mastery for doms) but i think i can wing the grav/elec/ice concept as a elementalist instead.
After looking it over, im thinking i may just have to resort to ice mastery, as sleet, ice storm, and frozen armor are really just too hard to pass up, and i could really use the AoE goodness.
Mu mastery i stuck with due to concept (there is no elec mastery for doms) but i think i can wing the grav/elec/ice concept as a elementalist instead. |
Here's what i was able to come up with using ice mastery. Its not quite soft capped, but a small purple will get me there, and inspirations drop like rain. Its also still perma dom'ed, and thats always nice. I'm thinking of the muscaluture alpha for it once it dings 50, and that should fill in the holes in the damage departement. Between Static Discharge, Ice storm, and Thunderstrikes small AoE radius, especially with Bu and sleet backing it up, it should work out pretty well.
Villain Plan by Mids' Villain Designer 1.91
http://www.cohplanner.com/
Click this DataLink to open the build!
Gravity Spark: Level 50 Magic Dominator
Primary Power Set: Gravity Control
Secondary Power Set: Electricity Assault
Power Pool: Speed
Power Pool: Leadership
Power Pool: Leaping
Ancillary Pool: Ice Mastery
Villain Profile:
Level 1: Crush -- TotHntr-EndRdx/Immob(A), TotHntr-Acc/EndRdx(37), TotHntr-Acc/Immob/Rchg(37), TotHntr-Dam%(40)
Level 1: Charged Bolts -- Thundr-Acc/Dmg(A), Thundr-Acc/Dmg/Rchg(3), Thundr-Acc/Dmg/EndRdx(34), Thundr-Dmg/EndRdx/Rchg(34)
Level 2: Gravity Distortion -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(40), BasGaze-EndRdx/Rchg/Hold(43), BasGaze-Acc/EndRdx/Rchg/Hold(43)
Level 4: Charged Brawl -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(7), KntkC'bat-Dmg/Rchg(7), KntkC'bat-Dmg/EndRdx/Rchg(25), Mako-Acc/EndRdx/Rchg(31)
Level 6: Lightning Bolt -- Dev'n-Acc/Dmg(A), Dev'n-Dmg/EndRdx(31), Dev'n-Acc/Dmg/Rchg(31), Dev'n-Acc/Dmg/EndRdx/Rchg(34)
Level 8: Hasten -- RechRdx-I(A), RechRdx-I(9), RechRdx-I(9)
Level 10: Havoc Punch -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(11), C'ngImp-Acc/Dmg/Rchg(11), C'ngImp-Acc/Dmg/EndRdx(21), C'ngImp-Dmg/EndRdx/Rchg(25)
Level 12: Crushing Field -- GravAnch-Immob(A), GravAnch-Acc/Immob/Rchg(13), GravAnch-Acc/Rchg(13), GravAnch-Immob/EndRdx(15), GravAnch-Hold%(15)
Level 14: Super Speed -- Zephyr-ResKB(A)
Level 16: Build Up -- GSFC-ToHit(A), GSFC-ToHit/Rchg(17), GSFC-ToHit/Rchg/EndRdx(17), GSFC-Rchg/EndRdx(19), GSFC-ToHit/EndRdx(21), GSFC-Build%(23)
Level 18: Gravity Distortion Field -- Lock-Acc/Hold(A), Lock-Acc/Rchg(19)
Level 20: Assault -- EndRdx-I(A)
Level 22: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(23)
Level 24: Combat Jumping -- LkGmblr-Rchg+(A)
Level 26: Wormhole -- Amaze-Stun(A), Amaze-Stun/Rchg(27), Amaze-Acc/Stun/Rchg(27), Amaze-Acc/Rchg(29), Amaze-EndRdx/Stun(29)
Level 28: Static Discharge -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(43), Posi-Dmg/Rchg(46), Posi-Acc/Dmg/EndRdx(46), Posi-Dam%(46)
Level 30: Dimension Shift -- Acc-I(A)
Level 32: Singularity -- ExRmnt-Dmg/EndRdx(A), ExRmnt-Acc/Dmg(33), ExRmnt-Acc/Dmg/Rchg(33), ExRmnt-EndRdx/Dmg/Rchg(33)
Level 35: Thunder Strike -- Oblit-Dmg(A), Oblit-Acc/Rchg(36), Oblit-Dmg/Rchg(36), Oblit-Acc/Dmg/Rchg(36), Oblit-Acc/Dmg/EndRdx/Rchg(37), Oblit-%Dam(40)
Level 38: Voltaic Sentinel -- ExRmnt-Acc/Dmg(A), ExRmnt-Acc/Rchg(39), ExRmnt-Acc/Dmg/Rchg(39), ExRmnt-EndRdx/Dmg/Rchg(39)
Level 41: Sleet -- LdyGrey-DefDeb/Rchg(A), LdyGrey-DefDeb/Rchg/EndRdx(42), LdyGrey-Rchg/EndRdx(42), Achilles-ResDeb%(42)
Level 44: Frozen Armor -- LkGmblr-Rchg+(A), LkGmblr-Def(45), LkGmblr-Def/EndRdx(45), LkGmblr-Def/EndRdx/Rchg(45)
Level 47: Ice Storm -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(48), Posi-Dmg/Rchg(48), Posi-Acc/Dmg/EndRdx(48), Posi-Dam%(50)
Level 49: Hoarfrost -- S'fstPrt-ResDam/Def+(A), Numna-Heal/Rchg(50), Numna-Heal/EndRdx/Rchg(50)
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Level 1: Brawl -- Acc-I(A)
Level 1: Sprint -- EndRdx-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Domination
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(3)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod/Acc(5), P'Shift-EndMod(5)
How is Static Discharge anyways? the damage seems slightly higher then charged bolts, but it says it has over a 2 second cast time, so it is a downer to use it for extra AoE damage due to the long-ish cast time?
Hey guys..
So i made a build for my gravity/elec, focusing on pets, and just damage, but after running it in a ITF, i really feel like having the lethal/smash def cap will do her a lot of good. But i'm not sure if its possible with the abilities i want.
I want mu mastery, as the pet can heal, and with singy as well, healing would just be nice.
Does anyone have any builds out there i can look at that either L/S capped gravity/ or /elec?