Melee Range at High Levels.
I'll just add that while my Warshade primarily sticks to range while in human form, I was playing my Peacebringer yesterday. Level 23, while the rest of the team was 49 and going up against AVs. Definately a situation where holds and other nasty effects are being thrown around in melee.
I was OWNING. Seriously. I honestly didn't think about it, I would simply shapeshift constantly, popping out of Dwarf only long enough to fire off a Incandescent Strike, or to drop back and shift to Nova for an AoE. It was the very definition of "Dancing Kheldian". 90% of the time I would have several seconds of freedom before I got held, then would jump back to Dwarf and wait for it to wear off.
It probably helped that there was a Controller on my team, but that only gave me 1.0 mez resistance, not enough to prevent mez altogether. And we were taking on mez heavy AVs.
Heck, even the knockback wasn't a problem, as I'd just shift to Nova, blast, then shift and leap back in.
Where to now?
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The MFing Warshade | The Last Rule of Tanking | The Got Dam Mastermind
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