Widow help


Shadows Strike

 

Posted

Just finished IOing my widow and it seems lacking. What did i do wrong? Need advice and help. Heres the build

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|AC2E72B42EB2DBEA7F32E82FC5|

Thanks in advance


 

Posted

Your build, for those who don't have Mids or who want to critique at a glance rather than go through the trouble of importing and exporting.

Villain Plan by Mids' Villain Designer 1.91
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Natural Arachnos Widow
Primary Power Set: Night Widow Training
Secondary Power Set: Widow Teamwork
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Speed
Power Pool: Medicine
Ancillary Pool: Mace Mastery

Villain Profile:
Level 1: Poison Dart

  • (A) Decimation - Accuracy/Damage: Level 40
  • (43) Decimation - Damage/Endurance: Level 40
  • (43) Decimation - Accuracy/Damage/Recharge: Level 40
  • (46) Decimation - Damage/Recharge: Level 40
  • (46) Decimation - Chance of Build Up: Level 40
Level 1: Combat Training: Defensive
  • (A) Luck of the Gambler - Recharge Speed: Level 50
Level 2: Strike
  • (A) Mako's Bite - Accuracy/Damage: Level 50
  • (39) Mako's Bite - Damage/Endurance: Level 50
  • (39) Mako's Bite - Damage/Recharge: Level 50
  • (39) Mako's Bite - Accuracy/Damage/Endurance/Recharge: Level 50
  • (40) Mako's Bite - Chance of Damage(Lethal): Level 50
  • (50) Mako's Bite - Accuracy/Endurance/Recharge: Level 50
Level 4: Tactical Training: Maneuvers
  • (A) Luck of the Gambler - Recharge Speed: Level 50
  • (5) Red Fortune - Defense: Level 50
  • (5) Red Fortune - Defense/Recharge: Level 50
  • (7) Red Fortune - Defense/Endurance: Level 50
  • (7) Red Fortune - Defense/Endurance/Recharge: Level 50
  • (9) Red Fortune - Endurance: Level 50
Level 6: Dart Burst
  • (A) Positron's Blast - Accuracy/Damage: Level 50
  • (13) Positron's Blast - Chance of Damage(Energy): Level 50
  • (13) Positron's Blast - Damage/Range: Level 50
  • (15) Positron's Blast - Accuracy/Damage/Endurance: Level 50
  • (15) Positron's Blast - Damage/Endurance: Level 50
Level 8: Follow Up
  • (A) Gaussian's Synchronized Fire-Control - Chance for Build Up: Level 50
  • (9) Crushing Impact - Accuracy/Damage/Recharge: Level 50
  • (11) Crushing Impact - Accuracy/Damage/Endurance: Level 50
  • (11) Mako's Bite - Accuracy/Damage/Endurance/Recharge: Level 50
  • (40) Mako's Bite - Chance of Damage(Lethal): Level 40
  • (43) Touch of Death - Chance of Damage(Negative): Level 40
Level 10: Indomitable Will
  • (A) Steadfast Protection - Resistance/+Def 3%: Level 30
Level 12: Spin
  • (A) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 50
  • (17) Obliteration - Damage/Recharge: Level 50
  • (17) Obliteration - Accuracy/Damage/Recharge: Level 50
  • (19) Obliteration - Damage: Level 50
  • (19) Obliteration - Chance for Smashing Damage: Level 50
  • (50) Scirocco's Dervish - Chance of Damage(Lethal): Level 50
Level 14: Lunge
  • (A) Crushing Impact - Accuracy/Damage/Endurance: Level 50
  • (36) Crushing Impact - Damage/Endurance/Recharge: Level 50
  • (37) Crushing Impact - Damage/Recharge: Level 50
  • (37) Crushing Impact - Accuracy/Damage/Recharge: Level 50
  • (37) Crushing Impact - Damage/Endurance: Level 50
  • (50) Mako's Bite - Chance of Damage(Lethal): Level 50
Level 16: Combat Jumping
  • (A) Defense Buff IO: Level 50
Level 18: Slash
  • (A) Mako's Bite - Accuracy/Damage/Endurance/Recharge: Level 50
  • (31) Mako's Bite - Accuracy/Endurance/Recharge: Level 50
  • (34) Mako's Bite - Accuracy/Damage: Level 50
  • (34) Mako's Bite - Damage/Recharge: Level 50
  • (34) Mako's Bite - Damage/Endurance: Level 50
  • (48) Mako's Bite - Chance of Damage(Lethal): Level 50
Level 20: Mask Presence
  • (A) Luck of the Gambler - Recharge Speed: Level 50
  • (21) Luck of the Gambler - Defense/Endurance: Level 50
  • (21) Luck of the Gambler - Defense/Endurance/Recharge: Level 50
  • (31) Luck of the Gambler - Endurance/Recharge: Level 50
Level 22: Foresight
  • (A) Red Fortune - Defense: Level 50
  • (23) Red Fortune - Defense/Endurance: Level 50
  • (23) Red Fortune - Defense/Recharge: Level 50
  • (25) Red Fortune - Defense/Endurance/Recharge: Level 50
  • (25) Red Fortune - Endurance/Recharge: Level 50
Level 24: Mental Training
  • (A) Run Speed IO: Level 50
Level 26: Mind Link
  • (A) Luck of the Gambler - Recharge Speed: Level 50
  • (27) Red Fortune - Defense/Endurance: Level 50
  • (27) Red Fortune - Defense: Level 50
  • (29) Red Fortune - Defense/Recharge: Level 50
  • (29) Red Fortune - Endurance/Recharge: Level 50
  • (31) Red Fortune - Defense/Endurance/Recharge: Level 50
Level 28: Tactical Training: Assault
  • (A) Endurance Reduction IO: Level 50
Level 30: Tactical Training: Leadership
  • (A) Gaussian's Synchronized Fire-Control - To Hit Buff: Level 50
  • (40) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance: Level 50
  • (42) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance: Level 50
  • (42) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge: Level 50
  • (42) Gaussian's Synchronized Fire-Control - Recharge/Endurance: Level 50
Level 32: Maneuvers
  • (A) Luck of the Gambler - Recharge Speed: Level 50
  • (33) Luck of the Gambler - Defense/Endurance: Level 50
  • (33) Luck of the Gambler - Defense/Endurance/Recharge: Level 50
  • (33) Luck of the Gambler - Endurance/Recharge: Level 50
Level 35: Hasten
  • (A) Recharge Reduction IO: Level 50
  • (36) Recharge Reduction IO: Level 50
  • (36) Recharge Reduction IO: Level 50
Level 38: Elude
  • (A) Recharge Reduction IO: Level 50
Level 41: Aid Other
  • (A) Empty
Level 44: Aid Self
  • (A) Numina's Convalescence - Heal: Level 50
  • (45) Numina's Convalescence - Heal/Recharge: Level 50
  • (45) Numina's Convalescence - Heal/Endurance/Recharge: Level 50
  • (45) Interrupt Reduction IO: Level 50
Level 47: Web Envelope
  • (A) Trap of the Hunter - Accuracy/Recharge: Level 50
  • (48) Trap of the Hunter - Immobilize/Accuracy: Level 50
  • (48) Trap of the Hunter - Accuracy/Immobilize/Recharge: Level 50
Level 49: Confront
  • (A) Taunt Duration IO: Level 50
------------
Level 1: Brawl
  • (A) Empty
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Empty
Level 1: Conditioning
Level 4: Ninja Run
Level 2: Swift
  • (A) Run Speed IO: Level 50
Level 2: Hurdle
  • (A) Jumping IO: Level 50
Level 2: Health
  • (A) Miracle - +Recovery: Level 40
  • (46) Numina's Convalescence - +Regeneration/+Recovery: Level 50
Level 2: Stamina
  • (A) Endurance Modification IO: Level 50
  • (3) Endurance Modification IO: Level 50
  • (3) Endurance Modification IO: Level 50
------------
------------
Set Bonus Totals:
  • 17.5% DamageBuff(Smashing)
  • 17.5% DamageBuff(Lethal)
  • 17.5% DamageBuff(Fire)
  • 17.5% DamageBuff(Cold)
  • 17.5% DamageBuff(Energy)
  • 17.5% DamageBuff(Negative)
  • 17.5% DamageBuff(Toxic)
  • 17.5% DamageBuff(Psionic)
  • 3% Defense(Smashing)
  • 3% Defense(Lethal)
  • 3% Defense(Fire)
  • 3% Defense(Cold)
  • 6.75% Defense(Energy)
  • 6.75% Defense(Negative)
  • 3% Defense(Psionic)
  • 3% Defense(Melee)
  • 10.5% Defense(Ranged)
  • 3% Defense(AoE)
  • 2.25% Max End
  • 5% Enhancement(Immobilize)
  • 75% Enhancement(RechargeTime)
  • 43% Enhancement(Accuracy)
  • 5% FlySpeed
  • 140.56 HP (13.12%) HitPoints
  • 5% JumpHeight
  • 5% JumpSpeed
  • MezResist(Held) 6.6%
  • MezResist(Immobilize) 23.65%
  • MezResist(Stun) 2.2%
  • 5% (0.088 End/sec) Recovery
  • 32% (1.717 HP/sec) Regeneration
  • 5.355% Resistance(Fire)
  • 5.355% Resistance(Cold)
  • 5% RunSpeed


 

Posted

Seems lacking how? Considering it is the exact same build I made in another thread.


 

Posted

Been using that build for a couple months. The surviablity just seems low compared to my stalker and the kill speed seems low