SS/WP/Arctic Tankabrute - Review & Critique appreciated!
I think you should try to slot the powers that you pick. I know that it is not trivial to softcap s/l defense for a power set without much defense to start with. Slotting powers that doesn't worth slotting is very often unavoidable. If possible, we try to minimize such slotting. I modified your build that can slot ice storm and shiver better while softcapping s/l defense. In your build, there are minor problems like fast healing is overslotted for healing, and you have more than 5 of the same hit point bonus. Actually, you can check whether the rule of 5 is violated by "view active sets" in the mid's planner.
Villain Plan by Mids' Villain Designer 1.91
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Brute
Primary Power Set: Super Strength
Secondary Power Set: Willpower
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Speed
Ancillary Pool: Arctic Mastery
Villain Profile:
Level 1: Punch -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx/Rchg(5), KntkC'bat-Dmg/EndRdx(7), KntkC'bat-Dmg/Rchg(9), Mako-Acc/Dmg/EndRdx/Rchg(9)
Level 1: High Pain Tolerance -- Numna-Heal(A), Numna-Heal/EndRdx(19), Numna-Heal/Rchg(19)
Level 2: Mind Over Body -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(15), RctvArm-ResDam/Rchg(17), RctvArm-ResDam/EndRdx/Rchg(17)
Level 4: Haymaker -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(11), KntkC'bat-Dmg/Rchg(13), KntkC'bat-Dmg/EndRdx/Rchg(13), Mako-Acc/Dmg/EndRdx/Rchg(15)
Level 6: Combat Jumping -- LkGmblr-Rchg+(A)
Level 8: Knockout Blow -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(21), KntkC'bat-Dmg/Rchg(21), KntkC'bat-Dmg/EndRdx/Rchg(23), Mako-Acc/Dmg/EndRdx/Rchg(23)
Level 10: Indomitable Will -- LkGmblr-Rchg+(A), LkGmblr-Def(11), LkGmblr-Def/EndRdx(45)
Level 12: Fast Healing -- Numna-Heal(A), Numna-Heal/EndRdx(25), Numna-Heal/Rchg(27)
Level 14: Super Jump -- Winter-ResSlow(A)
Level 16: Rise to the Challenge -- Numna-Heal(A), Numna-Heal/EndRdx(27), Numna-Heal/Rchg(29), DisWord-ToHitDeb(42), DisWord-ToHitDeb/Rchg(43), DisWord-ToHitDeb/Rchg/EndRdx(43)
Level 18: Rage -- Rec'dRet-ToHit(A), Rec'dRet-ToHit/Rchg(29), Rec'dRet-Pcptn(42)
Level 20: Quick Recovery -- P'Shift-End%(A), P'Shift-EndMod/Acc(25), P'Shift-EndMod(31), P'Shift-EndMod/Rchg(31)
Level 22: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(31), KntkC'bat-Dmg/Rchg(33), KntkC'bat-Dmg/EndRdx/Rchg(33)
Level 24: Tough -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(33), RctvArm-ResDam/Rchg(34), RctvArm-ResDam/EndRdx/Rchg(34)
Level 26: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(34), LkGmblr-Def/EndRdx(36)
Level 28: Heightened Senses -- LkGmblr-Rchg+(A), LkGmblr-Def(36), LkGmblr-Def/EndRdx(36)
Level 30: Taunt -- Zinger-Taunt(A), Zinger-Taunt/Rchg(40), Zinger-Taunt/Rchg/Rng(40), Zinger-Acc/Rchg(42), Zinger-Taunt/Rng(43), Zinger-Dam%(45)
Level 32: Foot Stomp -- Oblit-Dmg(A), Oblit-Acc/Rchg(37), Oblit-Dmg/Rchg(37), Oblit-Acc/Dmg/Rchg(37), Oblit-Acc/Dmg/EndRdx/Rchg(39), Oblit-%Dam(39)
Level 35: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def(39), LkGmblr-Def/EndRdx(40)
Level 38: Strength of Will -- S'fstPrt-ResDam/Def+(A)
Level 41: Block of Ice -- Empty(A)
Level 44: Shiver -- CtlSpd-Rng/Slow(A), CtlSpd-Acc/Slow(45), CtlSpd-Acc/EndRdx(46), CtlSpd-EndRdx/Rchg/Slow(46)
Level 47: Ice Storm -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(48), Posi-Dmg/Rchg(48), Posi-Acc/Dmg/EndRdx(48), Posi-Dam%(50)
Level 49: Hasten -- RechRdx-I(A), RechRdx-I(50), RechRdx-I(50)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Fury
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Health -- Numna-Heal(A), Numna-Regen/Rcvry+(5), Numna-Heal/Rchg(7), RgnTis-Regen+(46)
Level 2: Stamina -- Efficacy-EndMod(A), Efficacy-EndMod/Acc(3), Efficacy-EndMod/Rchg(3)
Wow! Comparatively, I pretty badly over-slotted some powers while under-slotting others (and I didn't realize I went over the 'rule of 5'). Thanks for the build, and for catching my errors. :>
<[V]>IRTUE Player
Active 50s: Malevolency: (50+3 SS/WP Brute) / Sky-Scar (50+1 Robots/Dark MM) / Venomvein: (50+1 Crab) / Warlocked (50+1 BS/Shield Scrapper) / Some 50s Inactive
Hey folks,
So I know I post builds a lot, but here is a 'finalized' build for my 50 SS/WP that I am extremely proud of. I know it's costly, but I'm not too far from having all the funds necessary to build it. He has his Tier 2 Spiritual Radial Boost Alpha-slot, but I have enough shards to craft any other Tier 2 Alpha if need be. For now, I went with Spiritual to pad his regeneration and MaxHP and to make up for his modest-at-best recharge rates.
All with the T2 A-Slot running: a brief rundown; the build totes about 800% regen with one RTTC target, just over 2600 MaxHP, S/L softcap and fairly good resistances... and other goodies that you can take a look at in the build itself. I know the FOTM mastery for SS/WP happens to be Energy, but I think this build performs pretty well for what I want it to do; that is to say, I'd prefer to be able to tank when needed and preferably off-tank while supplementing solid damage to the group or task force or what have you. It provides good AoE debuffs (RTTC, Shiver), solid area-based damage with Foot Stomp and Ice Storm, and always has the attack chain ready and roaring to go -- not to mention Knockout Blow and its ability to stack holds on bosses and EBs with Ice Block and the proc occasionally going off, too.
Critique appreciated!
Villain Plan by Mids' Villain Designer 1.91
http://www.cohplanner.com/
Click this DataLink to open the build!
Nefarious Shade: Level 50 Magic Brute
Primary Power Set: Super Strength
Secondary Power Set: Willpower
Power Pool: Speed
Power Pool: Leadership
Power Pool: Fighting
Power Pool: Leaping
Ancillary Pool: Arctic Mastery
Villain Profile:
Level 1: Punch -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(5), KntkC'bat-Dmg/Rchg(7), KntkC'bat-Dmg/EndRdx/Rchg(15), Mako-Acc/Dmg/EndRdx/Rchg(37)
Level 1: High Pain Tolerance -- S'fstPrt-ResDam/Def+(A), ResDam-I(31), Heal-I(40), Numna-Heal/EndRdx(40), Numna-Heal(43), ResDam-I(48)
Level 2: Haymaker -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(5), KntkC'bat-Dmg/Rchg(7), KntkC'bat-Dmg/EndRdx/Rchg(15), Mako-Acc/Dmg/EndRdx/Rchg(37)
Level 4: Fast Healing -- Numna-Heal/Rchg(A), Heal-I(13), Numna-Heal(29), Numna-Regen/Rcvry+(31), Mrcl-Heal(36), Mrcl-Rcvry+(43)
Level 6: Mind Over Body -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/EndRdx/Rchg(23), RctvArm-ResDam(39), RctvArm-ResDam/Rchg(40)
Level 8: Knockout Blow -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(9), KntkC'bat-Dmg/Rchg(9), KntkC'bat-Dmg/EndRdx/Rchg(11), Mako-Acc/Dmg/EndRdx/Rchg(11)
Level 10: Indomitable Will -- LkGmblr-Rchg+(A)
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(13)
Level 14: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def(42)
Level 16: Rise to the Challenge -- Numna-Heal/EndRdx(A), Numna-Heal/EndRdx/Rchg(17), Numna-Heal/Rchg(17), Numna-Heal(34), DarkWD-Slow%(50), DarkWD-ToHitDeb(50)
Level 18: Rage -- Rec'dRet-ToHit(A), Rec'dRet-ToHit/Rchg(19), Rec'dRet-Pcptn(19)
Level 20: Quick Recovery -- Efficacy-EndMod(A), Efficacy-EndMod/EndRdx(21), Efficacy-EndMod/Acc(36)
Level 22: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Knock%(29), KntkC'bat-Dmg/EndRdx/Rchg(31), KntkC'bat-Dmg/EndRdx(39)
Level 24: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam(25), RctvArm-ResDam/Rchg(25), RctvArm-ResDam/EndRdx/Rchg(39)
Level 26: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(27), LkGmblr-Def(27)
Level 28: Heightened Senses -- LkGmblr-Rchg+(A), LkGmblr-Def(45)
Level 30: Taunt -- Zinger-Taunt(A), Zinger-Taunt/Rchg(42), Zinger-Taunt/Rchg/Rng(45), Zinger-Acc/Rchg(45), Zinger-Taunt/Rng(46), Zinger-Dam%(46)
Level 32: Foot Stomp -- Oblit-Dmg(A), Oblit-Acc/Rchg(33), Oblit-Dmg/Rchg(33), Oblit-Acc/Dmg/Rchg(33), Oblit-Acc/Dmg/EndRdx/Rchg(34), Oblit-%Dam(37)
Level 35: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def(36)
Level 38: Strength of Will -- ResDam-I(A)
Level 41: Block of Ice -- Lock-%Hold(A)
Level 44: Shiver -- P'ngTtl--Rchg%(A)
Level 47: Ice Storm -- Dmg-I(A), Posi-Dmg/EndRdx(48), Posi-Dmg/Rchg(48)
Level 49: Super Jump -- Jump-I(A)
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Level 1: Brawl -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(21), KntkC'bat-Dmg/Rchg(42), KntkC'bat-Knock%(46)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Fury
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Hurdle -- Empty(A)
Level 2: Health -- RgnTis-Regen+(A), Heal-I(23), Heal-I(34), Heal-I(50)
Level 2: Stamina -- EnManip-EndMod/Rchg(A), Efficacy-EndMod(3), Efficacy-EndMod/EndRdx(3), EnManip-EndMod(43)
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Set Bonus Totals:
<[V]>IRTUE Player
Active 50s: Malevolency: (50+3 SS/WP Brute) / Sky-Scar (50+1 Robots/Dark MM) / Venomvein: (50+1 Crab) / Warlocked (50+1 BS/Shield Scrapper) / Some 50s Inactive