Feedback requested: DB/Regen
You should take The Regenerative Tissue: + Regeneration in Revive out, it only works when you use Revive.
I would like to have more defense in my build but it's not like you need to have it. but if you're going to spend 2 billion on the +3 Defense IO then you should at least have Steadfast Protection +3 defense in your build too.
In all your attacks you took out the procs. Procs are good to have it will help with your DPS. If you don't have the room for some of them that is fine. However I would put the Procs in One Thousand Cuts and Blinding Feint because the purple IO go so far in to ED that if you take the damage IO out out and replace it with the proc you will be doing more damage over time. Also if you're only going to 5 slot your attacks you're better off going with Crushing Impact because of the +5% recharge time, which helps regen a lot. Mako's bite is okay but, the best set bonus is the +3.75% Defense to ranged.
I would also say you should put Achilles' Heel: Chance for Res Debuff in Ablating Strike. It will help a lot with your DPS and help against mobs that are resisted to lethal.
I would also take out 2 of the LoTG in Moment of Glory and put just recharge IO in, so Moment of Glory comes back faster. Really don't need the Hit points with Dull Pain and the accuracy with Blinding Feint.
Don't think you really need the Endurance Reduction in Integration, you should be just fine with endurance as long as you're not running Focused Accuracy.
This is more how I would slot it, I just moved slots and IO around. It gives you more defense, better DPS and as better recharge.
Hero Plan by Mids' Hero Designer 1.91
http://www.cohplanner.com/
Click this DataLink to open the build!
Razor: Level 50 Technology Scrapper
Primary Power Set: Dual Blades
Secondary Power Set: Regeneration
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Power Slice -- C'ngImp-Dmg/EndRdx(A), Mako-Acc/EndRdx/Rchg(3), HO:Nucle(5), HO:Nucle(9)
Level 1: Fast Healing -- Panac-Heal/+End(A), Panac-Heal(36), Panac-Heal/EndRedux(37)
Level 2: Ablating Strike -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(3), C'ngImp-Dmg/EndRdx/Rchg(5), C'ngImp-Acc/Dmg/Rchg(13), C'ngImp-Acc/Dmg/EndRdx(27), Achilles-ResDeb%(40)
Level 4: Reconstruction -- Panac-Heal/EndRedux(A), Panac-EndRdx/Rchg(7), Panac-Heal/Rchg(7), Panac-Heal/EndRedux/Rchg(13), Panac-Heal(37)
Level 6: Quick Recovery -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(9), P'Shift-EndMod/Acc(23)
Level 8: Blinding Feint -- Hectmb-Dam%(A), Hectmb-Dmg/Rchg(15), Hectmb-Acc/Dmg/Rchg(23), Hectmb-Acc/Rchg(45), Hectmb-Dmg/EndRdx(45)
Level 10: Dull Pain -- Numna-Heal/EndRdx(A), Numna-Heal/Rchg(11), Numna-Heal/EndRdx/Rchg(11), Numna-Heal(15), RechRdx-I(34)
Level 12: Super Jump -- Jump-I(A)
Level 14: Boxing -- Acc-I(A)
Level 16: Integration -- Numna-Heal/EndRdx(A), Numna-EndRdx/Rchg(17), Numna-Heal/Rchg(17), Numna-Heal(27)
Level 18: Vengeful Slice -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx/Rchg(19), C'ngImp-Dmg/EndRdx(19), C'ngImp-Acc/Dmg/Rchg(25), C'ngImp-Acc/Dmg/EndRdx(43)
Level 20: Typhoon's Edge -- Oblit-Dmg(A), Oblit-Acc/Rchg(21), Oblit-Dmg/Rchg(21), Oblit-Acc/Dmg/Rchg(25), Oblit-%Dam(40), Oblit-Acc/Dmg/EndRdx/Rchg(45)
Level 22: Hasten -- RechRdx-I(A), RechRdx-I(34), RechRdx-I(42)
Level 24: Tough -- Aegis-ResDam/EndRdx(A), Aegis-ResDam(46), Aegis-ResDam/EndRdx/Rchg(50)
Level 26: Weave -- LkGmblr-Rchg+(A), SW-ResDam/Re TP(40), SW-Def/EndRdx(46), SW-Def(50)
Level 28: Instant Healing -- Panac-Heal/EndRedux(A), Panac-EndRdx/Rchg(29), Panac-Heal/Rchg(29), Panac-Heal/EndRedux/Rchg(43), Panac-Heal(43)
Level 30: Sweeping Strike -- Oblit-Dmg(A), Oblit-Acc/Rchg(31), Oblit-Dmg/Rchg(31), Oblit-Acc/Dmg/Rchg(31), Oblit-Acc/Dmg/EndRdx/Rchg(36), Oblit-%Dam(50)
Level 32: One Thousand Cuts -- Armgdn-Dam%(A), Armgdn-Dmg/Rchg(33), Armgdn-Acc/Dmg/Rchg(33), Armgdn-Acc/Rchg(33), Armgdn-Dmg/EndRdx(34)
Level 35: Resilience -- S'fstPrt-ResDam/Def+(A), GA-3defTpProc(46)
Level 38: Moment of Glory -- LkGmblr-Rchg+(A), LkGmblr-Def/Rchg(39), RechRdx-I(39), RechRdx-I(39)
Level 41: Focused Accuracy -- AdjTgt-EndRdx/Rchg(A), AdjTgt-ToHit/EndRdx(48)
Level 44: Physical Perfection -- Mrcl-Rcvry+(A), Mrcl-Heal(48)
Level 47: Combat Jumping -- LkGmblr-Rchg+(A), Ksmt-ToHit+(48)
Level 49: Revive -- RechRdx-I(A)
------------
Level 1: Brawl -- Acc-I(A)
Level 1: Sprint -- Clrty-Stlth(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Critical Hit
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Numna-Heal(37), RgnTis-Regen+(42)
Level 2: Stamina -- P'Shift-End%(A), Efficacy-EndMod(36), Efficacy-EndMod/Rchg(42)
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Thanks for the pointers!
I'd forgotten about the Regenerative Tissue only working permanently in toggles or passives. I moved it over to Integration in place of the EndRdx.
Also a good point on the procs in the purple sets. My preference on the others is to keep them as-is; I'd rather see consistently slightly higher damage than burst damage 20% of the time (though I did also swap the Achilles' Heel proc in).
And I split the difference with MoG - took out a couple of LotGs, and swapped in one recharge and the Steadfast Protection unique.
However, I do like Mako's Bite over Crushing Impact - I'm going for the 9% bonus to damage here. I've got enough global recharge already that DP is permanent with Hasten on, and the extra 15% I'd get from the CI sets would only gain me a second or two on my clickies, and still wouldn't be enough to perma-Hasten.
Again, many thanks! I edited the OP with the revised build.
So I'm back after a couple-year hiatus, working on my new/old main. Here's what I've worked up; any thoughts would be welcomed!
<edited: long export is long! Replaced with short.>
<edited: Picking up revisions from Broken Prey's post>
Hero Plan by Mids' Hero Designer 1.91
http://www.cohplanner.com/
Click this DataLink to open the build!
Razor: Level 50 Technology Scrapper
Primary Power Set: Dual Blades
Secondary Power Set: Regeneration
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Power Slice -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(3), Mako-Dmg/Rchg(5), Mako-Acc/EndRdx/Rchg(9), Mako-Acc/Dmg/EndRdx/Rchg(40)
Level 1: Fast Healing -- Panac-Heal/+End(A), Panac-Heal(36), Panac-Heal/EndRedux(37)
Level 2: Ablating Strike -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(3), Mako-Dmg/Rchg(5), Mako-Acc/EndRdx/Rchg(13), Achilles-ResDeb%(40)
Level 4: Reconstruction -- Panac-Heal/EndRedux(A), Panac-EndRdx/Rchg(7), Panac-Heal/Rchg(7), Panac-Heal/EndRedux/Rchg(13), Panac-Heal(37)
Level 6: Quick Recovery -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(9), P'Shift-EndMod/Acc(23)
Level 8: Blinding Feint -- Hectmb-Dmg(A), Hectmb-Dam%(15), Hectmb-Acc/Dmg/Rchg(23), Hectmb-Acc/Rchg(45), Hectmb-Dmg/EndRdx(45)
Level 10: Dull Pain -- Numna-Heal/EndRdx(A), Numna-Heal/Rchg(11), Numna-Heal/EndRdx/Rchg(11), Numna-Heal(15), RechRdx-I(34)
Level 12: Super Jump -- Jump-I(A)
Level 14: Boxing -- Acc-I(A)
Level 16: Integration -- Numna-Heal/EndRdx(A), Numna-EndRdx/Rchg(17), Numna-Heal/Rchg(17), Numna-Heal(27), RgnTis-Regen+(27)
Level 18: Vengeful Slice -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(19), Mako-Dmg/Rchg(19), Mako-Acc/EndRdx/Rchg(25), Mako-Acc/Dmg/EndRdx/Rchg(43)
Level 20: Typhoon's Edge -- Oblit-Dmg(A), Oblit-Acc/Rchg(21), Oblit-Dmg/Rchg(21), Oblit-Acc/Dmg/Rchg(25), Oblit-Acc/Dmg/EndRdx/Rchg(45)
Level 22: Hasten -- RechRdx-I(A), RechRdx-I(34), RechRdx-I(42)
Level 24: Tough -- GA-3defTpProc(A), GA-ResDam(50), GA-End/Res(50)
Level 26: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(46), LkGmblr-Def(50)
Level 28: Instant Healing -- Panac-Heal/EndRedux(A), Panac-EndRdx/Rchg(29), Panac-Heal/Rchg(29), Panac-Heal/EndRedux/Rchg(43), Panac-Heal(43)
Level 30: Sweeping Strike -- Oblit-Dmg(A), Oblit-Acc/Rchg(31), Oblit-Dmg/Rchg(31), Oblit-Acc/Dmg/Rchg(31), Oblit-Acc/Dmg/EndRdx/Rchg(36)
Level 32: One Thousand Cuts -- Armgdn-Dmg(A), Armgdn-Dam%(33), Armgdn-Acc/Dmg/Rchg(33), Armgdn-Acc/Rchg(33), Armgdn-Dmg/EndRdx(34)
Level 35: Resilience -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/Rchg(46), Aegis-ResDam(46)
Level 38: Moment of Glory -- LkGmblr-Rchg+(A), LkGmblr-Def/Rchg(39), RechRdx-I(39), S'fstPrt-ResDam/Def+(39), SW-ResDam/Re TP(40)
Level 41: Focused Accuracy -- AdjTgt-EndRdx/Rchg(A), AdjTgt-ToHit/EndRdx(48)
Level 44: Physical Perfection -- Mrcl-Rcvry+(A), Mrcl-Heal(48), Mrcl-Heal/EndRdx(48)
Level 47: Combat Jumping -- LkGmblr-Rchg+(A)
Level 49: Revive -- RechRdx-I(A)
------------
Level 1: Brawl -- Acc-I(A)
Level 1: Sprint -- Clrty-Stlth(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Critical Hit
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Numna-Heal(37), Numna-Heal/EndRdx(42)
Level 2: Stamina -- P'Shift-End%(A), Efficacy-EndMod(36), Efficacy-EndMod/Rchg(42)