I'm trying to get a Kinetic Melee/Dark Armor build together, and irregardless of what I come up with, it tends to lack a certain...something, just doesn't quite come together just looking at it, so I thought I'd post it and see what everyone thinks.
Test KM Dark Armor i19 v2.0: Level 50 Magic Scrapper Primary Power Set: Kinetic Melee Secondary Power Set: Dark Armor Power Pool: Leaping Power Pool: Fighting Power Pool: Leadership Power Pool: Speed Ancillary Pool: Body Mastery
I'm trying to get a Kinetic Melee/Dark Armor build together, and irregardless of what I come up with, it tends to lack a certain...something, just doesn't quite come together just looking at it, so I thought I'd post it and see what everyone thinks.
Hero Plan by Mids' Hero Designer 1.91
http://www.cohplanner.com/
Click this DataLink to open the build!
Test KM Dark Armor i19 v2.0: Level 50 Magic Scrapper
Primary Power Set: Kinetic Melee
Secondary Power Set: Dark Armor
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Speed
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Quick Strike -- Hectmb-Acc/Rchg(A), Hectmb-Acc/Dmg/Rchg(3), Hectmb-Dmg(5), Hectmb-Dmg/EndRdx(15), Hectmb-Dam%(36)
Level 1: Dark Embrace -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/EndRdx/Rchg(7), RctvArm-ResDam(11), RctvArm-ResDam/Rchg(13), S'fstPrt-ResDam/Def+(31), S'fstPrt-ResKB(46)
Level 2: Body Blow -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(5), KntkC'bat-Dmg/EndRdx/Rchg(15), Mako-Acc/Dmg/EndRdx/Rchg(31)
Level 4: Murky Cloud -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/EndRdx/Rchg(7), RctvArm-ResDam(11), RctvArm-ResDam/Rchg(13)
Level 6: Smashing Blow -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(9), KntkC'bat-Dmg/Rchg(9), KntkC'bat-Dmg/EndRdx/Rchg(23), Mako-Acc/Dmg/EndRdx/Rchg(31)
Level 8: Combat Jumping -- Krma-ResKB(A), LkGmblr-Rchg+(42), LkGmblr-Def(48)
Level 10: Obsidian Shield -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/EndRdx/Rchg(36), RctvArm-ResDam(40), RctvArm-ResDam/Rchg(40)
Level 12: Death Shroud -- Erad-Acc/Dmg/Rchg(A), Erad-Acc/Dmg/EndRdx/Rchg(25), Erad-%Dam(27), C'ngBlow-Acc/Dmg(36), C'ngBlow-Dmg/EndRdx(48), C'ngBlow-Dmg/Rchg(50)
Level 14: Kick -- Acc-I(A)
Level 16: Dark Regeneration -- Nictus-Acc/Heal(A), Nictus-Acc/EndRdx/Heal/HP/Regen(17), Nictus-Heal/HP/Regen/Rchg(17), Numna-Heal/EndRdx/Rchg(23), Theft-Heal/Rchg(25), Theft-+End%(29)
Level 18: Burst -- Erad-Acc/Dmg/Rchg(A), Erad-Acc/Dmg/EndRdx/Rchg(19), Erad-%Dam(29), C'ngBlow-Acc/Dmg(34), C'ngBlow-Dmg/EndRdx(37), C'ngBlow-Dmg/Rchg(37)
Level 20: Cloak of Darkness -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(21), LkGmblr-Def(39), LkGmblr-Rchg+(50)
Level 22: Power Siphon -- RechRdx-I(A), RechRdx-I(40), RechRdx-I(42)
Level 24: Tough -- ImpArm-ResDam/EndRdx(A), ImpArm-ResDam/EndRdx/Rchg(43), ImpArm-ResDam(43), ImpArm-ResDam/Rchg(43)
Level 26: Focused Burst -- Apoc-Acc/Rchg(A), Apoc-Acc/Dmg/Rchg(27), Apoc-Dmg(34), Apoc-Dmg/EndRdx(37), Apoc-Dam%(39)
Level 28: Weave -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(45), LkGmblr-Def(45), LkGmblr-Rchg+(46)
Level 30: Maneuvers -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(45), LkGmblr-Def(46), LkGmblr-Rchg+(48)
Level 32: Concentrated Strike -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(33), KntkC'bat-Dmg/Rchg(33), KntkC'bat-Dmg/EndRdx/Rchg(33), Mako-Acc/Dmg/EndRdx/Rchg(34)
Level 35: Oppressive Gloom -- RzDz-Immob%(A)
Level 38: Soul Transfer -- RechRdx-I(A)
Level 41: Conserve Power -- RechRdx-I(A)
Level 44: Physical Perfection -- RgnTis-Regen+(A), P'Shift-End%(50)
Level 47: Confront -- RechRdx-I(A)
Level 49: Super Speed -- Empty(A)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Health -- Mrcl-Rcvry+(A), Numna-Regen/Rcvry+(42)
Level 2: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(19), P'Shift-EndMod/Acc(21), P'Shift-End%(39)
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Set Bonus Totals:
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Set Bonuses:
Hecatomb
(Quick Strike)
- 4% (0.067 End/sec) Recovery
- 2.52% Resistance(Fire,Cold)
- 15% Enhancement(Accuracy)
- 10% Enhancement(RechargeTime)
Reactive Armor(Dark Embrace)
- MezResist(Immobilize) 1.1%
- 1.25% Defense(Energy,Negative), 0.625% Defense(Ranged)
- 1.25% Defense(Smashing,Lethal), 0.625% Defense(Melee)
Steadfast Protection(Dark Embrace)
- 1.5% (0.025 End/sec) Recovery
- 3% Defense(Smashing,Lethal,Fire,Cold,Energy,Negative, Psionic,Melee,Ranged,AoE)
- Knockback,Knockup protection (Mag 4)
Kinetic Combat(Body Blow)
- MezResist(Immobilize) 2.75%
- 20.08 HP (1.5%) HitPoints
- 3.75% Defense(Smashing,Lethal), 1.875% Defense(Melee)
Reactive Armor(Murky Cloud)
- MezResist(Immobilize) 1.1%
- 1.25% Defense(Energy,Negative), 0.625% Defense(Ranged)
- 1.25% Defense(Smashing,Lethal), 0.625% Defense(Melee)
Kinetic Combat(Smashing Blow)
- MezResist(Immobilize) 2.75%
- 20.08 HP (1.5%) HitPoints
- 3.75% Defense(Smashing,Lethal), 1.875% Defense(Melee)
Karma(Combat Jumping)
- Knockback,Knockup protection (Mag 4)
Luck of the Gambler(Combat Jumping)
- 10% (0.559 HP/sec) Regeneration
- 7.5% Enhancement(RechargeTime)
Reactive Armor(Obsidian Shield)
- MezResist(Immobilize) 1.1%
- 1.25% Defense(Energy,Negative), 0.625% Defense(Ranged)
- 1.25% Defense(Smashing,Lethal), 0.625% Defense(Melee)
Eradication(Death Shroud)
- 1.8% Max End
- 3.125% Defense(Energy,Negative), 1.563% Defense(Ranged)
Cleaving Blow(Death Shroud)
- 1% (0.017 End/sec) Recovery
- 1.25% Defense(Energy,Negative), 0.625% Defense(Ranged)
Touch of the Nictus(Dark Regeneration)
- 25.1 HP (1.874%) HitPoints
- 9% Enhancement(Accuracy)
Theft of Essence(Dark Regeneration)
- 10% (0.559 HP/sec) Regeneration
Eradication(Burst)
- 1.8% Max End
- 3.125% Defense(Energy,Negative), 1.563% Defense(Ranged)
Cleaving Blow(Burst)
- 1% (0.017 End/sec) Recovery
- 1.25% Defense(Energy,Negative), 0.625% Defense(Ranged)
Luck of the Gambler(Cloak of Darkness)
- 10% (0.559 HP/sec) Regeneration
- 15.06 HP (1.125%) HitPoints
- 9% Enhancement(Accuracy)
- 7.5% Enhancement(RechargeTime)
Impervium Armor(Tough)
- 2.5% (0.042 End/sec) Recovery
- 1.875% Defense(Psionic)
- 2.25% Max End
Apocalypse(Focused Burst)
- 16% (0.894 HP/sec) Regeneration
- 40.16 HP (2.999%) HitPoints
- 4% DamageBuff(All)
- 10% Enhancement(RechargeTime)
Luck of the Gambler(Weave)
- 10% (0.559 HP/sec) Regeneration
- 15.06 HP (1.125%) HitPoints
- 9% Enhancement(Accuracy)
- 7.5% Enhancement(RechargeTime)
Luck of the Gambler(Maneuvers)
- 10% (0.559 HP/sec) Regeneration
- 15.06 HP (1.125%) HitPoints
- 9% Enhancement(Accuracy)
- 7.5% Enhancement(RechargeTime)
Kinetic Combat(Concentrated Strike)
- MezResist(Immobilize) 2.75%
- 20.08 HP (1.5%) HitPoints
- 3.75% Defense(Smashing,Lethal), 1.875% Defense(Melee)
Performance Shifter(Stamina)
"Prediction is extremely difficult. Especially about the future." - Niels Bohr