Power Analyzer Temp Power


all_hell

 

Posted

Hi all,

So, I just returned to COX, after having been away from the game for quite some time (I played from Issue 1 to 12), and boy, have things changed a lot... mostly for the better, I am pleased to say.

Anyways, I have fallen in love with the Temp Power: Power Analyzer mk. III.
For those unfamiliar with this temp power, it gives you the combat attributes of AVs, monsters, etc, which I found to be really neat. (Technically, it replaces YOUR combat attributes window for the enemy's... so you can see the regeneration rate (in percentage and hit points per second), the defense scores, resistances, etc... of the opponent).

I ended up using this power A LOT during the APEX TF, to monitor Battle Maiden's regeneration rate, so that the team knew when to use the Envenomed Dagger temp power.


One things I was wondering is....

Is there a place (either on these boards, or on some other website) that has the consolidated statistics for the various Heroes, AVs, and such for the major Task Forces/Strike Forces?

If not... I am sort of tempted to try going around on a very very stealth-ed stalker or something and try collecting Power Analyzer stats of the various Heroes/AVs. But if I do so, where would be an appropriate place to post that collected info?

Thanks!
-Kokoro


 

Posted

There is a spreadsheet somewhere of a lot of the enemies.
Idk if it's been updated or completed though.


 

Posted

And I would assume AE would be a big help for the most part, although if the AVs are buffed or at an unusally high level (See Apex, Tin Mage) it might not work.


 

Posted

I have a spreadsheet of NPC Resistance numbers here.

http://spreadsheets.google.com/ccc?k...thkey=COST-PkK

Someone else took the time to compile it, and it does not contain any information from GR.

Theres several pages, you should see them at the bottom.

If you're going to do this a blaster with invis and Surviellence or a Bane would be a better choice since you wouldn't have to keep buying that temp power over and over and over.