Updating my Issue 1 Defender to I19
Soul Mastery gives you a fast recharging long duration Power Boost, which works on your FF shields. Slot it with a few membrane HO's and get some recharge in your build, and you should be able to put your whole team at the softcap without them being in range of your dispersion and maneuvers. You also get access to a pet.
Dark Mastery gives you a much better Soul Drain than Soul Mastery does, and also gives you Oppressive Gloom which you can stack with Cosmic Burst for a boss stun.
Power Mastery gives you a balance of team protection and better damage, with PBU(Slower recharging Power Boost with a damage buff component). It's a good choice for soloing, as PBU doesn't rely on multiple targets to get the damage boost.
Those are the three APP choices I would consider.
As for Alpha, Cardiac seems like a good choice as both FF and Rad can be end heavy, and you seem to have the fighting pool as well.
Mains (Freedom) @Auroxis
Auroxis - Emp/Rad/Power Defender Pylon Video Soloing an AV
Pelvic Thunder - SS/Elec/Mu Brute
Sorajin - Elec/Nin Stalker
Neuropain - Sonic/Mental/Elec Blaster
I looked at the power boosts, but the animation on each bubble is a bit of 2 seconds (according to Mids) which means with I can get 6 or 7 off each power boost, or pretty much 3 people. I'd probably forget people if I had to do them in 3 sections. With three recharge IOs it would recharge in 45 seconds for the Soul Boost and 90 seconds for the Power version.
Wouldn't Enzymes be better? From what I can see it has a 33% defense buff instead of 20%. One the bright side I have well over 100 HOs from when that was "endgame".
Here is the current build if I slot IOs....
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Ok....so I've decided to literally dust off my old Force Field/Rad defender, but wasn't sure which way to go with the epics.
When I've finished IOing him out, he should be capped to all positions and nearly capped to S/L resists. I'll post the build later, but my main sticking point is which epic power pool to take and which Incarnate path to take. If you have a good build, please post it.
Psychic Master has a good damaging hold, s/l and psi resists and world of confusion (which seems very fun).
Soul Mastery has soul drain, s/l and dark/toxic resists and a good hold with great graphics (would mean having to go to villain, but that isn't too big of a deal).
I originally took Power Mastery for Conserve Power (used to be more important before they added the endurance buff to team play), higher s/l resists, Force of Nature is a good panic button and I liked having Total Focus.
As for the Incarnate slot, Cardiac Core would give me some plenty of breathing room on endurance and would cap my s/l resists easily. Musculature would give some needed damage help, but really.....defenders are really going to do that much damage. Nerve would be nice, but I'm already capping my defenses and anyone on my team in my bubble and I don't need accuracy. Spiritual doesn't seem all that good either since my powers already recharge very fast, even without hasten (Neutrino bolt, bubbles is spamable, etc...)
Thanks for the help.