feedback on Ice/Psi/Ice


Lobster

 

Posted

Having just finished my first 50 permadom (fire/stone), I'm thinking about going back and finishing my ice/psi (currently 43ish).

How does this look for a somewhat affordable (only 2 purple sets - the cheaper ones!) perma dom build?:

Villain Plan by Mids' Villain Designer 1.91
http://www.cohplanner.com/

Click this DataLink to open the build!

Psifreeze: Level 50 Science Dominator
Primary Power Set: Ice Control
Secondary Power Set: Psionic Assault
Power Pool: Flight
Power Pool: Leaping
Power Pool: Speed
Ancillary Pool: Ice Mastery

Villain Profile:
Level 1: Block of Ice -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(3), BasGaze-Rchg/Hold(3), BasGaze-EndRdx/Rchg/Hold(5)
Level 1: Psionic Dart -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(7), Decim-Dmg/Rchg(9), Decim-Acc/EndRdx/Rchg(9), Decim-Acc/Dmg/Rchg(11)
Level 2: Mind Probe -- C'ngImp-Acc/Dmg/Rchg(A), C'ngImp-Acc/Dmg/EndRdx(13), C'ngImp-Acc/Dmg(13), C'ngImp-Dmg/EndRdx/Rchg(15), C'ngImp-Dmg/Rchg(15)
Level 4: Frostbite -- Enf'dOp-Acc/Immob(A), Enf'dOp-Acc/EndRdx(5), Enf'dOp-Acc/Rchg(7), Enf'dOp-Immob/Rng(11), Enf'dOp-EndRdx/Immob(19)
Level 6: Hover -- LkGmblr-Rchg+(A), Flight-I(17)
Level 8: Shiver -- TmpRdns-Acc/Slow(A), TmpRdns-Acc/EndRdx(17)
Level 10: Telekinetic Thrust -- Acc-I(A)
Level 12: Ice Slick -- RechRdx-I(A), RechRdx-I(19), Range-I(21)
Level 14: Fly -- Flight-I(A)
Level 16: Psychic Scream -- Posi-Acc/Dmg(A), Posi-Dmg/Rchg(25), Posi-Dmg/Rng(25), Posi-Acc/Dmg/EndRdx(27), Posi-Dmg/EndRdx(27)
Level 18: Combat Jumping -- LkGmblr-Rchg+(A)
Level 20: Hasten -- RechRdx-I(A), RechRdx-I(21), RechRdx-I(23)
Level 22: Arctic Air -- CoPers-Conf(A), HO:Micro(23), CoPers-Conf/Rchg(29), CoPers-Acc/Conf/Rchg(29), CoPers-Conf/EndRdx(31), CoPers-Conf%(31)
Level 24: Drain Psyche -- H'zdH-Heal/EndRdx/Rchg(A), H'zdH-Heal/Rchg(31), Nictus-Acc/EndRdx/Rchg(37), Nictus-Acc/Heal(50)
Level 26: Chilblain -- Acc-I(A)
Level 28: Subdue -- Decim-Acc/Dmg(A), Decim-Acc/EndRdx/Rchg(33), Decim-Dmg/Rchg(33), Decim-Dmg/EndRdx(33), Decim-Acc/Dmg/Rchg(34)
Level 30: Glacier -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(34), BasGaze-Rchg/Hold(36), BasGaze-EndRdx/Rchg/Hold(42)
Level 32: Jack Frost -- ExRmnt-Acc/Rchg(A), ExRmnt-Acc/Dmg(36), ExRmnt-Dmg/EndRdx(36), ExRmnt-Acc/Dmg/Rchg(37), Dmg-I(37)
Level 35: Flash Freeze -- FtnHyp-Sleep(A), FtnHyp-Sleep/Rchg(43), FtnHyp-Acc/Sleep/Rchg(43), FtnHyp-Acc/Rchg(46), FtnHyp-Plct%(46)
Level 38: Psychic Shockwave -- Oblit-Dmg(A), Oblit-Acc/Rchg(39), Oblit-Dmg/Rchg(39), Oblit-Acc/Dmg/Rchg(40), Oblit-Acc/Dmg/EndRdx/Rchg(40), EndRdx-I(40)
Level 41: Sleet -- Achilles-ResDeb%(A), UndDef-DefDeb/Rchg/EndRdx(42), UndDef-Rchg/EndRdx(42), Achilles-DefDeb/Rchg(43)
Level 44: Frozen Armor -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(45), RedFtn-EndRdx/Rchg(45), RedFtn-Def/EndRdx/Rchg(45), RedFtn-Def(46)
Level 47: Ice Storm -- ImpSwft-Dmg/Slow(A), Det'tn-Dmg/EndRdx(48), Det'tn-Dmg/Rchg(48), AirB'st-Dmg/Rchg(48), RechRdx-I(50)
Level 49: Hibernate -- H'zdH-Heal/Rchg(A), H'zdH-Heal/EndRdx/Rchg(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Domination
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Hurdle -- Empty(A)
Level 2: Health -- Numna-Regen/Rcvry+(A)
Level 2: Stamina -- EndMod-I(A), P'Shift-EndMod(34), P'Shift-End%(39)



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I realize that Chillblain & Tk Thrust could be swapped out for lotg mules, but I like having the extra control options (root for AVs and TK for soloing). If I find I can't afford the purples, that's probably what I'll do (that and swap flash freeze for a 5 slotted manticore/psi lance).


Guides: Dark Armor and IOs | SS/DA | Crabbing | Fortunata

 

Posted

You know... I'd really underestimated Sleet until I put this build in Mids.


@Quantum Evil Rad/Rad Corruptor

Making the world safe for maleficent particles since 2004.

 

Posted

Yeah, the numbers look great. And this is definitely a character where I have time to "throw my hands up" and bring down some debuffage.

Unfortunately, he's just not that fun to play at the moment. The horrible jack AI is part of that. But mainly, I got distracted by my elec/ice, which is much more fun for me... I'm guessing the elec/ice will probably be my next 50.


Guides: Dark Armor and IOs | SS/DA | Crabbing | Fortunata

 

Posted

Quote:
Originally Posted by Lobster View Post
Yeah, the numbers look great. And this is definitely a character where I have time to "throw my hands up" and bring down some debuffage.

Unfortunately, he's just not that fun to play at the moment. The horrible jack AI is part of that. But mainly, I got distracted by my elec/ice, which is much more fun for me... I'm guessing the elec/ice will probably be my next 50.
Jack does drive me ape sometimes. I occasionally will summon him on as 'as needed' basis, since he usually opens with a hold when he is first summoned -- versus an EB that can be a lifesaver. On the other hand, that moronic popsicle sometimes is a sub-zero aggro-magnet, so...

I really need to tweak my own Ice/Psi/Ice build. Having an Ice epic pool fits my theme better than Mu does right now, and the reaons I took Mu in the first place (healing pet, sorta god mode), I just don't use as often as I ought to -- but I KNOW I'd get mileage out of Sleet. Oh goody would I ever.


@Quantum Evil Rad/Rad Corruptor

Making the world safe for maleficent particles since 2004.