SS/Inv and damage?


Emberly

 

Posted

I want to warn first and foremost that some of the things I'm about to ask may sound like stupid questions. Please understand that the character in question is THE most important one I have short of my namesake, so a lot of these things need to be asked even if they're obvious. I just want to hear someone else say them.

Here's the plot:

Way back in January of 2005, I created a cyborg girl - we'll call her "Crash" - who was designed around the concepts of being practically unkillable, immensely strong and very, very fast. At the time, Super Strength was not an option, being clumsy and unwieldy looking, as well as being in the hands of an AT that I have a series of gripes with. So I made her as a MA/Inv Scrapper, passing off the martial arts as expressing massive super-human strength. The advent of alternate animations worked, as well, but now that we have alternate and far more elegant Super Strength animations, I'm really starting to cast an eye towards remaking this character (level 50 for a few years now) into a SS/Inv Brute, made in Praetoria and done as a hero.

Here's the question: Will I lose a lot of damage potential in doing so? Probably the key reason I haven't done this change yet, and why I didn't do it immediately with I18 was just that - being massively strong is central to her concept, and being able to take things out with a few hits is a representation of that. But going from Scrapper to Brute means I'm losing quite a bit of damage mod, and I'm not sure how that would compare to the improved Martial Arts damage.

Granted, a Brute should give me considerably better unkillability, but damage is still my concern. So, how does it compare? Should I remake as a brute or should I hold my ground and wait around for another 10 years before Super Strength gets proliferated to Scrappers?


Quote:
Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

Posted

Once fury is built Scrappers and Brutes do around the same damage 95% of the time (that last 5 percent being a Crit) with the same powersets. Of course Brutes don't have martial arts.

Someone smart may be along to take the damage of martial arts and compare it to a brute running Rage and using super strength. Me, I'm going to simply tell you this:

If the animations you choose click with you - that scrappers is going to *look* positively anemic, whatever the actual numbers are. Knocking a crowd of people off their feet with a sweep? Nice. Shaking the screen as you bring your fists down (footstomps alt animation... I love it) cracking the ground and sending everything around you flying? Much 'stronger'. Both Pbaoes. Both doing knockdown... but the brute does it with authority.

Kicking a guy 20 feet? Nice and strong. Sending that guy flying 20 feet straight up instead? Stonger.

Like a scrapper you can't make a low damage brute. Hell, I played one that only used pool attacks and he STILL could thrash an EB without difficulty. Unless you chat on the globals a lot instead of keeping momentum going, that is.


Weight training: Because you'll never hear someone lament "If only I were weaker, I could have saved them."

 

Posted

Quote:
Originally Posted by TheBruteSquad View Post
Unless you chat on the globals a lot instead of keeping momentum going, that is.
Which I actually do, believe it or not

I'm with you on the rest, though. Super Strength is what this girl should have had from the very start, only the right animations didn't exist until... What was it, I16? It's more a question of if I want to remake her as a heroic Brute now or if I should hold out for a Super Strong Scrapper (which may not actually happen ever), and I think that's good enough to make me want to go ahead and do it. Crash has been due for a major tune-up for years now. Might as well start her from scratch to do it.


Quote:
Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

Posted

You're not gonna be disappointed with Super Strength's damage output, Sam. No way, no how. Well, maybe for ten seconds out of every 120.


 

Posted

Quote:
Originally Posted by Emberly View Post
You're not gonna be disappointed with Super Strength's damage output, Sam. No way, no how. Well, maybe for ten seconds out of every 120.
Good enough for me. OK, if you'll excuse me, I'll go delete my second most favourite 50 and third oldest character


Quote:
Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.