db/invun or db/wp.. on the fence.


bAss_ackwards

 

Posted

My concept is a natural warrior. toons name is Warrior's Mark. he was a kat/invun, but I got playing him and wanted him as a db instead.

The premise is to have a tough warrior. Which would fit best? I would be going Body mastery. I have a invun tanker, and I really do not like the difference between survival in the invun, scrap side. Even with tough/weave, cj.

Thinking WP will be fitting, because it really has no true weakness besides alpha's. I don't have to worry about getting my recharge super high to main tain the hugh HP buff in dull pain. That and WP will make it where I don't steal agro from tankers. Where invincibility is very strong agro aura.

I have had 2 WP tankers, one of which was stone melee, and even with fault, he felt kinda squshie (course that was back at AE boss farms). Then I had a lvl 43 wp/ss. My invun has SO's same as WP and invun just seems far more durable, even with SO's

But scrap side I won't have to worry bout tanking much, so I am thinking I might beable to give WP a fair shake.

I am not looking for arguement, and I am not asking which would be more fun, cuz honestly, fun is a matter of perception in a indvidual. Would just like a show of votes really.

Thanks.

And Happy new years forum goers.


protector-knight: lvl 50 invun/axe tank
Lillian Brick: lvl 50 stone/stone/pyre tank
Hybrid-knight: lvl 50 db/regen scrap
Vengful-Nature: lvl 50 spines/sr/bod scrap
Element-Wizard: lvl 50 fire/storm/stone troll

 

Posted

Quote:
Originally Posted by protector_knight View Post
My concept is a natural warrior. toons name is Warrior's Mark. he was a kat/invun, but I got playing him and wanted him as a db instead.

The premise is to have a tough warrior. Which would fit best? I would be going Body mastery. I have a invun tanker, and I really do not like the difference between survival in the invun, scrap side. Even with tough/weave, cj.

Thinking WP will be fitting, because it really has no true weakness besides alpha's. I don't have to worry about getting my recharge super high to main tain the hugh HP buff in dull pain. That and WP will make it where I don't steal agro from tankers. Where invincibility is very strong agro aura.

I have had 2 WP tankers, one of which was stone melee, and even with fault, he felt kinda squshie (course that was back at AE boss farms). Then I had a lvl 43 wp/ss. My invun has SO's same as WP and invun just seems far more durable, even with SO's

But scrap side I won't have to worry bout tanking much, so I am thinking I might beable to give WP a fair shake.

I am not looking for arguement, and I am not asking which would be more fun, cuz honestly, fun is a matter of perception in a indvidual. Would just like a show of votes really.

Thanks.

And Happy new years forum goers.
With Tough/Weave , CJ and the right IOs my WP tanker never felt squishie. o.O

That said, if you're looking for something different, then I say go with /WP. It's perfect for Dual Blades, as you have 1 clickie power, that when set, will be a (imo) worthwhile power to have, but not used often.


BrandX Future Staff Fighter
The BrandX Collection

 

Posted

Quote:
Originally Posted by BrandX View Post
With Tough/Weave , CJ and the right IOs my WP tanker never felt squishie. o.O

That said, if you're looking for something different, then I say go with /WP. It's perfect for Dual Blades, as you have 1 clickie power, that when set, will be a (imo) worthwhile power to have, but not used often.
What would you think of having the self rez power? or is it that you would mainly die before being able to toggle back up? I mean it doesn't have a knock back/damage feature like fire, or DA's right?

Also like I said I never IO'ed my invun, or WP, so my only comparison is with SO's. I did half IO my invun, finally, in the attacks. However the only tanker I have ever completely IO'ed is my ice/electric/Pyre.

My invun is strong enough def/resist for me, that I didn't feel the need to IO his Armor's as of yet. He is collecting dust, because I honestly can't get past my bs/sd/bod scrap.

But I have seen WP scraps out class in many situations, the invun scrap.


protector-knight: lvl 50 invun/axe tank
Lillian Brick: lvl 50 stone/stone/pyre tank
Hybrid-knight: lvl 50 db/regen scrap
Vengful-Nature: lvl 50 spines/sr/bod scrap
Element-Wizard: lvl 50 fire/storm/stone troll

 

Posted

Indeed. Go with Willpower!

Speaking of Invulnerability though, I wish I could make a Dual Blades/Invulnerability Stalker. Make it so, Paragon Studios!


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Samuel_Tow: Your avatar is... I think I like it

 

Posted

Quote:
Originally Posted by protector_knight View Post
What would you think of having the self rez power? or is it that you would mainly die before being able to toggle back up? I mean it doesn't have a knock back/damage feature like fire, or DA's right?

Also like I said I never IO'ed my invun, or WP, so my only comparison is with SO's. I did half IO my invun, finally, in the attacks. However the only tanker I have ever completely IO'ed is my ice/electric/Pyre.

My invun is strong enough def/resist for me, that I didn't feel the need to IO his Armor's as of yet. He is collecting dust, because I honestly can't get past my bs/sd/bod scrap.

But I have seen WP scraps out class in many situations, the invun scrap.
If I could fit in the self rez into my build, I'd take it purely for concept reasons. It's really just a really lousy rez, because when I die, i'm surrounded by enemies who usually kill me as I'm still rezzing.


BrandX Future Staff Fighter
The BrandX Collection

 

Posted

Quote:
Originally Posted by BrandX View Post
If I could fit in the self rez into my build, I'd take it purely for concept reasons. It's really just a really lousy rez, because when I die, i'm surrounded by enemies who usually kill me as I'm still rezzing.
Thats what I figured, so either I could wait for the spawn to walk away then use it, or just not use it. Maybe if it was Fire or DA version it would be useful mid spawn, but in those sets in some situations it is better to die, then res, than to take the effort to stay alive.

Thanks. I went db/regen, I hate it. love the concept on the toon back then, so he ain't deleted. When I went db/wp when it was lauched, I liked it, but both are power choice heavy early on, but now that fitness is inherent, that won't be so bad anymore. Thanks.


protector-knight: lvl 50 invun/axe tank
Lillian Brick: lvl 50 stone/stone/pyre tank
Hybrid-knight: lvl 50 db/regen scrap
Vengful-Nature: lvl 50 spines/sr/bod scrap
Element-Wizard: lvl 50 fire/storm/stone troll

 

Posted

Quote:
Originally Posted by protector_knight View Post
Thats what I figured, so either I could wait for the spawn to walk away then use it, or just not use it. Maybe if it was Fire or DA version it would be useful mid spawn, but in those sets in some situations it is better to die, then res, than to take the effort to stay alive.

Thanks. I went db/regen, I hate it. love the concept on the toon back then, so he ain't deleted. When I went db/wp when it was lauched, I liked it, but both are power choice heavy early on, but now that fitness is inherent, that won't be so bad anymore. Thanks.
o.O WP never needed to take Fitness pool early. Could of easily waited on taking the fitness pool after lvl 20 before.

But now that's a moot point.


BrandX Future Staff Fighter
The BrandX Collection