Earth/fire Dom??
It'll work fine
earth stun is perma...
elec control/fire is a good combo elec holds/immob and the kb do a lot of dmg in pvp. The gremlins are kind of stupid but do drain end pretty well.
Hey, this is the build i have, please look and tell me where im going wrong and what i need to change.
thanks
Villain Plan by Mids' Villain Designer 1.91
http://www.cohplanner.com/
Click this DataLink to open the build!
earth fire: Level 50 Natural Dominator
Primary Power Set: Earth Control
Secondary Power Set: Fiery Assault
Power Pool: Speed
Power Pool: Leaping
Power Pool: Concealment
Power Pool: Leadership
Ancillary Pool: Mace Mastery
Villain Profile:
Level 1: Stone Prison -- TotHntr-Dam%(A), TotHntr-Immob/Acc(21), TotHntr-EndRdx/Immob(21), TotHntr-Acc/Immob/Rchg(46)
Level 1: Flares -- Dev'n-Hold%(A), Dev'n-Acc/Dmg/EndRdx/Rchg(3), Dev'n-Dmg/EndRdx(3), Dev'n-Acc/Dmg(5), Dev'n-Dmg/Rchg(5), Dev'n-Acc/Dmg/Rchg(7)
Level 2: Fossilize -- Lock-%Hold(A), Lock-Acc/EndRdx/Rchg/Hold(7), Lock-Acc/Rchg(15), Lock-Acc/Hold(17), Lock-Rchg/Hold(19), Lock-EndRdx/Rchg/Hold(19)
Level 4: Fire Breath -- Posi-Dmg/Rchg(A), Posi-Dam%(23), Posi-Acc/Dmg(23), Posi-Acc/Dmg/EndRdx(25), Posi-Dmg/Rng(25)
Level 6: Quicksand -- Slow-I(A), Slow-I(27)
Level 8: Hasten -- RechRdx-I(A), RechRdx-I(9), RechRdx-I(9)
Level 10: Fire Blast -- Thundr-Dmg/EndRdx/Rchg(A), Thundr-Acc/Dmg/EndRdx(11), Thundr-Acc/Dmg(11), Thundr-Dmg/EndRdx(13), Thundr-Dmg/Rchg(13), Thundr-Acc/Dmg/Rchg(15)
Level 12: Combat Jumping -- Krma-ResKB(A), Krma-Def/Rchg(27), Krma-Def/EndRdx(33)
Level 14: Super Jump -- Jump-I(A)
Level 16: Embrace of Fire -- RechRdx-I(A), RechRdx-I(17)
Level 18: Super Speed -- Clrty-Stlth(A)
Level 20: Stealth -- DefBuff-I(A)
Level 22: Earthquake -- Achilles-ResDeb%(A), Achilles-DefDeb/Rchg(29), Achilles-DefDeb(29)
Level 24: Invisibility -- LkGmblr-Rchg+(A)
Level 26: Phase Shift -- RechRdx-I(A)
Level 28: Maneuvers -- LkGmblr-Rchg+(A)
Level 30: Tactics -- GSFC-Build%(A), GSFC-ToHit(31), GSFC-ToHit/Rchg(31), GSFC-ToHit/Rchg/EndRdx(31), GSFC-Rchg/EndRdx(33), GSFC-ToHit/EndRdx(33)
Level 32: Volcanic Gasses -- Lock-%Hold(A), Lock-Acc/EndRdx/Rchg/Hold(34), Lock-Acc/Hold(36), Lock-Acc/Rchg(36), Lock-Rchg/Hold(36), Lock-EndRdx/Rchg/Hold(37)
Level 35: Consume -- P'Shift-End%(A), P'Shift-EndMod(37), P'Shift-EndMod/Acc(37), P'Shift-Acc/Rchg(40), P'Shift-EndMod/Acc/Rchg(40), P'Shift-EndMod/Rchg(43)
Level 38: Blaze -- GJ-Dam/End/Rech(A), GJ-Acc/Dmg(39), GJ-Dam/Rech(39), GJ-Acc/Dmg/End/Rech(39), GJ-Dam%(40)
Level 41: Scorpion Shield -- LkGmblr-Rchg+(A), LkGmblr-Def(42), LkGmblr-Def/EndRdx(42), LkGmblr-Def/Rchg(42), LkGmblr-EndRdx/Rchg(43), LkGmblr-Def/EndRdx/Rchg(43)
Level 44: Personal Force Field -- RedFtn-EndRdx(A), RedFtn-Def(45), RedFtn-Def/EndRdx(45), RedFtn-Def/Rchg(45), RedFtn-EndRdx/Rchg(46), RedFtn-Def/EndRdx/Rchg(46)
Level 47: Animate Stone -- BldM'dt-Dmg(A), BldM'dt-Acc/Dmg(48), BldM'dt-Acc(48), BldM'dt-Dmg/EndRdx(48), BldM'dt-Acc/EndRdx(50), BldM'dt-Acc/Dmg/EndRdx(50)
Level 49: Vengeance -- LkGmblr-Def/EndRdx(A), LkGmblr-Rchg+(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Domination
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Hurdle -- Empty(A)
Level 2: Health -- Empty(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(34), P'Shift-EndMod/Rchg(34)
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Artic and the Chillz - Champion PvP League
Exile - Champion PvPEC 3v3-5v5 League
Exile - Freedom 5v5 PvP League 2012
Exile - Freedumb PvP League 2011
Exile - CAPE PvP League
Build I had laying around for mine. Think its for test though but I saw you were running all sorts of PvP Io's.
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Hey, thinking of a Dom for pvp.
Is earth/fire a combo that can work in pvp?
If not what do you suggest, I don't want mind.
Thanks