Historia Calamitatum - KM/Shields
A few things:
I made the build more expensive unfortunately
If this is going to be your only build I'd suggest buying L30 enhancements so you can keep all of your bonuses and your soft capped defense down to L27
I added Maneuvers and Grant Cover to your build. Grant Cover adds to your defense debuff resistance.
I slotted two Membrane exposures in Active Defense, they enhance your defense debuff resistance.
I highly suggest getting the hero accolades because they are free recovery and hit points.
Hero Plan by Mids' Hero Designer 1.90
http://www.cohplanner.com/
Click this DataLink to open the build!
Historia Calamitatum: Level 50 Natural Scrapper
Primary Power Set: Kinetic Melee
Secondary Power Set: Shield Defense
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Body Blow -- Hectmb-Dmg(A), Hectmb-Acc/Dmg/Rchg(3), Hectmb-Acc/Rchg(3), Hectmb-Dmg/EndRdx(13), Hectmb-Dam%(39)
Level 1: Deflection -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(5), LkGmblr-Rchg+(5), Aegis-ResDam/EndRdx(7), Aegis-ResDam/EndRdx/Rchg(7), Aegis-ResDam(17)
Level 2: Smashing Blow -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(9), C'ngImp-Dmg/Rchg(9), C'ngImp-Acc/Dmg/Rchg(11), C'ngImp-Acc/Dmg/EndRdx(11)
Level 4: Battle Agility -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(13), LkGmblr-Def(15), LkGmblr-Rchg+(15)
Level 6: Power Siphon -- GSFC-ToHit(A), GSFC-ToHit/Rchg(17), GSFC-ToHit/Rchg/EndRdx(19), GSFC-Rchg/EndRdx(43), GSFC-ToHit/EndRdx(45), GSFC-Build%(46)
Level 8: True Grit -- Numna-Heal/EndRdx(A), Numna-EndRdx/Rchg(19), Numna-Heal/Rchg(21), Numna-Heal/EndRdx/Rchg(21), Numna-Heal(42), Numna-Regen/Rcvry+(42)
Level 10: Active Defense -- HO:Membr(A), HO:Membr(23)
Level 12: Boxing -- Acc-I(A)
Level 14: Tough -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/Rchg(23), Aegis-EndRdx/Rchg(25), Aegis-ResDam/EndRdx/Rchg(25), Aegis-ResDam(40), S'fstPrt-ResDam/Def+(43)
Level 16: Against All Odds -- EndRdx-I(A)
Level 18: Burst -- Oblit-Dmg(A), Oblit-Acc/Rchg(27), Oblit-Dmg/Rchg(27), Oblit-Acc/Dmg/Rchg(29), Oblit-Acc/Dmg/EndRdx/Rchg(29), Oblit-%Dam(46)
Level 20: Weave -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(31), RedFtn-Def/EndRdx/Rchg(31), RedFtn-Def(31), RedFtn-EndRdx(40)
Level 22: Phalanx Fighting -- LkGmblr-Rchg+(A)
Level 24: Combat Jumping -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(37), LkGmblr-Rchg+(43)
Level 26: Focused Burst -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(33), Thundr-Dmg/Rchg(33), Thundr-Acc/Dmg/Rchg(33), Thundr-Acc/Dmg/EndRdx(34), Thundr-Dmg/EndRdx/Rchg(46)
Level 28: Super Jump -- EndRdx-I(A)
Level 30: Maneuvers -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(45), LkGmblr-Rchg+(50)
Level 32: Concentrated Strike -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(34), T'Death-Dmg/Rchg(34), T'Death-Acc/Dmg/EndRdx(36), T'Death-Dmg/EndRdx/Rchg(36), T'Death-Dam%(36)
Level 35: Shield Charge -- M'Strk-Acc/Dmg(A), M'Strk-Dmg/EndRdx(37), M'Strk-Dmg/Rchg(37), M'Strk-Acc/EndRdx(39), M'Strk-Acc/Dmg/EndRdx(39), M'Strk-Dmg/EndRdx/Rchg(50)
Level 38: One with the Shield -- ResDam-I(A)
Level 41: Conserve Power -- RechRdx-I(A)
Level 44: Physical Perfection -- P'Shift-End%(A)
Level 47: Energy Torrent -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(48), Posi-Dmg/Rchg(48), Posi-Acc/Dmg/EndRdx(48), Posi-Dam%(50)
Level 49: Grant Cover -- EndRdx-I(A)
------------
Level 1: Brawl -- Acc-I(A)
Level 1: Sprint -- ULeap-Stlth(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Critical Hit
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Health -- Mrcl-Heal(A), Mrcl-Rcvry+(45)
Level 2: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Acc(40), P'Shift-End%(42)
Virtue: @Santorican
Dark/Shield Build Thread
Hero Plan by Mids' Hero Designer 1.90
http://www.cohplanner.com/
Click this DataLink to open the build!
Historia Calamitatum: Level 50 Natural Scrapper
Primary Power Set: Kinetic Melee
Secondary Power Set: Shield Defense
Power Pool: Fighting
Power Pool: Leaping
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Body Blow
- (A) Hecatomb - Damage
- (3) Hecatomb - Damage/Recharge
- (3) Hecatomb - Accuracy/Damage/Recharge
- (39) Hecatomb - Damage/Endurance
- (43) Hecatomb - Chance of Damage(Negative)
Level 1: Deflection- (A) Red Fortune - Defense/Endurance
- (5) Red Fortune - Defense/Recharge
- (5) Red Fortune - Defense/Endurance/Recharge
- (7) Red Fortune - Defense
- (7) Red Fortune - Endurance
- (37) Red Fortune - Endurance/Recharge
Level 2: Smashing Blow- (A) Crushing Impact - Accuracy/Damage
- (9) Crushing Impact - Damage/Endurance
- (9) Crushing Impact - Damage/Recharge
- (11) Crushing Impact - Accuracy/Damage/Recharge
- (11) Crushing Impact - Accuracy/Damage/Endurance
- (13) Crushing Impact - Damage/Endurance/Recharge
Level 4: Battle Agility- (A) Red Fortune - Defense/Endurance
- (13) Red Fortune - Defense/Recharge
- (15) Red Fortune - Defense/Endurance/Recharge
- (15) Red Fortune - Defense
- (17) Red Fortune - Endurance
- (45) Red Fortune - Endurance/Recharge
Level 6: Power Siphon- (A) Gaussian's Synchronized Fire-Control - To Hit Buff
- (17) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
- (19) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
- (43) Gaussian's Synchronized Fire-Control - Recharge/Endurance
- (45) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
- (46) Gaussian's Synchronized Fire-Control - Chance for Build Up
Level 8: True Grit- (A) Steadfast Protection - Resistance/+Def 3%
- (19) Aegis - Resistance
- (21) Aegis - Resistance/Endurance/Recharge
- (21) Aegis - Endurance/Recharge
- (42) Aegis - Resistance/Recharge
- (42) Aegis - Resistance/Endurance
Level 10: Active Defense- (A) Recharge Reduction IO
- (23) Recharge Reduction IO
Level 12: Boxing- (A) Accuracy IO
Level 14: Tough- (A) Reactive Armor - Resistance/Endurance
- (23) Reactive Armor - Resistance/Recharge
- (25) Reactive Armor - Resistance/Endurance/Recharge
- (25) Reactive Armor - Resistance
- (40) Reactive Armor - Endurance
Level 16: Against All Odds- (A) Endurance Reduction IO
Level 18: Burst- (A) Obliteration - Damage
- (27) Obliteration - Accuracy/Recharge
- (27) Obliteration - Damage/Recharge
- (29) Obliteration - Accuracy/Damage/Recharge
- (29) Obliteration - Accuracy/Damage/Endurance/Recharge
- (46) Obliteration - Chance for Smashing Damage
Level 20: Weave- (A) Red Fortune - Defense/Endurance
- (31) Red Fortune - Defense/Recharge
- (31) Red Fortune - Defense/Endurance/Recharge
- (31) Red Fortune - Defense
- (40) Red Fortune - Endurance
Level 22: Phalanx Fighting- (A) Luck of the Gambler - Recharge Speed
Level 24: Combat Jumping- (A) Defense Buff IO
Level 26: Focused Burst- (A) Thunderstrike - Accuracy/Damage
- (33) Thunderstrike - Damage/Endurance
- (33) Thunderstrike - Damage/Recharge
- (33) Thunderstrike - Accuracy/Damage/Recharge
- (34) Thunderstrike - Accuracy/Damage/Endurance
- (46) Thunderstrike - Damage/Endurance/Recharge
Level 28: Super Jump- (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
- (43) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
- (50) Blessing of the Zephyr - Knockback Reduction (4 points)
Level 30: Quick Strike- (A) HamiO:Nucleolus Exposure
Level 32: Concentrated Strike- (A) Touch of Death - Accuracy/Damage
- (34) Touch of Death - Damage/Endurance
- (34) Touch of Death - Damage/Recharge
- (36) Touch of Death - Accuracy/Damage/Endurance
- (36) Touch of Death - Damage/Endurance/Recharge
- (36) Touch of Death - Chance of Damage(Negative)
Level 35: Shield Charge- (A) Multi Strike - Accuracy/Damage
- (37) Multi Strike - Damage/Endurance
- (37) Multi Strike - Damage/Recharge
- (39) Multi Strike - Accuracy/Endurance
- (39) Multi Strike - Accuracy/Damage/Endurance
- (50) Multi Strike - Damage/Endurance/Recharge
Level 38: One with the Shield- (A) Resist Damage IO
Level 41: Conserve Power- (A) Recharge Reduction IO
Level 44: Physical Perfection- (A) Numina's Convalescence - +Regeneration/+Recovery
- (45) Endurance Modification IO
Level 47: Energy Torrent- (A) Positron's Blast - Accuracy/Damage
- (48) Positron's Blast - Damage/Endurance
- (48) Positron's Blast - Damage/Recharge
- (48) Positron's Blast - Accuracy/Damage/Endurance
- (50) Positron's Blast - Chance of Damage(Energy)
Level 49: Laser Beam Eyes- (A) Achilles' Heel - Defense Debuff
------------Level 1: Brawl
- (A) Empty
Level 1: Sprint- (A) Empty
Level 2: Rest- (A) Empty
Level 1: Critical HitLevel 4: Ninja Run
Level 2: Swift
- (A) Empty
Level 2: Hurdle- (A) Empty
Level 2: Health- (A) Miracle - +Recovery
Level 2: StaminaMy goals are simple here:
1) Obviously soft capped defense
2) As much recharge as possible
3) As much resistance to lethal and smashing as possible
I have roughly a billion influence to work with at the moment. However, this Scrapper is level 40 right now. I'll have more when he hits 50.
There are a few things I don't like about this build right now that I can't seem to figure out.
1) I'd like some more health in True Grit.
2) I don't really like the slotting in Super Jump. I'd rather not have them there.
3) Laser Beam Eyes is a throw away power. I don't really want it. I was moving slots around and forgot that I left an Achilles' Heel in it. I'd like it replaced, but I'm not sure with what.
Dissect this build, please and thank you!
I won't be a part of your system!