Advice for an Archery/Trick Arrow?
Do not ignore the largeish inherent accuracy of the archery set. Which is to say, don't worry too much about accuracy. If you have the money, get a kismet +6% accuracy proc in something like combat jumping or hover somewhere in the teens, and you'll have 93% to hit with most of your archery powers without even slotting them for accuracy at all. Note also that it's a multiplier. A 30% accuracy enchancement on a 1.15x accuracy power doesn't give you 1.45, it gives you 1.49. This adds up.
Trick Arrow is a bit frustrating at lower levels, where many of its powers are slightly nerfed versions of stuff from other sets; it only really shines once you get Oil Slick Arrow.
If at all possible, be sure to team with someone who can be counted on to ask you to "use Healing Arrow" halfway through a TF.
Do not ignore the largeish inherent accuracy of the archery set. Which is to say, don't worry too much about accuracy. If you have the money, get a kismet +6% accuracy proc in something like combat jumping or hover somewhere in the teens, and you'll have 93% to hit with most of your archery powers without even slotting them for accuracy at all. Note also that it's a multiplier. A 30% accuracy enchancement on a 1.15x accuracy power doesn't give you 1.45, it gives you 1.49. This adds up.
Trick Arrow is a bit frustrating at lower levels, where many of its powers are slightly nerfed versions of stuff from other sets; it only really shines once you get Oil Slick Arrow. If at all possible, be sure to team with someone who can be counted on to ask you to "use Healing Arrow" halfway through a TF. |
My recommendation would be to go with a TA/A defender instead. You get the big TA powers sooner and the -Res difference on Disruption Arrow and Acid Arrow help make up the difference in damage. The only thing that hurts is not getting RoA until 38, but the other high level archery powers aren't big deals to wait on.
Also, your biggest damage power (Oil Slick) has the same damage for both.
Current:
Fridgerato - Traps/Ice (Frdm)
Gadgetron - Grav/TA (Lbrty)
Ice/Kin Guide
My recommendation would be to go with a TA/A defender instead. You get the big TA powers sooner and the -Res difference on Disruption Arrow and Acid Arrow help make up the difference in damage. The only thing that hurts is not getting RoA until 38, but the other high level archery powers aren't big deals to wait on.
Also, your biggest damage power (Oil Slick) has the same damage for both. |
I'm new to Corruptors entirely, though I've played Blasters extensively.
Any advice you can give me on building, slotting, or playing an archer? Even basic advice like which power pools to take or avoid would be great.